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							- /*
 -  * Copyright (c) 2009 Mans Rullgard <mans@mansr.com>
 -  *
 -  * This file is part of Libav.
 -  *
 -  * Libav is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * Libav is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with Libav; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #ifndef AVUTIL_AVR32_INTREADWRITE_H
 - #define AVUTIL_AVR32_INTREADWRITE_H
 - 
 - #include <stdint.h>
 - #include "config.h"
 - #include "libavutil/bswap.h"
 - 
 - /*
 -  * AVR32 does not support unaligned memory accesses, except for the AP
 -  * series which suppports unaligned 32-bit loads and stores.  16-bit
 -  * and 64-bit accesses must be aligned to 16 and 32 bits, respectively.
 -  * This means we cannot use the byte-swapping load/store instructions
 -  * here.
 -  *
 -  * For 16-bit, 24-bit, and (on UC series) 32-bit loads, we instead use
 -  * the LDINS.B instruction, which gcc fails to utilise with the
 -  * generic code.  GCC also fails to use plain LD.W and ST.W even for
 -  * AP processors, so we override the generic code.  The 64-bit
 -  * versions are improved by using our optimised 32-bit functions.
 -  */
 - 
 - #define AV_RL16 AV_RL16
 - static av_always_inline uint16_t AV_RL16(const void *p)
 - {
 -     uint16_t v;
 -     __asm__ ("ld.ub    %0,   %1  \n\t"
 -              "ldins.b  %0:l, %2  \n\t"
 -              : "=&r"(v)
 -              : "m"(*(const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1)));
 -     return v;
 - }
 - 
 - #define AV_RB16 AV_RB16
 - static av_always_inline uint16_t AV_RB16(const void *p)
 - {
 -     uint16_t v;
 -     __asm__ ("ld.ub    %0,   %2  \n\t"
 -              "ldins.b  %0:l, %1  \n\t"
 -              : "=&r"(v)
 -              : "RKs12"(*(const uint8_t*)p), "m"(*((const uint8_t*)p+1)));
 -     return v;
 - }
 - 
 - #define AV_RB24 AV_RB24
 - static av_always_inline uint32_t AV_RB24(const void *p)
 - {
 -     uint32_t v;
 -     __asm__ ("ld.ub    %0,   %3  \n\t"
 -              "ldins.b  %0:l, %2  \n\t"
 -              "ldins.b  %0:u, %1  \n\t"
 -              : "=&r"(v)
 -              : "RKs12"(* (const uint8_t*)p),
 -                "RKs12"(*((const uint8_t*)p+1)),
 -                "m"    (*((const uint8_t*)p+2)));
 -     return v;
 - }
 - 
 - #define AV_RL24 AV_RL24
 - static av_always_inline uint32_t AV_RL24(const void *p)
 - {
 -     uint32_t v;
 -     __asm__ ("ld.ub    %0,   %1  \n\t"
 -              "ldins.b  %0:l, %2  \n\t"
 -              "ldins.b  %0:u, %3  \n\t"
 -              : "=&r"(v)
 -              : "m"    (* (const uint8_t*)p),
 -                "RKs12"(*((const uint8_t*)p+1)),
 -                "RKs12"(*((const uint8_t*)p+2)));
 -     return v;
 - }
 - 
 - #if ARCH_AVR32_AP
 - 
 - #define AV_RB32 AV_RB32
 - static av_always_inline uint32_t AV_RB32(const void *p)
 - {
 -     uint32_t v;
 -     __asm__ ("ld.w %0, %1" : "=r"(v) : "m"(*(const uint32_t*)p));
 -     return v;
 - }
 - 
 - #define AV_WB32 AV_WB32
 - static av_always_inline void AV_WB32(void *p, uint32_t v)
 - {
 -     __asm__ ("st.w %0, %1" : "=m"(*(uint32_t*)p) : "r"(v));
 - }
 - 
 - /* These two would be defined by generic code, but we need them sooner. */
 - #define AV_RL32(p)    av_bswap32(AV_RB32(p))
 - #define AV_WL32(p, v) AV_WB32(p, av_bswap32(v))
 - 
 - #define AV_WB64 AV_WB64
 - static av_always_inline void AV_WB64(void *p, uint64_t v)
 - {
 -     union { uint64_t v; uint32_t hl[2]; } vv = { v };
 -     AV_WB32(p, vv.hl[0]);
 -     AV_WB32((uint32_t*)p+1, vv.hl[1]);
 - }
 - 
 - #define AV_WL64 AV_WL64
 - static av_always_inline void AV_WL64(void *p, uint64_t v)
 - {
 -     union { uint64_t v; uint32_t hl[2]; } vv = { v };
 -     AV_WL32(p, vv.hl[1]);
 -     AV_WL32((uint32_t*)p+1, vv.hl[0]);
 - }
 - 
 - #else /* ARCH_AVR32_AP */
 - 
 - #define AV_RB32 AV_RB32
 - static av_always_inline uint32_t AV_RB32(const void *p)
 - {
 -     uint32_t v;
 -     __asm__ ("ld.ub    %0,   %4  \n\t"
 -              "ldins.b  %0:l, %3  \n\t"
 -              "ldins.b  %0:u, %2  \n\t"
 -              "ldins.b  %0:t, %1  \n\t"
 -              : "=&r"(v)
 -              : "RKs12"(* (const uint8_t*)p),
 -                "RKs12"(*((const uint8_t*)p+1)),
 -                "RKs12"(*((const uint8_t*)p+2)),
 -                "m"    (*((const uint8_t*)p+3)));
 -     return v;
 - }
 - 
 - #define AV_RL32 AV_RL32
 - static av_always_inline uint32_t AV_RL32(const void *p)
 - {
 -     uint32_t v;
 -     __asm__ ("ld.ub    %0,   %1  \n\t"
 -              "ldins.b  %0:l, %2  \n\t"
 -              "ldins.b  %0:u, %3  \n\t"
 -              "ldins.b  %0:t, %4  \n\t"
 -              : "=&r"(v)
 -              : "m"    (* (const uint8_t*)p),
 -                "RKs12"(*((const uint8_t*)p+1)),
 -                "RKs12"(*((const uint8_t*)p+2)),
 -                "RKs12"(*((const uint8_t*)p+3)));
 -     return v;
 - }
 - 
 - #endif /* ARCH_AVR32_AP */
 - 
 - #define AV_RB64 AV_RB64
 - static av_always_inline uint64_t AV_RB64(const void *p)
 - {
 -     union { uint64_t v; uint32_t hl[2]; } v;
 -     v.hl[0] = AV_RB32(p);
 -     v.hl[1] = AV_RB32((const uint32_t*)p+1);
 -     return v.v;
 - }
 - 
 - #define AV_RL64 AV_RL64
 - static av_always_inline uint64_t AV_RL64(const void *p)
 - {
 -     union { uint64_t v; uint32_t hl[2]; } v;
 -     v.hl[1] = AV_RL32(p);
 -     v.hl[0] = AV_RL32((const uint32_t*)p+1);
 -     return v.v;
 - }
 - 
 - #endif /* AVUTIL_AVR32_INTREADWRITE_H */
 
 
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