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  1. /*
  2. * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
  3. * Copyright (c) 2003-2010 Michael Niedermayer <michaelni@gmx.at>
  4. *
  5. * This file is part of Libav.
  6. *
  7. * Libav is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * Libav is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with Libav; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * H.264 / AVC / MPEG4 part10 DSP functions.
  24. * @author Michael Niedermayer <michaelni@gmx.at>
  25. */
  26. #include <stdint.h>
  27. #include "avcodec.h"
  28. #include "h264dsp.h"
  29. #define BIT_DEPTH 8
  30. #include "h264dsp_template.c"
  31. #undef BIT_DEPTH
  32. #define BIT_DEPTH 9
  33. #include "h264dsp_template.c"
  34. #undef BIT_DEPTH
  35. #define BIT_DEPTH 10
  36. #include "h264dsp_template.c"
  37. #undef BIT_DEPTH
  38. void ff_h264dsp_init(H264DSPContext *c, const int bit_depth)
  39. {
  40. #undef FUNC
  41. #define FUNC(a, depth) a ## _ ## depth ## _c
  42. #define H264_DSP(depth) \
  43. c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\
  44. c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\
  45. c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\
  46. c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\
  47. c->h264_idct_add16 = FUNC(ff_h264_idct_add16, depth);\
  48. c->h264_idct8_add4 = FUNC(ff_h264_idct8_add4, depth);\
  49. c->h264_idct_add8 = FUNC(ff_h264_idct_add8, depth);\
  50. c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\
  51. c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\
  52. c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\
  53. \
  54. c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16x16, depth);\
  55. c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels16x8, depth);\
  56. c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels8x16, depth);\
  57. c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels8x8, depth);\
  58. c->weight_h264_pixels_tab[4]= FUNC(weight_h264_pixels8x4, depth);\
  59. c->weight_h264_pixels_tab[5]= FUNC(weight_h264_pixels4x8, depth);\
  60. c->weight_h264_pixels_tab[6]= FUNC(weight_h264_pixels4x4, depth);\
  61. c->weight_h264_pixels_tab[7]= FUNC(weight_h264_pixels4x2, depth);\
  62. c->weight_h264_pixels_tab[8]= FUNC(weight_h264_pixels2x4, depth);\
  63. c->weight_h264_pixels_tab[9]= FUNC(weight_h264_pixels2x2, depth);\
  64. c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16x16, depth);\
  65. c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels16x8, depth);\
  66. c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels8x16, depth);\
  67. c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels8x8, depth);\
  68. c->biweight_h264_pixels_tab[4]= FUNC(biweight_h264_pixels8x4, depth);\
  69. c->biweight_h264_pixels_tab[5]= FUNC(biweight_h264_pixels4x8, depth);\
  70. c->biweight_h264_pixels_tab[6]= FUNC(biweight_h264_pixels4x4, depth);\
  71. c->biweight_h264_pixels_tab[7]= FUNC(biweight_h264_pixels4x2, depth);\
  72. c->biweight_h264_pixels_tab[8]= FUNC(biweight_h264_pixels2x4, depth);\
  73. c->biweight_h264_pixels_tab[9]= FUNC(biweight_h264_pixels2x2, depth);\
  74. \
  75. c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\
  76. c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\
  77. c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\
  78. c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\
  79. c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\
  80. c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\
  81. c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\
  82. c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\
  83. c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\
  84. c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\
  85. c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\
  86. c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\
  87. c->h264_loop_filter_strength= NULL;
  88. switch (bit_depth) {
  89. case 9:
  90. H264_DSP(9);
  91. break;
  92. case 10:
  93. H264_DSP(10);
  94. break;
  95. default:
  96. H264_DSP(8);
  97. break;
  98. }
  99. if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth);
  100. if (HAVE_ALTIVEC) ff_h264dsp_init_ppc(c, bit_depth);
  101. if (HAVE_MMX) ff_h264dsp_init_x86(c, bit_depth);
  102. }