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  1. /*
  2. * Sierra VMD Audio & Video Decoders
  3. * Copyright (C) 2004 the ffmpeg project
  4. *
  5. * This library is free software; you can redistribute it and/or
  6. * modify it under the terms of the GNU Lesser General Public
  7. * License as published by the Free Software Foundation; either
  8. * version 2 of the License, or (at your option) any later version.
  9. *
  10. * This library is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. * Lesser General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU Lesser General Public
  16. * License along with this library; if not, write to the Free Software
  17. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  18. *
  19. */
  20. /**
  21. * @file vmdvideo.c
  22. * Sierra VMD audio & video decoders
  23. * by Vladimir "VAG" Gneushev (vagsoft at mail.ru)
  24. * for more information on the Sierra VMD format, visit:
  25. * http://www.pcisys.net/~melanson/codecs/
  26. *
  27. * The video decoder outputs PAL8 colorspace data. The decoder expects
  28. * a 0x330-byte VMD file header to be transmitted via extradata during
  29. * codec initialization. Each encoded frame that is sent to this decoder
  30. * is expected to be prepended with the appropriate 16-byte frame
  31. * information record from the VMD file.
  32. *
  33. * The audio decoder, like the video decoder, expects each encoded data
  34. * chunk to be prepended with the appropriate 16-byte frame information
  35. * record from the VMD file. It does not require the 0x330-byte VMD file
  36. * header, but it does need the audio setup parameters passed in through
  37. * normal libavcodec API means.
  38. */
  39. #include <stdio.h>
  40. #include <stdlib.h>
  41. #include <string.h>
  42. #include <unistd.h>
  43. #include "common.h"
  44. #include "avcodec.h"
  45. #include "dsputil.h"
  46. #define VMD_HEADER_SIZE 0x330
  47. #define PALETTE_COUNT 256
  48. /*
  49. * Video Decoder
  50. */
  51. typedef struct VmdVideoContext {
  52. AVCodecContext *avctx;
  53. DSPContext dsp;
  54. AVFrame frame;
  55. AVFrame prev_frame;
  56. unsigned char *buf;
  57. int size;
  58. unsigned char palette[PALETTE_COUNT * 4];
  59. unsigned char *unpack_buffer;
  60. int unpack_buffer_size;
  61. } VmdVideoContext;
  62. #define QUEUE_SIZE 0x1000
  63. #define QUEUE_MASK 0x0FFF
  64. static void lz_unpack(unsigned char *src, unsigned char *dest, int dest_len)
  65. {
  66. unsigned char *s;
  67. unsigned char *d;
  68. unsigned char *d_end;
  69. unsigned char queue[QUEUE_SIZE];
  70. unsigned int qpos;
  71. unsigned int dataleft;
  72. unsigned int chainofs;
  73. unsigned int chainlen;
  74. unsigned int speclen;
  75. unsigned char tag;
  76. unsigned int i, j;
  77. s = src;
  78. d = dest;
  79. d_end = d + dest_len;
  80. dataleft = LE_32(s);
  81. s += 4;
  82. memset(queue, QUEUE_SIZE, 0x20);
  83. if (LE_32(s) == 0x56781234) {
  84. s += 4;
  85. qpos = 0x111;
  86. speclen = 0xF + 3;
  87. } else {
  88. qpos = 0xFEE;
  89. speclen = 100; /* no speclen */
  90. }
  91. while (dataleft > 0) {
  92. tag = *s++;
  93. if ((tag == 0xFF) && (dataleft > 8)) {
  94. if (d + 8 > d_end)
  95. return;
  96. for (i = 0; i < 8; i++) {
  97. queue[qpos++] = *d++ = *s++;
  98. qpos &= QUEUE_MASK;
  99. }
  100. dataleft -= 8;
  101. } else {
  102. for (i = 0; i < 8; i++) {
  103. if (dataleft == 0)
  104. break;
  105. if (tag & 0x01) {
  106. if (d + 1 > d_end)
  107. return;
  108. queue[qpos++] = *d++ = *s++;
  109. qpos &= QUEUE_MASK;
  110. dataleft--;
  111. } else {
  112. chainofs = *s++;
  113. chainofs |= ((*s & 0xF0) << 4);
  114. chainlen = (*s++ & 0x0F) + 3;
  115. if (chainlen == speclen)
  116. chainlen = *s++ + 0xF + 3;
  117. if (d + chainlen > d_end)
  118. return;
  119. for (j = 0; j < chainlen; j++) {
  120. *d = queue[chainofs++ & QUEUE_MASK];
  121. queue[qpos++] = *d++;
  122. qpos &= QUEUE_MASK;
  123. }
  124. dataleft -= chainlen;
  125. }
  126. tag >>= 1;
  127. }
  128. }
  129. }
  130. }
  131. static int rle_unpack(unsigned char *src, unsigned char *dest,
  132. int src_len, int dest_len)
  133. {
  134. unsigned char *ps;
  135. unsigned char *pd;
  136. int i, l;
  137. unsigned char *dest_end = dest + dest_len;
  138. ps = src;
  139. pd = dest;
  140. if (src_len & 1)
  141. *pd++ = *ps++;
  142. src_len >>= 1;
  143. i = 0;
  144. do {
  145. l = *ps++;
  146. if (l & 0x80) {
  147. l = (l & 0x7F) * 2;
  148. if (pd + l > dest_end)
  149. return (ps - src);
  150. memcpy(pd, ps, l);
  151. ps += l;
  152. pd += l;
  153. } else {
  154. if (pd + i > dest_end)
  155. return (ps - src);
  156. for (i = 0; i < l; i++) {
  157. *pd++ = ps[0];
  158. *pd++ = ps[1];
  159. }
  160. ps += 2;
  161. }
  162. i += l;
  163. } while (i < src_len);
  164. return (ps - src);
  165. }
  166. static void vmd_decode(VmdVideoContext *s)
  167. {
  168. int i;
  169. unsigned int *palette32;
  170. unsigned char r, g, b;
  171. /* point to the start of the encoded data */
  172. unsigned char *p = s->buf + 16;
  173. unsigned char *pb;
  174. unsigned char meth;
  175. unsigned char *dp; /* pointer to current frame */
  176. unsigned char *pp; /* pointer to previous frame */
  177. unsigned char len;
  178. int ofs;
  179. int frame_x, frame_y;
  180. int frame_width, frame_height;
  181. int dp_size;
  182. frame_x = LE_16(&s->buf[6]);
  183. frame_y = LE_16(&s->buf[8]);
  184. frame_width = LE_16(&s->buf[10]) - frame_x + 1;
  185. frame_height = LE_16(&s->buf[12]) - frame_y + 1;
  186. /* if only a certain region will be updated, copy the entire previous
  187. * frame before the decode */
  188. if (frame_x || frame_y || (frame_width != s->avctx->width) ||
  189. (frame_height != s->avctx->height)) {
  190. memcpy(s->frame.data[0], s->prev_frame.data[0],
  191. s->avctx->height * s->frame.linesize[0]);
  192. }
  193. /* check if there is a new palette */
  194. if (s->buf[15] & 0x02) {
  195. p += 2;
  196. palette32 = (unsigned int *)s->palette;
  197. for (i = 0; i < PALETTE_COUNT; i++) {
  198. r = *p++ * 4;
  199. g = *p++ * 4;
  200. b = *p++ * 4;
  201. palette32[i] = (r << 16) | (g << 8) | (b);
  202. }
  203. s->size -= (256 * 3 + 2);
  204. }
  205. if (s->size >= 0) {
  206. /* originally UnpackFrame in VAG's code */
  207. pb = p;
  208. meth = *pb++;
  209. if (meth & 0x80) {
  210. lz_unpack(pb, s->unpack_buffer, s->unpack_buffer_size);
  211. meth &= 0x7F;
  212. pb = s->unpack_buffer;
  213. }
  214. dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x];
  215. dp_size = s->frame.linesize[0] * s->avctx->height;
  216. pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x];
  217. switch (meth) {
  218. case 1:
  219. for (i = 0; i < frame_height; i++) {
  220. ofs = 0;
  221. do {
  222. len = *pb++;
  223. if (len & 0x80) {
  224. len = (len & 0x7F) + 1;
  225. if (ofs + len > frame_width)
  226. return;
  227. memcpy(&dp[ofs], pb, len);
  228. pb += len;
  229. ofs += len;
  230. } else {
  231. /* interframe pixel copy */
  232. if (ofs + len + 1 > frame_width)
  233. return;
  234. memcpy(&dp[ofs], &pp[ofs], len + 1);
  235. ofs += len + 1;
  236. }
  237. } while (ofs < frame_width);
  238. if (ofs > frame_width) {
  239. av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
  240. ofs, frame_width);
  241. break;
  242. }
  243. dp += s->frame.linesize[0];
  244. pp += s->prev_frame.linesize[0];
  245. }
  246. break;
  247. case 2:
  248. for (i = 0; i < frame_height; i++) {
  249. memcpy(dp, pb, frame_width);
  250. pb += frame_width;
  251. dp += s->frame.linesize[0];
  252. pp += s->prev_frame.linesize[0];
  253. }
  254. break;
  255. case 3:
  256. for (i = 0; i < frame_height; i++) {
  257. ofs = 0;
  258. do {
  259. len = *pb++;
  260. if (len & 0x80) {
  261. len = (len & 0x7F) + 1;
  262. if (*pb++ == 0xFF)
  263. len = rle_unpack(pb, &dp[ofs], len, frame_width - ofs);
  264. else
  265. memcpy(&dp[ofs], pb, len);
  266. pb += len;
  267. ofs += len;
  268. } else {
  269. /* interframe pixel copy */
  270. if (ofs + len + 1 > frame_width)
  271. return;
  272. memcpy(&dp[ofs], &pp[ofs], len + 1);
  273. ofs += len + 1;
  274. }
  275. } while (ofs < frame_width);
  276. if (ofs > frame_width) {
  277. av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
  278. ofs, frame_width);
  279. }
  280. dp += s->frame.linesize[0];
  281. pp += s->prev_frame.linesize[0];
  282. }
  283. break;
  284. }
  285. }
  286. }
  287. static int vmdvideo_decode_init(AVCodecContext *avctx)
  288. {
  289. VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
  290. int i;
  291. unsigned int *palette32;
  292. int palette_index = 0;
  293. unsigned char r, g, b;
  294. unsigned char *vmd_header;
  295. unsigned char *raw_palette;
  296. s->avctx = avctx;
  297. avctx->pix_fmt = PIX_FMT_PAL8;
  298. avctx->has_b_frames = 0;
  299. dsputil_init(&s->dsp, avctx);
  300. /* make sure the VMD header made it */
  301. if (s->avctx->extradata_size != VMD_HEADER_SIZE) {
  302. av_log(s->avctx, AV_LOG_ERROR, "VMD video: expected extradata size of %d\n",
  303. VMD_HEADER_SIZE);
  304. return -1;
  305. }
  306. vmd_header = (unsigned char *)avctx->extradata;
  307. s->unpack_buffer_size = LE_32(&vmd_header[800]);
  308. s->unpack_buffer = av_malloc(s->unpack_buffer_size);
  309. if (!s->unpack_buffer)
  310. return -1;
  311. /* load up the initial palette */
  312. raw_palette = &vmd_header[28];
  313. palette32 = (unsigned int *)s->palette;
  314. for (i = 0; i < PALETTE_COUNT; i++) {
  315. r = raw_palette[palette_index++] * 4;
  316. g = raw_palette[palette_index++] * 4;
  317. b = raw_palette[palette_index++] * 4;
  318. palette32[i] = (r << 16) | (g << 8) | (b);
  319. }
  320. s->frame.data[0] = s->prev_frame.data[0] = NULL;
  321. return 0;
  322. }
  323. static int vmdvideo_decode_frame(AVCodecContext *avctx,
  324. void *data, int *data_size,
  325. uint8_t *buf, int buf_size)
  326. {
  327. VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
  328. s->buf = buf;
  329. s->size = buf_size;
  330. if (buf_size < 16)
  331. return buf_size;
  332. s->frame.reference = 1;
  333. if (avctx->get_buffer(avctx, &s->frame)) {
  334. av_log(s->avctx, AV_LOG_ERROR, "VMD Video: get_buffer() failed\n");
  335. return -1;
  336. }
  337. vmd_decode(s);
  338. /* make the palette available on the way out */
  339. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  340. if (s->prev_frame.data[0])
  341. avctx->release_buffer(avctx, &s->prev_frame);
  342. /* shuffle frames */
  343. s->prev_frame = s->frame;
  344. *data_size = sizeof(AVFrame);
  345. *(AVFrame*)data = s->frame;
  346. /* report that the buffer was completely consumed */
  347. return buf_size;
  348. }
  349. static int vmdvideo_decode_end(AVCodecContext *avctx)
  350. {
  351. VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
  352. if (s->prev_frame.data[0])
  353. avctx->release_buffer(avctx, &s->prev_frame);
  354. av_free(s->unpack_buffer);
  355. return 0;
  356. }
  357. /*
  358. * Audio Decoder
  359. */
  360. typedef struct VmdAudioContext {
  361. AVCodecContext *avctx;
  362. int channels;
  363. int bits;
  364. int block_align;
  365. unsigned char steps8[16];
  366. unsigned short steps16[16];
  367. unsigned short steps128[256];
  368. short predictors[2];
  369. } VmdAudioContext;
  370. static int vmdaudio_decode_init(AVCodecContext *avctx)
  371. {
  372. VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
  373. int i;
  374. s->avctx = avctx;
  375. s->channels = avctx->channels;
  376. s->bits = avctx->bits_per_sample;
  377. s->block_align = avctx->block_align;
  378. av_log(s->avctx, AV_LOG_DEBUG, "%d channels, %d bits/sample, block align = %d, sample rate = %d\n",
  379. s->channels, s->bits, s->block_align, avctx->sample_rate);
  380. /* set up the steps8 and steps16 tables */
  381. for (i = 0; i < 8; i++) {
  382. if (i < 4)
  383. s->steps8[i] = i;
  384. else
  385. s->steps8[i] = s->steps8[i - 1] + i - 1;
  386. if (i == 0)
  387. s->steps16[i] = 0;
  388. else if (i == 1)
  389. s->steps16[i] = 4;
  390. else if (i == 2)
  391. s->steps16[i] = 16;
  392. else
  393. s->steps16[i] = 1 << (i + 4);
  394. }
  395. /* set up the step128 table */
  396. s->steps128[0] = 0;
  397. s->steps128[1] = 8;
  398. for (i = 0x02; i <= 0x20; i++)
  399. s->steps128[i] = (i - 1) << 4;
  400. for (i = 0x21; i <= 0x60; i++)
  401. s->steps128[i] = (i + 0x1F) << 3;
  402. for (i = 0x61; i <= 0x70; i++)
  403. s->steps128[i] = (i - 0x51) << 6;
  404. for (i = 0x71; i <= 0x78; i++)
  405. s->steps128[i] = (i - 0x69) << 8;
  406. for (i = 0x79; i <= 0x7D; i++)
  407. s->steps128[i] = (i - 0x75) << 10;
  408. s->steps128[0x7E] = 0x3000;
  409. s->steps128[0x7F] = 0x4000;
  410. /* set up the negative half of each table */
  411. for (i = 0; i < 8; i++) {
  412. s->steps8[i + 8] = -s->steps8[i];
  413. s->steps16[i + 8] = -s->steps16[i];
  414. }
  415. for (i = 0; i < 128; i++)
  416. s->steps128[i + 128] = -s->steps128[i];
  417. return 0;
  418. }
  419. static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
  420. uint8_t *buf, int ratio) {
  421. }
  422. static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
  423. uint8_t *buf, int silence)
  424. {
  425. int bytes_decoded = 0;
  426. int i;
  427. if (silence)
  428. av_log(s->avctx, AV_LOG_INFO, "silent block!\n");
  429. if (s->channels == 2) {
  430. /* stereo handling */
  431. if ((s->block_align & 0x01) == 0) {
  432. if (silence)
  433. memset(data, 0, s->block_align * 2);
  434. else
  435. vmdaudio_decode_audio(s, data, buf, 1);
  436. } else {
  437. if (silence)
  438. memset(data, 0, s->block_align * 2);
  439. else
  440. vmdaudio_decode_audio(s, data, buf, 1);
  441. }
  442. } else {
  443. /* mono handling */
  444. if (silence) {
  445. if (s->bits == 16) {
  446. memset(data, 0, s->block_align * 2);
  447. bytes_decoded = s->block_align * 2;
  448. } else {
  449. // memset(data, 0x00, s->block_align);
  450. // bytes_decoded = s->block_align;
  451. memset(data, 0x00, s->block_align * 2);
  452. bytes_decoded = s->block_align * 2;
  453. }
  454. } else {
  455. /* copy the data but convert it to signed */
  456. for (i = 0; i < s->block_align; i++)
  457. data[i * 2 + 1] = buf[i] + 0x80;
  458. bytes_decoded = s->block_align * 2;
  459. }
  460. }
  461. return bytes_decoded;
  462. }
  463. static int vmdaudio_decode_frame(AVCodecContext *avctx,
  464. void *data, int *data_size,
  465. uint8_t *buf, int buf_size)
  466. {
  467. VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
  468. unsigned int sound_flags;
  469. unsigned char *output_samples = (unsigned char *)data;
  470. /* point to the start of the encoded data */
  471. unsigned char *p = buf + 16;
  472. unsigned char *p_end = buf + buf_size;
  473. if (buf_size < 16)
  474. return buf_size;
  475. if (buf[6] == 1) {
  476. /* the chunk contains audio */
  477. *data_size = vmdaudio_loadsound(s, output_samples, p, 0);
  478. } else if (buf[6] == 2) {
  479. /* the chunk contains audio and silence mixed together */
  480. sound_flags = LE_32(p);
  481. p += 4;
  482. /* do something with extrabufs here? */
  483. while (p < p_end) {
  484. if (sound_flags & 0x01)
  485. /* silence */
  486. *data_size += vmdaudio_loadsound(s, output_samples, p, 1);
  487. else {
  488. /* audio */
  489. *data_size += vmdaudio_loadsound(s, output_samples, p, 0);
  490. p += s->block_align;
  491. }
  492. output_samples += (s->block_align * s->bits / 8);
  493. sound_flags >>= 1;
  494. }
  495. } else if (buf[6] == 3) {
  496. /* silent chunk */
  497. *data_size = vmdaudio_loadsound(s, output_samples, p, 1);
  498. }
  499. return buf_size;
  500. }
  501. /*
  502. * Public Data Structures
  503. */
  504. AVCodec vmdvideo_decoder = {
  505. "vmdvideo",
  506. CODEC_TYPE_VIDEO,
  507. CODEC_ID_VMDVIDEO,
  508. sizeof(VmdVideoContext),
  509. vmdvideo_decode_init,
  510. NULL,
  511. vmdvideo_decode_end,
  512. vmdvideo_decode_frame,
  513. CODEC_CAP_DR1,
  514. };
  515. AVCodec vmdaudio_decoder = {
  516. "vmdaudio",
  517. CODEC_TYPE_AUDIO,
  518. CODEC_ID_VMDAUDIO,
  519. sizeof(VmdAudioContext),
  520. vmdaudio_decode_init,
  521. NULL,
  522. NULL,
  523. vmdaudio_decode_frame,
  524. };