| 
							- /*
 -  * Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com)
 -  *
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - /**
 -  * @file
 -  * @brief Base64 encode/decode
 -  * @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael)
 -  */
 - 
 - #include "common.h"
 - #include "base64.h"
 - #include "intreadwrite.h"
 - #include "timer.h"
 - 
 - /* ---------------- private code */
 - static const uint8_t map2[256] =
 - {
 -     0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff,
 - 
 -     0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36,
 -     0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff,
 -     0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x01,
 -     0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
 -     0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
 -     0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b,
 -     0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23,
 -     0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
 -     0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33,
 - 
 -                       0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 -     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
 - };
 - 
 - #define BASE64_DEC_STEP(i) do { \
 -     bits = map2[in[i]]; \
 -     if (bits & 0x80) \
 -         goto out ## i; \
 -     v = i ? (v << 6) + bits : bits; \
 - } while(0)
 - 
 - int av_base64_decode(uint8_t *out, const char *in_str, int out_size)
 - {
 -     uint8_t *dst = out;
 -     uint8_t *end = out + out_size;
 -     // no sign extension
 -     const uint8_t *in = in_str;
 -     unsigned bits = 0xff;
 -     unsigned v;
 - 
 -     while (end - dst > 3) {
 -         BASE64_DEC_STEP(0);
 -         BASE64_DEC_STEP(1);
 -         BASE64_DEC_STEP(2);
 -         BASE64_DEC_STEP(3);
 -         // Using AV_WB32 directly confuses compiler
 -         v = av_be2ne32(v << 8);
 -         AV_WN32(dst, v);
 -         dst += 3;
 -         in += 4;
 -     }
 -     if (end - dst) {
 -         BASE64_DEC_STEP(0);
 -         BASE64_DEC_STEP(1);
 -         BASE64_DEC_STEP(2);
 -         BASE64_DEC_STEP(3);
 -         *dst++ = v >> 16;
 -         if (end - dst)
 -             *dst++ = v >> 8;
 -         if (end - dst)
 -             *dst++ = v;
 -         in += 4;
 -     }
 -     while (1) {
 -         BASE64_DEC_STEP(0);
 -         in++;
 -         BASE64_DEC_STEP(0);
 -         in++;
 -         BASE64_DEC_STEP(0);
 -         in++;
 -         BASE64_DEC_STEP(0);
 -         in++;
 -     }
 - 
 - out3:
 -     *dst++ = v >> 10;
 -     v <<= 2;
 - out2:
 -     *dst++ = v >> 4;
 - out1:
 - out0:
 -     return bits & 1 ? AVERROR_INVALIDDATA : dst - out;
 - }
 - 
 - /*****************************************************************************
 - * b64_encode: Stolen from VLC's http.c.
 - * Simplified by Michael.
 - * Fixed edge cases and made it work from data (vs. strings) by Ryan.
 - *****************************************************************************/
 - 
 - char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size)
 - {
 -     static const char b64[] =
 -         "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
 -     char *ret, *dst;
 -     unsigned i_bits = 0;
 -     int i_shift = 0;
 -     int bytes_remaining = in_size;
 - 
 -     if (in_size >= UINT_MAX / 4 ||
 -         out_size < AV_BASE64_SIZE(in_size))
 -         return NULL;
 -     ret = dst = out;
 -     while (bytes_remaining > 3) {
 -         i_bits = AV_RB32(in);
 -         in += 3; bytes_remaining -= 3;
 -         *dst++ = b64[ i_bits>>26        ];
 -         *dst++ = b64[(i_bits>>20) & 0x3F];
 -         *dst++ = b64[(i_bits>>14) & 0x3F];
 -         *dst++ = b64[(i_bits>>8 ) & 0x3F];
 -     }
 -     i_bits = 0;
 -     while (bytes_remaining) {
 -         i_bits = (i_bits << 8) + *in++;
 -         bytes_remaining--;
 -         i_shift += 8;
 -     }
 -     while (i_shift > 0) {
 -         *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f];
 -         i_shift -= 6;
 -     }
 -     while ((dst - ret) & 3)
 -         *dst++ = '=';
 -     *dst = '\0';
 - 
 -     return ret;
 - }
 
 
  |