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  1. /*
  2. * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include "libavcodec/dsputil.h"
  21. #include "gcc_fixes.h"
  22. #include "dsputil_ppc.h"
  23. #include "dsputil_altivec.h"
  24. #include "util_altivec.h"
  25. #include "types_altivec.h"
  26. #define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
  27. #define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
  28. #define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
  29. #define PREFIX_h264_chroma_mc8_altivec put_h264_chroma_mc8_altivec
  30. #define PREFIX_h264_chroma_mc8_num altivec_put_h264_chroma_mc8_num
  31. #define PREFIX_h264_qpel16_h_lowpass_altivec put_h264_qpel16_h_lowpass_altivec
  32. #define PREFIX_h264_qpel16_h_lowpass_num altivec_put_h264_qpel16_h_lowpass_num
  33. #define PREFIX_h264_qpel16_v_lowpass_altivec put_h264_qpel16_v_lowpass_altivec
  34. #define PREFIX_h264_qpel16_v_lowpass_num altivec_put_h264_qpel16_v_lowpass_num
  35. #define PREFIX_h264_qpel16_hv_lowpass_altivec put_h264_qpel16_hv_lowpass_altivec
  36. #define PREFIX_h264_qpel16_hv_lowpass_num altivec_put_h264_qpel16_hv_lowpass_num
  37. #include "h264_template_altivec.c"
  38. #undef OP_U8_ALTIVEC
  39. #undef PREFIX_h264_chroma_mc8_altivec
  40. #undef PREFIX_h264_chroma_mc8_num
  41. #undef PREFIX_h264_qpel16_h_lowpass_altivec
  42. #undef PREFIX_h264_qpel16_h_lowpass_num
  43. #undef PREFIX_h264_qpel16_v_lowpass_altivec
  44. #undef PREFIX_h264_qpel16_v_lowpass_num
  45. #undef PREFIX_h264_qpel16_hv_lowpass_altivec
  46. #undef PREFIX_h264_qpel16_hv_lowpass_num
  47. #define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
  48. #define PREFIX_h264_chroma_mc8_altivec avg_h264_chroma_mc8_altivec
  49. #define PREFIX_h264_chroma_mc8_num altivec_avg_h264_chroma_mc8_num
  50. #define PREFIX_h264_qpel16_h_lowpass_altivec avg_h264_qpel16_h_lowpass_altivec
  51. #define PREFIX_h264_qpel16_h_lowpass_num altivec_avg_h264_qpel16_h_lowpass_num
  52. #define PREFIX_h264_qpel16_v_lowpass_altivec avg_h264_qpel16_v_lowpass_altivec
  53. #define PREFIX_h264_qpel16_v_lowpass_num altivec_avg_h264_qpel16_v_lowpass_num
  54. #define PREFIX_h264_qpel16_hv_lowpass_altivec avg_h264_qpel16_hv_lowpass_altivec
  55. #define PREFIX_h264_qpel16_hv_lowpass_num altivec_avg_h264_qpel16_hv_lowpass_num
  56. #include "h264_template_altivec.c"
  57. #undef OP_U8_ALTIVEC
  58. #undef PREFIX_h264_chroma_mc8_altivec
  59. #undef PREFIX_h264_chroma_mc8_num
  60. #undef PREFIX_h264_qpel16_h_lowpass_altivec
  61. #undef PREFIX_h264_qpel16_h_lowpass_num
  62. #undef PREFIX_h264_qpel16_v_lowpass_altivec
  63. #undef PREFIX_h264_qpel16_v_lowpass_num
  64. #undef PREFIX_h264_qpel16_hv_lowpass_altivec
  65. #undef PREFIX_h264_qpel16_hv_lowpass_num
  66. #define H264_MC(OPNAME, SIZE, CODETYPE) \
  67. static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
  68. OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
  69. }\
  70. \
  71. static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
  72. DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
  73. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  74. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
  75. }\
  76. \
  77. static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  78. OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
  79. }\
  80. \
  81. static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  82. DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
  83. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  84. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
  85. }\
  86. \
  87. static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  88. DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
  89. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  90. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
  91. }\
  92. \
  93. static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  94. OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
  95. }\
  96. \
  97. static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  98. DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
  99. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
  100. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
  101. }\
  102. \
  103. static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  104. DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
  105. DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
  106. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  107. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  108. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  109. }\
  110. \
  111. static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  112. DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
  113. DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
  114. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  115. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  116. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  117. }\
  118. \
  119. static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  120. DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
  121. DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
  122. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  123. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  124. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  125. }\
  126. \
  127. static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  128. DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
  129. DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
  130. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  131. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  132. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
  133. }\
  134. \
  135. static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  136. DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
  137. OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
  138. }\
  139. \
  140. static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  141. DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
  142. DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
  143. DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
  144. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
  145. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  146. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
  147. }\
  148. \
  149. static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  150. DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
  151. DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
  152. DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
  153. put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
  154. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  155. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
  156. }\
  157. \
  158. static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  159. DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
  160. DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
  161. DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
  162. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
  163. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  164. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
  165. }\
  166. \
  167. static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
  168. DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
  169. DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
  170. DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
  171. put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
  172. put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
  173. OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
  174. }\
  175. /* this code assume that stride % 16 == 0 */
  176. void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
  177. DECLARE_ALIGNED_16(signed int, ABCD[4]) =
  178. {((8 - x) * (8 - y)),
  179. ((x) * (8 - y)),
  180. ((8 - x) * (y)),
  181. ((x) * (y))};
  182. register int i;
  183. vec_u8_t fperm;
  184. const vec_s32_t vABCD = vec_ld(0, ABCD);
  185. const vec_s16_t vA = vec_splat((vec_s16_t)vABCD, 1);
  186. const vec_s16_t vB = vec_splat((vec_s16_t)vABCD, 3);
  187. const vec_s16_t vC = vec_splat((vec_s16_t)vABCD, 5);
  188. const vec_s16_t vD = vec_splat((vec_s16_t)vABCD, 7);
  189. LOAD_ZERO;
  190. const vec_s16_t v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
  191. const vec_u16_t v6us = vec_splat_u16(6);
  192. register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
  193. register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
  194. vec_u8_t vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
  195. vec_u8_t vsrc0uc, vsrc1uc;
  196. vec_s16_t vsrc0ssH, vsrc1ssH;
  197. vec_u8_t vsrcCuc, vsrc2uc, vsrc3uc;
  198. vec_s16_t vsrc2ssH, vsrc3ssH, psum;
  199. vec_u8_t vdst, ppsum, fsum;
  200. if (((unsigned long)dst) % 16 == 0) {
  201. fperm = (vec_u8_t){0x10, 0x11, 0x12, 0x13,
  202. 0x14, 0x15, 0x16, 0x17,
  203. 0x08, 0x09, 0x0A, 0x0B,
  204. 0x0C, 0x0D, 0x0E, 0x0F};
  205. } else {
  206. fperm = (vec_u8_t){0x00, 0x01, 0x02, 0x03,
  207. 0x04, 0x05, 0x06, 0x07,
  208. 0x18, 0x19, 0x1A, 0x1B,
  209. 0x1C, 0x1D, 0x1E, 0x1F};
  210. }
  211. vsrcAuc = vec_ld(0, src);
  212. if (loadSecond)
  213. vsrcBuc = vec_ld(16, src);
  214. vsrcperm0 = vec_lvsl(0, src);
  215. vsrcperm1 = vec_lvsl(1, src);
  216. vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
  217. if (reallyBadAlign)
  218. vsrc1uc = vsrcBuc;
  219. else
  220. vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
  221. vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc0uc);
  222. vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc1uc);
  223. if (!loadSecond) {// -> !reallyBadAlign
  224. for (i = 0 ; i < h ; i++) {
  225. vsrcCuc = vec_ld(stride + 0, src);
  226. vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
  227. vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
  228. vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc);
  229. vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc);
  230. psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
  231. psum = vec_mladd(vB, vsrc1ssH, psum);
  232. psum = vec_mladd(vC, vsrc2ssH, psum);
  233. psum = vec_mladd(vD, vsrc3ssH, psum);
  234. psum = vec_add(v28ss, psum);
  235. psum = vec_sra(psum, v6us);
  236. vdst = vec_ld(0, dst);
  237. ppsum = (vec_u8_t)vec_packsu(psum, psum);
  238. fsum = vec_perm(vdst, ppsum, fperm);
  239. vec_st(fsum, 0, dst);
  240. vsrc0ssH = vsrc2ssH;
  241. vsrc1ssH = vsrc3ssH;
  242. dst += stride;
  243. src += stride;
  244. }
  245. } else {
  246. vec_u8_t vsrcDuc;
  247. for (i = 0 ; i < h ; i++) {
  248. vsrcCuc = vec_ld(stride + 0, src);
  249. vsrcDuc = vec_ld(stride + 16, src);
  250. vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
  251. if (reallyBadAlign)
  252. vsrc3uc = vsrcDuc;
  253. else
  254. vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
  255. vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc);
  256. vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc);
  257. psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
  258. psum = vec_mladd(vB, vsrc1ssH, psum);
  259. psum = vec_mladd(vC, vsrc2ssH, psum);
  260. psum = vec_mladd(vD, vsrc3ssH, psum);
  261. psum = vec_add(v28ss, psum);
  262. psum = vec_sr(psum, v6us);
  263. vdst = vec_ld(0, dst);
  264. ppsum = (vec_u8_t)vec_pack(psum, psum);
  265. fsum = vec_perm(vdst, ppsum, fperm);
  266. vec_st(fsum, 0, dst);
  267. vsrc0ssH = vsrc2ssH;
  268. vsrc1ssH = vsrc3ssH;
  269. dst += stride;
  270. src += stride;
  271. }
  272. }
  273. }
  274. static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
  275. const uint8_t * src2, int dst_stride,
  276. int src_stride1, int h)
  277. {
  278. int i;
  279. vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align;
  280. mask_ = vec_lvsl(0, src2);
  281. for (i = 0; i < h; i++) {
  282. tmp1 = vec_ld(i * src_stride1, src1);
  283. mask = vec_lvsl(i * src_stride1, src1);
  284. tmp2 = vec_ld(i * src_stride1 + 15, src1);
  285. a = vec_perm(tmp1, tmp2, mask);
  286. tmp1 = vec_ld(i * 16, src2);
  287. tmp2 = vec_ld(i * 16 + 15, src2);
  288. b = vec_perm(tmp1, tmp2, mask_);
  289. tmp1 = vec_ld(0, dst);
  290. mask = vec_lvsl(0, dst);
  291. tmp2 = vec_ld(15, dst);
  292. d = vec_avg(a, b);
  293. edges = vec_perm(tmp2, tmp1, mask);
  294. align = vec_lvsr(0, dst);
  295. tmp2 = vec_perm(d, edges, align);
  296. tmp1 = vec_perm(edges, d, align);
  297. vec_st(tmp2, 15, dst);
  298. vec_st(tmp1, 0 , dst);
  299. dst += dst_stride;
  300. }
  301. }
  302. static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
  303. const uint8_t * src2, int dst_stride,
  304. int src_stride1, int h)
  305. {
  306. int i;
  307. vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align;
  308. mask_ = vec_lvsl(0, src2);
  309. for (i = 0; i < h; i++) {
  310. tmp1 = vec_ld(i * src_stride1, src1);
  311. mask = vec_lvsl(i * src_stride1, src1);
  312. tmp2 = vec_ld(i * src_stride1 + 15, src1);
  313. a = vec_perm(tmp1, tmp2, mask);
  314. tmp1 = vec_ld(i * 16, src2);
  315. tmp2 = vec_ld(i * 16 + 15, src2);
  316. b = vec_perm(tmp1, tmp2, mask_);
  317. tmp1 = vec_ld(0, dst);
  318. mask = vec_lvsl(0, dst);
  319. tmp2 = vec_ld(15, dst);
  320. d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
  321. edges = vec_perm(tmp2, tmp1, mask);
  322. align = vec_lvsr(0, dst);
  323. tmp2 = vec_perm(d, edges, align);
  324. tmp1 = vec_perm(edges, d, align);
  325. vec_st(tmp2, 15, dst);
  326. vec_st(tmp1, 0 , dst);
  327. dst += dst_stride;
  328. }
  329. }
  330. /* Implemented but could be faster
  331. #define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
  332. #define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
  333. */
  334. H264_MC(put_, 16, altivec)
  335. H264_MC(avg_, 16, altivec)
  336. /****************************************************************************
  337. * IDCT transform:
  338. ****************************************************************************/
  339. #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
  340. /* 1st stage */ \
  341. vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
  342. vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
  343. vz2 = vec_sra(vb1,vec_splat_u16(1)); \
  344. vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
  345. vz3 = vec_sra(vb3,vec_splat_u16(1)); \
  346. vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
  347. /* 2nd stage: output */ \
  348. va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
  349. va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
  350. va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
  351. va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */
  352. #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
  353. b0 = vec_mergeh( a0, a0 ); \
  354. b1 = vec_mergeh( a1, a0 ); \
  355. b2 = vec_mergeh( a2, a0 ); \
  356. b3 = vec_mergeh( a3, a0 ); \
  357. a0 = vec_mergeh( b0, b2 ); \
  358. a1 = vec_mergel( b0, b2 ); \
  359. a2 = vec_mergeh( b1, b3 ); \
  360. a3 = vec_mergel( b1, b3 ); \
  361. b0 = vec_mergeh( a0, a2 ); \
  362. b1 = vec_mergel( a0, a2 ); \
  363. b2 = vec_mergeh( a1, a3 ); \
  364. b3 = vec_mergel( a1, a3 )
  365. #define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
  366. vdst_orig = vec_ld(0, dst); \
  367. vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \
  368. vdst_ss = (vec_s16_t) vec_mergeh(zero_u8v, vdst); \
  369. va = vec_add(va, vdst_ss); \
  370. va_u8 = vec_packsu(va, zero_s16v); \
  371. va_u32 = vec_splat((vec_u32_t)va_u8, 0); \
  372. vec_ste(va_u32, element, (uint32_t*)dst);
  373. static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
  374. {
  375. vec_s16_t va0, va1, va2, va3;
  376. vec_s16_t vz0, vz1, vz2, vz3;
  377. vec_s16_t vtmp0, vtmp1, vtmp2, vtmp3;
  378. vec_u8_t va_u8;
  379. vec_u32_t va_u32;
  380. vec_s16_t vdst_ss;
  381. const vec_u16_t v6us = vec_splat_u16(6);
  382. vec_u8_t vdst, vdst_orig;
  383. vec_u8_t vdst_mask = vec_lvsl(0, dst);
  384. int element = ((unsigned long)dst & 0xf) >> 2;
  385. LOAD_ZERO;
  386. block[0] += 32; /* add 32 as a DC-level for rounding */
  387. vtmp0 = vec_ld(0,block);
  388. vtmp1 = vec_sld(vtmp0, vtmp0, 8);
  389. vtmp2 = vec_ld(16,block);
  390. vtmp3 = vec_sld(vtmp2, vtmp2, 8);
  391. VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
  392. VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
  393. VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
  394. va0 = vec_sra(va0,v6us);
  395. va1 = vec_sra(va1,v6us);
  396. va2 = vec_sra(va2,v6us);
  397. va3 = vec_sra(va3,v6us);
  398. VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
  399. dst += stride;
  400. VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
  401. dst += stride;
  402. VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
  403. dst += stride;
  404. VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
  405. }
  406. #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
  407. /* a0 = SRC(0) + SRC(4); */ \
  408. vec_s16_t a0v = vec_add(s0, s4); \
  409. /* a2 = SRC(0) - SRC(4); */ \
  410. vec_s16_t a2v = vec_sub(s0, s4); \
  411. /* a4 = (SRC(2)>>1) - SRC(6); */ \
  412. vec_s16_t a4v = vec_sub(vec_sra(s2, onev), s6); \
  413. /* a6 = (SRC(6)>>1) + SRC(2); */ \
  414. vec_s16_t a6v = vec_add(vec_sra(s6, onev), s2); \
  415. /* b0 = a0 + a6; */ \
  416. vec_s16_t b0v = vec_add(a0v, a6v); \
  417. /* b2 = a2 + a4; */ \
  418. vec_s16_t b2v = vec_add(a2v, a4v); \
  419. /* b4 = a2 - a4; */ \
  420. vec_s16_t b4v = vec_sub(a2v, a4v); \
  421. /* b6 = a0 - a6; */ \
  422. vec_s16_t b6v = vec_sub(a0v, a6v); \
  423. /* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
  424. /* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \
  425. vec_s16_t a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
  426. /* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
  427. /* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \
  428. vec_s16_t a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
  429. /* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
  430. /* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \
  431. vec_s16_t a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
  432. /* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \
  433. vec_s16_t a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
  434. /* b1 = (a7>>2) + a1; */ \
  435. vec_s16_t b1v = vec_add( vec_sra(a7v, twov), a1v); \
  436. /* b3 = a3 + (a5>>2); */ \
  437. vec_s16_t b3v = vec_add(a3v, vec_sra(a5v, twov)); \
  438. /* b5 = (a3>>2) - a5; */ \
  439. vec_s16_t b5v = vec_sub( vec_sra(a3v, twov), a5v); \
  440. /* b7 = a7 - (a1>>2); */ \
  441. vec_s16_t b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
  442. /* DST(0, b0 + b7); */ \
  443. d0 = vec_add(b0v, b7v); \
  444. /* DST(1, b2 + b5); */ \
  445. d1 = vec_add(b2v, b5v); \
  446. /* DST(2, b4 + b3); */ \
  447. d2 = vec_add(b4v, b3v); \
  448. /* DST(3, b6 + b1); */ \
  449. d3 = vec_add(b6v, b1v); \
  450. /* DST(4, b6 - b1); */ \
  451. d4 = vec_sub(b6v, b1v); \
  452. /* DST(5, b4 - b3); */ \
  453. d5 = vec_sub(b4v, b3v); \
  454. /* DST(6, b2 - b5); */ \
  455. d6 = vec_sub(b2v, b5v); \
  456. /* DST(7, b0 - b7); */ \
  457. d7 = vec_sub(b0v, b7v); \
  458. }
  459. #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
  460. /* unaligned load */ \
  461. vec_u8_t hv = vec_ld( 0, dest ); \
  462. vec_u8_t lv = vec_ld( 7, dest ); \
  463. vec_u8_t dstv = vec_perm( hv, lv, (vec_u8_t)perm_ldv ); \
  464. vec_s16_t idct_sh6 = vec_sra(idctv, sixv); \
  465. vec_u16_t dst16 = (vec_u16_t)vec_mergeh(zero_u8v, dstv); \
  466. vec_s16_t idstsum = vec_adds(idct_sh6, (vec_s16_t)dst16); \
  467. vec_u8_t idstsum8 = vec_packsu(zero_s16v, idstsum); \
  468. vec_u8_t edgehv; \
  469. /* unaligned store */ \
  470. vec_u8_t bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
  471. vec_u8_t edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
  472. lv = vec_sel( lv, bodyv, edgelv ); \
  473. vec_st( lv, 7, dest ); \
  474. hv = vec_ld( 0, dest ); \
  475. edgehv = vec_perm( zero_u8v, sel, perm_stv ); \
  476. hv = vec_sel( hv, bodyv, edgehv ); \
  477. vec_st( hv, 0, dest ); \
  478. }
  479. void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
  480. vec_s16_t s0, s1, s2, s3, s4, s5, s6, s7;
  481. vec_s16_t d0, d1, d2, d3, d4, d5, d6, d7;
  482. vec_s16_t idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
  483. vec_u8_t perm_ldv = vec_lvsl(0, dst);
  484. vec_u8_t perm_stv = vec_lvsr(8, dst);
  485. const vec_u16_t onev = vec_splat_u16(1);
  486. const vec_u16_t twov = vec_splat_u16(2);
  487. const vec_u16_t sixv = vec_splat_u16(6);
  488. const vec_u8_t sel = (vec_u8_t) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
  489. LOAD_ZERO;
  490. dct[0] += 32; // rounding for the >>6 at the end
  491. s0 = vec_ld(0x00, (int16_t*)dct);
  492. s1 = vec_ld(0x10, (int16_t*)dct);
  493. s2 = vec_ld(0x20, (int16_t*)dct);
  494. s3 = vec_ld(0x30, (int16_t*)dct);
  495. s4 = vec_ld(0x40, (int16_t*)dct);
  496. s5 = vec_ld(0x50, (int16_t*)dct);
  497. s6 = vec_ld(0x60, (int16_t*)dct);
  498. s7 = vec_ld(0x70, (int16_t*)dct);
  499. IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
  500. d0, d1, d2, d3, d4, d5, d6, d7);
  501. TRANSPOSE8( d0, d1, d2, d3, d4, d5, d6, d7 );
  502. IDCT8_1D_ALTIVEC(d0, d1, d2, d3, d4, d5, d6, d7,
  503. idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
  504. ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
  505. ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
  506. ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
  507. ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
  508. ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
  509. ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
  510. ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
  511. ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
  512. }
  513. #define transpose4x16(r0, r1, r2, r3) { \
  514. register vec_u8_t r4; \
  515. register vec_u8_t r5; \
  516. register vec_u8_t r6; \
  517. register vec_u8_t r7; \
  518. \
  519. r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
  520. r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
  521. r6 = vec_mergeh(r1, r3); /*1, 3 set 0*/ \
  522. r7 = vec_mergel(r1, r3); /*1, 3 set 1*/ \
  523. \
  524. r0 = vec_mergeh(r4, r6); /*all set 0*/ \
  525. r1 = vec_mergel(r4, r6); /*all set 1*/ \
  526. r2 = vec_mergeh(r5, r7); /*all set 2*/ \
  527. r3 = vec_mergel(r5, r7); /*all set 3*/ \
  528. }
  529. static inline void write16x4(uint8_t *dst, int dst_stride,
  530. register vec_u8_t r0, register vec_u8_t r1,
  531. register vec_u8_t r2, register vec_u8_t r3) {
  532. DECLARE_ALIGNED_16(unsigned char, result[64]);
  533. uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
  534. int int_dst_stride = dst_stride/4;
  535. vec_st(r0, 0, result);
  536. vec_st(r1, 16, result);
  537. vec_st(r2, 32, result);
  538. vec_st(r3, 48, result);
  539. /* FIXME: there has to be a better way!!!! */
  540. *dst_int = *src_int;
  541. *(dst_int+ int_dst_stride) = *(src_int + 1);
  542. *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
  543. *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
  544. *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
  545. *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
  546. *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
  547. *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
  548. *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
  549. *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
  550. *(dst_int+10*int_dst_stride) = *(src_int + 10);
  551. *(dst_int+11*int_dst_stride) = *(src_int + 11);
  552. *(dst_int+12*int_dst_stride) = *(src_int + 12);
  553. *(dst_int+13*int_dst_stride) = *(src_int + 13);
  554. *(dst_int+14*int_dst_stride) = *(src_int + 14);
  555. *(dst_int+15*int_dst_stride) = *(src_int + 15);
  556. }
  557. /** \brief performs a 6x16 transpose of data in src, and stores it to dst
  558. \todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
  559. out of unaligned_load() */
  560. #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
  561. register vec_u8_t r0 = unaligned_load(0, src); \
  562. register vec_u8_t r1 = unaligned_load( src_stride, src); \
  563. register vec_u8_t r2 = unaligned_load(2* src_stride, src); \
  564. register vec_u8_t r3 = unaligned_load(3* src_stride, src); \
  565. register vec_u8_t r4 = unaligned_load(4* src_stride, src); \
  566. register vec_u8_t r5 = unaligned_load(5* src_stride, src); \
  567. register vec_u8_t r6 = unaligned_load(6* src_stride, src); \
  568. register vec_u8_t r7 = unaligned_load(7* src_stride, src); \
  569. register vec_u8_t r14 = unaligned_load(14*src_stride, src); \
  570. register vec_u8_t r15 = unaligned_load(15*src_stride, src); \
  571. \
  572. r8 = unaligned_load( 8*src_stride, src); \
  573. r9 = unaligned_load( 9*src_stride, src); \
  574. r10 = unaligned_load(10*src_stride, src); \
  575. r11 = unaligned_load(11*src_stride, src); \
  576. r12 = unaligned_load(12*src_stride, src); \
  577. r13 = unaligned_load(13*src_stride, src); \
  578. \
  579. /*Merge first pairs*/ \
  580. r0 = vec_mergeh(r0, r8); /*0, 8*/ \
  581. r1 = vec_mergeh(r1, r9); /*1, 9*/ \
  582. r2 = vec_mergeh(r2, r10); /*2,10*/ \
  583. r3 = vec_mergeh(r3, r11); /*3,11*/ \
  584. r4 = vec_mergeh(r4, r12); /*4,12*/ \
  585. r5 = vec_mergeh(r5, r13); /*5,13*/ \
  586. r6 = vec_mergeh(r6, r14); /*6,14*/ \
  587. r7 = vec_mergeh(r7, r15); /*7,15*/ \
  588. \
  589. /*Merge second pairs*/ \
  590. r8 = vec_mergeh(r0, r4); /*0,4, 8,12 set 0*/ \
  591. r9 = vec_mergel(r0, r4); /*0,4, 8,12 set 1*/ \
  592. r10 = vec_mergeh(r1, r5); /*1,5, 9,13 set 0*/ \
  593. r11 = vec_mergel(r1, r5); /*1,5, 9,13 set 1*/ \
  594. r12 = vec_mergeh(r2, r6); /*2,6,10,14 set 0*/ \
  595. r13 = vec_mergel(r2, r6); /*2,6,10,14 set 1*/ \
  596. r14 = vec_mergeh(r3, r7); /*3,7,11,15 set 0*/ \
  597. r15 = vec_mergel(r3, r7); /*3,7,11,15 set 1*/ \
  598. \
  599. /*Third merge*/ \
  600. r0 = vec_mergeh(r8, r12); /*0,2,4,6,8,10,12,14 set 0*/ \
  601. r1 = vec_mergel(r8, r12); /*0,2,4,6,8,10,12,14 set 1*/ \
  602. r2 = vec_mergeh(r9, r13); /*0,2,4,6,8,10,12,14 set 2*/ \
  603. r4 = vec_mergeh(r10, r14); /*1,3,5,7,9,11,13,15 set 0*/ \
  604. r5 = vec_mergel(r10, r14); /*1,3,5,7,9,11,13,15 set 1*/ \
  605. r6 = vec_mergeh(r11, r15); /*1,3,5,7,9,11,13,15 set 2*/ \
  606. /* Don't need to compute 3 and 7*/ \
  607. \
  608. /*Final merge*/ \
  609. r8 = vec_mergeh(r0, r4); /*all set 0*/ \
  610. r9 = vec_mergel(r0, r4); /*all set 1*/ \
  611. r10 = vec_mergeh(r1, r5); /*all set 2*/ \
  612. r11 = vec_mergel(r1, r5); /*all set 3*/ \
  613. r12 = vec_mergeh(r2, r6); /*all set 4*/ \
  614. r13 = vec_mergel(r2, r6); /*all set 5*/ \
  615. /* Don't need to compute 14 and 15*/ \
  616. \
  617. }
  618. // out: o = |x-y| < a
  619. static inline vec_u8_t diff_lt_altivec ( register vec_u8_t x,
  620. register vec_u8_t y,
  621. register vec_u8_t a) {
  622. register vec_u8_t diff = vec_subs(x, y);
  623. register vec_u8_t diffneg = vec_subs(y, x);
  624. register vec_u8_t o = vec_or(diff, diffneg); /* |x-y| */
  625. o = (vec_u8_t)vec_cmplt(o, a);
  626. return o;
  627. }
  628. static inline vec_u8_t h264_deblock_mask ( register vec_u8_t p0,
  629. register vec_u8_t p1,
  630. register vec_u8_t q0,
  631. register vec_u8_t q1,
  632. register vec_u8_t alpha,
  633. register vec_u8_t beta) {
  634. register vec_u8_t mask;
  635. register vec_u8_t tempmask;
  636. mask = diff_lt_altivec(p0, q0, alpha);
  637. tempmask = diff_lt_altivec(p1, p0, beta);
  638. mask = vec_and(mask, tempmask);
  639. tempmask = diff_lt_altivec(q1, q0, beta);
  640. mask = vec_and(mask, tempmask);
  641. return mask;
  642. }
  643. // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
  644. static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
  645. register vec_u8_t p1,
  646. register vec_u8_t p2,
  647. register vec_u8_t q0,
  648. register vec_u8_t tc0) {
  649. register vec_u8_t average = vec_avg(p0, q0);
  650. register vec_u8_t temp;
  651. register vec_u8_t uncliped;
  652. register vec_u8_t ones;
  653. register vec_u8_t max;
  654. register vec_u8_t min;
  655. register vec_u8_t newp1;
  656. temp = vec_xor(average, p2);
  657. average = vec_avg(average, p2); /*avg(p2, avg(p0, q0)) */
  658. ones = vec_splat_u8(1);
  659. temp = vec_and(temp, ones); /*(p2^avg(p0, q0)) & 1 */
  660. uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
  661. max = vec_adds(p1, tc0);
  662. min = vec_subs(p1, tc0);
  663. newp1 = vec_max(min, uncliped);
  664. newp1 = vec_min(max, newp1);
  665. return newp1;
  666. }
  667. #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
  668. \
  669. const vec_u8_t A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
  670. \
  671. register vec_u8_t pq0bit = vec_xor(p0,q0); \
  672. register vec_u8_t q1minus; \
  673. register vec_u8_t p0minus; \
  674. register vec_u8_t stage1; \
  675. register vec_u8_t stage2; \
  676. register vec_u8_t vec160; \
  677. register vec_u8_t delta; \
  678. register vec_u8_t deltaneg; \
  679. \
  680. q1minus = vec_nor(q1, q1); /* 255 - q1 */ \
  681. stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \
  682. stage2 = vec_sr(stage1, vec_splat_u8(1)); /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */ \
  683. p0minus = vec_nor(p0, p0); /* 255 - p0 */ \
  684. stage1 = vec_avg(q0, p0minus); /* (q0 - p0 + 256)>>1 */ \
  685. pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \
  686. stage2 = vec_avg(stage2, pq0bit); /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
  687. stage2 = vec_adds(stage2, stage1); /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */ \
  688. vec160 = vec_ld(0, &A0v); \
  689. deltaneg = vec_subs(vec160, stage2); /* -d */ \
  690. delta = vec_subs(stage2, vec160); /* d */ \
  691. deltaneg = vec_min(tc0masked, deltaneg); \
  692. delta = vec_min(tc0masked, delta); \
  693. p0 = vec_subs(p0, deltaneg); \
  694. q0 = vec_subs(q0, delta); \
  695. p0 = vec_adds(p0, delta); \
  696. q0 = vec_adds(q0, deltaneg); \
  697. }
  698. #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
  699. DECLARE_ALIGNED_16(unsigned char, temp[16]); \
  700. register vec_u8_t alphavec; \
  701. register vec_u8_t betavec; \
  702. register vec_u8_t mask; \
  703. register vec_u8_t p1mask; \
  704. register vec_u8_t q1mask; \
  705. register vector signed char tc0vec; \
  706. register vec_u8_t finaltc0; \
  707. register vec_u8_t tc0masked; \
  708. register vec_u8_t newp1; \
  709. register vec_u8_t newq1; \
  710. \
  711. temp[0] = alpha; \
  712. temp[1] = beta; \
  713. alphavec = vec_ld(0, temp); \
  714. betavec = vec_splat(alphavec, 0x1); \
  715. alphavec = vec_splat(alphavec, 0x0); \
  716. mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */ \
  717. \
  718. *((int *)temp) = *((int *)tc0); \
  719. tc0vec = vec_ld(0, (signed char*)temp); \
  720. tc0vec = vec_mergeh(tc0vec, tc0vec); \
  721. tc0vec = vec_mergeh(tc0vec, tc0vec); \
  722. mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); /* if tc0[i] >= 0 */ \
  723. finaltc0 = vec_and((vec_u8_t)tc0vec, mask); /* tc = tc0 */ \
  724. \
  725. p1mask = diff_lt_altivec(p2, p0, betavec); \
  726. p1mask = vec_and(p1mask, mask); /* if ( |p2 - p0| < beta) */ \
  727. tc0masked = vec_and(p1mask, (vec_u8_t)tc0vec); \
  728. finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
  729. newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
  730. /*end if*/ \
  731. \
  732. q1mask = diff_lt_altivec(q2, q0, betavec); \
  733. q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\
  734. tc0masked = vec_and(q1mask, (vec_u8_t)tc0vec); \
  735. finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \
  736. newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
  737. /*end if*/ \
  738. \
  739. h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
  740. p1 = newp1; \
  741. q1 = newq1; \
  742. }
  743. static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
  744. if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
  745. register vec_u8_t p2 = vec_ld(-3*stride, pix);
  746. register vec_u8_t p1 = vec_ld(-2*stride, pix);
  747. register vec_u8_t p0 = vec_ld(-1*stride, pix);
  748. register vec_u8_t q0 = vec_ld(0, pix);
  749. register vec_u8_t q1 = vec_ld(stride, pix);
  750. register vec_u8_t q2 = vec_ld(2*stride, pix);
  751. h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
  752. vec_st(p1, -2*stride, pix);
  753. vec_st(p0, -1*stride, pix);
  754. vec_st(q0, 0, pix);
  755. vec_st(q1, stride, pix);
  756. }
  757. }
  758. static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
  759. register vec_u8_t line0, line1, line2, line3, line4, line5;
  760. if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
  761. return;
  762. readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
  763. h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
  764. transpose4x16(line1, line2, line3, line4);
  765. write16x4(pix-2, stride, line1, line2, line3, line4);
  766. }
  767. void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
  768. if (has_altivec()) {
  769. c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
  770. c->put_no_rnd_h264_chroma_pixels_tab[0] = put_no_rnd_h264_chroma_mc8_altivec;
  771. c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
  772. c->h264_idct_add = ff_h264_idct_add_altivec;
  773. c->h264_idct8_add = ff_h264_idct8_add_altivec;
  774. c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
  775. c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
  776. #define dspfunc(PFX, IDX, NUM) \
  777. c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
  778. c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
  779. c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
  780. c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
  781. c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
  782. c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
  783. c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
  784. c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
  785. c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
  786. c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
  787. c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
  788. c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
  789. c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
  790. c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
  791. c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
  792. c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
  793. dspfunc(put_h264_qpel, 0, 16);
  794. dspfunc(avg_h264_qpel, 0, 16);
  795. #undef dspfunc
  796. }
  797. }