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  1. /*
  2. * Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
  4. *
  5. * Copyright (c) 2008 NVIDIA
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #include <limits.h>
  24. #include "avcodec.h"
  25. #include "h264.h"
  26. #include "vc1.h"
  27. #undef NDEBUG
  28. #include <assert.h>
  29. #include "vdpau.h"
  30. #include "vdpau_internal.h"
  31. /**
  32. * @addtogroup VDPAU_Decoding
  33. *
  34. * @{
  35. */
  36. AVVDPAUContext *av_alloc_vdpaucontext(void)
  37. {
  38. return av_vdpau_alloc_context();
  39. }
  40. MAKE_ACCESSORS(AVVDPAUContext, vdpau_hwaccel, AVVDPAU_Render2, render2)
  41. int ff_vdpau_common_start_frame(Picture *pic,
  42. av_unused const uint8_t *buffer,
  43. av_unused uint32_t size)
  44. {
  45. struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
  46. pic_ctx->bitstream_buffers_allocated = 0;
  47. pic_ctx->bitstream_buffers_used = 0;
  48. pic_ctx->bitstream_buffers = NULL;
  49. return 0;
  50. }
  51. #if CONFIG_H263_VDPAU_HWACCEL || CONFIG_MPEG1_VDPAU_HWACCEL || \
  52. CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \
  53. CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL
  54. int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
  55. {
  56. int res = 0;
  57. AVVDPAUContext *hwctx = avctx->hwaccel_context;
  58. MpegEncContext *s = avctx->priv_data;
  59. Picture *pic = s->current_picture_ptr;
  60. struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
  61. VdpVideoSurface surf = ff_vdpau_get_surface_id(pic);
  62. #if FF_API_BUFS_VDPAU
  63. FF_DISABLE_DEPRECATION_WARNINGS
  64. hwctx->info = pic_ctx->info;
  65. hwctx->bitstream_buffers = pic_ctx->bitstream_buffers;
  66. hwctx->bitstream_buffers_used = pic_ctx->bitstream_buffers_used;
  67. hwctx->bitstream_buffers_allocated = pic_ctx->bitstream_buffers_allocated;
  68. FF_ENABLE_DEPRECATION_WARNINGS
  69. #endif
  70. if (!hwctx->render) {
  71. res = hwctx->render2(avctx, &pic->f, (void *)&pic_ctx->info,
  72. pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
  73. } else
  74. hwctx->render(hwctx->decoder, surf, (void *)&pic_ctx->info,
  75. pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
  76. ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
  77. av_freep(&pic_ctx->bitstream_buffers);
  78. #if FF_API_BUFS_VDPAU
  79. FF_DISABLE_DEPRECATION_WARNINGS
  80. hwctx->bitstream_buffers = NULL;
  81. hwctx->bitstream_buffers_used = 0;
  82. hwctx->bitstream_buffers_allocated = 0;
  83. FF_ENABLE_DEPRECATION_WARNINGS
  84. #endif
  85. return res;
  86. }
  87. #endif
  88. int ff_vdpau_add_buffer(Picture *pic, const uint8_t *buf, uint32_t size)
  89. {
  90. struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
  91. VdpBitstreamBuffer *buffers = pic_ctx->bitstream_buffers;
  92. buffers = av_fast_realloc(buffers, &pic_ctx->bitstream_buffers_allocated,
  93. (pic_ctx->bitstream_buffers_used + 1) * sizeof(*buffers));
  94. if (!buffers)
  95. return AVERROR(ENOMEM);
  96. pic_ctx->bitstream_buffers = buffers;
  97. buffers += pic_ctx->bitstream_buffers_used++;
  98. buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION;
  99. buffers->bitstream = buf;
  100. buffers->bitstream_bytes = size;
  101. return 0;
  102. }
  103. /* Obsolete non-hwaccel VDPAU support below... */
  104. void ff_vdpau_h264_set_reference_frames(H264Context *h)
  105. {
  106. struct vdpau_render_state *render, *render_ref;
  107. VdpReferenceFrameH264 *rf, *rf2;
  108. Picture *pic;
  109. int i, list, pic_frame_idx;
  110. render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
  111. assert(render);
  112. rf = &render->info.h264.referenceFrames[0];
  113. #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
  114. for (list = 0; list < 2; ++list) {
  115. Picture **lp = list ? h->long_ref : h->short_ref;
  116. int ls = list ? 16 : h->short_ref_count;
  117. for (i = 0; i < ls; ++i) {
  118. pic = lp[i];
  119. if (!pic || !pic->reference)
  120. continue;
  121. pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
  122. render_ref = (struct vdpau_render_state *)pic->f.data[0];
  123. assert(render_ref);
  124. rf2 = &render->info.h264.referenceFrames[0];
  125. while (rf2 != rf) {
  126. if (
  127. (rf2->surface == render_ref->surface)
  128. && (rf2->is_long_term == pic->long_ref)
  129. && (rf2->frame_idx == pic_frame_idx)
  130. )
  131. break;
  132. ++rf2;
  133. }
  134. if (rf2 != rf) {
  135. rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
  136. rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
  137. continue;
  138. }
  139. if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
  140. continue;
  141. rf->surface = render_ref->surface;
  142. rf->is_long_term = pic->long_ref;
  143. rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
  144. rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
  145. rf->field_order_cnt[0] = pic->field_poc[0];
  146. rf->field_order_cnt[1] = pic->field_poc[1];
  147. rf->frame_idx = pic_frame_idx;
  148. ++rf;
  149. }
  150. }
  151. for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
  152. rf->surface = VDP_INVALID_HANDLE;
  153. rf->is_long_term = 0;
  154. rf->top_is_reference = 0;
  155. rf->bottom_is_reference = 0;
  156. rf->field_order_cnt[0] = 0;
  157. rf->field_order_cnt[1] = 0;
  158. rf->frame_idx = 0;
  159. }
  160. }
  161. void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
  162. {
  163. struct vdpau_render_state *render = (struct vdpau_render_state*)data;
  164. assert(render);
  165. render->bitstream_buffers= av_fast_realloc(
  166. render->bitstream_buffers,
  167. &render->bitstream_buffers_allocated,
  168. sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
  169. );
  170. render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
  171. render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
  172. render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
  173. render->bitstream_buffers_used++;
  174. }
  175. #if CONFIG_H264_VDPAU_DECODER
  176. void ff_vdpau_h264_picture_start(H264Context *h)
  177. {
  178. struct vdpau_render_state *render;
  179. int i;
  180. render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
  181. assert(render);
  182. for (i = 0; i < 2; ++i) {
  183. int foc = h->cur_pic_ptr->field_poc[i];
  184. if (foc == INT_MAX)
  185. foc = 0;
  186. render->info.h264.field_order_cnt[i] = foc;
  187. }
  188. render->info.h264.frame_num = h->frame_num;
  189. }
  190. void ff_vdpau_h264_picture_complete(H264Context *h)
  191. {
  192. struct vdpau_render_state *render;
  193. render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
  194. assert(render);
  195. render->info.h264.slice_count = h->slice_num;
  196. if (render->info.h264.slice_count < 1)
  197. return;
  198. render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
  199. render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
  200. render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
  201. render->info.h264.num_ref_frames = h->sps.ref_frame_count;
  202. render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
  203. render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
  204. render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
  205. render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
  206. render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
  207. render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
  208. render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
  209. render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
  210. render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
  211. render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
  212. render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
  213. render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
  214. render->info.h264.pic_order_cnt_type = h->sps.poc_type;
  215. render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4;
  216. render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
  217. render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
  218. render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
  219. render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
  220. render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
  221. render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
  222. memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
  223. memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
  224. memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
  225. ff_h264_draw_horiz_band(h, 0, h->avctx->height);
  226. render->bitstream_buffers_used = 0;
  227. }
  228. #endif /* CONFIG_H264_VDPAU_DECODER */
  229. #if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
  230. void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
  231. int buf_size, int slice_count)
  232. {
  233. struct vdpau_render_state *render, *last, *next;
  234. int i;
  235. if (!s->current_picture_ptr) return;
  236. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  237. assert(render);
  238. /* fill VdpPictureInfoMPEG1Or2 struct */
  239. render->info.mpeg.picture_structure = s->picture_structure;
  240. render->info.mpeg.picture_coding_type = s->pict_type;
  241. render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
  242. render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
  243. render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
  244. render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
  245. render->info.mpeg.alternate_scan = s->alternate_scan;
  246. render->info.mpeg.q_scale_type = s->q_scale_type;
  247. render->info.mpeg.top_field_first = s->top_field_first;
  248. render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
  249. render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
  250. render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
  251. render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
  252. render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
  253. render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
  254. for (i = 0; i < 64; ++i) {
  255. render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
  256. render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
  257. }
  258. render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
  259. render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
  260. switch(s->pict_type){
  261. case AV_PICTURE_TYPE_B:
  262. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  263. assert(next);
  264. render->info.mpeg.backward_reference = next->surface;
  265. // no return here, going to set forward prediction
  266. case AV_PICTURE_TYPE_P:
  267. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  268. if (!last) // FIXME: Does this test make sense?
  269. last = render; // predict second field from the first
  270. render->info.mpeg.forward_reference = last->surface;
  271. }
  272. ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
  273. render->info.mpeg.slice_count = slice_count;
  274. if (slice_count)
  275. ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
  276. render->bitstream_buffers_used = 0;
  277. }
  278. #endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
  279. #if CONFIG_VC1_VDPAU_DECODER
  280. void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
  281. int buf_size)
  282. {
  283. VC1Context *v = s->avctx->priv_data;
  284. struct vdpau_render_state *render, *last, *next;
  285. render = (struct vdpau_render_state *)s->current_picture.f.data[0];
  286. assert(render);
  287. /* fill LvPictureInfoVC1 struct */
  288. render->info.vc1.frame_coding_mode = v->fcm ? v->fcm + 1 : 0;
  289. render->info.vc1.postprocflag = v->postprocflag;
  290. render->info.vc1.pulldown = v->broadcast;
  291. render->info.vc1.interlace = v->interlace;
  292. render->info.vc1.tfcntrflag = v->tfcntrflag;
  293. render->info.vc1.finterpflag = v->finterpflag;
  294. render->info.vc1.psf = v->psf;
  295. render->info.vc1.dquant = v->dquant;
  296. render->info.vc1.panscan_flag = v->panscanflag;
  297. render->info.vc1.refdist_flag = v->refdist_flag;
  298. render->info.vc1.quantizer = v->quantizer_mode;
  299. render->info.vc1.extended_mv = v->extended_mv;
  300. render->info.vc1.extended_dmv = v->extended_dmv;
  301. render->info.vc1.overlap = v->overlap;
  302. render->info.vc1.vstransform = v->vstransform;
  303. render->info.vc1.loopfilter = v->s.loop_filter;
  304. render->info.vc1.fastuvmc = v->fastuvmc;
  305. render->info.vc1.range_mapy_flag = v->range_mapy_flag;
  306. render->info.vc1.range_mapy = v->range_mapy;
  307. render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
  308. render->info.vc1.range_mapuv = v->range_mapuv;
  309. /* Specific to simple/main profile only */
  310. render->info.vc1.multires = v->multires;
  311. render->info.vc1.syncmarker = v->resync_marker;
  312. render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
  313. render->info.vc1.maxbframes = v->s.max_b_frames;
  314. render->info.vc1.deblockEnable = v->postprocflag & 1;
  315. render->info.vc1.pquant = v->pq;
  316. render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
  317. render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
  318. if (v->bi_type)
  319. render->info.vc1.picture_type = 4;
  320. else
  321. render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
  322. switch(s->pict_type){
  323. case AV_PICTURE_TYPE_B:
  324. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  325. assert(next);
  326. render->info.vc1.backward_reference = next->surface;
  327. // no break here, going to set forward prediction
  328. case AV_PICTURE_TYPE_P:
  329. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  330. if (!last) // FIXME: Does this test make sense?
  331. last = render; // predict second field from the first
  332. render->info.vc1.forward_reference = last->surface;
  333. }
  334. ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
  335. render->info.vc1.slice_count = 1;
  336. ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
  337. render->bitstream_buffers_used = 0;
  338. }
  339. #endif /* (CONFIG_VC1_VDPAU_DECODER */
  340. #if CONFIG_MPEG4_VDPAU_DECODER
  341. void ff_vdpau_mpeg4_decode_picture(Mpeg4DecContext *ctx, const uint8_t *buf,
  342. int buf_size)
  343. {
  344. MpegEncContext *s = &ctx->m;
  345. struct vdpau_render_state *render, *last, *next;
  346. int i;
  347. if (!s->current_picture_ptr) return;
  348. render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
  349. assert(render);
  350. /* fill VdpPictureInfoMPEG4Part2 struct */
  351. render->info.mpeg4.trd[0] = s->pp_time;
  352. render->info.mpeg4.trb[0] = s->pb_time;
  353. render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
  354. render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
  355. render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
  356. render->info.mpeg4.vop_coding_type = 0;
  357. render->info.mpeg4.vop_fcode_forward = s->f_code;
  358. render->info.mpeg4.vop_fcode_backward = s->b_code;
  359. render->info.mpeg4.resync_marker_disable = !ctx->resync_marker;
  360. render->info.mpeg4.interlaced = !s->progressive_sequence;
  361. render->info.mpeg4.quant_type = s->mpeg_quant;
  362. render->info.mpeg4.quarter_sample = s->quarter_sample;
  363. render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
  364. render->info.mpeg4.rounding_control = s->no_rounding;
  365. render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
  366. render->info.mpeg4.top_field_first = s->top_field_first;
  367. for (i = 0; i < 64; ++i) {
  368. render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
  369. render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
  370. }
  371. render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
  372. render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
  373. switch (s->pict_type) {
  374. case AV_PICTURE_TYPE_B:
  375. next = (struct vdpau_render_state *)s->next_picture.f.data[0];
  376. assert(next);
  377. render->info.mpeg4.backward_reference = next->surface;
  378. render->info.mpeg4.vop_coding_type = 2;
  379. // no break here, going to set forward prediction
  380. case AV_PICTURE_TYPE_P:
  381. last = (struct vdpau_render_state *)s->last_picture.f.data[0];
  382. assert(last);
  383. render->info.mpeg4.forward_reference = last->surface;
  384. }
  385. ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
  386. ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
  387. render->bitstream_buffers_used = 0;
  388. }
  389. #endif /* CONFIG_MPEG4_VDPAU_DECODER */
  390. int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile)
  391. {
  392. #define PROFILE(prof) \
  393. do { \
  394. *profile = prof; \
  395. return 0; \
  396. } while (0)
  397. switch (avctx->codec_id) {
  398. case AV_CODEC_ID_MPEG1VIDEO: PROFILE(VDP_DECODER_PROFILE_MPEG1);
  399. case AV_CODEC_ID_MPEG2VIDEO:
  400. switch (avctx->profile) {
  401. case FF_PROFILE_MPEG2_MAIN: PROFILE(VDP_DECODER_PROFILE_MPEG2_MAIN);
  402. case FF_PROFILE_MPEG2_SIMPLE: PROFILE(VDP_DECODER_PROFILE_MPEG2_SIMPLE);
  403. default: return AVERROR(EINVAL);
  404. }
  405. case AV_CODEC_ID_H263: PROFILE(VDP_DECODER_PROFILE_MPEG4_PART2_ASP);
  406. case AV_CODEC_ID_MPEG4:
  407. switch (avctx->profile) {
  408. case FF_PROFILE_MPEG4_SIMPLE: PROFILE(VDP_DECODER_PROFILE_MPEG4_PART2_SP);
  409. case FF_PROFILE_MPEG4_ADVANCED_SIMPLE: PROFILE(VDP_DECODER_PROFILE_MPEG4_PART2_ASP);
  410. default: return AVERROR(EINVAL);
  411. }
  412. case AV_CODEC_ID_H264:
  413. switch (avctx->profile) {
  414. case FF_PROFILE_H264_CONSTRAINED_BASELINE:
  415. case FF_PROFILE_H264_BASELINE: PROFILE(VDP_DECODER_PROFILE_H264_BASELINE);
  416. case FF_PROFILE_H264_MAIN: PROFILE(VDP_DECODER_PROFILE_H264_MAIN);
  417. case FF_PROFILE_H264_HIGH: PROFILE(VDP_DECODER_PROFILE_H264_HIGH);
  418. default: return AVERROR(EINVAL);
  419. }
  420. case AV_CODEC_ID_WMV3:
  421. case AV_CODEC_ID_VC1:
  422. switch (avctx->profile) {
  423. case FF_PROFILE_VC1_SIMPLE: PROFILE(VDP_DECODER_PROFILE_VC1_SIMPLE);
  424. case FF_PROFILE_VC1_MAIN: PROFILE(VDP_DECODER_PROFILE_VC1_MAIN);
  425. case FF_PROFILE_VC1_ADVANCED: PROFILE(VDP_DECODER_PROFILE_VC1_ADVANCED);
  426. default: return AVERROR(EINVAL);
  427. }
  428. }
  429. return AVERROR(EINVAL);
  430. }
  431. AVVDPAUContext *av_vdpau_alloc_context(void)
  432. {
  433. return av_mallocz(sizeof(AVVDPAUContext));
  434. }
  435. /* @}*/