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  1. /*
  2. * The simplest AC-3 encoder
  3. * Copyright (c) 2000 Fabrice Bellard
  4. * Copyright (c) 2006-2010 Justin Ruggles <justin.ruggles@gmail.com>
  5. * Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. /**
  24. * @file
  25. * floating-point AC-3 encoder.
  26. */
  27. #define CONFIG_AC3ENC_FLOAT 1
  28. #include "ac3enc.h"
  29. #include "eac3enc.h"
  30. #include "kbdwin.h"
  31. #if CONFIG_AC3_ENCODER
  32. #define AC3ENC_TYPE AC3ENC_TYPE_AC3
  33. #include "ac3enc_opts_template.c"
  34. static AVClass ac3enc_class = { "AC-3 Encoder", av_default_item_name,
  35. ac3_options, LIBAVUTIL_VERSION_INT };
  36. #endif
  37. #include "ac3enc_template.c"
  38. /**
  39. * Finalize MDCT and free allocated memory.
  40. */
  41. av_cold void ff_ac3_float_mdct_end(AC3MDCTContext *mdct)
  42. {
  43. ff_mdct_end(&mdct->fft);
  44. av_freep(&mdct->window);
  45. }
  46. /**
  47. * Initialize MDCT tables.
  48. * @param nbits log2(MDCT size)
  49. */
  50. av_cold int ff_ac3_float_mdct_init(AVCodecContext *avctx, AC3MDCTContext *mdct,
  51. int nbits)
  52. {
  53. float *window;
  54. int i, n, n2;
  55. n = 1 << nbits;
  56. n2 = n >> 1;
  57. window = av_malloc(n * sizeof(*window));
  58. if (!window) {
  59. av_log(avctx, AV_LOG_ERROR, "Cannot allocate memory.\n");
  60. return AVERROR(ENOMEM);
  61. }
  62. ff_kbd_window_init(window, 5.0, n2);
  63. for (i = 0; i < n2; i++)
  64. window[n-1-i] = window[i];
  65. mdct->window = window;
  66. return ff_mdct_init(&mdct->fft, nbits, 0, -2.0 / n);
  67. }
  68. /**
  69. * Apply KBD window to input samples prior to MDCT.
  70. */
  71. static void apply_window(DSPContext *dsp, float *output, const float *input,
  72. const float *window, unsigned int len)
  73. {
  74. dsp->vector_fmul(output, input, window, len);
  75. }
  76. /**
  77. * Normalize the input samples.
  78. * Not needed for the floating-point encoder.
  79. */
  80. static int normalize_samples(AC3EncodeContext *s)
  81. {
  82. return 0;
  83. }
  84. /**
  85. * Scale MDCT coefficients from float to 24-bit fixed-point.
  86. */
  87. static void scale_coefficients(AC3EncodeContext *s)
  88. {
  89. int chan_size = AC3_MAX_COEFS * AC3_MAX_BLOCKS;
  90. s->ac3dsp.float_to_fixed24(s->fixed_coef_buffer + chan_size,
  91. s->mdct_coef_buffer + chan_size,
  92. chan_size * s->channels);
  93. }
  94. /**
  95. * Clip MDCT coefficients to allowable range.
  96. */
  97. static void clip_coefficients(DSPContext *dsp, float *coef, unsigned int len)
  98. {
  99. dsp->vector_clipf(coef, coef, COEF_MIN, COEF_MAX, len);
  100. }
  101. #if CONFIG_AC3_ENCODER
  102. AVCodec ff_ac3_encoder = {
  103. "ac3",
  104. AVMEDIA_TYPE_AUDIO,
  105. CODEC_ID_AC3,
  106. sizeof(AC3EncodeContext),
  107. ff_ac3_encode_init,
  108. ff_ac3_float_encode_frame,
  109. ff_ac3_encode_close,
  110. NULL,
  111. .sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_FLT,AV_SAMPLE_FMT_NONE},
  112. .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
  113. .priv_class = &ac3enc_class,
  114. .channel_layouts = ff_ac3_channel_layouts,
  115. };
  116. #endif