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  1. /*
  2. * Animated GIF encoder
  3. * Copyright (c) 2000 Fabrice Bellard.
  4. *
  5. * This library is free software; you can redistribute it and/or
  6. * modify it under the terms of the GNU Lesser General Public
  7. * License as published by the Free Software Foundation; either
  8. * version 2 of the License, or (at your option) any later version.
  9. *
  10. * This library is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. * Lesser General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU Lesser General Public
  16. * License along with this library; if not, write to the Free Software
  17. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  18. */
  19. /*
  20. * First version by Francois Revol revol@free.fr
  21. *
  22. * Features and limitations:
  23. * - currently no compression is performed,
  24. * in fact the size of the data is 9/8 the size of the image in 8bpp
  25. * - uses only a global standard palette
  26. * - tested with IE 5.0, Opera for BeOS, NetPositive (BeOS), and Mozilla (BeOS).
  27. *
  28. * Reference documents:
  29. * http://www.goice.co.jp/member/mo/formats/gif.html
  30. * http://astronomy.swin.edu.au/pbourke/dataformats/gif/
  31. * http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/GIF89a.txt
  32. *
  33. * this url claims to have an LZW algorithm not covered by Unisys patent:
  34. * http://www.msg.net/utility/whirlgif/gifencod.html
  35. * could help reduce the size of the files _a lot_...
  36. * some sites mentions an RLE type compression also.
  37. */
  38. #include "avformat.h"
  39. /* bitstream minipacket size */
  40. #define GIF_CHUNKS 100
  41. /* slows down the decoding (and some browsers doesn't like it) */
  42. /* #define GIF_ADD_APP_HEADER */
  43. typedef struct {
  44. unsigned char r;
  45. unsigned char g;
  46. unsigned char b;
  47. } rgb_triplet;
  48. /* we use the standard 216 color palette */
  49. /* this script was used to create the palette:
  50. * for r in 00 33 66 99 cc ff; do for g in 00 33 66 99 cc ff; do echo -n " "; for b in 00 33 66 99 cc ff; do
  51. * echo -n "{ 0x$r, 0x$g, 0x$b }, "; done; echo ""; done; done
  52. */
  53. static const rgb_triplet gif_clut[216] = {
  54. { 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x33 }, { 0x00, 0x00, 0x66 }, { 0x00, 0x00, 0x99 }, { 0x00, 0x00, 0xcc }, { 0x00, 0x00, 0xff },
  55. { 0x00, 0x33, 0x00 }, { 0x00, 0x33, 0x33 }, { 0x00, 0x33, 0x66 }, { 0x00, 0x33, 0x99 }, { 0x00, 0x33, 0xcc }, { 0x00, 0x33, 0xff },
  56. { 0x00, 0x66, 0x00 }, { 0x00, 0x66, 0x33 }, { 0x00, 0x66, 0x66 }, { 0x00, 0x66, 0x99 }, { 0x00, 0x66, 0xcc }, { 0x00, 0x66, 0xff },
  57. { 0x00, 0x99, 0x00 }, { 0x00, 0x99, 0x33 }, { 0x00, 0x99, 0x66 }, { 0x00, 0x99, 0x99 }, { 0x00, 0x99, 0xcc }, { 0x00, 0x99, 0xff },
  58. { 0x00, 0xcc, 0x00 }, { 0x00, 0xcc, 0x33 }, { 0x00, 0xcc, 0x66 }, { 0x00, 0xcc, 0x99 }, { 0x00, 0xcc, 0xcc }, { 0x00, 0xcc, 0xff },
  59. { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0x33 }, { 0x00, 0xff, 0x66 }, { 0x00, 0xff, 0x99 }, { 0x00, 0xff, 0xcc }, { 0x00, 0xff, 0xff },
  60. { 0x33, 0x00, 0x00 }, { 0x33, 0x00, 0x33 }, { 0x33, 0x00, 0x66 }, { 0x33, 0x00, 0x99 }, { 0x33, 0x00, 0xcc }, { 0x33, 0x00, 0xff },
  61. { 0x33, 0x33, 0x00 }, { 0x33, 0x33, 0x33 }, { 0x33, 0x33, 0x66 }, { 0x33, 0x33, 0x99 }, { 0x33, 0x33, 0xcc }, { 0x33, 0x33, 0xff },
  62. { 0x33, 0x66, 0x00 }, { 0x33, 0x66, 0x33 }, { 0x33, 0x66, 0x66 }, { 0x33, 0x66, 0x99 }, { 0x33, 0x66, 0xcc }, { 0x33, 0x66, 0xff },
  63. { 0x33, 0x99, 0x00 }, { 0x33, 0x99, 0x33 }, { 0x33, 0x99, 0x66 }, { 0x33, 0x99, 0x99 }, { 0x33, 0x99, 0xcc }, { 0x33, 0x99, 0xff },
  64. { 0x33, 0xcc, 0x00 }, { 0x33, 0xcc, 0x33 }, { 0x33, 0xcc, 0x66 }, { 0x33, 0xcc, 0x99 }, { 0x33, 0xcc, 0xcc }, { 0x33, 0xcc, 0xff },
  65. { 0x33, 0xff, 0x00 }, { 0x33, 0xff, 0x33 }, { 0x33, 0xff, 0x66 }, { 0x33, 0xff, 0x99 }, { 0x33, 0xff, 0xcc }, { 0x33, 0xff, 0xff },
  66. { 0x66, 0x00, 0x00 }, { 0x66, 0x00, 0x33 }, { 0x66, 0x00, 0x66 }, { 0x66, 0x00, 0x99 }, { 0x66, 0x00, 0xcc }, { 0x66, 0x00, 0xff },
  67. { 0x66, 0x33, 0x00 }, { 0x66, 0x33, 0x33 }, { 0x66, 0x33, 0x66 }, { 0x66, 0x33, 0x99 }, { 0x66, 0x33, 0xcc }, { 0x66, 0x33, 0xff },
  68. { 0x66, 0x66, 0x00 }, { 0x66, 0x66, 0x33 }, { 0x66, 0x66, 0x66 }, { 0x66, 0x66, 0x99 }, { 0x66, 0x66, 0xcc }, { 0x66, 0x66, 0xff },
  69. { 0x66, 0x99, 0x00 }, { 0x66, 0x99, 0x33 }, { 0x66, 0x99, 0x66 }, { 0x66, 0x99, 0x99 }, { 0x66, 0x99, 0xcc }, { 0x66, 0x99, 0xff },
  70. { 0x66, 0xcc, 0x00 }, { 0x66, 0xcc, 0x33 }, { 0x66, 0xcc, 0x66 }, { 0x66, 0xcc, 0x99 }, { 0x66, 0xcc, 0xcc }, { 0x66, 0xcc, 0xff },
  71. { 0x66, 0xff, 0x00 }, { 0x66, 0xff, 0x33 }, { 0x66, 0xff, 0x66 }, { 0x66, 0xff, 0x99 }, { 0x66, 0xff, 0xcc }, { 0x66, 0xff, 0xff },
  72. { 0x99, 0x00, 0x00 }, { 0x99, 0x00, 0x33 }, { 0x99, 0x00, 0x66 }, { 0x99, 0x00, 0x99 }, { 0x99, 0x00, 0xcc }, { 0x99, 0x00, 0xff },
  73. { 0x99, 0x33, 0x00 }, { 0x99, 0x33, 0x33 }, { 0x99, 0x33, 0x66 }, { 0x99, 0x33, 0x99 }, { 0x99, 0x33, 0xcc }, { 0x99, 0x33, 0xff },
  74. { 0x99, 0x66, 0x00 }, { 0x99, 0x66, 0x33 }, { 0x99, 0x66, 0x66 }, { 0x99, 0x66, 0x99 }, { 0x99, 0x66, 0xcc }, { 0x99, 0x66, 0xff },
  75. { 0x99, 0x99, 0x00 }, { 0x99, 0x99, 0x33 }, { 0x99, 0x99, 0x66 }, { 0x99, 0x99, 0x99 }, { 0x99, 0x99, 0xcc }, { 0x99, 0x99, 0xff },
  76. { 0x99, 0xcc, 0x00 }, { 0x99, 0xcc, 0x33 }, { 0x99, 0xcc, 0x66 }, { 0x99, 0xcc, 0x99 }, { 0x99, 0xcc, 0xcc }, { 0x99, 0xcc, 0xff },
  77. { 0x99, 0xff, 0x00 }, { 0x99, 0xff, 0x33 }, { 0x99, 0xff, 0x66 }, { 0x99, 0xff, 0x99 }, { 0x99, 0xff, 0xcc }, { 0x99, 0xff, 0xff },
  78. { 0xcc, 0x00, 0x00 }, { 0xcc, 0x00, 0x33 }, { 0xcc, 0x00, 0x66 }, { 0xcc, 0x00, 0x99 }, { 0xcc, 0x00, 0xcc }, { 0xcc, 0x00, 0xff },
  79. { 0xcc, 0x33, 0x00 }, { 0xcc, 0x33, 0x33 }, { 0xcc, 0x33, 0x66 }, { 0xcc, 0x33, 0x99 }, { 0xcc, 0x33, 0xcc }, { 0xcc, 0x33, 0xff },
  80. { 0xcc, 0x66, 0x00 }, { 0xcc, 0x66, 0x33 }, { 0xcc, 0x66, 0x66 }, { 0xcc, 0x66, 0x99 }, { 0xcc, 0x66, 0xcc }, { 0xcc, 0x66, 0xff },
  81. { 0xcc, 0x99, 0x00 }, { 0xcc, 0x99, 0x33 }, { 0xcc, 0x99, 0x66 }, { 0xcc, 0x99, 0x99 }, { 0xcc, 0x99, 0xcc }, { 0xcc, 0x99, 0xff },
  82. { 0xcc, 0xcc, 0x00 }, { 0xcc, 0xcc, 0x33 }, { 0xcc, 0xcc, 0x66 }, { 0xcc, 0xcc, 0x99 }, { 0xcc, 0xcc, 0xcc }, { 0xcc, 0xcc, 0xff },
  83. { 0xcc, 0xff, 0x00 }, { 0xcc, 0xff, 0x33 }, { 0xcc, 0xff, 0x66 }, { 0xcc, 0xff, 0x99 }, { 0xcc, 0xff, 0xcc }, { 0xcc, 0xff, 0xff },
  84. { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x33 }, { 0xff, 0x00, 0x66 }, { 0xff, 0x00, 0x99 }, { 0xff, 0x00, 0xcc }, { 0xff, 0x00, 0xff },
  85. { 0xff, 0x33, 0x00 }, { 0xff, 0x33, 0x33 }, { 0xff, 0x33, 0x66 }, { 0xff, 0x33, 0x99 }, { 0xff, 0x33, 0xcc }, { 0xff, 0x33, 0xff },
  86. { 0xff, 0x66, 0x00 }, { 0xff, 0x66, 0x33 }, { 0xff, 0x66, 0x66 }, { 0xff, 0x66, 0x99 }, { 0xff, 0x66, 0xcc }, { 0xff, 0x66, 0xff },
  87. { 0xff, 0x99, 0x00 }, { 0xff, 0x99, 0x33 }, { 0xff, 0x99, 0x66 }, { 0xff, 0x99, 0x99 }, { 0xff, 0x99, 0xcc }, { 0xff, 0x99, 0xff },
  88. { 0xff, 0xcc, 0x00 }, { 0xff, 0xcc, 0x33 }, { 0xff, 0xcc, 0x66 }, { 0xff, 0xcc, 0x99 }, { 0xff, 0xcc, 0xcc }, { 0xff, 0xcc, 0xff },
  89. { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0x33 }, { 0xff, 0xff, 0x66 }, { 0xff, 0xff, 0x99 }, { 0xff, 0xff, 0xcc }, { 0xff, 0xff, 0xff },
  90. };
  91. /* The GIF format uses reversed order for bitstreams... */
  92. /* at least they don't use PDP_ENDIAN :) */
  93. /* so we 'extend' PutBitContext. hmmm, OOP :) */
  94. /* seems this thing changed slightly since I wrote it... */
  95. #ifdef ALT_BITSTREAM_WRITER
  96. # error no ALT_BITSTREAM_WRITER support for now
  97. #endif
  98. static void gif_put_bits_rev(PutBitContext *s, int n, unsigned int value)
  99. {
  100. unsigned int bit_buf;
  101. int bit_cnt;
  102. #ifdef STATS
  103. st_out_bit_counts[st_current_index] += n;
  104. #endif
  105. // printf("put_bits=%d %x\n", n, value);
  106. assert(n == 32 || value < (1U << n));
  107. bit_buf = s->bit_buf;
  108. bit_cnt = 32 - s->bit_left; /* XXX:lazyness... was = s->bit_cnt; */
  109. // printf("n=%d value=%x cnt=%d buf=%x\n", n, value, bit_cnt, bit_buf);
  110. /* XXX: optimize */
  111. if (n < (32-bit_cnt)) {
  112. bit_buf |= value << (bit_cnt);
  113. bit_cnt+=n;
  114. } else {
  115. bit_buf |= value << (bit_cnt);
  116. *s->buf_ptr = bit_buf & 0xff;
  117. s->buf_ptr[1] = (bit_buf >> 8) & 0xff;
  118. s->buf_ptr[2] = (bit_buf >> 16) & 0xff;
  119. s->buf_ptr[3] = (bit_buf >> 24) & 0xff;
  120. //printf("bitbuf = %08x\n", bit_buf);
  121. s->buf_ptr+=4;
  122. if (s->buf_ptr >= s->buf_end)
  123. puts("bit buffer overflow !!"); // should never happen ! who got rid of the callback ???
  124. // flush_buffer_rev(s);
  125. bit_cnt=bit_cnt + n - 32;
  126. if (bit_cnt == 0) {
  127. bit_buf = 0;
  128. } else {
  129. bit_buf = value >> (n - bit_cnt);
  130. }
  131. }
  132. s->bit_buf = bit_buf;
  133. s->bit_left = 32 - bit_cnt;
  134. }
  135. /* pad the end of the output stream with zeros */
  136. static void gif_flush_put_bits_rev(PutBitContext *s)
  137. {
  138. while (s->bit_left < 32) {
  139. /* XXX: should test end of buffer */
  140. *s->buf_ptr++=s->bit_buf & 0xff;
  141. s->bit_buf>>=8;
  142. s->bit_left+=8;
  143. }
  144. // flush_buffer_rev(s);
  145. s->bit_left=32;
  146. s->bit_buf=0;
  147. }
  148. /* !RevPutBitContext */
  149. /* GIF header */
  150. static int gif_image_write_header(ByteIOContext *pb,
  151. int width, int height, uint32_t *palette)
  152. {
  153. int i;
  154. unsigned int v;
  155. put_tag(pb, "GIF");
  156. put_tag(pb, "89a");
  157. put_le16(pb, width);
  158. put_le16(pb, height);
  159. put_byte(pb, 0xf7); /* flags: global clut, 256 entries */
  160. put_byte(pb, 0x1f); /* background color index */
  161. put_byte(pb, 0); /* aspect ratio */
  162. /* the global palette */
  163. if (!palette) {
  164. put_buffer(pb, (unsigned char *)gif_clut, 216*3);
  165. for(i=0;i<((256-216)*3);i++)
  166. put_byte(pb, 0);
  167. } else {
  168. for(i=0;i<256;i++) {
  169. v = palette[i];
  170. put_byte(pb, (v >> 16) & 0xff);
  171. put_byte(pb, (v >> 8) & 0xff);
  172. put_byte(pb, (v) & 0xff);
  173. }
  174. }
  175. /* application extension header */
  176. /* XXX: not really sure what to put in here... */
  177. #ifdef GIF_ADD_APP_HEADER
  178. put_byte(pb, 0x21);
  179. put_byte(pb, 0xff);
  180. put_byte(pb, 0x0b);
  181. put_tag(pb, "NETSCAPE2.0");
  182. put_byte(pb, 0x03);
  183. put_byte(pb, 0x01);
  184. put_byte(pb, 0x00);
  185. put_byte(pb, 0x00);
  186. #endif
  187. return 0;
  188. }
  189. /* this is maybe slow, but allows for extensions */
  190. static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b)
  191. {
  192. return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6));
  193. }
  194. static int gif_image_write_image(ByteIOContext *pb,
  195. int x1, int y1, int width, int height,
  196. const uint8_t *buf, int linesize, int pix_fmt)
  197. {
  198. PutBitContext p;
  199. uint8_t buffer[200]; /* 100 * 9 / 8 = 113 */
  200. int i, left, w, v;
  201. const uint8_t *ptr;
  202. /* image block */
  203. put_byte(pb, 0x2c);
  204. put_le16(pb, x1);
  205. put_le16(pb, y1);
  206. put_le16(pb, width);
  207. put_le16(pb, height);
  208. put_byte(pb, 0x00); /* flags */
  209. /* no local clut */
  210. put_byte(pb, 0x08);
  211. left= width * height;
  212. init_put_bits(&p, buffer, 130);
  213. /*
  214. * the thing here is the bitstream is written as little packets, with a size byte before
  215. * but it's still the same bitstream between packets (no flush !)
  216. */
  217. ptr = buf;
  218. w = width;
  219. while(left>0) {
  220. gif_put_bits_rev(&p, 9, 0x0100); /* clear code */
  221. for(i=0;i<GIF_CHUNKS;i++) {
  222. if (pix_fmt == PIX_FMT_RGB24) {
  223. v = gif_clut_index(ptr[0], ptr[1], ptr[2]);
  224. ptr+=3;
  225. } else {
  226. v = *ptr++;
  227. }
  228. gif_put_bits_rev(&p, 9, v);
  229. if (--w == 0) {
  230. w = width;
  231. buf += linesize;
  232. ptr = buf;
  233. }
  234. }
  235. if(left<=GIF_CHUNKS) {
  236. gif_put_bits_rev(&p, 9, 0x101); /* end of stream */
  237. gif_flush_put_bits_rev(&p);
  238. }
  239. if(pbBufPtr(&p) - p.buf > 0) {
  240. put_byte(pb, pbBufPtr(&p) - p.buf); /* byte count of the packet */
  241. put_buffer(pb, p.buf, pbBufPtr(&p) - p.buf); /* the actual buffer */
  242. p.buf_ptr = p.buf; /* dequeue the bytes off the bitstream */
  243. }
  244. if(left<=GIF_CHUNKS) {
  245. put_byte(pb, 0x00); /* end of image block */
  246. }
  247. left-=GIF_CHUNKS;
  248. }
  249. return 0;
  250. }
  251. typedef struct {
  252. int64_t time, file_time;
  253. uint8_t buffer[100]; /* data chunks */
  254. } GIFContext;
  255. static int gif_write_header(AVFormatContext *s)
  256. {
  257. GIFContext *gif = s->priv_data;
  258. ByteIOContext *pb = &s->pb;
  259. AVCodecContext *enc, *video_enc;
  260. int i, width, height/*, rate*/;
  261. /* XXX: do we reject audio streams or just ignore them ?
  262. if(s->nb_streams > 1)
  263. return -1;
  264. */
  265. gif->time = 0;
  266. gif->file_time = 0;
  267. video_enc = NULL;
  268. for(i=0;i<s->nb_streams;i++) {
  269. enc = &s->streams[i]->codec;
  270. if (enc->codec_type != CODEC_TYPE_AUDIO)
  271. video_enc = enc;
  272. }
  273. if (!video_enc) {
  274. av_free(gif);
  275. return -1;
  276. } else {
  277. width = video_enc->width;
  278. height = video_enc->height;
  279. // rate = video_enc->frame_rate;
  280. }
  281. /* XXX: is it allowed ? seems to work so far... */
  282. video_enc->pix_fmt = PIX_FMT_RGB24;
  283. gif_image_write_header(pb, width, height, NULL);
  284. put_flush_packet(&s->pb);
  285. return 0;
  286. }
  287. static int gif_write_video(AVFormatContext *s,
  288. AVCodecContext *enc, const uint8_t *buf, int size)
  289. {
  290. ByteIOContext *pb = &s->pb;
  291. GIFContext *gif = s->priv_data;
  292. int jiffies;
  293. int64_t delay;
  294. /* graphic control extension block */
  295. put_byte(pb, 0x21);
  296. put_byte(pb, 0xf9);
  297. put_byte(pb, 0x04); /* block size */
  298. put_byte(pb, 0x04); /* flags */
  299. /* 1 jiffy is 1/70 s */
  300. /* the delay_time field indicates the number of jiffies - 1 */
  301. delay = gif->file_time - gif->time;
  302. /* XXX: should use delay, in order to be more accurate */
  303. /* instead of using the same rounded value each time */
  304. /* XXX: don't even remember if I really use it for now */
  305. jiffies = (70*enc->frame_rate_base/enc->frame_rate) - 1;
  306. put_le16(pb, jiffies);
  307. put_byte(pb, 0x1f); /* transparent color index */
  308. put_byte(pb, 0x00);
  309. gif_image_write_image(pb, 0, 0, enc->width, enc->height,
  310. buf, enc->width * 3, PIX_FMT_RGB24);
  311. put_flush_packet(&s->pb);
  312. return 0;
  313. }
  314. static int gif_write_packet(AVFormatContext *s, int stream_index,
  315. const uint8_t *buf, int size, int64_t pts)
  316. {
  317. AVCodecContext *codec = &s->streams[stream_index]->codec;
  318. if (codec->codec_type == CODEC_TYPE_AUDIO)
  319. return 0; /* just ignore audio */
  320. else
  321. return gif_write_video(s, codec, buf, size);
  322. }
  323. static int gif_write_trailer(AVFormatContext *s)
  324. {
  325. ByteIOContext *pb = &s->pb;
  326. put_byte(pb, 0x3b);
  327. put_flush_packet(&s->pb);
  328. return 0;
  329. }
  330. /* better than nothing gif image writer */
  331. int gif_write(ByteIOContext *pb, AVImageInfo *info)
  332. {
  333. gif_image_write_header(pb, info->width, info->height,
  334. (uint32_t *)info->pict.data[1]);
  335. gif_image_write_image(pb, 0, 0, info->width, info->height,
  336. info->pict.data[0], info->pict.linesize[0],
  337. PIX_FMT_PAL8);
  338. put_byte(pb, 0x3b);
  339. put_flush_packet(pb);
  340. return 0;
  341. }
  342. static AVOutputFormat gif_oformat = {
  343. "gif",
  344. "GIF Animation",
  345. "image/gif",
  346. "gif",
  347. sizeof(GIFContext),
  348. CODEC_ID_NONE,
  349. CODEC_ID_RAWVIDEO,
  350. gif_write_header,
  351. gif_write_packet,
  352. gif_write_trailer,
  353. };
  354. extern AVInputFormat gif_iformat;
  355. int gif_init(void)
  356. {
  357. av_register_output_format(&gif_oformat);
  358. av_register_input_format(&gif_iformat);
  359. return 0;
  360. }