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  1. /*
  2. * AltiVec optimizations (C) 2004 Romain Dolbeau <romain@dolbeau.org>
  3. *
  4. * based on code by Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at)
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation; either version 2 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. #include "avutil.h"
  23. #ifdef CONFIG_DARWIN
  24. #define AVV(x...) (x)
  25. #else
  26. #define AVV(x...) {x}
  27. #endif
  28. #define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \
  29. do { \
  30. __typeof__(src_a) tempA1, tempB1, tempC1, tempD1; \
  31. __typeof__(src_a) tempE1, tempF1, tempG1, tempH1; \
  32. __typeof__(src_a) tempA2, tempB2, tempC2, tempD2; \
  33. __typeof__(src_a) tempE2, tempF2, tempG2, tempH2; \
  34. tempA1 = vec_mergeh (src_a, src_e); \
  35. tempB1 = vec_mergel (src_a, src_e); \
  36. tempC1 = vec_mergeh (src_b, src_f); \
  37. tempD1 = vec_mergel (src_b, src_f); \
  38. tempE1 = vec_mergeh (src_c, src_g); \
  39. tempF1 = vec_mergel (src_c, src_g); \
  40. tempG1 = vec_mergeh (src_d, src_h); \
  41. tempH1 = vec_mergel (src_d, src_h); \
  42. tempA2 = vec_mergeh (tempA1, tempE1); \
  43. tempB2 = vec_mergel (tempA1, tempE1); \
  44. tempC2 = vec_mergeh (tempB1, tempF1); \
  45. tempD2 = vec_mergel (tempB1, tempF1); \
  46. tempE2 = vec_mergeh (tempC1, tempG1); \
  47. tempF2 = vec_mergel (tempC1, tempG1); \
  48. tempG2 = vec_mergeh (tempD1, tempH1); \
  49. tempH2 = vec_mergel (tempD1, tempH1); \
  50. src_a = vec_mergeh (tempA2, tempE2); \
  51. src_b = vec_mergel (tempA2, tempE2); \
  52. src_c = vec_mergeh (tempB2, tempF2); \
  53. src_d = vec_mergel (tempB2, tempF2); \
  54. src_e = vec_mergeh (tempC2, tempG2); \
  55. src_f = vec_mergel (tempC2, tempG2); \
  56. src_g = vec_mergeh (tempD2, tempH2); \
  57. src_h = vec_mergel (tempD2, tempH2); \
  58. } while (0)
  59. static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c) {
  60. /*
  61. this code makes no assumption on src or stride.
  62. One could remove the recomputation of the perm
  63. vector by assuming (stride % 16) == 0, unfortunately
  64. this is not always true.
  65. */
  66. DECLARE_ALIGNED(16, short, data[8]);
  67. int numEq;
  68. uint8_t *src2 = src;
  69. vector signed short v_dcOffset;
  70. vector signed short v2QP;
  71. vector unsigned short v4QP;
  72. vector unsigned short v_dcThreshold;
  73. const int properStride = (stride % 16);
  74. const int srcAlign = ((unsigned long)src2 % 16);
  75. const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
  76. const vector signed int zero = vec_splat_s32(0);
  77. const vector signed short mask = vec_splat_s16(1);
  78. vector signed int v_numEq = vec_splat_s32(0);
  79. data[0] = ((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1;
  80. data[1] = data[0] * 2 + 1;
  81. data[2] = c->QP * 2;
  82. data[3] = c->QP * 4;
  83. vector signed short v_data = vec_ld(0, data);
  84. v_dcOffset = vec_splat(v_data, 0);
  85. v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1);
  86. v2QP = vec_splat(v_data, 2);
  87. v4QP = (vector unsigned short)vec_splat(v_data, 3);
  88. src2 += stride * 4;
  89. vector signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3, v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
  90. #define LOAD_LINE(i) \
  91. register int j##i = i * stride; \
  92. vector unsigned char perm##i = vec_lvsl(j##i, src2); \
  93. const vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
  94. vector unsigned char v_srcA2##i; \
  95. if (two_vectors) \
  96. v_srcA2##i = vec_ld(j##i + 16, src2); \
  97. const vector unsigned char v_srcA##i = \
  98. vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
  99. v_srcAss##i = \
  100. (vector signed short)vec_mergeh((vector signed char)zero, \
  101. (vector signed char)v_srcA##i)
  102. #define LOAD_LINE_ALIGNED(i) \
  103. register int j##i = i * stride; \
  104. const vector unsigned char v_srcA##i = vec_ld(j##i, src2); \
  105. v_srcAss##i = \
  106. (vector signed short)vec_mergeh((vector signed char)zero, \
  107. (vector signed char)v_srcA##i)
  108. // special casing the aligned case is worthwhile, as all call from
  109. // the (transposed) horizontable deblocks will be aligned, i naddition
  110. // to the naturraly aligned vertical deblocks.
  111. if (properStride && srcAlign) {
  112. LOAD_LINE_ALIGNED(0);
  113. LOAD_LINE_ALIGNED(1);
  114. LOAD_LINE_ALIGNED(2);
  115. LOAD_LINE_ALIGNED(3);
  116. LOAD_LINE_ALIGNED(4);
  117. LOAD_LINE_ALIGNED(5);
  118. LOAD_LINE_ALIGNED(6);
  119. LOAD_LINE_ALIGNED(7);
  120. } else {
  121. LOAD_LINE(0);
  122. LOAD_LINE(1);
  123. LOAD_LINE(2);
  124. LOAD_LINE(3);
  125. LOAD_LINE(4);
  126. LOAD_LINE(5);
  127. LOAD_LINE(6);
  128. LOAD_LINE(7);
  129. }
  130. #undef LOAD_LINE
  131. #undef LOAD_LINE_ALIGNED
  132. #define ITER(i, j) \
  133. const vector signed short v_diff##i = \
  134. vec_sub(v_srcAss##i, v_srcAss##j); \
  135. const vector signed short v_sum##i = \
  136. vec_add(v_diff##i, v_dcOffset); \
  137. const vector signed short v_comp##i = \
  138. (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
  139. v_dcThreshold); \
  140. const vector signed short v_part##i = vec_and(mask, v_comp##i); \
  141. v_numEq = vec_sum4s(v_part##i, v_numEq);
  142. ITER(0, 1);
  143. ITER(1, 2);
  144. ITER(2, 3);
  145. ITER(3, 4);
  146. ITER(4, 5);
  147. ITER(5, 6);
  148. ITER(6, 7);
  149. #undef ITER
  150. v_numEq = vec_sums(v_numEq, zero);
  151. v_numEq = vec_splat(v_numEq, 3);
  152. vec_ste(v_numEq, 0, &numEq);
  153. if (numEq > c->ppMode.flatnessThreshold)
  154. {
  155. const vector unsigned char mmoP1 = (const vector unsigned char)
  156. AVV(0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
  157. 0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B);
  158. const vector unsigned char mmoP2 = (const vector unsigned char)
  159. AVV(0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
  160. 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f);
  161. const vector unsigned char mmoP = (const vector unsigned char)
  162. vec_lvsl(8, (unsigned char*)0);
  163. vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
  164. vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
  165. vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
  166. vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
  167. vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
  168. vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
  169. vector signed short mmoDiff = vec_sub(mmoL, mmoR);
  170. vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP);
  171. if (vec_any_gt(mmoSum, v4QP))
  172. return 0;
  173. else
  174. return 1;
  175. }
  176. else return 2;
  177. }
  178. static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) {
  179. /*
  180. this code makes no assumption on src or stride.
  181. One could remove the recomputation of the perm
  182. vector by assuming (stride % 16) == 0, unfortunately
  183. this is not always true. Quite a lot of load/stores
  184. can be removed by assuming proper alignement of
  185. src & stride :-(
  186. */
  187. uint8_t *src2 = src;
  188. const vector signed int zero = vec_splat_s32(0);
  189. const int properStride = (stride % 16);
  190. const int srcAlign = ((unsigned long)src2 % 16);
  191. DECLARE_ALIGNED(16, short, qp[8]);
  192. qp[0] = c->QP;
  193. vector signed short vqp = vec_ld(0, qp);
  194. vqp = vec_splat(vqp, 0);
  195. src2 += stride*3;
  196. vector signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
  197. vector unsigned char vbA0, vbA1, vbA2, vbA3, vbA4, vbA5, vbA6, vbA7, vbA8, vbA9;
  198. vector unsigned char vbB0, vbB1, vbB2, vbB3, vbB4, vbB5, vbB6, vbB7, vbB8, vbB9;
  199. vector unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
  200. #define LOAD_LINE(i) \
  201. const vector unsigned char perml##i = \
  202. vec_lvsl(i * stride, src2); \
  203. vbA##i = vec_ld(i * stride, src2); \
  204. vbB##i = vec_ld(i * stride + 16, src2); \
  205. vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \
  206. vb##i = \
  207. (vector signed short)vec_mergeh((vector unsigned char)zero, \
  208. (vector unsigned char)vbT##i)
  209. #define LOAD_LINE_ALIGNED(i) \
  210. register int j##i = i * stride; \
  211. vbT##i = vec_ld(j##i, src2); \
  212. vb##i = \
  213. (vector signed short)vec_mergeh((vector signed char)zero, \
  214. (vector signed char)vbT##i)
  215. // special casing the aligned case is worthwhile, as all call from
  216. // the (transposed) horizontable deblocks will be aligned, in addition
  217. // to the naturraly aligned vertical deblocks.
  218. if (properStride && srcAlign) {
  219. LOAD_LINE_ALIGNED(0);
  220. LOAD_LINE_ALIGNED(1);
  221. LOAD_LINE_ALIGNED(2);
  222. LOAD_LINE_ALIGNED(3);
  223. LOAD_LINE_ALIGNED(4);
  224. LOAD_LINE_ALIGNED(5);
  225. LOAD_LINE_ALIGNED(6);
  226. LOAD_LINE_ALIGNED(7);
  227. LOAD_LINE_ALIGNED(8);
  228. LOAD_LINE_ALIGNED(9);
  229. } else {
  230. LOAD_LINE(0);
  231. LOAD_LINE(1);
  232. LOAD_LINE(2);
  233. LOAD_LINE(3);
  234. LOAD_LINE(4);
  235. LOAD_LINE(5);
  236. LOAD_LINE(6);
  237. LOAD_LINE(7);
  238. LOAD_LINE(8);
  239. LOAD_LINE(9);
  240. }
  241. #undef LOAD_LINE
  242. #undef LOAD_LINE_ALIGNED
  243. const vector unsigned short v_2 = vec_splat_u16(2);
  244. const vector unsigned short v_4 = vec_splat_u16(4);
  245. const vector signed short v_diff01 = vec_sub(vb0, vb1);
  246. const vector unsigned short v_cmp01 =
  247. (const vector unsigned short) vec_cmplt(vec_abs(v_diff01), vqp);
  248. const vector signed short v_first = vec_sel(vb1, vb0, v_cmp01);
  249. const vector signed short v_diff89 = vec_sub(vb8, vb9);
  250. const vector unsigned short v_cmp89 =
  251. (const vector unsigned short) vec_cmplt(vec_abs(v_diff89), vqp);
  252. const vector signed short v_last = vec_sel(vb8, vb9, v_cmp89);
  253. const vector signed short temp01 = vec_mladd(v_first, (vector signed short)v_4, vb1);
  254. const vector signed short temp02 = vec_add(vb2, vb3);
  255. const vector signed short temp03 = vec_add(temp01, (vector signed short)v_4);
  256. const vector signed short v_sumsB0 = vec_add(temp02, temp03);
  257. const vector signed short temp11 = vec_sub(v_sumsB0, v_first);
  258. const vector signed short v_sumsB1 = vec_add(temp11, vb4);
  259. const vector signed short temp21 = vec_sub(v_sumsB1, v_first);
  260. const vector signed short v_sumsB2 = vec_add(temp21, vb5);
  261. const vector signed short temp31 = vec_sub(v_sumsB2, v_first);
  262. const vector signed short v_sumsB3 = vec_add(temp31, vb6);
  263. const vector signed short temp41 = vec_sub(v_sumsB3, v_first);
  264. const vector signed short v_sumsB4 = vec_add(temp41, vb7);
  265. const vector signed short temp51 = vec_sub(v_sumsB4, vb1);
  266. const vector signed short v_sumsB5 = vec_add(temp51, vb8);
  267. const vector signed short temp61 = vec_sub(v_sumsB5, vb2);
  268. const vector signed short v_sumsB6 = vec_add(temp61, v_last);
  269. const vector signed short temp71 = vec_sub(v_sumsB6, vb3);
  270. const vector signed short v_sumsB7 = vec_add(temp71, v_last);
  271. const vector signed short temp81 = vec_sub(v_sumsB7, vb4);
  272. const vector signed short v_sumsB8 = vec_add(temp81, v_last);
  273. const vector signed short temp91 = vec_sub(v_sumsB8, vb5);
  274. const vector signed short v_sumsB9 = vec_add(temp91, v_last);
  275. #define COMPUTE_VR(i, j, k) \
  276. const vector signed short temps1##i = \
  277. vec_add(v_sumsB##i, v_sumsB##k); \
  278. const vector signed short temps2##i = \
  279. vec_mladd(vb##j, (vector signed short)v_2, temps1##i); \
  280. const vector signed short vr##j = vec_sra(temps2##i, v_4)
  281. COMPUTE_VR(0, 1, 2);
  282. COMPUTE_VR(1, 2, 3);
  283. COMPUTE_VR(2, 3, 4);
  284. COMPUTE_VR(3, 4, 5);
  285. COMPUTE_VR(4, 5, 6);
  286. COMPUTE_VR(5, 6, 7);
  287. COMPUTE_VR(6, 7, 8);
  288. COMPUTE_VR(7, 8, 9);
  289. const vector signed char neg1 = vec_splat_s8(-1);
  290. const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
  291. 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
  292. #define PACK_AND_STORE(i) \
  293. const vector unsigned char perms##i = \
  294. vec_lvsr(i * stride, src2); \
  295. const vector unsigned char vf##i = \
  296. vec_packsu(vr##i, (vector signed short)zero); \
  297. const vector unsigned char vg##i = \
  298. vec_perm(vf##i, vbT##i, permHH); \
  299. const vector unsigned char mask##i = \
  300. vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
  301. const vector unsigned char vg2##i = \
  302. vec_perm(vg##i, vg##i, perms##i); \
  303. const vector unsigned char svA##i = \
  304. vec_sel(vbA##i, vg2##i, mask##i); \
  305. const vector unsigned char svB##i = \
  306. vec_sel(vg2##i, vbB##i, mask##i); \
  307. vec_st(svA##i, i * stride, src2); \
  308. vec_st(svB##i, i * stride + 16, src2)
  309. #define PACK_AND_STORE_ALIGNED(i) \
  310. const vector unsigned char vf##i = \
  311. vec_packsu(vr##i, (vector signed short)zero); \
  312. const vector unsigned char vg##i = \
  313. vec_perm(vf##i, vbT##i, permHH); \
  314. vec_st(vg##i, i * stride, src2)
  315. // special casing the aligned case is worthwhile, as all call from
  316. // the (transposed) horizontable deblocks will be aligned, in addition
  317. // to the naturraly aligned vertical deblocks.
  318. if (properStride && srcAlign) {
  319. PACK_AND_STORE_ALIGNED(1);
  320. PACK_AND_STORE_ALIGNED(2);
  321. PACK_AND_STORE_ALIGNED(3);
  322. PACK_AND_STORE_ALIGNED(4);
  323. PACK_AND_STORE_ALIGNED(5);
  324. PACK_AND_STORE_ALIGNED(6);
  325. PACK_AND_STORE_ALIGNED(7);
  326. PACK_AND_STORE_ALIGNED(8);
  327. } else {
  328. PACK_AND_STORE(1);
  329. PACK_AND_STORE(2);
  330. PACK_AND_STORE(3);
  331. PACK_AND_STORE(4);
  332. PACK_AND_STORE(5);
  333. PACK_AND_STORE(6);
  334. PACK_AND_STORE(7);
  335. PACK_AND_STORE(8);
  336. }
  337. #undef PACK_AND_STORE
  338. #undef PACK_AND_STORE_ALIGNED
  339. }
  340. static inline void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c) {
  341. /*
  342. this code makes no assumption on src or stride.
  343. One could remove the recomputation of the perm
  344. vector by assuming (stride % 16) == 0, unfortunately
  345. this is not always true. Quite a lot of load/stores
  346. can be removed by assuming proper alignement of
  347. src & stride :-(
  348. */
  349. uint8_t *src2 = src;
  350. const vector signed int zero = vec_splat_s32(0);
  351. DECLARE_ALIGNED(16, short, qp[8]);
  352. qp[0] = 8*c->QP;
  353. vector signed short vqp = vec_ld(0, qp);
  354. vqp = vec_splat(vqp, 0);
  355. #define LOAD_LINE(i) \
  356. const vector unsigned char perm##i = \
  357. vec_lvsl(i * stride, src2); \
  358. const vector unsigned char vbA##i = \
  359. vec_ld(i * stride, src2); \
  360. const vector unsigned char vbB##i = \
  361. vec_ld(i * stride + 16, src2); \
  362. const vector unsigned char vbT##i = \
  363. vec_perm(vbA##i, vbB##i, perm##i); \
  364. const vector signed short vb##i = \
  365. (vector signed short)vec_mergeh((vector unsigned char)zero, \
  366. (vector unsigned char)vbT##i)
  367. src2 += stride*3;
  368. LOAD_LINE(1);
  369. LOAD_LINE(2);
  370. LOAD_LINE(3);
  371. LOAD_LINE(4);
  372. LOAD_LINE(5);
  373. LOAD_LINE(6);
  374. LOAD_LINE(7);
  375. LOAD_LINE(8);
  376. #undef LOAD_LINE
  377. const vector signed short v_1 = vec_splat_s16(1);
  378. const vector signed short v_2 = vec_splat_s16(2);
  379. const vector signed short v_5 = vec_splat_s16(5);
  380. const vector signed short v_32 = vec_sl(v_1,
  381. (vector unsigned short)v_5);
  382. /* middle energy */
  383. const vector signed short l3minusl6 = vec_sub(vb3, vb6);
  384. const vector signed short l5minusl4 = vec_sub(vb5, vb4);
  385. const vector signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector signed short)zero);
  386. const vector signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6);
  387. const vector signed short absmE = vec_abs(mE);
  388. /* left & right energy */
  389. const vector signed short l1minusl4 = vec_sub(vb1, vb4);
  390. const vector signed short l3minusl2 = vec_sub(vb3, vb2);
  391. const vector signed short l5minusl8 = vec_sub(vb5, vb8);
  392. const vector signed short l7minusl6 = vec_sub(vb7, vb6);
  393. const vector signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector signed short)zero);
  394. const vector signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector signed short)zero);
  395. const vector signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4);
  396. const vector signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8);
  397. /* d */
  398. const vector signed short ddiff = vec_sub(absmE,
  399. vec_min(vec_abs(lE),
  400. vec_abs(rE)));
  401. const vector signed short ddiffclamp = vec_max(ddiff, (vector signed short)zero);
  402. const vector signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32);
  403. const vector signed short d = vec_sra(dtimes64, vec_splat_u16(6));
  404. const vector signed short minusd = vec_sub((vector signed short)zero, d);
  405. const vector signed short finald = vec_sel(minusd,
  406. d,
  407. vec_cmpgt(vec_sub((vector signed short)zero, mE),
  408. (vector signed short)zero));
  409. /* q */
  410. const vector signed short qtimes2 = vec_sub(vb4, vb5);
  411. /* for a shift right to behave like /2, we need to add one
  412. to all negative integer */
  413. const vector signed short rounddown = vec_sel((vector signed short)zero,
  414. v_1,
  415. vec_cmplt(qtimes2, (vector signed short)zero));
  416. const vector signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1));
  417. /* clamp */
  418. const vector signed short dclamp_P1 = vec_max((vector signed short)zero, finald);
  419. const vector signed short dclamp_P = vec_min(dclamp_P1, q);
  420. const vector signed short dclamp_N1 = vec_min((vector signed short)zero, finald);
  421. const vector signed short dclamp_N = vec_max(dclamp_N1, q);
  422. const vector signed short dclampedfinal = vec_sel(dclamp_N,
  423. dclamp_P,
  424. vec_cmpgt(q, (vector signed short)zero));
  425. const vector signed short dornotd = vec_sel((vector signed short)zero,
  426. dclampedfinal,
  427. vec_cmplt(absmE, vqp));
  428. /* add/substract to l4 and l5 */
  429. const vector signed short vb4minusd = vec_sub(vb4, dornotd);
  430. const vector signed short vb5plusd = vec_add(vb5, dornotd);
  431. /* finally, stores */
  432. const vector unsigned char st4 = vec_packsu(vb4minusd, (vector signed short)zero);
  433. const vector unsigned char st5 = vec_packsu(vb5plusd, (vector signed short)zero);
  434. const vector signed char neg1 = vec_splat_s8(-1);
  435. const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
  436. 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
  437. #define STORE(i) \
  438. const vector unsigned char perms##i = \
  439. vec_lvsr(i * stride, src2); \
  440. const vector unsigned char vg##i = \
  441. vec_perm(st##i, vbT##i, permHH); \
  442. const vector unsigned char mask##i = \
  443. vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
  444. const vector unsigned char vg2##i = \
  445. vec_perm(vg##i, vg##i, perms##i); \
  446. const vector unsigned char svA##i = \
  447. vec_sel(vbA##i, vg2##i, mask##i); \
  448. const vector unsigned char svB##i = \
  449. vec_sel(vg2##i, vbB##i, mask##i); \
  450. vec_st(svA##i, i * stride, src2); \
  451. vec_st(svB##i, i * stride + 16, src2)
  452. STORE(4);
  453. STORE(5);
  454. }
  455. static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) {
  456. /*
  457. this code makes no assumption on src or stride.
  458. One could remove the recomputation of the perm
  459. vector by assuming (stride % 16) == 0, unfortunately
  460. this is not always true. Quite a lot of load/stores
  461. can be removed by assuming proper alignement of
  462. src & stride :-(
  463. */
  464. uint8_t *srcCopy = src;
  465. DECLARE_ALIGNED(16, uint8_t, dt[16]);
  466. const vector signed int zero = vec_splat_s32(0);
  467. vector unsigned char v_dt;
  468. dt[0] = deringThreshold;
  469. v_dt = vec_splat(vec_ld(0, dt), 0);
  470. #define LOAD_LINE(i) \
  471. const vector unsigned char perm##i = \
  472. vec_lvsl(i * stride, srcCopy); \
  473. vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \
  474. vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \
  475. vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i)
  476. LOAD_LINE(0);
  477. LOAD_LINE(1);
  478. LOAD_LINE(2);
  479. LOAD_LINE(3);
  480. LOAD_LINE(4);
  481. LOAD_LINE(5);
  482. LOAD_LINE(6);
  483. LOAD_LINE(7);
  484. LOAD_LINE(8);
  485. LOAD_LINE(9);
  486. #undef LOAD_LINE
  487. vector unsigned char v_avg;
  488. {
  489. const vector unsigned char trunc_perm = (vector unsigned char)
  490. AVV(0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
  491. 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18);
  492. const vector unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm);
  493. const vector unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm);
  494. const vector unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm);
  495. const vector unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm);
  496. #define EXTRACT(op) do { \
  497. const vector unsigned char s##op##_1 = vec_##op(trunc_src12, trunc_src34); \
  498. const vector unsigned char s##op##_2 = vec_##op(trunc_src56, trunc_src78); \
  499. const vector unsigned char s##op##_6 = vec_##op(s##op##_1, s##op##_2); \
  500. const vector unsigned char s##op##_8h = vec_mergeh(s##op##_6, s##op##_6); \
  501. const vector unsigned char s##op##_8l = vec_mergel(s##op##_6, s##op##_6); \
  502. const vector unsigned char s##op##_9 = vec_##op(s##op##_8h, s##op##_8l); \
  503. const vector unsigned char s##op##_9h = vec_mergeh(s##op##_9, s##op##_9); \
  504. const vector unsigned char s##op##_9l = vec_mergel(s##op##_9, s##op##_9); \
  505. const vector unsigned char s##op##_10 = vec_##op(s##op##_9h, s##op##_9l); \
  506. const vector unsigned char s##op##_10h = vec_mergeh(s##op##_10, s##op##_10); \
  507. const vector unsigned char s##op##_10l = vec_mergel(s##op##_10, s##op##_10); \
  508. const vector unsigned char s##op##_11 = vec_##op(s##op##_10h, s##op##_10l); \
  509. const vector unsigned char s##op##_11h = vec_mergeh(s##op##_11, s##op##_11); \
  510. const vector unsigned char s##op##_11l = vec_mergel(s##op##_11, s##op##_11); \
  511. v_##op = vec_##op(s##op##_11h, s##op##_11l); } while (0)
  512. vector unsigned char v_min;
  513. vector unsigned char v_max;
  514. EXTRACT(min);
  515. EXTRACT(max);
  516. #undef EXTRACT
  517. if (vec_all_lt(vec_sub(v_max, v_min), v_dt))
  518. return;
  519. v_avg = vec_avg(v_min, v_max);
  520. }
  521. DECLARE_ALIGNED(16, signed int, S[8]);
  522. {
  523. const vector unsigned short mask1 = (vector unsigned short)
  524. AVV(0x0001, 0x0002, 0x0004, 0x0008,
  525. 0x0010, 0x0020, 0x0040, 0x0080);
  526. const vector unsigned short mask2 = (vector unsigned short)
  527. AVV(0x0100, 0x0200, 0x0000, 0x0000,
  528. 0x0000, 0x0000, 0x0000, 0x0000);
  529. const vector unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4));
  530. const vector unsigned int vuint32_1 = vec_splat_u32(1);
  531. #define COMPARE(i) \
  532. vector signed int sum##i; \
  533. do { \
  534. const vector unsigned char cmp##i = \
  535. (vector unsigned char)vec_cmpgt(src##i, v_avg); \
  536. const vector unsigned short cmpHi##i = \
  537. (vector unsigned short)vec_mergeh(cmp##i, cmp##i); \
  538. const vector unsigned short cmpLi##i = \
  539. (vector unsigned short)vec_mergel(cmp##i, cmp##i); \
  540. const vector signed short cmpHf##i = \
  541. (vector signed short)vec_and(cmpHi##i, mask1); \
  542. const vector signed short cmpLf##i = \
  543. (vector signed short)vec_and(cmpLi##i, mask2); \
  544. const vector signed int sump##i = vec_sum4s(cmpHf##i, zero); \
  545. const vector signed int sumq##i = vec_sum4s(cmpLf##i, sump##i); \
  546. sum##i = vec_sums(sumq##i, zero); } while (0)
  547. COMPARE(0);
  548. COMPARE(1);
  549. COMPARE(2);
  550. COMPARE(3);
  551. COMPARE(4);
  552. COMPARE(5);
  553. COMPARE(6);
  554. COMPARE(7);
  555. COMPARE(8);
  556. COMPARE(9);
  557. #undef COMPARE
  558. vector signed int sumA2;
  559. vector signed int sumB2;
  560. {
  561. const vector signed int sump02 = vec_mergel(sum0, sum2);
  562. const vector signed int sump13 = vec_mergel(sum1, sum3);
  563. const vector signed int sumA = vec_mergel(sump02, sump13);
  564. const vector signed int sump46 = vec_mergel(sum4, sum6);
  565. const vector signed int sump57 = vec_mergel(sum5, sum7);
  566. const vector signed int sumB = vec_mergel(sump46, sump57);
  567. const vector signed int sump8A = vec_mergel(sum8, zero);
  568. const vector signed int sump9B = vec_mergel(sum9, zero);
  569. const vector signed int sumC = vec_mergel(sump8A, sump9B);
  570. const vector signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16);
  571. const vector signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16);
  572. const vector signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16);
  573. const vector signed int t2A = vec_or(sumA, tA);
  574. const vector signed int t2B = vec_or(sumB, tB);
  575. const vector signed int t2C = vec_or(sumC, tC);
  576. const vector signed int t3A = vec_and(vec_sra(t2A, vuint32_1),
  577. vec_sl(t2A, vuint32_1));
  578. const vector signed int t3B = vec_and(vec_sra(t2B, vuint32_1),
  579. vec_sl(t2B, vuint32_1));
  580. const vector signed int t3C = vec_and(vec_sra(t2C, vuint32_1),
  581. vec_sl(t2C, vuint32_1));
  582. const vector signed int yA = vec_and(t2A, t3A);
  583. const vector signed int yB = vec_and(t2B, t3B);
  584. const vector signed int yC = vec_and(t2C, t3C);
  585. const vector unsigned char strangeperm1 = vec_lvsl(4, (unsigned char*)0);
  586. const vector unsigned char strangeperm2 = vec_lvsl(8, (unsigned char*)0);
  587. const vector signed int sumAd4 = vec_perm(yA, yB, strangeperm1);
  588. const vector signed int sumAd8 = vec_perm(yA, yB, strangeperm2);
  589. const vector signed int sumBd4 = vec_perm(yB, yC, strangeperm1);
  590. const vector signed int sumBd8 = vec_perm(yB, yC, strangeperm2);
  591. const vector signed int sumAp = vec_and(yA,
  592. vec_and(sumAd4,sumAd8));
  593. const vector signed int sumBp = vec_and(yB,
  594. vec_and(sumBd4,sumBd8));
  595. sumA2 = vec_or(sumAp,
  596. vec_sra(sumAp,
  597. vuint32_16));
  598. sumB2 = vec_or(sumBp,
  599. vec_sra(sumBp,
  600. vuint32_16));
  601. }
  602. vec_st(sumA2, 0, S);
  603. vec_st(sumB2, 16, S);
  604. }
  605. /* I'm not sure the following is actually faster
  606. than straight, unvectorized C code :-( */
  607. DECLARE_ALIGNED(16, int, tQP2[4]);
  608. tQP2[0]= c->QP/2 + 1;
  609. vector signed int vQP2 = vec_ld(0, tQP2);
  610. vQP2 = vec_splat(vQP2, 0);
  611. const vector signed int vsint32_8 = vec_splat_s32(8);
  612. const vector unsigned int vuint32_4 = vec_splat_u32(4);
  613. const vector unsigned char permA1 = (vector unsigned char)
  614. AVV(0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
  615. 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
  616. const vector unsigned char permA2 = (vector unsigned char)
  617. AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
  618. 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
  619. const vector unsigned char permA1inc = (vector unsigned char)
  620. AVV(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
  621. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
  622. const vector unsigned char permA2inc = (vector unsigned char)
  623. AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
  624. 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
  625. const vector unsigned char magic = (vector unsigned char)
  626. AVV(0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
  627. 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
  628. const vector unsigned char extractPerm = (vector unsigned char)
  629. AVV(0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
  630. 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01);
  631. const vector unsigned char extractPermInc = (vector unsigned char)
  632. AVV(0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
  633. 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01);
  634. const vector unsigned char identity = vec_lvsl(0,(unsigned char *)0);
  635. const vector unsigned char tenRight = (vector unsigned char)
  636. AVV(0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  637. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
  638. const vector unsigned char eightLeft = (vector unsigned char)
  639. AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  640. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08);
  641. #define F_INIT(i) \
  642. vector unsigned char tenRightM##i = tenRight; \
  643. vector unsigned char permA1M##i = permA1; \
  644. vector unsigned char permA2M##i = permA2; \
  645. vector unsigned char extractPermM##i = extractPerm
  646. #define F2(i, j, k, l) \
  647. if (S[i] & (1 << (l+1))) { \
  648. const vector unsigned char a_##j##_A##l = \
  649. vec_perm(src##i, src##j, permA1M##i); \
  650. const vector unsigned char a_##j##_B##l = \
  651. vec_perm(a_##j##_A##l, src##k, permA2M##i); \
  652. const vector signed int a_##j##_sump##l = \
  653. (vector signed int)vec_msum(a_##j##_B##l, magic, \
  654. (vector unsigned int)zero); \
  655. vector signed int F_##j##_##l = \
  656. vec_sr(vec_sums(a_##j##_sump##l, vsint32_8), vuint32_4); \
  657. F_##j##_##l = vec_splat(F_##j##_##l, 3); \
  658. const vector signed int p_##j##_##l = \
  659. (vector signed int)vec_perm(src##j, \
  660. (vector unsigned char)zero, \
  661. extractPermM##i); \
  662. const vector signed int sum_##j##_##l = vec_add( p_##j##_##l, vQP2);\
  663. const vector signed int diff_##j##_##l = vec_sub( p_##j##_##l, vQP2);\
  664. vector signed int newpm_##j##_##l; \
  665. if (vec_all_lt(sum_##j##_##l, F_##j##_##l)) \
  666. newpm_##j##_##l = sum_##j##_##l; \
  667. else if (vec_all_gt(diff_##j##_##l, F_##j##_##l)) \
  668. newpm_##j##_##l = diff_##j##_##l; \
  669. else newpm_##j##_##l = F_##j##_##l; \
  670. const vector unsigned char newpm2_##j##_##l = \
  671. vec_splat((vector unsigned char)newpm_##j##_##l, 15); \
  672. const vector unsigned char mask##j##l = vec_add(identity, \
  673. tenRightM##i); \
  674. src##j = vec_perm(src##j, newpm2_##j##_##l, mask##j##l); \
  675. } \
  676. permA1M##i = vec_add(permA1M##i, permA1inc); \
  677. permA2M##i = vec_add(permA2M##i, permA2inc); \
  678. tenRightM##i = vec_sro(tenRightM##i, eightLeft); \
  679. extractPermM##i = vec_add(extractPermM##i, extractPermInc)
  680. #define ITER(i, j, k) \
  681. F_INIT(i); \
  682. F2(i, j, k, 0); \
  683. F2(i, j, k, 1); \
  684. F2(i, j, k, 2); \
  685. F2(i, j, k, 3); \
  686. F2(i, j, k, 4); \
  687. F2(i, j, k, 5); \
  688. F2(i, j, k, 6); \
  689. F2(i, j, k, 7)
  690. ITER(0, 1, 2);
  691. ITER(1, 2, 3);
  692. ITER(2, 3, 4);
  693. ITER(3, 4, 5);
  694. ITER(4, 5, 6);
  695. ITER(5, 6, 7);
  696. ITER(6, 7, 8);
  697. ITER(7, 8, 9);
  698. const vector signed char neg1 = vec_splat_s8(-1);
  699. #define STORE_LINE(i) \
  700. const vector unsigned char permST##i = \
  701. vec_lvsr(i * stride, srcCopy); \
  702. const vector unsigned char maskST##i = \
  703. vec_perm((vector unsigned char)zero, \
  704. (vector unsigned char)neg1, permST##i); \
  705. src##i = vec_perm(src##i ,src##i, permST##i); \
  706. sA##i= vec_sel(sA##i, src##i, maskST##i); \
  707. sB##i= vec_sel(src##i, sB##i, maskST##i); \
  708. vec_st(sA##i, i * stride, srcCopy); \
  709. vec_st(sB##i, i * stride + 16, srcCopy)
  710. STORE_LINE(1);
  711. STORE_LINE(2);
  712. STORE_LINE(3);
  713. STORE_LINE(4);
  714. STORE_LINE(5);
  715. STORE_LINE(6);
  716. STORE_LINE(7);
  717. STORE_LINE(8);
  718. #undef STORE_LINE
  719. #undef ITER
  720. #undef F2
  721. }
  722. #define doHorizLowPass_altivec(a...) doHorizLowPass_C(a)
  723. #define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a)
  724. #define do_a_deblock_altivec(a...) do_a_deblock_C(a)
  725. static inline void RENAME(tempNoiseReducer)(uint8_t *src, int stride,
  726. uint8_t *tempBlured, uint32_t *tempBluredPast, int *maxNoise)
  727. {
  728. const vector signed int zero = vec_splat_s32(0);
  729. const vector signed short vsint16_1 = vec_splat_s16(1);
  730. vector signed int v_dp = zero;
  731. vector signed int v_sysdp = zero;
  732. int d, sysd, i;
  733. tempBluredPast[127]= maxNoise[0];
  734. tempBluredPast[128]= maxNoise[1];
  735. tempBluredPast[129]= maxNoise[2];
  736. #define LOAD_LINE(src, i) \
  737. register int j##src##i = i * stride; \
  738. vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \
  739. const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \
  740. const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \
  741. const vector unsigned char v_##src##A##i = \
  742. vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \
  743. vector signed short v_##src##Ass##i = \
  744. (vector signed short)vec_mergeh((vector signed char)zero, \
  745. (vector signed char)v_##src##A##i)
  746. LOAD_LINE(src, 0);
  747. LOAD_LINE(src, 1);
  748. LOAD_LINE(src, 2);
  749. LOAD_LINE(src, 3);
  750. LOAD_LINE(src, 4);
  751. LOAD_LINE(src, 5);
  752. LOAD_LINE(src, 6);
  753. LOAD_LINE(src, 7);
  754. LOAD_LINE(tempBlured, 0);
  755. LOAD_LINE(tempBlured, 1);
  756. LOAD_LINE(tempBlured, 2);
  757. LOAD_LINE(tempBlured, 3);
  758. LOAD_LINE(tempBlured, 4);
  759. LOAD_LINE(tempBlured, 5);
  760. LOAD_LINE(tempBlured, 6);
  761. LOAD_LINE(tempBlured, 7);
  762. #undef LOAD_LINE
  763. #define ACCUMULATE_DIFFS(i) \
  764. vector signed short v_d##i = vec_sub(v_tempBluredAss##i, \
  765. v_srcAss##i); \
  766. v_dp = vec_msums(v_d##i, v_d##i, v_dp); \
  767. v_sysdp = vec_msums(v_d##i, vsint16_1, v_sysdp)
  768. ACCUMULATE_DIFFS(0);
  769. ACCUMULATE_DIFFS(1);
  770. ACCUMULATE_DIFFS(2);
  771. ACCUMULATE_DIFFS(3);
  772. ACCUMULATE_DIFFS(4);
  773. ACCUMULATE_DIFFS(5);
  774. ACCUMULATE_DIFFS(6);
  775. ACCUMULATE_DIFFS(7);
  776. #undef ACCUMULATE_DIFFS
  777. v_dp = vec_sums(v_dp, zero);
  778. v_sysdp = vec_sums(v_sysdp, zero);
  779. v_dp = vec_splat(v_dp, 3);
  780. v_sysdp = vec_splat(v_sysdp, 3);
  781. vec_ste(v_dp, 0, &d);
  782. vec_ste(v_sysdp, 0, &sysd);
  783. i = d;
  784. d = (4*d
  785. +(*(tempBluredPast-256))
  786. +(*(tempBluredPast-1))+ (*(tempBluredPast+1))
  787. +(*(tempBluredPast+256))
  788. +4)>>3;
  789. *tempBluredPast=i;
  790. if (d > maxNoise[1]) {
  791. if (d < maxNoise[2]) {
  792. #define OP(i) v_tempBluredAss##i = vec_avg(v_tempBluredAss##i, v_srcAss##i);
  793. OP(0);
  794. OP(1);
  795. OP(2);
  796. OP(3);
  797. OP(4);
  798. OP(5);
  799. OP(6);
  800. OP(7);
  801. #undef OP
  802. } else {
  803. #define OP(i) v_tempBluredAss##i = v_srcAss##i;
  804. OP(0);
  805. OP(1);
  806. OP(2);
  807. OP(3);
  808. OP(4);
  809. OP(5);
  810. OP(6);
  811. OP(7);
  812. #undef OP
  813. }
  814. } else {
  815. if (d < maxNoise[0]) {
  816. const vector signed short vsint16_7 = vec_splat_s16(7);
  817. const vector signed short vsint16_4 = vec_splat_s16(4);
  818. const vector unsigned short vuint16_3 = vec_splat_u16(3);
  819. #define OP(i) \
  820. const vector signed short v_temp##i = \
  821. vec_mladd(v_tempBluredAss##i, \
  822. vsint16_7, v_srcAss##i); \
  823. const vector signed short v_temp2##i = \
  824. vec_add(v_temp##i, vsint16_4); \
  825. v_tempBluredAss##i = vec_sr(v_temp2##i, vuint16_3)
  826. OP(0);
  827. OP(1);
  828. OP(2);
  829. OP(3);
  830. OP(4);
  831. OP(5);
  832. OP(6);
  833. OP(7);
  834. #undef OP
  835. } else {
  836. const vector signed short vsint16_3 = vec_splat_s16(3);
  837. const vector signed short vsint16_2 = vec_splat_s16(2);
  838. #define OP(i) \
  839. const vector signed short v_temp##i = \
  840. vec_mladd(v_tempBluredAss##i, \
  841. vsint16_3, v_srcAss##i); \
  842. const vector signed short v_temp2##i = \
  843. vec_add(v_temp##i, vsint16_2); \
  844. v_tempBluredAss##i = vec_sr(v_temp2##i, (vector unsigned short)vsint16_2)
  845. OP(0);
  846. OP(1);
  847. OP(2);
  848. OP(3);
  849. OP(4);
  850. OP(5);
  851. OP(6);
  852. OP(7);
  853. #undef OP
  854. }
  855. }
  856. const vector signed char neg1 = vec_splat_s8(-1);
  857. const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
  858. 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
  859. #define PACK_AND_STORE(src, i) \
  860. const vector unsigned char perms##src##i = \
  861. vec_lvsr(i * stride, src); \
  862. const vector unsigned char vf##src##i = \
  863. vec_packsu(v_tempBluredAss##i, (vector signed short)zero); \
  864. const vector unsigned char vg##src##i = \
  865. vec_perm(vf##src##i, v_##src##A##i, permHH); \
  866. const vector unsigned char mask##src##i = \
  867. vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##src##i); \
  868. const vector unsigned char vg2##src##i = \
  869. vec_perm(vg##src##i, vg##src##i, perms##src##i); \
  870. const vector unsigned char svA##src##i = \
  871. vec_sel(v_##src##A1##i, vg2##src##i, mask##src##i); \
  872. const vector unsigned char svB##src##i = \
  873. vec_sel(vg2##src##i, v_##src##A2##i, mask##src##i); \
  874. vec_st(svA##src##i, i * stride, src); \
  875. vec_st(svB##src##i, i * stride + 16, src)
  876. PACK_AND_STORE(src, 0);
  877. PACK_AND_STORE(src, 1);
  878. PACK_AND_STORE(src, 2);
  879. PACK_AND_STORE(src, 3);
  880. PACK_AND_STORE(src, 4);
  881. PACK_AND_STORE(src, 5);
  882. PACK_AND_STORE(src, 6);
  883. PACK_AND_STORE(src, 7);
  884. PACK_AND_STORE(tempBlured, 0);
  885. PACK_AND_STORE(tempBlured, 1);
  886. PACK_AND_STORE(tempBlured, 2);
  887. PACK_AND_STORE(tempBlured, 3);
  888. PACK_AND_STORE(tempBlured, 4);
  889. PACK_AND_STORE(tempBlured, 5);
  890. PACK_AND_STORE(tempBlured, 6);
  891. PACK_AND_STORE(tempBlured, 7);
  892. #undef PACK_AND_STORE
  893. }
  894. static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
  895. const vector unsigned char zero = vec_splat_u8(0);
  896. #define LOAD_DOUBLE_LINE(i, j) \
  897. vector unsigned char perm1##i = vec_lvsl(i * stride, src); \
  898. vector unsigned char perm2##i = vec_lvsl(j * stride, src); \
  899. vector unsigned char srcA##i = vec_ld(i * stride, src); \
  900. vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \
  901. vector unsigned char srcC##i = vec_ld(j * stride, src); \
  902. vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \
  903. vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
  904. vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
  905. LOAD_DOUBLE_LINE(0, 1);
  906. LOAD_DOUBLE_LINE(2, 3);
  907. LOAD_DOUBLE_LINE(4, 5);
  908. LOAD_DOUBLE_LINE(6, 7);
  909. #undef LOAD_DOUBLE_LINE
  910. vector unsigned char tempA = vec_mergeh(src0, zero);
  911. vector unsigned char tempB = vec_mergel(src0, zero);
  912. vector unsigned char tempC = vec_mergeh(src1, zero);
  913. vector unsigned char tempD = vec_mergel(src1, zero);
  914. vector unsigned char tempE = vec_mergeh(src2, zero);
  915. vector unsigned char tempF = vec_mergel(src2, zero);
  916. vector unsigned char tempG = vec_mergeh(src3, zero);
  917. vector unsigned char tempH = vec_mergel(src3, zero);
  918. vector unsigned char tempI = vec_mergeh(src4, zero);
  919. vector unsigned char tempJ = vec_mergel(src4, zero);
  920. vector unsigned char tempK = vec_mergeh(src5, zero);
  921. vector unsigned char tempL = vec_mergel(src5, zero);
  922. vector unsigned char tempM = vec_mergeh(src6, zero);
  923. vector unsigned char tempN = vec_mergel(src6, zero);
  924. vector unsigned char tempO = vec_mergeh(src7, zero);
  925. vector unsigned char tempP = vec_mergel(src7, zero);
  926. vector unsigned char temp0 = vec_mergeh(tempA, tempI);
  927. vector unsigned char temp1 = vec_mergel(tempA, tempI);
  928. vector unsigned char temp2 = vec_mergeh(tempB, tempJ);
  929. vector unsigned char temp3 = vec_mergel(tempB, tempJ);
  930. vector unsigned char temp4 = vec_mergeh(tempC, tempK);
  931. vector unsigned char temp5 = vec_mergel(tempC, tempK);
  932. vector unsigned char temp6 = vec_mergeh(tempD, tempL);
  933. vector unsigned char temp7 = vec_mergel(tempD, tempL);
  934. vector unsigned char temp8 = vec_mergeh(tempE, tempM);
  935. vector unsigned char temp9 = vec_mergel(tempE, tempM);
  936. vector unsigned char temp10 = vec_mergeh(tempF, tempN);
  937. vector unsigned char temp11 = vec_mergel(tempF, tempN);
  938. vector unsigned char temp12 = vec_mergeh(tempG, tempO);
  939. vector unsigned char temp13 = vec_mergel(tempG, tempO);
  940. vector unsigned char temp14 = vec_mergeh(tempH, tempP);
  941. vector unsigned char temp15 = vec_mergel(tempH, tempP);
  942. tempA = vec_mergeh(temp0, temp8);
  943. tempB = vec_mergel(temp0, temp8);
  944. tempC = vec_mergeh(temp1, temp9);
  945. tempD = vec_mergel(temp1, temp9);
  946. tempE = vec_mergeh(temp2, temp10);
  947. tempF = vec_mergel(temp2, temp10);
  948. tempG = vec_mergeh(temp3, temp11);
  949. tempH = vec_mergel(temp3, temp11);
  950. tempI = vec_mergeh(temp4, temp12);
  951. tempJ = vec_mergel(temp4, temp12);
  952. tempK = vec_mergeh(temp5, temp13);
  953. tempL = vec_mergel(temp5, temp13);
  954. tempM = vec_mergeh(temp6, temp14);
  955. tempN = vec_mergel(temp6, temp14);
  956. tempO = vec_mergeh(temp7, temp15);
  957. tempP = vec_mergel(temp7, temp15);
  958. temp0 = vec_mergeh(tempA, tempI);
  959. temp1 = vec_mergel(tempA, tempI);
  960. temp2 = vec_mergeh(tempB, tempJ);
  961. temp3 = vec_mergel(tempB, tempJ);
  962. temp4 = vec_mergeh(tempC, tempK);
  963. temp5 = vec_mergel(tempC, tempK);
  964. temp6 = vec_mergeh(tempD, tempL);
  965. temp7 = vec_mergel(tempD, tempL);
  966. temp8 = vec_mergeh(tempE, tempM);
  967. temp9 = vec_mergel(tempE, tempM);
  968. temp10 = vec_mergeh(tempF, tempN);
  969. temp11 = vec_mergel(tempF, tempN);
  970. temp12 = vec_mergeh(tempG, tempO);
  971. temp13 = vec_mergel(tempG, tempO);
  972. temp14 = vec_mergeh(tempH, tempP);
  973. temp15 = vec_mergel(tempH, tempP);
  974. vec_st(temp0, 0, dst);
  975. vec_st(temp1, 16, dst);
  976. vec_st(temp2, 32, dst);
  977. vec_st(temp3, 48, dst);
  978. vec_st(temp4, 64, dst);
  979. vec_st(temp5, 80, dst);
  980. vec_st(temp6, 96, dst);
  981. vec_st(temp7, 112, dst);
  982. vec_st(temp8, 128, dst);
  983. vec_st(temp9, 144, dst);
  984. vec_st(temp10, 160, dst);
  985. vec_st(temp11, 176, dst);
  986. vec_st(temp12, 192, dst);
  987. vec_st(temp13, 208, dst);
  988. vec_st(temp14, 224, dst);
  989. vec_st(temp15, 240, dst);
  990. }
  991. static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
  992. const vector unsigned char zero = vec_splat_u8(0);
  993. #define LOAD_DOUBLE_LINE(i, j) \
  994. vector unsigned char src##i = vec_ld(i * 16, src); \
  995. vector unsigned char src##j = vec_ld(j * 16, src)
  996. LOAD_DOUBLE_LINE(0, 1);
  997. LOAD_DOUBLE_LINE(2, 3);
  998. LOAD_DOUBLE_LINE(4, 5);
  999. LOAD_DOUBLE_LINE(6, 7);
  1000. LOAD_DOUBLE_LINE(8, 9);
  1001. LOAD_DOUBLE_LINE(10, 11);
  1002. LOAD_DOUBLE_LINE(12, 13);
  1003. LOAD_DOUBLE_LINE(14, 15);
  1004. #undef LOAD_DOUBLE_LINE
  1005. vector unsigned char tempA = vec_mergeh(src0, src8);
  1006. vector unsigned char tempB;
  1007. vector unsigned char tempC = vec_mergeh(src1, src9);
  1008. vector unsigned char tempD;
  1009. vector unsigned char tempE = vec_mergeh(src2, src10);
  1010. vector unsigned char tempG = vec_mergeh(src3, src11);
  1011. vector unsigned char tempI = vec_mergeh(src4, src12);
  1012. vector unsigned char tempJ;
  1013. vector unsigned char tempK = vec_mergeh(src5, src13);
  1014. vector unsigned char tempL;
  1015. vector unsigned char tempM = vec_mergeh(src6, src14);
  1016. vector unsigned char tempO = vec_mergeh(src7, src15);
  1017. vector unsigned char temp0 = vec_mergeh(tempA, tempI);
  1018. vector unsigned char temp1 = vec_mergel(tempA, tempI);
  1019. vector unsigned char temp2;
  1020. vector unsigned char temp3;
  1021. vector unsigned char temp4 = vec_mergeh(tempC, tempK);
  1022. vector unsigned char temp5 = vec_mergel(tempC, tempK);
  1023. vector unsigned char temp6;
  1024. vector unsigned char temp7;
  1025. vector unsigned char temp8 = vec_mergeh(tempE, tempM);
  1026. vector unsigned char temp9 = vec_mergel(tempE, tempM);
  1027. vector unsigned char temp12 = vec_mergeh(tempG, tempO);
  1028. vector unsigned char temp13 = vec_mergel(tempG, tempO);
  1029. tempA = vec_mergeh(temp0, temp8);
  1030. tempB = vec_mergel(temp0, temp8);
  1031. tempC = vec_mergeh(temp1, temp9);
  1032. tempD = vec_mergel(temp1, temp9);
  1033. tempI = vec_mergeh(temp4, temp12);
  1034. tempJ = vec_mergel(temp4, temp12);
  1035. tempK = vec_mergeh(temp5, temp13);
  1036. tempL = vec_mergel(temp5, temp13);
  1037. temp0 = vec_mergeh(tempA, tempI);
  1038. temp1 = vec_mergel(tempA, tempI);
  1039. temp2 = vec_mergeh(tempB, tempJ);
  1040. temp3 = vec_mergel(tempB, tempJ);
  1041. temp4 = vec_mergeh(tempC, tempK);
  1042. temp5 = vec_mergel(tempC, tempK);
  1043. temp6 = vec_mergeh(tempD, tempL);
  1044. temp7 = vec_mergel(tempD, tempL);
  1045. const vector signed char neg1 = vec_splat_s8(-1);
  1046. #define STORE_DOUBLE_LINE(i, j) \
  1047. vector unsigned char dstA##i = vec_ld(i * stride, dst); \
  1048. vector unsigned char dstB##i = vec_ld(i * stride + 16, dst); \
  1049. vector unsigned char dstA##j = vec_ld(j * stride, dst); \
  1050. vector unsigned char dstB##j = vec_ld(j * stride+ 16, dst); \
  1051. vector unsigned char align##i = vec_lvsr(i * stride, dst); \
  1052. vector unsigned char align##j = vec_lvsr(j * stride, dst); \
  1053. vector unsigned char mask##i = vec_perm(zero, (vector unsigned char)neg1, align##i); \
  1054. vector unsigned char mask##j = vec_perm(zero, (vector unsigned char)neg1, align##j); \
  1055. vector unsigned char dstR##i = vec_perm(temp##i, temp##i, align##i); \
  1056. vector unsigned char dstR##j = vec_perm(temp##j, temp##j, align##j); \
  1057. vector unsigned char dstAF##i = vec_sel(dstA##i, dstR##i, mask##i); \
  1058. vector unsigned char dstBF##i = vec_sel(dstR##i, dstB##i, mask##i); \
  1059. vector unsigned char dstAF##j = vec_sel(dstA##j, dstR##j, mask##j); \
  1060. vector unsigned char dstBF##j = vec_sel(dstR##j, dstB##j, mask##j); \
  1061. vec_st(dstAF##i, i * stride, dst); \
  1062. vec_st(dstBF##i, i * stride + 16, dst); \
  1063. vec_st(dstAF##j, j * stride, dst); \
  1064. vec_st(dstBF##j, j * stride + 16, dst)
  1065. STORE_DOUBLE_LINE(0,1);
  1066. STORE_DOUBLE_LINE(2,3);
  1067. STORE_DOUBLE_LINE(4,5);
  1068. STORE_DOUBLE_LINE(6,7);
  1069. }