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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. *
  21. */
  22. /**
  23. * @file vqavideo.c
  24. * VQA Video Decoder by Mike Melanson (melanson@pcisys.net)
  25. * For more information about the VQA format, visit:
  26. * http://wiki.multimedia.cx/index.php?title=VQA
  27. *
  28. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  29. * on the type of data in the file.
  30. *
  31. * This decoder needs the 42-byte VQHD header from the beginning
  32. * of the VQA file passed through the extradata field. The VQHD header
  33. * is laid out as:
  34. *
  35. * bytes 0-3 chunk fourcc: 'VQHD'
  36. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  37. * bytes 8-49 VQHD chunk data
  38. *
  39. * Bytes 8-49 are what this decoder expects to see.
  40. *
  41. * Briefly, VQA is a vector quantized animation format that operates in a
  42. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  43. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  44. * codebooks, palette information, and code maps for rendering vectors onto
  45. * frames. Any of these components can also be compressed with a run-length
  46. * encoding (RLE) algorithm commonly referred to as "format80".
  47. *
  48. * VQA takes a novel approach to rate control. Each group of n frames
  49. * (usually, n = 8) relies on a different vector codebook. Rather than
  50. * transporting an entire codebook every 8th frame, the new codebook is
  51. * broken up into 8 pieces and sent along with the compressed video chunks
  52. * for each of the 8 frames preceding the 8 frames which require the
  53. * codebook. A full codebook is also sent on the very first frame of a
  54. * file. This is an interesting technique, although it makes random file
  55. * seeking difficult despite the fact that the frames are all intracoded.
  56. *
  57. * V1,2 VQA uses 12-bit codebook indices. If the 12-bit indices were
  58. * packed into bytes and then RLE compressed, bytewise, the results would
  59. * be poor. That is why the coding method divides each index into 2 parts,
  60. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  61. * together and the 8-bit pieces together. If most of the vectors are
  62. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  63. * should be the same.
  64. */
  65. #include <stdio.h>
  66. #include <stdlib.h>
  67. #include <string.h>
  68. #include <unistd.h>
  69. #include "avcodec.h"
  70. #include "dsputil.h"
  71. #define PALETTE_COUNT 256
  72. #define VQA_HEADER_SIZE 0x2A
  73. #define CHUNK_PREAMBLE_SIZE 8
  74. /* allocate the maximum vector space, regardless of the file version:
  75. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  76. #define MAX_CODEBOOK_VECTORS 0xFF00
  77. #define SOLID_PIXEL_VECTORS 0x100
  78. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  79. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  80. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  81. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  82. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  83. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  84. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  85. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  86. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  87. #define VQA_DEBUG 0
  88. #if VQA_DEBUG
  89. #define vqa_debug printf
  90. #else
  91. static inline void vqa_debug(const char *format, ...) { }
  92. #endif
  93. typedef struct VqaContext {
  94. AVCodecContext *avctx;
  95. DSPContext dsp;
  96. AVFrame frame;
  97. unsigned char *buf;
  98. int size;
  99. uint32_t palette[PALETTE_COUNT];
  100. int width; /* width of a frame */
  101. int height; /* height of a frame */
  102. int vector_width; /* width of individual vector */
  103. int vector_height; /* height of individual vector */
  104. int vqa_version; /* this should be either 1, 2 or 3 */
  105. unsigned char *codebook; /* the current codebook */
  106. int codebook_size;
  107. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  108. int next_codebook_buffer_index;
  109. unsigned char *decode_buffer;
  110. int decode_buffer_size;
  111. /* number of frames to go before replacing codebook */
  112. int partial_countdown;
  113. int partial_count;
  114. } VqaContext;
  115. static int vqa_decode_init(AVCodecContext *avctx)
  116. {
  117. VqaContext *s = avctx->priv_data;
  118. unsigned char *vqa_header;
  119. int i, j, codebook_index;;
  120. s->avctx = avctx;
  121. avctx->pix_fmt = PIX_FMT_PAL8;
  122. dsputil_init(&s->dsp, avctx);
  123. /* make sure the extradata made it */
  124. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  125. av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
  126. return -1;
  127. }
  128. /* load up the VQA parameters from the header */
  129. vqa_header = (unsigned char *)s->avctx->extradata;
  130. s->vqa_version = vqa_header[0];
  131. s->width = AV_RL16(&vqa_header[6]);
  132. s->height = AV_RL16(&vqa_header[8]);
  133. if(avcodec_check_dimensions(avctx, s->width, s->height)){
  134. s->width= s->height= 0;
  135. return -1;
  136. }
  137. s->vector_width = vqa_header[10];
  138. s->vector_height = vqa_header[11];
  139. s->partial_count = s->partial_countdown = vqa_header[13];
  140. /* the vector dimensions have to meet very stringent requirements */
  141. if ((s->vector_width != 4) ||
  142. ((s->vector_height != 2) && (s->vector_height != 4))) {
  143. /* return without further initialization */
  144. return -1;
  145. }
  146. /* allocate codebooks */
  147. s->codebook_size = MAX_CODEBOOK_SIZE;
  148. s->codebook = av_malloc(s->codebook_size);
  149. s->next_codebook_buffer = av_malloc(s->codebook_size);
  150. /* initialize the solid-color vectors */
  151. if (s->vector_height == 4) {
  152. codebook_index = 0xFF00 * 16;
  153. for (i = 0; i < 256; i++)
  154. for (j = 0; j < 16; j++)
  155. s->codebook[codebook_index++] = i;
  156. } else {
  157. codebook_index = 0xF00 * 8;
  158. for (i = 0; i < 256; i++)
  159. for (j = 0; j < 8; j++)
  160. s->codebook[codebook_index++] = i;
  161. }
  162. s->next_codebook_buffer_index = 0;
  163. /* allocate decode buffer */
  164. s->decode_buffer_size = (s->width / s->vector_width) *
  165. (s->height / s->vector_height) * 2;
  166. s->decode_buffer = av_malloc(s->decode_buffer_size);
  167. s->frame.data[0] = NULL;
  168. return 0;
  169. }
  170. #define CHECK_COUNT() \
  171. if (dest_index + count > dest_size) { \
  172. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  173. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  174. dest_index, count, dest_size); \
  175. return; \
  176. }
  177. static void decode_format80(unsigned char *src, int src_size,
  178. unsigned char *dest, int dest_size, int check_size) {
  179. int src_index = 0;
  180. int dest_index = 0;
  181. int count;
  182. int src_pos;
  183. unsigned char color;
  184. int i;
  185. while (src_index < src_size) {
  186. vqa_debug(" opcode %02X: ", src[src_index]);
  187. /* 0x80 means that frame is finished */
  188. if (src[src_index] == 0x80)
  189. return;
  190. if (dest_index >= dest_size) {
  191. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  192. dest_index, dest_size);
  193. return;
  194. }
  195. if (src[src_index] == 0xFF) {
  196. src_index++;
  197. count = AV_RL16(&src[src_index]);
  198. src_index += 2;
  199. src_pos = AV_RL16(&src[src_index]);
  200. src_index += 2;
  201. vqa_debug("(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  202. CHECK_COUNT();
  203. for (i = 0; i < count; i++)
  204. dest[dest_index + i] = dest[src_pos + i];
  205. dest_index += count;
  206. } else if (src[src_index] == 0xFE) {
  207. src_index++;
  208. count = AV_RL16(&src[src_index]);
  209. src_index += 2;
  210. color = src[src_index++];
  211. vqa_debug("(2) set %X bytes to %02X\n", count, color);
  212. CHECK_COUNT();
  213. memset(&dest[dest_index], color, count);
  214. dest_index += count;
  215. } else if ((src[src_index] & 0xC0) == 0xC0) {
  216. count = (src[src_index++] & 0x3F) + 3;
  217. src_pos = AV_RL16(&src[src_index]);
  218. src_index += 2;
  219. vqa_debug("(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  220. CHECK_COUNT();
  221. for (i = 0; i < count; i++)
  222. dest[dest_index + i] = dest[src_pos + i];
  223. dest_index += count;
  224. } else if (src[src_index] > 0x80) {
  225. count = src[src_index++] & 0x3F;
  226. vqa_debug("(4) copy %X bytes from source to dest\n", count);
  227. CHECK_COUNT();
  228. memcpy(&dest[dest_index], &src[src_index], count);
  229. src_index += count;
  230. dest_index += count;
  231. } else {
  232. count = ((src[src_index] & 0x70) >> 4) + 3;
  233. src_pos = AV_RB16(&src[src_index]) & 0x0FFF;
  234. src_index += 2;
  235. vqa_debug("(5) copy %X bytes from relpos %X\n", count, src_pos);
  236. CHECK_COUNT();
  237. for (i = 0; i < count; i++)
  238. dest[dest_index + i] = dest[dest_index - src_pos + i];
  239. dest_index += count;
  240. }
  241. }
  242. /* validate that the entire destination buffer was filled; this is
  243. * important for decoding frame maps since each vector needs to have a
  244. * codebook entry; it is not important for compressed codebooks because
  245. * not every entry needs to be filled */
  246. if (check_size)
  247. if (dest_index < dest_size)
  248. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  249. dest_index, dest_size);
  250. }
  251. static void vqa_decode_chunk(VqaContext *s)
  252. {
  253. unsigned int chunk_type;
  254. unsigned int chunk_size;
  255. int byte_skip;
  256. unsigned int index = 0;
  257. int i;
  258. unsigned char r, g, b;
  259. int index_shift;
  260. int cbf0_chunk = -1;
  261. int cbfz_chunk = -1;
  262. int cbp0_chunk = -1;
  263. int cbpz_chunk = -1;
  264. int cpl0_chunk = -1;
  265. int cplz_chunk = -1;
  266. int vptz_chunk = -1;
  267. int x, y;
  268. int lines = 0;
  269. int pixel_ptr;
  270. int vector_index = 0;
  271. int lobyte = 0;
  272. int hibyte = 0;
  273. int lobytes = 0;
  274. int hibytes = s->decode_buffer_size / 2;
  275. /* first, traverse through the frame and find the subchunks */
  276. while (index < s->size) {
  277. chunk_type = AV_RB32(&s->buf[index]);
  278. chunk_size = AV_RB32(&s->buf[index + 4]);
  279. switch (chunk_type) {
  280. case CBF0_TAG:
  281. cbf0_chunk = index;
  282. break;
  283. case CBFZ_TAG:
  284. cbfz_chunk = index;
  285. break;
  286. case CBP0_TAG:
  287. cbp0_chunk = index;
  288. break;
  289. case CBPZ_TAG:
  290. cbpz_chunk = index;
  291. break;
  292. case CPL0_TAG:
  293. cpl0_chunk = index;
  294. break;
  295. case CPLZ_TAG:
  296. cplz_chunk = index;
  297. break;
  298. case VPTZ_TAG:
  299. vptz_chunk = index;
  300. break;
  301. default:
  302. av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
  303. (chunk_type >> 24) & 0xFF,
  304. (chunk_type >> 16) & 0xFF,
  305. (chunk_type >> 8) & 0xFF,
  306. (chunk_type >> 0) & 0xFF,
  307. chunk_type);
  308. break;
  309. }
  310. byte_skip = chunk_size & 0x01;
  311. index += (CHUNK_PREAMBLE_SIZE + chunk_size + byte_skip);
  312. }
  313. /* next, deal with the palette */
  314. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  315. /* a chunk should not have both chunk types */
  316. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
  317. return;
  318. }
  319. /* decompress the palette chunk */
  320. if (cplz_chunk != -1) {
  321. /* yet to be handled */
  322. }
  323. /* convert the RGB palette into the machine's endian format */
  324. if (cpl0_chunk != -1) {
  325. chunk_size = AV_RB32(&s->buf[cpl0_chunk + 4]);
  326. /* sanity check the palette size */
  327. if (chunk_size / 3 > 256) {
  328. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
  329. chunk_size / 3);
  330. return;
  331. }
  332. cpl0_chunk += CHUNK_PREAMBLE_SIZE;
  333. for (i = 0; i < chunk_size / 3; i++) {
  334. /* scale by 4 to transform 6-bit palette -> 8-bit */
  335. r = s->buf[cpl0_chunk++] * 4;
  336. g = s->buf[cpl0_chunk++] * 4;
  337. b = s->buf[cpl0_chunk++] * 4;
  338. s->palette[i] = (r << 16) | (g << 8) | (b);
  339. }
  340. }
  341. /* next, look for a full codebook */
  342. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  343. /* a chunk should not have both chunk types */
  344. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
  345. return;
  346. }
  347. /* decompress the full codebook chunk */
  348. if (cbfz_chunk != -1) {
  349. chunk_size = AV_RB32(&s->buf[cbfz_chunk + 4]);
  350. cbfz_chunk += CHUNK_PREAMBLE_SIZE;
  351. decode_format80(&s->buf[cbfz_chunk], chunk_size,
  352. s->codebook, s->codebook_size, 0);
  353. }
  354. /* copy a full codebook */
  355. if (cbf0_chunk != -1) {
  356. chunk_size = AV_RB32(&s->buf[cbf0_chunk + 4]);
  357. /* sanity check the full codebook size */
  358. if (chunk_size > MAX_CODEBOOK_SIZE) {
  359. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
  360. chunk_size);
  361. return;
  362. }
  363. cbf0_chunk += CHUNK_PREAMBLE_SIZE;
  364. memcpy(s->codebook, &s->buf[cbf0_chunk], chunk_size);
  365. }
  366. /* decode the frame */
  367. if (vptz_chunk == -1) {
  368. /* something is wrong if there is no VPTZ chunk */
  369. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
  370. return;
  371. }
  372. chunk_size = AV_RB32(&s->buf[vptz_chunk + 4]);
  373. vptz_chunk += CHUNK_PREAMBLE_SIZE;
  374. decode_format80(&s->buf[vptz_chunk], chunk_size,
  375. s->decode_buffer, s->decode_buffer_size, 1);
  376. /* render the final PAL8 frame */
  377. if (s->vector_height == 4)
  378. index_shift = 4;
  379. else
  380. index_shift = 3;
  381. for (y = 0; y < s->frame.linesize[0] * s->height;
  382. y += s->frame.linesize[0] * s->vector_height) {
  383. for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
  384. pixel_ptr = x;
  385. /* get the vector index, the method for which varies according to
  386. * VQA file version */
  387. switch (s->vqa_version) {
  388. case 1:
  389. /* still need sample media for this case (only one game, "Legend of
  390. * Kyrandia III : Malcolm's Revenge", is known to use this version) */
  391. lobyte = s->decode_buffer[lobytes * 2];
  392. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  393. vector_index = ((hibyte << 8) | lobyte) >> 3;
  394. vector_index <<= index_shift;
  395. lines = s->vector_height;
  396. /* uniform color fill - a quick hack */
  397. if (hibyte == 0xFF) {
  398. while (lines--) {
  399. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  400. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  401. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  402. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  403. pixel_ptr += s->frame.linesize[0];
  404. }
  405. lines=0;
  406. }
  407. break;
  408. case 2:
  409. lobyte = s->decode_buffer[lobytes];
  410. hibyte = s->decode_buffer[hibytes];
  411. vector_index = (hibyte << 8) | lobyte;
  412. vector_index <<= index_shift;
  413. lines = s->vector_height;
  414. break;
  415. case 3:
  416. /* not implemented yet */
  417. lines = 0;
  418. break;
  419. }
  420. while (lines--) {
  421. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  422. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  423. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  424. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  425. pixel_ptr += s->frame.linesize[0];
  426. }
  427. }
  428. }
  429. /* handle partial codebook */
  430. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  431. /* a chunk should not have both chunk types */
  432. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
  433. return;
  434. }
  435. if (cbp0_chunk != -1) {
  436. chunk_size = AV_RB32(&s->buf[cbp0_chunk + 4]);
  437. cbp0_chunk += CHUNK_PREAMBLE_SIZE;
  438. /* accumulate partial codebook */
  439. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  440. &s->buf[cbp0_chunk], chunk_size);
  441. s->next_codebook_buffer_index += chunk_size;
  442. s->partial_countdown--;
  443. if (s->partial_countdown == 0) {
  444. /* time to replace codebook */
  445. memcpy(s->codebook, s->next_codebook_buffer,
  446. s->next_codebook_buffer_index);
  447. /* reset accounting */
  448. s->next_codebook_buffer_index = 0;
  449. s->partial_countdown = s->partial_count;
  450. }
  451. }
  452. if (cbpz_chunk != -1) {
  453. chunk_size = AV_RB32(&s->buf[cbpz_chunk + 4]);
  454. cbpz_chunk += CHUNK_PREAMBLE_SIZE;
  455. /* accumulate partial codebook */
  456. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  457. &s->buf[cbpz_chunk], chunk_size);
  458. s->next_codebook_buffer_index += chunk_size;
  459. s->partial_countdown--;
  460. if (s->partial_countdown == 0) {
  461. /* decompress codebook */
  462. decode_format80(s->next_codebook_buffer,
  463. s->next_codebook_buffer_index,
  464. s->codebook, s->codebook_size, 0);
  465. /* reset accounting */
  466. s->next_codebook_buffer_index = 0;
  467. s->partial_countdown = s->partial_count;
  468. }
  469. }
  470. }
  471. static int vqa_decode_frame(AVCodecContext *avctx,
  472. void *data, int *data_size,
  473. uint8_t *buf, int buf_size)
  474. {
  475. VqaContext *s = avctx->priv_data;
  476. s->buf = buf;
  477. s->size = buf_size;
  478. if (s->frame.data[0])
  479. avctx->release_buffer(avctx, &s->frame);
  480. if (avctx->get_buffer(avctx, &s->frame)) {
  481. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  482. return -1;
  483. }
  484. vqa_decode_chunk(s);
  485. /* make the palette available on the way out */
  486. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  487. s->frame.palette_has_changed = 1;
  488. *data_size = sizeof(AVFrame);
  489. *(AVFrame*)data = s->frame;
  490. /* report that the buffer was completely consumed */
  491. return buf_size;
  492. }
  493. static int vqa_decode_end(AVCodecContext *avctx)
  494. {
  495. VqaContext *s = avctx->priv_data;
  496. av_free(s->codebook);
  497. av_free(s->next_codebook_buffer);
  498. av_free(s->decode_buffer);
  499. if (s->frame.data[0])
  500. avctx->release_buffer(avctx, &s->frame);
  501. return 0;
  502. }
  503. AVCodec vqa_decoder = {
  504. "vqavideo",
  505. CODEC_TYPE_VIDEO,
  506. CODEC_ID_WS_VQA,
  507. sizeof(VqaContext),
  508. vqa_decode_init,
  509. NULL,
  510. vqa_decode_end,
  511. vqa_decode_frame,
  512. CODEC_CAP_DR1,
  513. };