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							- optimization Tips (for libavcodec):
 - ===================================
 - 
 - What to optimize:
 - -----------------
 - If you plan to do non-x86 architecture specific optimizations (SIMD normally),
 - then take a look in the x86/ directory, as most important functions are
 - already optimized for MMX.
 - 
 - If you want to do x86 optimizations then you can either try to finetune the
 - stuff in the x86 directory or find some other functions in the C source to
 - optimize, but there aren't many left.
 - 
 - 
 - Understanding these overoptimized functions:
 - --------------------------------------------
 - As many functions tend to be a bit difficult to understand because
 - of optimizations, it can be hard to optimize them further, or write
 - architecture-specific versions. It is recommended to look at older
 - revisions of the interesting files (web frontends for the various Libav
 - branches are listed at http://libav.org/download.html).
 - Alternatively, look into the other architecture-specific versions in
 - the x86/, ppc/, alpha/ subdirectories. Even if you don't exactly
 - comprehend the instructions, it could help understanding the functions
 - and how they can be optimized.
 - 
 - NOTE: If you still don't understand some function, ask at our mailing list!!!
 - (https://lists.libav.org/mailman/listinfo/libav-devel)
 - 
 - 
 - When is an optimization justified?
 - ----------------------------------
 - Normally, clean and simple optimizations for widely used codecs are
 - justified even if they only achieve an overall speedup of 0.1%. These
 - speedups accumulate and can make a big difference after awhile. Also, if
 - none of the following factors get worse due to an optimization -- speed,
 - binary code size, source size, source readability -- and at least one
 - factor improves, then an optimization is always a good idea even if the
 - overall gain is less than 0.1%. For obscure codecs that are not often
 - used, the goal is more toward keeping the code clean, small, and
 - readable instead of making it 1% faster.
 - 
 - 
 - WTF is that function good for ....:
 - -----------------------------------
 - The primary purpose of this list is to avoid wasting time optimizing functions
 - which are rarely used.
 - 
 - put(_no_rnd)_pixels{,_x2,_y2,_xy2}
 -     Used in motion compensation (en/decoding).
 - 
 - avg_pixels{,_x2,_y2,_xy2}
 -     Used in motion compensation of B-frames.
 -     These are less important than the put*pixels functions.
 - 
 - avg_no_rnd_pixels*
 -     unused
 - 
 - pix_abs16x16{,_x2,_y2,_xy2}
 -     Used in motion estimation (encoding) with SAD.
 - 
 - pix_abs8x8{,_x2,_y2,_xy2}
 -     Used in motion estimation (encoding) with SAD of MPEG-4 4MV only.
 -     These are less important than the pix_abs16x16* functions.
 - 
 - put_mspel8_mc* / wmv2_mspel8*
 -     Used only in WMV2.
 -     it is not recommended that you waste your time with these, as WMV2
 -     is an ugly and relatively useless codec.
 - 
 - mpeg4_qpel* / *qpel_mc*
 -     Used in MPEG-4 qpel motion compensation (encoding & decoding).
 -     The qpel8 functions are used only for 4mv,
 -     the avg_* functions are used only for B-frames.
 -     Optimizing them should have a significant impact on qpel
 -     encoding & decoding.
 - 
 - qpel{8,16}_mc??_old_c / *pixels{8,16}_l4
 -     Just used to work around a bug in an old libavcodec encoder version.
 -     Don't optimize them.
 - 
 - add_bytes/diff_bytes
 -     For huffyuv only, optimize if you want a faster ffhuffyuv codec.
 - 
 - get_pixels / diff_pixels
 -     Used for encoding, easy.
 - 
 - clear_blocks
 -     easiest to optimize
 - 
 - gmc
 -     Used for MPEG-4 gmc.
 -     Optimizing this should have a significant effect on the gmc decoding
 -     speed.
 - 
 - gmc1
 -     Used for chroma blocks in MPEG-4 gmc with 1 warp point
 -     (there are 4 luma & 2 chroma blocks per macroblock, so
 -     only 1/3 of the gmc blocks use this, the other 2/3
 -     use the normal put_pixel* code, but only if there is
 -     just 1 warp point).
 -     Note: DivX5 gmc always uses just 1 warp point.
 - 
 - pix_sum
 -     Used for encoding.
 - 
 - hadamard8_diff / sse / sad == pix_norm1 / dct_sad / quant_psnr / rd / bit
 -     Specific compare functions used in encoding, it depends upon the
 -     command line switches which of these are used.
 -     Don't waste your time with dct_sad & quant_psnr, they aren't
 -     really useful.
 - 
 - put_pixels_clamped / add_pixels_clamped
 -     Used for en/decoding in the IDCT, easy.
 -     Note, some optimized IDCTs have the add/put clamped code included and
 -     then put_pixels_clamped / add_pixels_clamped will be unused.
 - 
 - idct/fdct
 -     idct (encoding & decoding)
 -     fdct (encoding)
 -     difficult to optimize
 - 
 - dct_quantize_trellis
 -     Used for encoding with trellis quantization.
 -     difficult to optimize
 - 
 - dct_quantize
 -     Used for encoding.
 - 
 - dct_unquantize_mpeg1
 -     Used in MPEG-1 en/decoding.
 - 
 - dct_unquantize_mpeg2
 -     Used in MPEG-2 en/decoding.
 - 
 - dct_unquantize_h263
 -     Used in MPEG-4/H.263 en/decoding.
 - 
 - 
 - 
 - Alignment:
 - Some instructions on some architectures have strict alignment restrictions,
 - for example most SSE/SSE2 instructions on x86.
 - The minimum guaranteed alignment is written in the .h files, for example:
 -     void (*put_pixels_clamped)(const int16_t *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size);
 - 
 - 
 - General Tips:
 - -------------
 - Use asm loops like:
 - __asm__(
 -     "1: ....
 -     ...
 -     "jump_instruction ....
 - Do not use C loops:
 - do{
 -     __asm__(
 -         ...
 - }while()
 - 
 - For x86, mark registers that are clobbered in your asm. This means both
 - general x86 registers (e.g. eax) as well as XMM registers. This last one is
 - particularly important on Win64, where xmm6-15 are callee-save, and not
 - restoring their contents leads to undefined results. In external asm (e.g.
 - yasm), you do this by using:
 - cglobal functon_name, num_args, num_regs, num_xmm_regs
 - In inline asm, you specify clobbered registers at the end of your asm:
 - __asm__(".." ::: "%eax").
 - If gcc is not set to support sse (-msse) it will not accept xmm registers
 - in the clobber list. For that we use two macros to declare the clobbers.
 - XMM_CLOBBERS should be used when there are other clobbers, for example:
 - __asm__(".." ::: XMM_CLOBBERS("xmm0",) "eax");
 - and XMM_CLOBBERS_ONLY should be used when the only clobbers are xmm registers:
 - __asm__(".." :: XMM_CLOBBERS_ONLY("xmm0"));
 - 
 - Do not expect a compiler to maintain values in your registers between separate
 - (inline) asm code blocks. It is not required to. For example, this is bad:
 - __asm__("movdqa %0, %%xmm7" : src);
 - /* do something */
 - __asm__("movdqa %%xmm7, %1" : dst);
 - - first of all, you're assuming that the compiler will not use xmm7 in
 -    between the two asm blocks.  It probably won't when you test it, but it's
 -    a poor assumption that will break at some point for some --cpu compiler flag
 - - secondly, you didn't mark xmm7 as clobbered. If you did, the compiler would
 -    have restored the original value of xmm7 after the first asm block, thus
 -    rendering the combination of the two blocks of code invalid
 - Code that depends on data in registries being untouched, should be written as
 - a single __asm__() statement. Ideally, a single function contains only one
 - __asm__() block.
 - 
 - Use external asm (nasm/yasm) or inline asm (__asm__()), do not use intrinsics.
 - The latter requires a good optimizing compiler which gcc is not.
 - 
 - Inline asm vs. external asm
 - ---------------------------
 - Both inline asm (__asm__("..") in a .c file, handled by a compiler such as gcc)
 - and external asm (.s or .asm files, handled by an assembler such as yasm/nasm)
 - are accepted in Libav. Which one to use differs per specific case.
 - 
 - - if your code is intended to be inlined in a C function, inline asm is always
 -    better, because external asm cannot be inlined
 - - if your code calls external functions, yasm is always better
 - - if your code takes huge and complex structs as function arguments (e.g.
 -    MpegEncContext; note that this is not ideal and is discouraged if there
 -    are alternatives), then inline asm is always better, because predicting
 -    member offsets in complex structs is almost impossible. It's safest to let
 -    the compiler take care of that
 - - in many cases, both can be used and it just depends on the preference of the
 -    person writing the asm. For new asm, the choice is up to you. For existing
 -    asm, you'll likely want to maintain whatever form it is currently in unless
 -    there is a good reason to change it.
 - - if, for some reason, you believe that a particular chunk of existing external
 -    asm could be improved upon further if written in inline asm (or the other
 -    way around), then please make the move from external asm <-> inline asm a
 -    separate patch before your patches that actually improve the asm.
 - 
 - 
 - Links:
 - ======
 - http://www.aggregate.org/MAGIC/
 - 
 - x86-specific:
 - -------------
 - http://developer.intel.com/design/pentium4/manuals/248966.htm
 - 
 - The IA-32 Intel Architecture Software Developer's Manual, Volume 2:
 - Instruction Set Reference
 - http://developer.intel.com/design/pentium4/manuals/245471.htm
 - 
 - http://www.agner.org/assem/
 - 
 - AMD Athlon Processor x86 Code Optimization Guide:
 - http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/22007.pdf
 - 
 - 
 - ARM-specific:
 - -------------
 - ARM Architecture Reference Manual (up to ARMv5TE):
 - http://www.arm.com/community/university/eulaarmarm.html
 - 
 - Procedure Call Standard for the ARM Architecture:
 - http://www.arm.com/pdfs/aapcs.pdf
 - 
 - Optimization guide for ARM9E (used in Nokia 770 Internet Tablet):
 - http://infocenter.arm.com/help/topic/com.arm.doc.ddi0240b/DDI0240A.pdf
 - Optimization guide for ARM11 (used in Nokia N800 Internet Tablet):
 - http://infocenter.arm.com/help/topic/com.arm.doc.ddi0211j/DDI0211J_arm1136_r1p5_trm.pdf
 - Optimization guide for Intel XScale (used in Sharp Zaurus PDA):
 - http://download.intel.com/design/intelxscale/27347302.pdf
 - Intel Wireless MMX 2 Coprocessor: Programmers Reference Manual
 - http://download.intel.com/design/intelxscale/31451001.pdf
 - 
 - PowerPC-specific:
 - -----------------
 - PowerPC32/AltiVec PIM:
 - www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPEM.pdf
 - 
 - PowerPC32/AltiVec PEM:
 - www.freescale.com/files/32bit/doc/ref_manual/ALTIVECPIM.pdf
 - 
 - CELL/SPU:
 - http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/30B3520C93F437AB87257060006FFE5E/$file/Language_Extensions_for_CBEA_2.4.pdf
 - http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/9F820A5FFA3ECE8C8725716A0062585F/$file/CBE_Handbook_v1.1_24APR2007_pub.pdf
 - 
 - GCC asm links:
 - --------------
 - official doc but quite ugly
 - http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html
 - 
 - a bit old (note "+" is valid for input-output, even though the next disagrees)
 - http://www.cs.virginia.edu/~clc5q/gcc-inline-asm.pdf
 
 
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