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							- /*
 -  * a64 muxer
 -  * Copyright (c) 2009 Tobias Bindhammer
 -  *
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #include "libavcodec/avcodec.h"
 - #include "libavcodec/a64enc.h"
 - #include "libavcodec/bytestream.h"
 - #include "avformat.h"
 - 
 - typedef struct A64MuxerContext {
 -     int interleaved;
 -     AVPacket prev_pkt;
 -     int prev_frame_count;
 - } A64MuxerContext;
 - 
 - static int a64_write_header(struct AVFormatContext *s)
 - {
 -     AVCodecContext *avctx = s->streams[0]->codec;
 -     A64MuxerContext *c = s->priv_data;
 -     uint8_t header[5] = {
 -         0x00, //load
 -         0x40, //address
 -         0x00, //mode
 -         0x00, //charset_lifetime (multi only)
 -         0x00  //fps in 50/fps;
 -     };
 -     c->interleaved = 0;
 -     switch (avctx->codec->id) {
 -     case CODEC_ID_A64_MULTI:
 -         header[2] = 0x00;
 -         header[3] = AV_RB32(avctx->extradata+0);
 -         header[4] = 2;
 -         break;
 -     case CODEC_ID_A64_MULTI5:
 -         header[2] = 0x01;
 -         header[3] = AV_RB32(avctx->extradata+0);
 -         header[4] = 3;
 -         break;
 -     default:
 -         return AVERROR(EINVAL);
 -         break;
 -     }
 -     put_buffer(s->pb, header, 2);
 -     c->prev_pkt.size = 0;
 -     c->prev_frame_count = 0;
 -     return 0;
 - }
 - 
 - static int a64_write_packet(struct AVFormatContext *s, AVPacket *pkt)
 - {
 -     AVCodecContext *avctx = s->streams[0]->codec;
 -     A64MuxerContext *c = s->priv_data;
 -     int i, j;
 -     int ch_chunksize;
 -     int lifetime;
 -     int frame_count;
 -     int charset_size;
 -     int frame_size;
 -     int num_frames;
 - 
 -     /* fetch values from extradata */
 -     switch (avctx->codec->id) {
 -     case CODEC_ID_A64_MULTI:
 -     case CODEC_ID_A64_MULTI5:
 -         if(c->interleaved) {
 -             /* Write interleaved, means we insert chunks of the future charset before each current frame.
 -              * Reason: if we load 1 charset + corresponding frames in one block on c64, we need to store
 -              * them first and then display frame by frame to keep in sync. Thus we would read and write
 -              * the data for colram from/to ram first and waste too much time. If we interleave and send the
 -              * charset beforehand, we assemble a new charset chunk by chunk, write current screen data to
 -              * screen-ram to be displayed and decode the colram directly to colram-location $d800 during
 -              * the overscan, while reading directly from source.
 -              * This is the only way so far, to achieve 25fps on c64 */
 -             if(avctx->extradata) {
 -                 /* fetch values from extradata */
 -                 lifetime     = AV_RB32(avctx->extradata + 0);
 -                 frame_count  = AV_RB32(avctx->extradata + 4);
 -                 charset_size = AV_RB32(avctx->extradata + 8);
 -                 frame_size   = AV_RB32(avctx->extradata + 12);
 - 
 -                 /* TODO: sanity checks? */
 -             } else {
 -                 av_log(avctx, AV_LOG_ERROR, "extradata not set\n");
 -                 return AVERROR(EINVAL);
 -             }
 - 
 -             ch_chunksize=charset_size/lifetime;
 -             /* TODO: check if charset/size is % lifetime, but maybe check in codec */
 - 
 -             if(pkt->data) num_frames = lifetime;
 -             else num_frames = c->prev_frame_count;
 - 
 -             for(i = 0; i < num_frames; i++) {
 -                 if(pkt->data) {
 -                     /* if available, put newest charset chunk into buffer */
 -                     put_buffer(s->pb, pkt->data + ch_chunksize * i, ch_chunksize);
 -                 } else {
 -                     /* a bit ugly, but is there an alternative to put many zeros? */
 -                     for(j = 0; j < ch_chunksize; j++) put_byte(s->pb, 0);
 -                 }
 - 
 -                 if(c->prev_pkt.data) {
 -                     /* put frame (screen + colram) from last packet into buffer */
 -                     put_buffer(s->pb, c->prev_pkt.data + charset_size + frame_size * i, frame_size);
 -                 } else {
 -                     /* a bit ugly, but is there an alternative to put many zeros? */
 -                     for(j = 0; j < frame_size; j++) put_byte(s->pb, 0);
 -                 }
 -             }
 - 
 -             /* backup current packet for next turn */
 -             if(pkt->data) {
 -                 /* no backup packet yet? create one! */
 -                 if(!c->prev_pkt.data) av_new_packet(&c->prev_pkt, pkt->size);
 -                 /* we have a packet and data is big enough, reuse it */
 -                 if(c->prev_pkt.data && c->prev_pkt.size >= pkt->size) {
 -                     memcpy(c->prev_pkt.data, pkt->data, pkt->size);
 -                     c->prev_pkt.size = pkt->size;
 -                 } else {
 -                     av_log(avctx, AV_LOG_ERROR, "Too less memory for prev_pkt.\n");
 -                     return AVERROR(ENOMEM);
 -                 }
 -             }
 - 
 -             c->prev_frame_count = frame_count;
 -             break;
 -         }
 -         default:
 -             /* Write things as is. Nice for self-contained frames from non-multicolor modes or if played
 -              * directly from ram and not from a streaming device (rrnet/mmc) */
 -             if(pkt) put_buffer(s->pb, pkt->data, pkt->size);
 -         break;
 -     }
 - 
 -     put_flush_packet(s->pb);
 -     return 0;
 - }
 - 
 - static int a64_write_trailer(struct AVFormatContext *s)
 - {
 -     A64MuxerContext *c = s->priv_data;
 -     AVPacket pkt = {0};
 -     /* need to flush last packet? */
 -     if(c->interleaved) a64_write_packet(s, &pkt);
 -     /* discard backed up packet */
 -     if(c->prev_pkt.data) av_destruct_packet(&c->prev_pkt);
 -     return 0;
 - }
 - 
 - AVOutputFormat a64_muxer = {
 -     .name = "a64",
 -     .long_name = NULL_IF_CONFIG_SMALL("a64 - video for Commodore 64"),
 -     .mime_type = NULL,
 -     .extensions = "a64, A64",
 -     .priv_data_size = sizeof (A64Context),
 -     .video_codec = CODEC_ID_A64_MULTI,
 -     a64_write_header,
 -     a64_write_packet,
 -     a64_write_trailer
 - };
 
 
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