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- /*
- * Video Decode and Presentation API for UNIX (VDPAU) is used for
- * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
- *
- * Copyright (C) 2008 NVIDIA.
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
- #ifndef AVCODEC_VDPAU_RENDER_H
- #define AVCODEC_VDPAU_RENDER_H
-
- /**
- * \defgroup Decoder VDPAU Decoder and Renderer
- *
- * VDPAU HW acceleration has two modules
- * - VDPAU Decoding
- * - VDPAU Presentation
- *
- * VDPAU decoding module parses all headers using FFmpeg
- * parsing mechanism and uses VDPAU for the actual decoding.
- *
- * As per the current implementation, the actual decoding
- * and rendering (API calls) are done as part of VDPAU
- * presentation (vo_vdpau.c) module.
- *
- * @{
- * \defgroup VDPAU_Decoding VDPAU Decoding
- * \ingroup Decoder
- * @{
- */
-
- #include "vdpau/vdpau.h"
- #include "vdpau/vdpau_x11.h"
-
- /**
- * \brief The videoSurface is used for render.
- */
- #define FF_VDPAU_STATE_USED_FOR_RENDER 1
-
- /**
- * \brief The videoSurface is needed for reference/prediction,
- * codec manipulates this.
- */
- #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
-
- /**
- * \brief This structure is used as a CALL-BACK between the ffmpeg
- * decoder (vd_) and presentation (vo_) module.
- * This is used for defining a video-frame containing surface,
- * picture-parameter, bitstream informations etc which are passed
- * between ffmpeg decoder and its clients.
- */
- struct vdpau_render_state{
- VdpVideoSurface surface; ///< used as rendered surface, never changed.
-
- int state; ///< Holds FF_VDPAU_STATE_* values
-
- /** Picture Parameter information for all supported codecs */
- union _VdpPictureInfo {
- VdpPictureInfoH264 h264;
- } info;
-
- /** Describe size/location of the compressed video data */
- int bitstreamBuffersAlloced;
- int bitstreamBuffersUsed;
- VdpBitstreamBuffer *bitstreamBuffers;
- };
-
- /* @}*/
-
- #endif /* AVCODEC_VDPAU_RENDER_H */
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