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  1. /*
  2. * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
  3. *
  4. * This file is part of Libav.
  5. *
  6. * Libav is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * Libav is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with Libav; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include "config.h"
  21. #include "libavutil/attributes.h"
  22. #include "libavutil/mem.h"
  23. #include "libavutil/ppc/util_altivec.h"
  24. #include "libavcodec/fmtconvert.h"
  25. #include "dsputil_altivec.h"
  26. #if HAVE_ALTIVEC
  27. static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src,
  28. float mul, int len)
  29. {
  30. union {
  31. vector float v;
  32. float s[4];
  33. } mul_u;
  34. int i;
  35. vector float src1, src2, dst1, dst2, mul_v, zero;
  36. zero = (vector float)vec_splat_u32(0);
  37. mul_u.s[0] = mul;
  38. mul_v = vec_splat(mul_u.v, 0);
  39. for (i = 0; i < len; i += 8) {
  40. src1 = vec_ctf(vec_ld(0, src+i), 0);
  41. src2 = vec_ctf(vec_ld(16, src+i), 0);
  42. dst1 = vec_madd(src1, mul_v, zero);
  43. dst2 = vec_madd(src2, mul_v, zero);
  44. vec_st(dst1, 0, dst+i);
  45. vec_st(dst2, 16, dst+i);
  46. }
  47. }
  48. static vector signed short float_to_int16_one_altivec(const float *src)
  49. {
  50. vector float s0 = vec_ld(0, src);
  51. vector float s1 = vec_ld(16, src);
  52. vector signed int t0 = vec_cts(s0, 0);
  53. vector signed int t1 = vec_cts(s1, 0);
  54. return vec_packs(t0,t1);
  55. }
  56. static void float_to_int16_altivec(int16_t *dst, const float *src, long len)
  57. {
  58. int i;
  59. vector signed short d0, d1, d;
  60. vector unsigned char align;
  61. if (((long)dst) & 15) { //FIXME
  62. for (i = 0; i < len - 7; i += 8) {
  63. d0 = vec_ld(0, dst+i);
  64. d = float_to_int16_one_altivec(src + i);
  65. d1 = vec_ld(15, dst+i);
  66. d1 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
  67. align = vec_lvsr(0, dst + i);
  68. d0 = vec_perm(d1, d, align);
  69. d1 = vec_perm(d, d1, align);
  70. vec_st(d0, 0, dst + i);
  71. vec_st(d1, 15, dst + i);
  72. }
  73. } else {
  74. for (i = 0; i < len - 7; i += 8) {
  75. d = float_to_int16_one_altivec(src + i);
  76. vec_st(d, 0, dst + i);
  77. }
  78. }
  79. }
  80. #define VSTE_INC(dst, v, elem, inc) do { \
  81. vector signed short s = vec_splat(v, elem); \
  82. vec_ste(s, 0, dst); \
  83. dst += inc; \
  84. } while (0)
  85. static void float_to_int16_stride_altivec(int16_t *dst, const float *src,
  86. long len, int stride)
  87. {
  88. int i;
  89. vector signed short d;
  90. for (i = 0; i < len - 7; i += 8) {
  91. d = float_to_int16_one_altivec(src + i);
  92. VSTE_INC(dst, d, 0, stride);
  93. VSTE_INC(dst, d, 1, stride);
  94. VSTE_INC(dst, d, 2, stride);
  95. VSTE_INC(dst, d, 3, stride);
  96. VSTE_INC(dst, d, 4, stride);
  97. VSTE_INC(dst, d, 5, stride);
  98. VSTE_INC(dst, d, 6, stride);
  99. VSTE_INC(dst, d, 7, stride);
  100. }
  101. }
  102. static void float_to_int16_interleave_altivec(int16_t *dst, const float **src,
  103. long len, int channels)
  104. {
  105. int i;
  106. vector signed short d0, d1, d2, c0, c1, t0, t1;
  107. vector unsigned char align;
  108. if (channels == 1)
  109. float_to_int16_altivec(dst, src[0], len);
  110. else {
  111. if (channels == 2) {
  112. if (((long)dst) & 15) {
  113. for (i = 0; i < len - 7; i += 8) {
  114. d0 = vec_ld(0, dst + i);
  115. t0 = float_to_int16_one_altivec(src[0] + i);
  116. d1 = vec_ld(31, dst + i);
  117. t1 = float_to_int16_one_altivec(src[1] + i);
  118. c0 = vec_mergeh(t0, t1);
  119. c1 = vec_mergel(t0, t1);
  120. d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
  121. align = vec_lvsr(0, dst + i);
  122. d0 = vec_perm(d2, c0, align);
  123. d1 = vec_perm(c0, c1, align);
  124. vec_st(d0, 0, dst + i);
  125. d0 = vec_perm(c1, d2, align);
  126. vec_st(d1, 15, dst + i);
  127. vec_st(d0, 31, dst + i);
  128. dst += 8;
  129. }
  130. } else {
  131. for (i = 0; i < len - 7; i += 8) {
  132. t0 = float_to_int16_one_altivec(src[0] + i);
  133. t1 = float_to_int16_one_altivec(src[1] + i);
  134. d0 = vec_mergeh(t0, t1);
  135. d1 = vec_mergel(t0, t1);
  136. vec_st(d0, 0, dst + i);
  137. vec_st(d1, 16, dst + i);
  138. dst += 8;
  139. }
  140. }
  141. } else {
  142. for (i = 0; i < channels; i++)
  143. float_to_int16_stride_altivec(dst + i, src[i], len, channels);
  144. }
  145. }
  146. }
  147. #endif /* HAVE_ALTIVEC */
  148. av_cold void ff_fmt_convert_init_ppc(FmtConvertContext *c,
  149. AVCodecContext *avctx)
  150. {
  151. #if HAVE_ALTIVEC
  152. c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
  153. if (!(avctx->flags & CODEC_FLAG_BITEXACT)) {
  154. c->float_to_int16 = float_to_int16_altivec;
  155. c->float_to_int16_interleave = float_to_int16_interleave_altivec;
  156. }
  157. #endif /* HAVE_ALTIVEC */
  158. }