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							- /*
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #ifndef AVUTIL_HWCONTEXT_VAAPI_H
 - #define AVUTIL_HWCONTEXT_VAAPI_H
 - 
 - #include <va/va.h>
 - 
 - /**
 -  * @file
 -  * API-specific header for AV_HWDEVICE_TYPE_VAAPI.
 -  *
 -  * Dynamic frame pools are supported, but note that any pool used as a render
 -  * target is required to be of fixed size in order to be be usable as an
 -  * argument to vaCreateContext().
 -  *
 -  * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
 -  * with the data pointer set to a VASurfaceID.
 -  */
 - 
 - /**
 -  * VAAPI connection details.
 -  *
 -  * Allocated as AVHWDeviceContext.hwctx
 -  */
 - typedef struct AVVAAPIDeviceContext {
 -     /**
 -      * The VADisplay handle, to be filled by the user.
 -      */
 -     VADisplay display;
 - } AVVAAPIDeviceContext;
 - 
 - /**
 -  * VAAPI-specific data associated with a frame pool.
 -  *
 -  * Allocated as AVHWFramesContext.hwctx.
 -  */
 - typedef struct AVVAAPIFramesContext {
 -     /**
 -      * Set by the user to apply surface attributes to all surfaces in
 -      * the frame pool.  If null, default settings are used.
 -      */
 -     VASurfaceAttrib *attributes;
 -     int           nb_attributes;
 -     /**
 -      * The surfaces IDs of all surfaces in the pool after creation.
 -      * Only valid if AVHWFramesContext.initial_pool_size was positive.
 -      * These are intended to be used as the render_targets arguments to
 -      * vaCreateContext().
 -      */
 -     VASurfaceID     *surface_ids;
 -     int           nb_surfaces;
 - } AVVAAPIFramesContext;
 - 
 - /**
 -  * VAAPI hardware pipeline configuration details.
 -  *
 -  * Allocated with av_hwdevice_hwconfig_alloc().
 -  */
 - typedef struct AVVAAPIHWConfig {
 -     /**
 -      * ID of a VAAPI pipeline configuration.
 -      */
 -     VAConfigID config_id;
 - } AVVAAPIHWConfig;
 - 
 - #endif /* AVUTIL_HWCONTEXT_VAAPI_H */
 
 
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