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  1. /**
  2. * VP8 compatible video decoder
  3. *
  4. * Copyright (C) 2010 David Conrad
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. #include "libavutil/cpu.h"
  23. #include "libavcodec/vp8dsp.h"
  24. #include "dsputil_altivec.h"
  25. #include "types_altivec.h"
  26. #include "util_altivec.h"
  27. #define REPT4(...) { __VA_ARGS__, __VA_ARGS__, __VA_ARGS__, __VA_ARGS__ }
  28. // h subpel filter uses msum to multiply+add 4 pixel taps at once
  29. static const vec_s8 h_subpel_filters_inner[7] =
  30. {
  31. REPT4( -6, 123, 12, -1),
  32. REPT4(-11, 108, 36, -8),
  33. REPT4( -9, 93, 50, -6),
  34. REPT4(-16, 77, 77, -16),
  35. REPT4( -6, 50, 93, -9),
  36. REPT4( -8, 36, 108, -11),
  37. REPT4( -1, 12, 123, -6),
  38. };
  39. // for 6tap filters, these are the outer two taps
  40. // The zeros mask off pixels 4-7 when filtering 0-3
  41. // and vice-versa
  42. static const vec_s8 h_subpel_filters_outer[3] =
  43. {
  44. REPT4(0, 0, 2, 1),
  45. REPT4(0, 0, 3, 3),
  46. REPT4(0, 0, 1, 2),
  47. };
  48. #define LOAD_H_SUBPEL_FILTER(i) \
  49. vec_s8 filter_inner = h_subpel_filters_inner[i]; \
  50. vec_s8 filter_outerh = h_subpel_filters_outer[(i)>>1]; \
  51. vec_s8 filter_outerl = vec_sld(filter_outerh, filter_outerh, 2)
  52. #define FILTER_H(dstv, off) \
  53. a = vec_ld((off)-is6tap-1, src); \
  54. b = vec_ld((off)-is6tap-1+15, src); \
  55. \
  56. pixh = vec_perm(a, b, permh##off); \
  57. pixl = vec_perm(a, b, perml##off); \
  58. filth = vec_msum(filter_inner, pixh, c64); \
  59. filtl = vec_msum(filter_inner, pixl, c64); \
  60. \
  61. if (is6tap) { \
  62. outer = vec_perm(a, b, perm_6tap##off); \
  63. filth = vec_msum(filter_outerh, outer, filth); \
  64. filtl = vec_msum(filter_outerl, outer, filtl); \
  65. } \
  66. if (w == 4) \
  67. filtl = filth; /* discard pixels 4-7 */ \
  68. dstv = vec_packs(filth, filtl); \
  69. dstv = vec_sra(dstv, c7)
  70. static av_always_inline
  71. void put_vp8_epel_h_altivec_core(uint8_t *dst, int dst_stride,
  72. uint8_t *src, int src_stride,
  73. int h, int mx, int w, int is6tap)
  74. {
  75. LOAD_H_SUBPEL_FILTER(mx-1);
  76. vec_u8 align_vec0, align_vec8, permh0, permh8, filt;
  77. vec_u8 perm_6tap0, perm_6tap8, perml0, perml8;
  78. vec_u8 a, b, pixh, pixl, outer;
  79. vec_s16 f16h, f16l;
  80. vec_s32 filth, filtl;
  81. vec_u8 perm_inner6 = { 1,2,3,4, 2,3,4,5, 3,4,5,6, 4,5,6,7 };
  82. vec_u8 perm_inner4 = { 0,1,2,3, 1,2,3,4, 2,3,4,5, 3,4,5,6 };
  83. vec_u8 perm_inner = is6tap ? perm_inner6 : perm_inner4;
  84. vec_u8 perm_outer = { 4,9, 0,5, 5,10, 1,6, 6,11, 2,7, 7,12, 3,8 };
  85. vec_s32 c64 = vec_sl(vec_splat_s32(1), vec_splat_u32(6));
  86. vec_u16 c7 = vec_splat_u16(7);
  87. align_vec0 = vec_lvsl( -is6tap-1, src);
  88. align_vec8 = vec_lvsl(8-is6tap-1, src);
  89. permh0 = vec_perm(align_vec0, align_vec0, perm_inner);
  90. permh8 = vec_perm(align_vec8, align_vec8, perm_inner);
  91. perm_inner = vec_add(perm_inner, vec_splat_u8(4));
  92. perml0 = vec_perm(align_vec0, align_vec0, perm_inner);
  93. perml8 = vec_perm(align_vec8, align_vec8, perm_inner);
  94. perm_6tap0 = vec_perm(align_vec0, align_vec0, perm_outer);
  95. perm_6tap8 = vec_perm(align_vec8, align_vec8, perm_outer);
  96. while (h --> 0) {
  97. FILTER_H(f16h, 0);
  98. if (w == 16) {
  99. FILTER_H(f16l, 8);
  100. filt = vec_packsu(f16h, f16l);
  101. vec_st(filt, 0, dst);
  102. } else {
  103. filt = vec_packsu(f16h, f16h);
  104. vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
  105. if (w == 8)
  106. vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
  107. }
  108. src += src_stride;
  109. dst += dst_stride;
  110. }
  111. }
  112. // v subpel filter does a simple vertical multiply + add
  113. static const vec_u8 v_subpel_filters[7] =
  114. {
  115. { 0, 6, 123, 12, 1, 0 },
  116. { 2, 11, 108, 36, 8, 1 },
  117. { 0, 9, 93, 50, 6, 0 },
  118. { 3, 16, 77, 77, 16, 3 },
  119. { 0, 6, 50, 93, 9, 0 },
  120. { 1, 8, 36, 108, 11, 2 },
  121. { 0, 1, 12, 123, 6, 0 },
  122. };
  123. #define LOAD_V_SUBPEL_FILTER(i) \
  124. vec_u8 subpel_filter = v_subpel_filters[i]; \
  125. vec_u8 f0 = vec_splat(subpel_filter, 0); \
  126. vec_u8 f1 = vec_splat(subpel_filter, 1); \
  127. vec_u8 f2 = vec_splat(subpel_filter, 2); \
  128. vec_u8 f3 = vec_splat(subpel_filter, 3); \
  129. vec_u8 f4 = vec_splat(subpel_filter, 4); \
  130. vec_u8 f5 = vec_splat(subpel_filter, 5)
  131. #define FILTER_V(dstv, vec_mul) \
  132. s1f = (vec_s16)vec_mul(s1, f1); \
  133. s2f = (vec_s16)vec_mul(s2, f2); \
  134. s3f = (vec_s16)vec_mul(s3, f3); \
  135. s4f = (vec_s16)vec_mul(s4, f4); \
  136. s2f = vec_subs(s2f, s1f); \
  137. s3f = vec_subs(s3f, s4f); \
  138. if (is6tap) { \
  139. s0f = (vec_s16)vec_mul(s0, f0); \
  140. s5f = (vec_s16)vec_mul(s5, f5); \
  141. s2f = vec_adds(s2f, s0f); \
  142. s3f = vec_adds(s3f, s5f); \
  143. } \
  144. dstv = vec_adds(s2f, s3f); \
  145. dstv = vec_adds(dstv, c64); \
  146. dstv = vec_sra(dstv, c7)
  147. static av_always_inline
  148. void put_vp8_epel_v_altivec_core(uint8_t *dst, int dst_stride,
  149. uint8_t *src, int src_stride,
  150. int h, int my, int w, int is6tap)
  151. {
  152. LOAD_V_SUBPEL_FILTER(my-1);
  153. vec_u8 s0, s1, s2, s3, s4, s5, filt, align_vech, perm_vec, align_vecl;
  154. vec_s16 s0f, s1f, s2f, s3f, s4f, s5f, f16h, f16l;
  155. vec_s16 c64 = vec_sl(vec_splat_s16(1), vec_splat_u16(6));
  156. vec_u16 c7 = vec_splat_u16(7);
  157. // we want pixels 0-7 to be in the even positions and 8-15 in the odd,
  158. // so combine this permute with the alignment permute vector
  159. align_vech = vec_lvsl(0, src);
  160. align_vecl = vec_sld(align_vech, align_vech, 8);
  161. if (w ==16)
  162. perm_vec = vec_mergeh(align_vech, align_vecl);
  163. else
  164. perm_vec = vec_mergeh(align_vech, align_vech);
  165. if (is6tap)
  166. s0 = load_with_perm_vec(-2*src_stride, src, perm_vec);
  167. s1 = load_with_perm_vec(-1*src_stride, src, perm_vec);
  168. s2 = load_with_perm_vec( 0*src_stride, src, perm_vec);
  169. s3 = load_with_perm_vec( 1*src_stride, src, perm_vec);
  170. if (is6tap)
  171. s4 = load_with_perm_vec( 2*src_stride, src, perm_vec);
  172. src += (2+is6tap)*src_stride;
  173. while (h --> 0) {
  174. if (is6tap)
  175. s5 = load_with_perm_vec(0, src, perm_vec);
  176. else
  177. s4 = load_with_perm_vec(0, src, perm_vec);
  178. FILTER_V(f16h, vec_mule);
  179. if (w == 16) {
  180. FILTER_V(f16l, vec_mulo);
  181. filt = vec_packsu(f16h, f16l);
  182. vec_st(filt, 0, dst);
  183. } else {
  184. filt = vec_packsu(f16h, f16h);
  185. if (w == 4)
  186. filt = (vec_u8)vec_splat((vec_u32)filt, 0);
  187. else
  188. vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
  189. vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
  190. }
  191. if (is6tap)
  192. s0 = s1;
  193. s1 = s2;
  194. s2 = s3;
  195. s3 = s4;
  196. if (is6tap)
  197. s4 = s5;
  198. dst += dst_stride;
  199. src += src_stride;
  200. }
  201. }
  202. #define EPEL_FUNCS(WIDTH, TAPS) \
  203. static av_noinline \
  204. void put_vp8_epel ## WIDTH ## _h ## TAPS ## _altivec(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int h, int mx, int my) \
  205. { \
  206. put_vp8_epel_h_altivec_core(dst, dst_stride, src, src_stride, h, mx, WIDTH, TAPS == 6); \
  207. } \
  208. \
  209. static av_noinline \
  210. void put_vp8_epel ## WIDTH ## _v ## TAPS ## _altivec(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int h, int mx, int my) \
  211. { \
  212. put_vp8_epel_v_altivec_core(dst, dst_stride, src, src_stride, h, my, WIDTH, TAPS == 6); \
  213. }
  214. #define EPEL_HV(WIDTH, HTAPS, VTAPS) \
  215. static void put_vp8_epel ## WIDTH ## _h ## HTAPS ## v ## VTAPS ## _altivec(uint8_t *dst, int stride, uint8_t *src, int s, int h, int mx, int my) \
  216. { \
  217. DECLARE_ALIGNED(16, uint8_t, tmp)[(2*WIDTH+5)*16]; \
  218. if (VTAPS == 6) { \
  219. put_vp8_epel ## WIDTH ## _h ## HTAPS ## _altivec(tmp, 16, src-2*stride, stride, h+5, mx, my); \
  220. put_vp8_epel ## WIDTH ## _v ## VTAPS ## _altivec(dst, stride, tmp+2*16, 16, h, mx, my); \
  221. } else { \
  222. put_vp8_epel ## WIDTH ## _h ## HTAPS ## _altivec(tmp, 16, src-stride, stride, h+4, mx, my); \
  223. put_vp8_epel ## WIDTH ## _v ## VTAPS ## _altivec(dst, stride, tmp+16, 16, h, mx, my); \
  224. } \
  225. }
  226. EPEL_FUNCS(16,6)
  227. EPEL_FUNCS(8, 6)
  228. EPEL_FUNCS(8, 4)
  229. EPEL_FUNCS(4, 6)
  230. EPEL_FUNCS(4, 4)
  231. EPEL_HV(16, 6,6)
  232. EPEL_HV(8, 6,6)
  233. EPEL_HV(8, 4,6)
  234. EPEL_HV(8, 6,4)
  235. EPEL_HV(8, 4,4)
  236. EPEL_HV(4, 6,6)
  237. EPEL_HV(4, 4,6)
  238. EPEL_HV(4, 6,4)
  239. EPEL_HV(4, 4,4)
  240. static void put_vp8_pixels16_altivec(uint8_t *dst, int stride, uint8_t *src, int s, int h, int mx, int my)
  241. {
  242. put_pixels16_altivec(dst, src, stride, h);
  243. }
  244. av_cold void ff_vp8dsp_init_altivec(VP8DSPContext *c)
  245. {
  246. if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
  247. return;
  248. c->put_vp8_epel_pixels_tab[0][0][0] = put_vp8_pixels16_altivec;
  249. c->put_vp8_epel_pixels_tab[0][0][2] = put_vp8_epel16_h6_altivec;
  250. c->put_vp8_epel_pixels_tab[0][2][0] = put_vp8_epel16_v6_altivec;
  251. c->put_vp8_epel_pixels_tab[0][2][2] = put_vp8_epel16_h6v6_altivec;
  252. c->put_vp8_epel_pixels_tab[1][0][2] = put_vp8_epel8_h6_altivec;
  253. c->put_vp8_epel_pixels_tab[1][2][0] = put_vp8_epel8_v6_altivec;
  254. c->put_vp8_epel_pixels_tab[1][0][1] = put_vp8_epel8_h4_altivec;
  255. c->put_vp8_epel_pixels_tab[1][1][0] = put_vp8_epel8_v4_altivec;
  256. c->put_vp8_epel_pixels_tab[1][2][2] = put_vp8_epel8_h6v6_altivec;
  257. c->put_vp8_epel_pixels_tab[1][1][1] = put_vp8_epel8_h4v4_altivec;
  258. c->put_vp8_epel_pixels_tab[1][1][2] = put_vp8_epel8_h6v4_altivec;
  259. c->put_vp8_epel_pixels_tab[1][2][1] = put_vp8_epel8_h4v6_altivec;
  260. c->put_vp8_epel_pixels_tab[2][0][2] = put_vp8_epel4_h6_altivec;
  261. c->put_vp8_epel_pixels_tab[2][2][0] = put_vp8_epel4_v6_altivec;
  262. c->put_vp8_epel_pixels_tab[2][0][1] = put_vp8_epel4_h4_altivec;
  263. c->put_vp8_epel_pixels_tab[2][1][0] = put_vp8_epel4_v4_altivec;
  264. c->put_vp8_epel_pixels_tab[2][2][2] = put_vp8_epel4_h6v6_altivec;
  265. c->put_vp8_epel_pixels_tab[2][1][1] = put_vp8_epel4_h4v4_altivec;
  266. c->put_vp8_epel_pixels_tab[2][1][2] = put_vp8_epel4_h6v4_altivec;
  267. c->put_vp8_epel_pixels_tab[2][2][1] = put_vp8_epel4_h4v6_altivec;
  268. }