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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * VQA Video Decoder by Mike Melanson (melanson@pcisys.net)
  24. * For more information about the VQA format, visit:
  25. * http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include "libavutil/intreadwrite.h"
  68. #include "libavutil/imgutils.h"
  69. #include "avcodec.h"
  70. #define PALETTE_COUNT 256
  71. #define VQA_HEADER_SIZE 0x2A
  72. #define CHUNK_PREAMBLE_SIZE 8
  73. /* allocate the maximum vector space, regardless of the file version:
  74. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  75. #define MAX_CODEBOOK_VECTORS 0xFF00
  76. #define SOLID_PIXEL_VECTORS 0x100
  77. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  78. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  79. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  80. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  81. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  82. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  83. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  84. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  85. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  86. #define VQA_DEBUG 0
  87. #if VQA_DEBUG
  88. #define vqa_debug printf
  89. #else
  90. static inline void vqa_debug(const char *format, ...) { }
  91. #endif
  92. typedef struct VqaContext {
  93. AVCodecContext *avctx;
  94. AVFrame frame;
  95. const unsigned char *buf;
  96. int size;
  97. uint32_t palette[PALETTE_COUNT];
  98. int width; /* width of a frame */
  99. int height; /* height of a frame */
  100. int vector_width; /* width of individual vector */
  101. int vector_height; /* height of individual vector */
  102. int vqa_version; /* this should be either 1, 2 or 3 */
  103. unsigned char *codebook; /* the current codebook */
  104. int codebook_size;
  105. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  106. int next_codebook_buffer_index;
  107. unsigned char *decode_buffer;
  108. int decode_buffer_size;
  109. /* number of frames to go before replacing codebook */
  110. int partial_countdown;
  111. int partial_count;
  112. } VqaContext;
  113. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  114. {
  115. VqaContext *s = avctx->priv_data;
  116. unsigned char *vqa_header;
  117. int i, j, codebook_index;
  118. s->avctx = avctx;
  119. avctx->pix_fmt = PIX_FMT_PAL8;
  120. /* make sure the extradata made it */
  121. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  122. av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
  123. return -1;
  124. }
  125. /* load up the VQA parameters from the header */
  126. vqa_header = (unsigned char *)s->avctx->extradata;
  127. s->vqa_version = vqa_header[0];
  128. s->width = AV_RL16(&vqa_header[6]);
  129. s->height = AV_RL16(&vqa_header[8]);
  130. if(av_image_check_size(s->width, s->height, 0, avctx)){
  131. s->width= s->height= 0;
  132. return -1;
  133. }
  134. s->vector_width = vqa_header[10];
  135. s->vector_height = vqa_header[11];
  136. s->partial_count = s->partial_countdown = vqa_header[13];
  137. /* the vector dimensions have to meet very stringent requirements */
  138. if ((s->vector_width != 4) ||
  139. ((s->vector_height != 2) && (s->vector_height != 4))) {
  140. /* return without further initialization */
  141. return -1;
  142. }
  143. /* allocate codebooks */
  144. s->codebook_size = MAX_CODEBOOK_SIZE;
  145. s->codebook = av_malloc(s->codebook_size);
  146. s->next_codebook_buffer = av_malloc(s->codebook_size);
  147. /* initialize the solid-color vectors */
  148. if (s->vector_height == 4) {
  149. codebook_index = 0xFF00 * 16;
  150. for (i = 0; i < 256; i++)
  151. for (j = 0; j < 16; j++)
  152. s->codebook[codebook_index++] = i;
  153. } else {
  154. codebook_index = 0xF00 * 8;
  155. for (i = 0; i < 256; i++)
  156. for (j = 0; j < 8; j++)
  157. s->codebook[codebook_index++] = i;
  158. }
  159. s->next_codebook_buffer_index = 0;
  160. /* allocate decode buffer */
  161. s->decode_buffer_size = (s->width / s->vector_width) *
  162. (s->height / s->vector_height) * 2;
  163. s->decode_buffer = av_malloc(s->decode_buffer_size);
  164. s->frame.data[0] = NULL;
  165. return 0;
  166. }
  167. #define CHECK_COUNT() \
  168. if (dest_index + count > dest_size) { \
  169. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  170. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  171. dest_index, count, dest_size); \
  172. return; \
  173. }
  174. static void decode_format80(const unsigned char *src, int src_size,
  175. unsigned char *dest, int dest_size, int check_size) {
  176. int src_index = 0;
  177. int dest_index = 0;
  178. int count;
  179. int src_pos;
  180. unsigned char color;
  181. int i;
  182. while (src_index < src_size) {
  183. vqa_debug(" opcode %02X: ", src[src_index]);
  184. /* 0x80 means that frame is finished */
  185. if (src[src_index] == 0x80)
  186. return;
  187. if (dest_index >= dest_size) {
  188. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  189. dest_index, dest_size);
  190. return;
  191. }
  192. if (src[src_index] == 0xFF) {
  193. src_index++;
  194. count = AV_RL16(&src[src_index]);
  195. src_index += 2;
  196. src_pos = AV_RL16(&src[src_index]);
  197. src_index += 2;
  198. vqa_debug("(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  199. CHECK_COUNT();
  200. for (i = 0; i < count; i++)
  201. dest[dest_index + i] = dest[src_pos + i];
  202. dest_index += count;
  203. } else if (src[src_index] == 0xFE) {
  204. src_index++;
  205. count = AV_RL16(&src[src_index]);
  206. src_index += 2;
  207. color = src[src_index++];
  208. vqa_debug("(2) set %X bytes to %02X\n", count, color);
  209. CHECK_COUNT();
  210. memset(&dest[dest_index], color, count);
  211. dest_index += count;
  212. } else if ((src[src_index] & 0xC0) == 0xC0) {
  213. count = (src[src_index++] & 0x3F) + 3;
  214. src_pos = AV_RL16(&src[src_index]);
  215. src_index += 2;
  216. vqa_debug("(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  217. CHECK_COUNT();
  218. for (i = 0; i < count; i++)
  219. dest[dest_index + i] = dest[src_pos + i];
  220. dest_index += count;
  221. } else if (src[src_index] > 0x80) {
  222. count = src[src_index++] & 0x3F;
  223. vqa_debug("(4) copy %X bytes from source to dest\n", count);
  224. CHECK_COUNT();
  225. memcpy(&dest[dest_index], &src[src_index], count);
  226. src_index += count;
  227. dest_index += count;
  228. } else {
  229. count = ((src[src_index] & 0x70) >> 4) + 3;
  230. src_pos = AV_RB16(&src[src_index]) & 0x0FFF;
  231. src_index += 2;
  232. vqa_debug("(5) copy %X bytes from relpos %X\n", count, src_pos);
  233. CHECK_COUNT();
  234. for (i = 0; i < count; i++)
  235. dest[dest_index + i] = dest[dest_index - src_pos + i];
  236. dest_index += count;
  237. }
  238. }
  239. /* validate that the entire destination buffer was filled; this is
  240. * important for decoding frame maps since each vector needs to have a
  241. * codebook entry; it is not important for compressed codebooks because
  242. * not every entry needs to be filled */
  243. if (check_size)
  244. if (dest_index < dest_size)
  245. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  246. dest_index, dest_size);
  247. }
  248. static void vqa_decode_chunk(VqaContext *s)
  249. {
  250. unsigned int chunk_type;
  251. unsigned int chunk_size;
  252. int byte_skip;
  253. unsigned int index = 0;
  254. int i;
  255. unsigned char r, g, b;
  256. int index_shift;
  257. int cbf0_chunk = -1;
  258. int cbfz_chunk = -1;
  259. int cbp0_chunk = -1;
  260. int cbpz_chunk = -1;
  261. int cpl0_chunk = -1;
  262. int cplz_chunk = -1;
  263. int vptz_chunk = -1;
  264. int x, y;
  265. int lines = 0;
  266. int pixel_ptr;
  267. int vector_index = 0;
  268. int lobyte = 0;
  269. int hibyte = 0;
  270. int lobytes = 0;
  271. int hibytes = s->decode_buffer_size / 2;
  272. /* first, traverse through the frame and find the subchunks */
  273. while (index < s->size) {
  274. chunk_type = AV_RB32(&s->buf[index]);
  275. chunk_size = AV_RB32(&s->buf[index + 4]);
  276. switch (chunk_type) {
  277. case CBF0_TAG:
  278. cbf0_chunk = index;
  279. break;
  280. case CBFZ_TAG:
  281. cbfz_chunk = index;
  282. break;
  283. case CBP0_TAG:
  284. cbp0_chunk = index;
  285. break;
  286. case CBPZ_TAG:
  287. cbpz_chunk = index;
  288. break;
  289. case CPL0_TAG:
  290. cpl0_chunk = index;
  291. break;
  292. case CPLZ_TAG:
  293. cplz_chunk = index;
  294. break;
  295. case VPTZ_TAG:
  296. vptz_chunk = index;
  297. break;
  298. default:
  299. av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
  300. (chunk_type >> 24) & 0xFF,
  301. (chunk_type >> 16) & 0xFF,
  302. (chunk_type >> 8) & 0xFF,
  303. (chunk_type >> 0) & 0xFF,
  304. chunk_type);
  305. break;
  306. }
  307. byte_skip = chunk_size & 0x01;
  308. index += (CHUNK_PREAMBLE_SIZE + chunk_size + byte_skip);
  309. }
  310. /* next, deal with the palette */
  311. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  312. /* a chunk should not have both chunk types */
  313. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
  314. return;
  315. }
  316. /* decompress the palette chunk */
  317. if (cplz_chunk != -1) {
  318. /* yet to be handled */
  319. }
  320. /* convert the RGB palette into the machine's endian format */
  321. if (cpl0_chunk != -1) {
  322. chunk_size = AV_RB32(&s->buf[cpl0_chunk + 4]);
  323. /* sanity check the palette size */
  324. if (chunk_size / 3 > 256) {
  325. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
  326. chunk_size / 3);
  327. return;
  328. }
  329. cpl0_chunk += CHUNK_PREAMBLE_SIZE;
  330. for (i = 0; i < chunk_size / 3; i++) {
  331. /* scale by 4 to transform 6-bit palette -> 8-bit */
  332. r = s->buf[cpl0_chunk++] * 4;
  333. g = s->buf[cpl0_chunk++] * 4;
  334. b = s->buf[cpl0_chunk++] * 4;
  335. s->palette[i] = (r << 16) | (g << 8) | (b);
  336. }
  337. }
  338. /* next, look for a full codebook */
  339. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  340. /* a chunk should not have both chunk types */
  341. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
  342. return;
  343. }
  344. /* decompress the full codebook chunk */
  345. if (cbfz_chunk != -1) {
  346. chunk_size = AV_RB32(&s->buf[cbfz_chunk + 4]);
  347. cbfz_chunk += CHUNK_PREAMBLE_SIZE;
  348. decode_format80(&s->buf[cbfz_chunk], chunk_size,
  349. s->codebook, s->codebook_size, 0);
  350. }
  351. /* copy a full codebook */
  352. if (cbf0_chunk != -1) {
  353. chunk_size = AV_RB32(&s->buf[cbf0_chunk + 4]);
  354. /* sanity check the full codebook size */
  355. if (chunk_size > MAX_CODEBOOK_SIZE) {
  356. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
  357. chunk_size);
  358. return;
  359. }
  360. cbf0_chunk += CHUNK_PREAMBLE_SIZE;
  361. memcpy(s->codebook, &s->buf[cbf0_chunk], chunk_size);
  362. }
  363. /* decode the frame */
  364. if (vptz_chunk == -1) {
  365. /* something is wrong if there is no VPTZ chunk */
  366. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
  367. return;
  368. }
  369. chunk_size = AV_RB32(&s->buf[vptz_chunk + 4]);
  370. vptz_chunk += CHUNK_PREAMBLE_SIZE;
  371. decode_format80(&s->buf[vptz_chunk], chunk_size,
  372. s->decode_buffer, s->decode_buffer_size, 1);
  373. /* render the final PAL8 frame */
  374. if (s->vector_height == 4)
  375. index_shift = 4;
  376. else
  377. index_shift = 3;
  378. for (y = 0; y < s->frame.linesize[0] * s->height;
  379. y += s->frame.linesize[0] * s->vector_height) {
  380. for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
  381. pixel_ptr = x;
  382. /* get the vector index, the method for which varies according to
  383. * VQA file version */
  384. switch (s->vqa_version) {
  385. case 1:
  386. /* still need sample media for this case (only one game, "Legend of
  387. * Kyrandia III : Malcolm's Revenge", is known to use this version) */
  388. lobyte = s->decode_buffer[lobytes * 2];
  389. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  390. vector_index = ((hibyte << 8) | lobyte) >> 3;
  391. vector_index <<= index_shift;
  392. lines = s->vector_height;
  393. /* uniform color fill - a quick hack */
  394. if (hibyte == 0xFF) {
  395. while (lines--) {
  396. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  397. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  398. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  399. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  400. pixel_ptr += s->frame.linesize[0];
  401. }
  402. lines=0;
  403. }
  404. break;
  405. case 2:
  406. lobyte = s->decode_buffer[lobytes];
  407. hibyte = s->decode_buffer[hibytes];
  408. vector_index = (hibyte << 8) | lobyte;
  409. vector_index <<= index_shift;
  410. lines = s->vector_height;
  411. break;
  412. case 3:
  413. /* not implemented yet */
  414. lines = 0;
  415. break;
  416. }
  417. while (lines--) {
  418. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  419. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  420. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  421. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  422. pixel_ptr += s->frame.linesize[0];
  423. }
  424. }
  425. }
  426. /* handle partial codebook */
  427. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  428. /* a chunk should not have both chunk types */
  429. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
  430. return;
  431. }
  432. if (cbp0_chunk != -1) {
  433. chunk_size = AV_RB32(&s->buf[cbp0_chunk + 4]);
  434. cbp0_chunk += CHUNK_PREAMBLE_SIZE;
  435. /* accumulate partial codebook */
  436. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  437. &s->buf[cbp0_chunk], chunk_size);
  438. s->next_codebook_buffer_index += chunk_size;
  439. s->partial_countdown--;
  440. if (s->partial_countdown == 0) {
  441. /* time to replace codebook */
  442. memcpy(s->codebook, s->next_codebook_buffer,
  443. s->next_codebook_buffer_index);
  444. /* reset accounting */
  445. s->next_codebook_buffer_index = 0;
  446. s->partial_countdown = s->partial_count;
  447. }
  448. }
  449. if (cbpz_chunk != -1) {
  450. chunk_size = AV_RB32(&s->buf[cbpz_chunk + 4]);
  451. cbpz_chunk += CHUNK_PREAMBLE_SIZE;
  452. /* accumulate partial codebook */
  453. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  454. &s->buf[cbpz_chunk], chunk_size);
  455. s->next_codebook_buffer_index += chunk_size;
  456. s->partial_countdown--;
  457. if (s->partial_countdown == 0) {
  458. /* decompress codebook */
  459. decode_format80(s->next_codebook_buffer,
  460. s->next_codebook_buffer_index,
  461. s->codebook, s->codebook_size, 0);
  462. /* reset accounting */
  463. s->next_codebook_buffer_index = 0;
  464. s->partial_countdown = s->partial_count;
  465. }
  466. }
  467. }
  468. static int vqa_decode_frame(AVCodecContext *avctx,
  469. void *data, int *data_size,
  470. AVPacket *avpkt)
  471. {
  472. const uint8_t *buf = avpkt->data;
  473. int buf_size = avpkt->size;
  474. VqaContext *s = avctx->priv_data;
  475. s->buf = buf;
  476. s->size = buf_size;
  477. if (s->frame.data[0])
  478. avctx->release_buffer(avctx, &s->frame);
  479. if (avctx->get_buffer(avctx, &s->frame)) {
  480. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  481. return -1;
  482. }
  483. vqa_decode_chunk(s);
  484. /* make the palette available on the way out */
  485. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  486. s->frame.palette_has_changed = 1;
  487. *data_size = sizeof(AVFrame);
  488. *(AVFrame*)data = s->frame;
  489. /* report that the buffer was completely consumed */
  490. return buf_size;
  491. }
  492. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  493. {
  494. VqaContext *s = avctx->priv_data;
  495. av_free(s->codebook);
  496. av_free(s->next_codebook_buffer);
  497. av_free(s->decode_buffer);
  498. if (s->frame.data[0])
  499. avctx->release_buffer(avctx, &s->frame);
  500. return 0;
  501. }
  502. AVCodec ff_vqa_decoder = {
  503. "vqavideo",
  504. AVMEDIA_TYPE_VIDEO,
  505. CODEC_ID_WS_VQA,
  506. sizeof(VqaContext),
  507. vqa_decode_init,
  508. NULL,
  509. vqa_decode_end,
  510. vqa_decode_frame,
  511. CODEC_CAP_DR1,
  512. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  513. };