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  1. /*
  2. * common functions for Indeo Video Interactive codecs (Indeo4 and Indeo5)
  3. *
  4. * Copyright (c) 2009 Maxim Poliakovski
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. /**
  23. * @file libavcodec/ivi_common.c
  24. * This file contains functions and data shared by both Indeo4 and
  25. * Indeo5 decoders.
  26. */
  27. #define ALT_BITSTREAM_READER_LE
  28. #include "avcodec.h"
  29. #include "get_bits.h"
  30. #include "ivi_common.h"
  31. #include "libavutil/common.h"
  32. #include "ivi_dsp.h"
  33. /**
  34. * Reverses "nbits" bits of the value "val" and returns the result
  35. * in the least significant bits.
  36. */
  37. static uint16_t inv_bits(uint16_t val, int nbits)
  38. {
  39. uint16_t res;
  40. if (nbits <= 8) {
  41. res = av_reverse[val] >> (8-nbits);
  42. } else
  43. res = ((av_reverse[val & 0xFF] << 8) + (av_reverse[val >> 8])) >> (16-nbits);
  44. return res;
  45. }
  46. int ff_ivi_create_huff_from_desc(const IVIHuffDesc *cb, VLC *vlc, int flag)
  47. {
  48. int pos, i, j, codes_per_row, prefix, not_last_row;
  49. uint16_t codewords[256]; /* FIXME: move this temporal storage out? */
  50. uint8_t bits[256];
  51. pos = 0; /* current position = 0 */
  52. for (i = 0; i < cb->num_rows; i++) {
  53. codes_per_row = 1 << cb->xbits[i];
  54. not_last_row = (i != cb->num_rows - 1);
  55. prefix = ((1 << i) - 1) << (cb->xbits[i] + not_last_row);
  56. for (j = 0; j < codes_per_row; j++) {
  57. if (pos >= 256) /* Some Indeo5 codebooks can have more than 256 */
  58. break; /* elements, but only 256 codes are allowed! */
  59. bits[pos] = i + cb->xbits[i] + not_last_row;
  60. if (bits[pos] > IVI_VLC_BITS)
  61. return -1; /* invalid descriptor */
  62. codewords[pos] = inv_bits((prefix | j), bits[pos]);
  63. if (!bits[pos])
  64. bits[pos] = 1;
  65. pos++;
  66. }//for j
  67. }//for i
  68. /* number of codewords = pos */
  69. return init_vlc(vlc, IVI_VLC_BITS, pos, bits, 1, 1, codewords, 2, 2,
  70. (flag & 1) | INIT_VLC_LE);
  71. }
  72. int ff_ivi_dec_huff_desc(GetBitContext *gb, IVIHuffDesc *desc)
  73. {
  74. int tab_sel, i;
  75. tab_sel = get_bits(gb, 3);
  76. if (tab_sel == 7) {
  77. /* custom huffman table (explicitly encoded) */
  78. desc->num_rows = get_bits(gb, 4);
  79. for (i = 0; i < desc->num_rows; i++)
  80. desc->xbits[i] = get_bits(gb, 4);
  81. }
  82. return tab_sel;
  83. }
  84. int ff_ivi_huff_desc_cmp(const IVIHuffDesc *desc1, const IVIHuffDesc *desc2)
  85. {
  86. return desc1->num_rows != desc2->num_rows
  87. || memcmp(desc1->xbits, desc2->xbits, desc1->num_rows);
  88. }
  89. void ff_ivi_huff_desc_copy(IVIHuffDesc *dst, const IVIHuffDesc *src)
  90. {
  91. dst->num_rows = src->num_rows;
  92. memcpy(dst->xbits, src->xbits, src->num_rows);
  93. }
  94. int av_cold ff_ivi_init_planes(IVIPlaneDesc *planes, const IVIPicConfig *cfg)
  95. {
  96. int p, b;
  97. uint32_t b_width, b_height, align_fac, width_aligned, height_aligned, buf_size;
  98. IVIBandDesc *band;
  99. ff_ivi_free_buffers(planes);
  100. /* fill in the descriptor of the luminance plane */
  101. planes[0].width = cfg->pic_width;
  102. planes[0].height = cfg->pic_height;
  103. planes[0].num_bands = cfg->luma_bands;
  104. /* fill in the descriptors of the chrominance planes */
  105. planes[1].width = planes[2].width = (cfg->pic_width + 3) >> 2;
  106. planes[1].height = planes[2].height = (cfg->pic_height + 3) >> 2;
  107. planes[1].num_bands = planes[2].num_bands = cfg->chroma_bands;
  108. for (p = 0; p < 3; p++) {
  109. planes[p].bands = av_mallocz(planes[p].num_bands * sizeof(IVIBandDesc));
  110. if (!planes[p].bands)
  111. return AVERROR(ENOMEM);
  112. /* select band dimensions: if there is only one band then it
  113. * has the full size, if there are several bands each of them
  114. * has only half size */
  115. b_width = planes[p].num_bands == 1 ? planes[p].width : (planes[p].width + 1) >> 1;
  116. b_height = planes[p].num_bands == 1 ? planes[p].height : (planes[p].height + 1) >> 1;
  117. /* luma band buffers will be aligned on 16x16 (max macroblock size) */
  118. /* chroma band buffers will be aligned on 8x8 (max macroblock size) */
  119. align_fac = p ? 8 : 16;
  120. width_aligned = FFALIGN(b_width , align_fac);
  121. height_aligned = FFALIGN(b_height, align_fac);
  122. buf_size = width_aligned * height_aligned * sizeof(int16_t);
  123. for (b = 0; b < planes[p].num_bands; b++) {
  124. band = &planes[p].bands[b]; /* select appropriate plane/band */
  125. band->plane = p;
  126. band->band_num = b;
  127. band->width = b_width;
  128. band->height = b_height;
  129. band->pitch = width_aligned;
  130. band->bufs[0] = av_malloc(buf_size);
  131. band->bufs[1] = av_malloc(buf_size);
  132. if (!band->bufs[0] || !band->bufs[1])
  133. return AVERROR(ENOMEM);
  134. /* allocate the 3rd band buffer for scalability mode */
  135. if (cfg->luma_bands > 1) {
  136. band->bufs[2] = av_malloc(buf_size);
  137. if (!band->bufs[2])
  138. return AVERROR(ENOMEM);
  139. }
  140. planes[p].bands[0].huff_desc.num_rows = 0; /* reset custom vlc */
  141. }
  142. }
  143. return 0;
  144. }
  145. void av_cold ff_ivi_free_buffers(IVIPlaneDesc *planes)
  146. {
  147. int p, b, t;
  148. for (p = 0; p < 3; p++) {
  149. for (b = 0; b < planes[p].num_bands; b++) {
  150. av_freep(&planes[p].bands[b].bufs[0]);
  151. av_freep(&planes[p].bands[b].bufs[1]);
  152. av_freep(&planes[p].bands[b].bufs[2]);
  153. for (t = 0; t < planes[p].bands[b].num_tiles; t++)
  154. av_freep(&planes[p].bands[b].tiles[t].mbs);
  155. av_freep(&planes[p].bands[b].tiles);
  156. }
  157. av_freep(&planes[p].bands);
  158. }
  159. }
  160. int av_cold ff_ivi_init_tiles(IVIPlaneDesc *planes, int tile_width, int tile_height)
  161. {
  162. int p, b, x, y, x_tiles, y_tiles, t_width, t_height;
  163. IVIBandDesc *band;
  164. IVITile *tile, *ref_tile;
  165. for (p = 0; p < 3; p++) {
  166. t_width = !p ? tile_width : (tile_width + 3) >> 2;
  167. t_height = !p ? tile_height : (tile_height + 3) >> 2;
  168. for (b = 0; b < planes[p].num_bands; b++) {
  169. band = &planes[p].bands[b];
  170. x_tiles = IVI_NUM_TILES(band->width, t_width);
  171. y_tiles = IVI_NUM_TILES(band->height, t_height);
  172. band->num_tiles = x_tiles * y_tiles;
  173. av_freep(&band->tiles);
  174. band->tiles = av_mallocz(band->num_tiles * sizeof(IVITile));
  175. if (!band->tiles)
  176. return AVERROR(ENOMEM);
  177. tile = band->tiles;
  178. /* use the first luma band as reference for motion vectors
  179. * and quant */
  180. ref_tile = planes[0].bands[0].tiles;
  181. for (y = 0; y < band->height; y += t_height) {
  182. for (x = 0; x < band->width; x += t_width) {
  183. tile->xpos = x;
  184. tile->ypos = y;
  185. tile->width = FFMIN(band->width - x, t_width);
  186. tile->height = FFMIN(band->height - y, t_height);
  187. tile->is_empty = tile->data_size = 0;
  188. /* calculate number of macroblocks */
  189. tile->num_MBs = IVI_MBs_PER_TILE(tile->width, tile->height,
  190. band->mb_size);
  191. av_freep(&tile->mbs);
  192. tile->mbs = av_malloc(tile->num_MBs * sizeof(IVIMbInfo));
  193. if (!tile->mbs)
  194. return AVERROR(ENOMEM);
  195. tile->ref_mbs = 0;
  196. if (p || b) {
  197. tile->ref_mbs = ref_tile->mbs;
  198. ref_tile++;
  199. }
  200. tile++;
  201. }
  202. }
  203. }// for b
  204. }// for p
  205. return 0;
  206. }
  207. int ff_ivi_dec_tile_data_size(GetBitContext *gb)
  208. {
  209. int len;
  210. len = 0;
  211. if (get_bits1(gb)) {
  212. len = get_bits(gb, 8);
  213. if (len == 255)
  214. len = get_bits_long(gb, 24);
  215. }
  216. /* align the bitstream reader on the byte boundary */
  217. align_get_bits(gb);
  218. return len;
  219. }
  220. int ff_ivi_decode_blocks(GetBitContext *gb, IVIBandDesc *band, IVITile *tile)
  221. {
  222. int mbn, blk, num_blocks, num_coeffs, blk_size, scan_pos, run, val,
  223. pos, is_intra, mc_type, mv_x, mv_y, col_mask;
  224. uint8_t col_flags[8];
  225. int32_t prev_dc, trvec[64];
  226. uint32_t cbp, sym, lo, hi, quant, buf_offs, q;
  227. IVIMbInfo *mb;
  228. RVMapDesc *rvmap = band->rv_map;
  229. void (*mc_with_delta_func)(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
  230. void (*mc_no_delta_func) (int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
  231. const uint8_t *base_tab, *scale_tab;
  232. prev_dc = 0; /* init intra prediction for the DC coefficient */
  233. blk_size = band->blk_size;
  234. col_mask = blk_size - 1; /* column mask for tracking non-zero coeffs */
  235. num_blocks = (band->mb_size != blk_size) ? 4 : 1; /* number of blocks per mb */
  236. num_coeffs = blk_size * blk_size;
  237. if (blk_size == 8) {
  238. mc_with_delta_func = ff_ivi_mc_8x8_delta;
  239. mc_no_delta_func = ff_ivi_mc_8x8_no_delta;
  240. } else {
  241. mc_with_delta_func = ff_ivi_mc_4x4_delta;
  242. mc_no_delta_func = ff_ivi_mc_4x4_no_delta;
  243. }
  244. for (mbn = 0, mb = tile->mbs; mbn < tile->num_MBs; mb++, mbn++) {
  245. is_intra = !mb->type;
  246. cbp = mb->cbp;
  247. buf_offs = mb->buf_offs;
  248. quant = av_clip(band->glob_quant + mb->q_delta, 0, 23);
  249. base_tab = is_intra ? band->intra_base : band->inter_base;
  250. scale_tab = is_intra ? band->intra_scale : band->inter_scale;
  251. if (!is_intra) {
  252. mv_x = mb->mv_x;
  253. mv_y = mb->mv_y;
  254. if (!band->is_halfpel) {
  255. mc_type = 0; /* we have only fullpel vectors */
  256. } else {
  257. mc_type = ((mv_y & 1) << 1) | (mv_x & 1);
  258. mv_x >>= 1;
  259. mv_y >>= 1; /* convert halfpel vectors into fullpel ones */
  260. }
  261. }
  262. for (blk = 0; blk < num_blocks; blk++) {
  263. /* adjust block position in the buffer according to its number */
  264. if (blk & 1) {
  265. buf_offs += blk_size;
  266. } else if (blk == 2) {
  267. buf_offs -= blk_size;
  268. buf_offs += blk_size * band->pitch;
  269. }
  270. if (cbp & 1) { /* block coded ? */
  271. scan_pos = -1;
  272. memset(trvec, 0, num_coeffs*sizeof(trvec[0])); /* zero transform vector */
  273. memset(col_flags, 0, sizeof(col_flags)); /* zero column flags */
  274. while (scan_pos <= num_coeffs) {
  275. sym = get_vlc2(gb, band->blk_vlc->table, IVI_VLC_BITS, 1);
  276. if (sym == rvmap->eob_sym)
  277. break; /* End of block */
  278. if (sym == rvmap->esc_sym) { /* Escape - run/val explicitly coded using 3 vlc codes */
  279. run = get_vlc2(gb, band->blk_vlc->table, IVI_VLC_BITS, 1) + 1;
  280. lo = get_vlc2(gb, band->blk_vlc->table, IVI_VLC_BITS, 1);
  281. hi = get_vlc2(gb, band->blk_vlc->table, IVI_VLC_BITS, 1);
  282. val = IVI_TOSIGNED((hi << 6) | lo); /* merge them and convert into signed val */
  283. } else {
  284. run = rvmap->runtab[sym];
  285. val = rvmap->valtab[sym];
  286. }
  287. /* de-zigzag and dequantize */
  288. scan_pos += run;
  289. if (scan_pos >= num_coeffs)
  290. break;
  291. pos = band->scan[scan_pos];
  292. if (IVI_DEBUG && !val)
  293. av_log(NULL, AV_LOG_ERROR, "Val = 0 encountered!\n");
  294. q = (base_tab[pos] * scale_tab[quant]) >> 8;
  295. if (q > 1)
  296. val = val * q + FFSIGN(val) * ((q >> 1) - (q & 1));
  297. trvec[pos] = val;
  298. col_flags[pos & col_mask] |= val; /* track columns containing non-zero coeffs */
  299. }// while
  300. if (scan_pos >= num_coeffs && sym != rvmap->eob_sym)
  301. return -1; /* corrupt block data */
  302. /* undoing DC coeff prediction for intra-blocks */
  303. if (is_intra && band->is_2d_trans) {
  304. prev_dc += trvec[0];
  305. trvec[0] = prev_dc;
  306. col_flags[0] |= !!prev_dc;
  307. }
  308. /* apply inverse transform */
  309. band->inv_transform(trvec, band->buf + buf_offs,
  310. band->pitch, col_flags);
  311. /* apply motion compensation */
  312. if (!is_intra)
  313. mc_with_delta_func(band->buf + buf_offs,
  314. band->ref_buf + buf_offs + mv_y * band->pitch + mv_x,
  315. band->pitch, mc_type);
  316. } else {
  317. /* block not coded */
  318. /* for intra blocks apply the dc slant transform */
  319. /* for inter - perform the motion compensation without delta */
  320. if (is_intra && band->dc_transform) {
  321. band->dc_transform(&prev_dc, band->buf + buf_offs,
  322. band->pitch, blk_size);
  323. } else
  324. mc_no_delta_func(band->buf + buf_offs,
  325. band->ref_buf + buf_offs + mv_y * band->pitch + mv_x,
  326. band->pitch, mc_type);
  327. }
  328. cbp >>= 1;
  329. }// for blk
  330. }// for mbn
  331. align_get_bits(gb);
  332. return 0;
  333. }
  334. void ff_ivi_process_empty_tile(AVCodecContext *avctx, IVIBandDesc *band,
  335. IVITile *tile, int32_t mv_scale)
  336. {
  337. int x, y, need_mc, mbn, blk, num_blocks, mv_x, mv_y, mc_type;
  338. int offs, mb_offset, row_offset;
  339. IVIMbInfo *mb, *ref_mb;
  340. const int16_t *src;
  341. int16_t *dst;
  342. void (*mc_no_delta_func)(int16_t *buf, const int16_t *ref_buf, uint32_t pitch,
  343. int mc_type);
  344. offs = tile->ypos * band->pitch + tile->xpos;
  345. mb = tile->mbs;
  346. ref_mb = tile->ref_mbs;
  347. row_offset = band->mb_size * band->pitch;
  348. need_mc = 0; /* reset the mc tracking flag */
  349. for (y = tile->ypos; y < (tile->ypos + tile->height); y += band->mb_size) {
  350. mb_offset = offs;
  351. for (x = tile->xpos; x < (tile->xpos + tile->width); x += band->mb_size) {
  352. mb->xpos = x;
  353. mb->ypos = y;
  354. mb->buf_offs = mb_offset;
  355. mb->type = 1; /* set the macroblocks type = INTER */
  356. mb->cbp = 0; /* all blocks are empty */
  357. if (!band->qdelta_present && !band->plane && !band->band_num) {
  358. mb->q_delta = band->glob_quant;
  359. mb->mv_x = 0;
  360. mb->mv_y = 0;
  361. }
  362. if (band->inherit_qdelta && ref_mb)
  363. mb->q_delta = ref_mb->q_delta;
  364. if (band->inherit_mv) {
  365. /* motion vector inheritance */
  366. if (mv_scale) {
  367. mb->mv_x = ivi_scale_mv(ref_mb->mv_x, mv_scale);
  368. mb->mv_y = ivi_scale_mv(ref_mb->mv_y, mv_scale);
  369. } else {
  370. mb->mv_x = ref_mb->mv_x;
  371. mb->mv_y = ref_mb->mv_y;
  372. }
  373. need_mc |= mb->mv_x || mb->mv_y; /* tracking non-zero motion vectors */
  374. }
  375. mb++;
  376. if (ref_mb)
  377. ref_mb++;
  378. mb_offset += band->mb_size;
  379. } // for x
  380. offs += row_offset;
  381. } // for y
  382. if (band->inherit_mv && need_mc) { /* apply motion compensation if there is at least one non-zero motion vector */
  383. num_blocks = (band->mb_size != band->blk_size) ? 4 : 1; /* number of blocks per mb */
  384. mc_no_delta_func = (band->blk_size == 8) ? ff_ivi_mc_8x8_no_delta
  385. : ff_ivi_mc_4x4_no_delta;
  386. for (mbn = 0, mb = tile->mbs; mbn < tile->num_MBs; mb++, mbn++) {
  387. mv_x = mb->mv_x;
  388. mv_y = mb->mv_y;
  389. if (!band->is_halfpel) {
  390. mc_type = 0; /* we have only fullpel vectors */
  391. } else {
  392. mc_type = ((mv_y & 1) << 1) | (mv_x & 1);
  393. mv_x >>= 1;
  394. mv_y >>= 1; /* convert halfpel vectors into fullpel ones */
  395. }
  396. for (blk = 0; blk < num_blocks; blk++) {
  397. /* adjust block position in the buffer according with its number */
  398. offs = mb->buf_offs + band->blk_size * ((blk & 1) + !!(blk & 2) * band->pitch);
  399. mc_no_delta_func(band->buf + offs,
  400. band->ref_buf + offs + mv_y * band->pitch + mv_x,
  401. band->pitch, mc_type);
  402. }
  403. }
  404. } else {
  405. /* copy data from the reference tile into the current one */
  406. src = band->ref_buf + tile->ypos * band->pitch + tile->xpos;
  407. dst = band->buf + tile->ypos * band->pitch + tile->xpos;
  408. for (y = 0; y < tile->height; y++) {
  409. memcpy(dst, src, tile->width*sizeof(band->buf[0]));
  410. src += band->pitch;
  411. dst += band->pitch;
  412. }
  413. }
  414. }
  415. #if IVI_DEBUG
  416. uint16_t ivi_calc_band_checksum (IVIBandDesc *band)
  417. {
  418. int x, y;
  419. int16_t *src, checksum;
  420. src = band->buf;
  421. checksum = 0;
  422. for (y = 0; y < band->height; src += band->pitch, y++)
  423. for (x = 0; x < band->width; x++)
  424. checksum += src[x];
  425. return checksum;
  426. }
  427. int ivi_check_band (IVIBandDesc *band, const uint8_t *ref, int pitch)
  428. {
  429. int x, y, result;
  430. uint8_t t1, t2;
  431. int16_t *src;
  432. src = band->buf;
  433. result = 0;
  434. for (y = 0; y < band->height; src += band->pitch, y++) {
  435. for (x = 0; x < band->width; x++) {
  436. t1 = av_clip(src[x] + 128, 0, 255);
  437. t2 = ref[x];
  438. if (t1 != t2) {
  439. av_log(NULL, AV_LOG_ERROR, "Data mismatch: row %d, column %d\n",
  440. y / band->blk_size, x / band->blk_size);
  441. result = -1;
  442. }
  443. }
  444. ref += pitch;
  445. }
  446. return result;
  447. }
  448. #endif
  449. void ff_ivi_output_plane(IVIPlaneDesc *plane, uint8_t *dst, int dst_pitch)
  450. {
  451. int x, y;
  452. const int16_t *src = plane->bands[0].buf;
  453. uint32_t pitch = plane->bands[0].pitch;
  454. for (y = 0; y < plane->height; y++) {
  455. for (x = 0; x < plane->width; x++)
  456. dst[x] = av_clip_uint8(src[x] + 128);
  457. src += pitch;
  458. dst += dst_pitch;
  459. }
  460. }
  461. /**
  462. * These are 2x8 predefined Huffman codebooks for coding macroblock/block
  463. * signals. They are specified using "huffman descriptors" in order to
  464. * avoid huge static tables. The decoding tables will be generated at
  465. * startup from these descriptors.
  466. */
  467. const IVIHuffDesc ff_ivi_mb_huff_desc[8] = {
  468. {8, {0, 4, 5, 4, 4, 4, 6, 6}},
  469. {12, {0, 2, 2, 3, 3, 3, 3, 5, 3, 2, 2, 2}},
  470. {12, {0, 2, 3, 4, 3, 3, 3, 3, 4, 3, 2, 2}},
  471. {12, {0, 3, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2}},
  472. {13, {0, 4, 4, 3, 3, 3, 3, 2, 3, 3, 2, 1, 1}},
  473. {9, {0, 4, 4, 4, 4, 3, 3, 3, 2}},
  474. {10, {0, 4, 4, 4, 4, 3, 3, 2, 2, 2}},
  475. {12, {0, 4, 4, 4, 3, 3, 2, 3, 2, 2, 2, 2}}
  476. };
  477. const IVIHuffDesc ff_ivi_blk_huff_desc[8] = {
  478. {10, {1, 2, 3, 4, 4, 7, 5, 5, 4, 1}},
  479. {11, {2, 3, 4, 4, 4, 7, 5, 4, 3, 3, 2}},
  480. {12, {2, 4, 5, 5, 5, 5, 6, 4, 4, 3, 1, 1}},
  481. {13, {3, 3, 4, 4, 5, 6, 6, 4, 4, 3, 2, 1, 1}},
  482. {11, {3, 4, 4, 5, 5, 5, 6, 5, 4, 2, 2}},
  483. {13, {3, 4, 5, 5, 5, 5, 6, 4, 3, 3, 2, 1, 1}},
  484. {13, {3, 4, 5, 5, 5, 6, 5, 4, 3, 3, 2, 1, 1}},
  485. {9, {3, 4, 4, 5, 5, 5, 6, 5, 5}}
  486. };
  487. /**
  488. * Run-value (RLE) tables.
  489. */
  490. const RVMapDesc ff_ivi_rvmap_tabs[9] = {
  491. { /* MapTab0 */
  492. 5, /* eob_sym */
  493. 2, /* esc_sym */
  494. /* run table */
  495. {1, 1, 0, 1, 1, 0, 1, 1, 2, 2, 1, 1, 1, 1, 3, 3,
  496. 1, 1, 2, 2, 1, 1, 4, 4, 1, 1, 1, 1, 2, 2, 5, 5,
  497. 1, 1, 3, 3, 1, 1, 6, 6, 1, 2, 1, 2, 7, 7, 1, 1,
  498. 8, 8, 1, 1, 4, 2, 1, 4, 2, 1, 3, 3, 1, 1, 1, 9,
  499. 9, 1, 2, 1, 2, 1, 5, 5, 1, 1, 10, 10, 1, 1, 3, 3,
  500. 2, 2, 1, 1, 11, 11, 6, 4, 4, 1, 6, 1, 2, 1, 2, 12,
  501. 8, 1, 12, 7, 8, 7, 1, 16, 1, 16, 1, 3, 3, 13, 1, 13,
  502. 2, 2, 1, 15, 1, 5, 14, 15, 1, 5, 14, 1, 17, 8, 17, 8,
  503. 1, 4, 4, 2, 2, 1, 25, 25, 24, 24, 1, 3, 1, 3, 1, 8,
  504. 6, 7, 6, 1, 18, 8, 18, 1, 7, 23, 2, 2, 23, 1, 1, 21,
  505. 22, 9, 9, 22, 19, 1, 21, 5, 19, 5, 1, 33, 20, 33, 20, 8,
  506. 4, 4, 1, 32, 2, 2, 8, 3, 32, 26, 3, 1, 7, 7, 26, 6,
  507. 1, 6, 1, 1, 16, 1, 10, 1, 10, 2, 16, 29, 28, 2, 29, 28,
  508. 1, 27, 5, 8, 5, 27, 1, 8, 3, 7, 3, 31, 41, 31, 1, 41,
  509. 6, 1, 6, 7, 4, 4, 1, 1, 2, 1, 2, 11, 34, 30, 11, 1,
  510. 30, 15, 15, 34, 36, 40, 36, 40, 35, 35, 37, 37, 39, 39, 38, 38},
  511. /* value table */
  512. { 1, -1, 0, 2, -2, 0, 3, -3, 1, -1, 4, -4, 5, -5, 1, -1,
  513. 6, -6, 2, -2, 7, -7, 1, -1, 8, -8, 9, -9, 3, -3, 1, -1,
  514. 10, -10, 2, -2, 11, -11, 1, -1, 12, 4, -12, -4, 1, -1, 13, -13,
  515. 1, -1, 14, -14, 2, 5, 15, -2, -5, -15, -3, 3, 16, -16, 17, 1,
  516. -1, -17, 6, 18, -6, -18, 2, -2, 19, -19, 1, -1, 20, -20, 4, -4,
  517. 7, -7, 21, -21, 1, -1, 2, 3, -3, 22, -2, -22, 8, 23, -8, 1,
  518. 2, -23, -1, 2, -2, -2, 24, 1, -24, -1, 25, 5, -5, 1, -25, -1,
  519. 9, -9, 26, 1, -26, 3, 1, -1, 27, -3, -1, -27, 1, 3, -1, -3,
  520. 28, -4, 4, 10, -10, -28, 1, -1, 1, -1, 29, 6, -29, -6, 30, -4,
  521. 3, 3, -3, -30, 1, 4, -1, 31, -3, 1, 11, -11, -1, -31, 32, -1,
  522. -1, 2, -2, 1, 1, -32, 1, 4, -1, -4, 33, -1, 1, 1, -1, 5,
  523. 5, -5, -33, -1, -12, 12, -5, -7, 1, 1, 7, 34, 4, -4, -1, 4,
  524. -34, -4, 35, 36, -2, -35, -2, -36, 2, 13, 2, -1, 1, -13, 1, -1,
  525. 37, 1, -5, 6, 5, -1, 38, -6, -8, 5, 8, -1, 1, 1, -37, -1,
  526. 5, 39, -5, -5, 6, -6, -38, -39, -14, 40, 14, 2, 1, 1, -2, -40,
  527. -1, -2, 2, -1, -1, -1, 1, 1, 1, -1, 1, -1, 1, -1, 1, -1}
  528. },{
  529. /* MapTab1 */
  530. 0, /* eob_sym */
  531. 38, /* esc_sym */
  532. /* run table */
  533. {0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 8, 6, 8, 7,
  534. 7, 9, 9, 10, 10, 11, 11, 1, 12, 1, 12, 13, 13, 16, 14, 16,
  535. 14, 15, 15, 17, 17, 18, 0, 18, 19, 20, 21, 19, 22, 21, 20, 22,
  536. 25, 24, 2, 25, 24, 23, 23, 2, 26, 28, 26, 28, 29, 27, 29, 27,
  537. 33, 33, 1, 32, 1, 3, 32, 30, 36, 3, 36, 30, 31, 31, 35, 34,
  538. 37, 41, 34, 35, 37, 4, 41, 4, 49, 8, 8, 49, 40, 38, 5, 38,
  539. 40, 39, 5, 39, 42, 43, 42, 7, 57, 6, 43, 44, 6, 50, 7, 44,
  540. 57, 48, 50, 48, 45, 45, 46, 47, 51, 46, 47, 58, 1, 51, 58, 1,
  541. 52, 59, 53, 9, 52, 55, 55, 59, 53, 56, 54, 56, 54, 9, 64, 64,
  542. 60, 63, 60, 63, 61, 62, 61, 62, 2, 10, 2, 10, 11, 1, 11, 13,
  543. 12, 1, 12, 13, 16, 16, 8, 8, 14, 3, 3, 15, 14, 15, 4, 4,
  544. 1, 17, 17, 5, 1, 7, 7, 5, 6, 1, 2, 2, 6, 22, 1, 25,
  545. 21, 22, 8, 24, 1, 21, 25, 24, 8, 18, 18, 23, 9, 20, 23, 33,
  546. 29, 33, 20, 1, 19, 1, 29, 36, 9, 36, 19, 41, 28, 57, 32, 3,
  547. 28, 3, 1, 27, 49, 49, 1, 32, 26, 26, 2, 4, 4, 7, 57, 41,
  548. 2, 7, 10, 5, 37, 16, 10, 27, 8, 8, 13, 16, 37, 13, 1, 5},
  549. /* value table */
  550. {0, 1, -1, 1, -1, 1, -1, 1, -1, 1, -1, 1, 1, -1, -1, 1,
  551. -1, 1, -1, 1, -1, 1, -1, 2, 1, -2, -1, 1, -1, 1, 1, -1,
  552. -1, 1, -1, 1, -1, 1, 0, -1, 1, 1, 1, -1, 1, -1, -1, -1,
  553. 1, 1, 2, -1, -1, 1, -1, -2, 1, 1, -1, -1, 1, 1, -1, -1,
  554. 1, -1, 3, 1, -3, 2, -1, 1, 1, -2, -1, -1, -1, 1, 1, 1,
  555. 1, 1, -1, -1, -1, 2, -1, -2, 1, 2, -2, -1, 1, 1, 2, -1,
  556. -1, 1, -2, -1, 1, 1, -1, 2, 1, 2, -1, 1, -2, -1, -2, -1,
  557. -1, 1, 1, -1, 1, -1, 1, 1, 1, -1, -1, 1, 4, -1, -1, -4,
  558. 1, 1, 1, 2, -1, -1, 1, -1, -1, 1, -1, -1, 1, -2, 1, -1,
  559. 1, 1, -1, -1, 1, 1, -1, -1, 3, 2, -3, -2, 2, 5, -2, 2,
  560. 2, -5, -2, -2, -2, 2, -3, 3, 2, 3, -3, 2, -2, -2, 3, -3,
  561. 6, 2, -2, 3, -6, 3, -3, -3, 3, 7, -4, 4, -3, 2, -7, 2,
  562. 2, -2, -4, 2, 8, -2, -2, -2, 4, 2, -2, 2, 3, 2, -2, -2,
  563. 2, 2, -2, -8, -2, 9, -2, 2, -3, -2, 2, -2, 2, 2, 2, 4,
  564. -2, -4, 10, 2, 2, -2, -9, -2, 2, -2, 5, 4, -4, 4, -2, 2,
  565. -5, -4, -3, 4, 2, -3, 3, -2, -5, 5, 3, 3, -2, -3, -10, -4}
  566. },{
  567. /* MapTab2 */
  568. 2, /* eob_sym */
  569. 11, /* esc_sym */
  570. /* run table */
  571. {1, 1, 0, 2, 2, 1, 1, 3, 3, 4, 4, 0, 1, 1, 5, 5,
  572. 2, 2, 6, 6, 7, 7, 1, 8, 1, 8, 3, 3, 9, 9, 1, 2,
  573. 2, 1, 4, 10, 4, 10, 11, 11, 1, 5, 12, 12, 1, 5, 13, 13,
  574. 3, 3, 6, 6, 2, 2, 14, 14, 16, 16, 15, 7, 15, 8, 8, 7,
  575. 1, 1, 17, 17, 4, 4, 1, 1, 18, 18, 2, 2, 5, 5, 25, 3,
  576. 9, 3, 25, 9, 19, 24, 19, 24, 1, 21, 20, 1, 21, 22, 20, 22,
  577. 23, 23, 8, 6, 33, 6, 8, 33, 7, 7, 26, 26, 1, 32, 1, 32,
  578. 28, 4, 28, 10, 29, 27, 27, 10, 41, 4, 29, 2, 2, 41, 36, 31,
  579. 49, 31, 34, 30, 34, 36, 30, 35, 1, 49, 11, 5, 35, 11, 1, 3,
  580. 3, 5, 37, 37, 8, 40, 8, 40, 12, 12, 42, 42, 1, 38, 16, 57,
  581. 1, 6, 16, 39, 38, 6, 7, 7, 13, 13, 39, 43, 2, 43, 57, 2,
  582. 50, 9, 44, 9, 50, 4, 15, 48, 44, 4, 1, 15, 48, 14, 14, 1,
  583. 45, 45, 8, 3, 5, 8, 51, 47, 3, 46, 46, 47, 5, 51, 1, 17,
  584. 17, 58, 1, 58, 2, 52, 52, 2, 53, 7, 59, 6, 6, 56, 53, 55,
  585. 7, 55, 1, 54, 59, 56, 54, 10, 1, 10, 4, 60, 1, 60, 8, 4,
  586. 8, 64, 64, 61, 1, 63, 3, 63, 62, 61, 5, 11, 5, 3, 11, 62},
  587. /* value table */
  588. { 1, -1, 0, 1, -1, 2, -2, 1, -1, 1, -1, 0, 3, -3, 1, -1,
  589. 2, -2, 1, -1, 1, -1, 4, 1, -4, -1, 2, -2, 1, -1, 5, 3,
  590. -3, -5, 2, 1, -2, -1, 1, -1, 6, 2, 1, -1, -6, -2, 1, -1,
  591. 3, -3, 2, -2, 4, -4, 1, -1, 1, -1, 1, 2, -1, 2, -2, -2,
  592. 7, -7, 1, -1, 3, -3, 8, -8, 1, -1, 5, -5, 3, -3, 1, 4,
  593. 2, -4, -1, -2, 1, 1, -1, -1, 9, 1, 1, -9, -1, 1, -1, -1,
  594. 1, -1, 3, -3, 1, 3, -3, -1, 3, -3, 1, -1, 10, 1, -10, -1,
  595. 1, 4, -1, 2, 1, -1, 1, -2, 1, -4, -1, 6, -6, -1, 1, 1,
  596. 1, -1, 1, 1, -1, -1, -1, 1, 11, -1, -2, 4, -1, 2, -11, 5,
  597. -5, -4, -1, 1, 4, 1, -4, -1, -2, 2, 1, -1, 12, 1, -2, 1,
  598. -12, 4, 2, 1, -1, -4, 4, -4, 2, -2, -1, 1, 7, -1, -1, -7,
  599. -1, -3, 1, 3, 1, 5, 2, 1, -1, -5, 13, -2, -1, 2, -2, -13,
  600. 1, -1, 5, 6, 5, -5, 1, 1, -6, 1, -1, -1, -5, -1, 14, 2,
  601. -2, 1, -14, -1, 8, 1, -1, -8, 1, 5, 1, 5, -5, 1, -1, 1,
  602. -5, -1, 15, 1, -1, -1, -1, 3, -15, -3, 6, 1, 16, -1, 6, -6,
  603. -6, 1, -1, 1, -16, 1, 7, -1, 1, -1, -6, -3, 6, -7, 3, -1}
  604. },{
  605. /* MapTab3 */
  606. 0, /* eob_sym */
  607. 35, /* esc_sym */
  608. /* run table */
  609. {0, 1, 1, 2, 2, 3, 3, 4, 4, 1, 1, 5, 5, 6, 6, 7,
  610. 7, 8, 8, 9, 9, 2, 2, 10, 10, 1, 1, 11, 11, 12, 12, 3,
  611. 3, 13, 13, 0, 14, 14, 16, 15, 16, 15, 4, 4, 17, 1, 17, 1,
  612. 5, 5, 18, 18, 2, 2, 6, 6, 8, 19, 7, 8, 7, 19, 20, 20,
  613. 21, 21, 22, 24, 22, 24, 23, 23, 1, 1, 25, 25, 3, 3, 26, 26,
  614. 9, 9, 27, 27, 28, 28, 33, 29, 4, 33, 29, 1, 4, 1, 32, 32,
  615. 2, 2, 31, 10, 30, 10, 30, 31, 34, 34, 5, 5, 36, 36, 35, 41,
  616. 35, 11, 41, 11, 37, 1, 8, 8, 37, 6, 1, 6, 40, 7, 7, 40,
  617. 12, 38, 12, 39, 39, 38, 49, 13, 49, 13, 3, 42, 3, 42, 16, 16,
  618. 43, 43, 14, 14, 1, 1, 44, 15, 44, 15, 2, 2, 57, 48, 50, 48,
  619. 57, 50, 4, 45, 45, 4, 46, 47, 47, 46, 1, 51, 1, 17, 17, 51,
  620. 8, 9, 9, 5, 58, 8, 58, 5, 52, 52, 55, 56, 53, 56, 55, 59,
  621. 59, 53, 54, 1, 6, 54, 7, 7, 6, 1, 2, 3, 2, 3, 64, 60,
  622. 60, 10, 10, 64, 61, 62, 61, 63, 1, 63, 62, 1, 18, 24, 18, 4,
  623. 25, 4, 8, 21, 21, 1, 24, 22, 25, 22, 8, 11, 19, 11, 23, 1,
  624. 20, 23, 19, 20, 5, 12, 5, 1, 16, 2, 12, 13, 2, 13, 1, 16},
  625. /* value table */
  626. { 0, 1, -1, 1, -1, 1, -1, 1, -1, 2, -2, 1, -1, 1, -1, 1,
  627. -1, 1, -1, 1, -1, 2, -2, 1, -1, 3, -3, 1, -1, 1, -1, 2,
  628. -2, 1, -1, 0, 1, -1, 1, 1, -1, -1, 2, -2, 1, 4, -1, -4,
  629. 2, -2, 1, -1, -3, 3, 2, -2, 2, 1, 2, -2, -2, -1, 1, -1,
  630. 1, -1, 1, 1, -1, -1, 1, -1, 5, -5, 1, -1, 3, -3, 1, -1,
  631. 2, -2, 1, -1, 1, -1, 1, 1, 3, -1, -1, 6, -3, -6, -1, 1,
  632. 4, -4, 1, 2, 1, -2, -1, -1, 1, -1, 3, -3, 1, -1, 1, 1,
  633. -1, 2, -1, -2, 1, 7, -3, 3, -1, 3, -7, -3, 1, -3, 3, -1,
  634. 2, 1, -2, 1, -1, -1, 1, 2, -1, -2, -4, -1, 4, 1, 2, -2,
  635. 1, -1, -2, 2, 8, -8, -1, 2, 1, -2, -5, 5, 1, -1, -1, 1,
  636. -1, 1, 4, -1, 1, -4, -1, -1, 1, 1, 9, 1, -9, 2, -2, -1,
  637. -4, 3, -3, -4, -1, 4, 1, 4, 1, -1, 1, -1, 1, 1, -1, 1,
  638. -1, -1, -1, 10, 4, 1, 4, -4, -4, -10, 6, 5, -6, -5, 1, -1,
  639. 1, 3, -3, -1, 1, -1, -1, -1, 11, 1, 1, -11, -2, -2, 2, 5,
  640. -2, -5, -5, 2, -2, 12, 2, -2, 2, 2, 5, -3, -2, 3, -2, -12,
  641. -2, 2, 2, 2, -5, 3, 5, 13, -3, 7, -3, -3, -7, 3, -13, 3}
  642. },{
  643. /* MapTab4 */
  644. 0, /* eob_sym */
  645. 34, /* esc_sym */
  646. /* run table */
  647. {0, 1, 1, 1, 2, 2, 1, 3, 3, 1, 1, 1, 4, 4, 1, 5,
  648. 2, 1, 5, 2, 1, 1, 6, 6, 1, 1, 1, 1, 1, 7, 3, 1,
  649. 2, 3, 0, 1, 2, 7, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1,
  650. 9, 1, 9, 1, 2, 1, 1, 2, 1, 1, 10, 4, 1, 10, 1, 4,
  651. 1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 2, 1, 5, 1, 1, 1,
  652. 2, 5, 1, 11, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
  653. 2, 1, 6, 1, 6, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 12,
  654. 3, 1, 12, 1, 1, 1, 2, 1, 1, 3, 1, 1, 1, 1, 1, 1,
  655. 4, 1, 1, 1, 2, 1, 1, 4, 1, 1, 1, 1, 1, 1, 2, 1,
  656. 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2, 1, 1, 5,
  657. 1, 1, 1, 1, 1, 7, 1, 7, 1, 1, 2, 3, 1, 1, 1, 1,
  658. 5, 1, 1, 1, 1, 1, 1, 2, 13, 1, 1, 1, 1, 1, 1, 1,
  659. 1, 1, 1, 1, 1, 1, 1, 1, 13, 2, 1, 1, 4, 1, 1, 1,
  660. 3, 1, 6, 1, 1, 1, 14, 1, 1, 1, 1, 1, 14, 6, 1, 1,
  661. 1, 1, 15, 2, 4, 1, 2, 3, 15, 1, 1, 1, 8, 1, 1, 8,
  662. 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},
  663. /* value table */
  664. { 0, 1, -1, 2, 1, -1, -2, 1, -1, 3, -3, 4, 1, -1, -4, 1,
  665. 2, 5, -1, -2, -5, 6, 1, -1, -6, 7, -7, 8, -8, 1, 2, 9,
  666. 3, -2, 0, -9, -3, -1, 10, -10, 11, 1, -11, 12, -1, -12, 13, -13,
  667. 1, 14, -1, -14, 4, 15, -15, -4, 16, -16, 1, 2, 17, -1, -17, -2,
  668. 18, -18, 19, -19, 20, 3, -20, 21, -21, -3, 5, 22, 2, -22, -23, 23,
  669. -5, -2, 24, 1, -24, -1, 25, -25, 26, -26, -27, 27, 28, 29, -28, -29,
  670. 6, 30, 2, -31, -2, -30, 31, -6, -32, 32, 33, -33, 34, -35, -34, 1,
  671. 4, -36, -1, 35, 37, 36, 7, -37, 38, -4, -38, 39, 41, 40, -40, -39,
  672. 3, 42, -43, -41, -7, -42, 43, -3, 44, -44, 45, -45, 46, 47, 8, -47,
  673. -48, -46, 50, -50, 48, 49, 51, -49, 52, -52, 5, -51, -8, -53, 53, 3,
  674. -56, 56, 55, 54, -54, 2, 60, -2, -55, 58, 9, -5, 59, 57, -57, -63,
  675. -3, -58, -60, -61, 61, -59, -62, -9, 1, 64, 62, 69, -64, 63, 65, -67,
  676. -68, 66, -65, 68, -66, -69, 67, -70, -1, 10, 71, -71, 4, 73, 72, 70,
  677. 6, -76, -3, 74, -78, -74, 1, 78, 80, -72, -75, 76, -1, 3, -73, 79,
  678. 75, 77, 1, 11, -4, -79, -10, -6, -1, -77, -83, -80, 2, 81, -84, -2,
  679. 83, -81, 82, -82, 84, -87, -86, 85, -11, -85, 86, -89, 87, -88, 88, 89}
  680. },{
  681. /* MapTab5 */
  682. 2, /* eob_sym */
  683. 33, /* esc_sym */
  684. /* run table */
  685. {1, 1, 0, 2, 1, 2, 1, 3, 3, 1, 1, 4, 4, 2, 2, 1,
  686. 1, 5, 5, 6, 1, 6, 1, 7, 7, 3, 3, 2, 8, 2, 8, 1,
  687. 1, 0, 9, 9, 1, 1, 10, 4, 10, 4, 11, 11, 2, 1, 2, 1,
  688. 12, 12, 3, 3, 1, 1, 13, 5, 5, 13, 14, 1, 1, 14, 2, 2,
  689. 6, 6, 15, 1, 1, 15, 16, 4, 7, 16, 4, 7, 1, 1, 3, 3,
  690. 8, 8, 2, 2, 1, 1, 17, 17, 1, 1, 18, 18, 5, 5, 2, 2,
  691. 1, 1, 9, 19, 9, 19, 20, 3, 3, 20, 1, 10, 21, 1, 10, 4,
  692. 4, 21, 22, 6, 6, 22, 1, 1, 23, 24, 2, 2, 23, 24, 11, 1,
  693. 1, 11, 7, 25, 7, 1, 1, 25, 8, 8, 3, 26, 3, 1, 12, 2,
  694. 2, 26, 1, 12, 5, 5, 27, 4, 1, 4, 1, 27, 28, 1, 28, 13,
  695. 1, 13, 2, 29, 2, 1, 32, 6, 1, 30, 14, 29, 14, 6, 3, 31,
  696. 3, 1, 30, 1, 32, 31, 33, 9, 33, 1, 1, 7, 9, 7, 2, 2,
  697. 1, 1, 4, 36, 34, 4, 5, 10, 10, 5, 34, 1, 1, 35, 8, 8,
  698. 36, 3, 35, 1, 15, 3, 2, 1, 16, 15, 16, 2, 37, 1, 37, 1,
  699. 1, 1, 6, 6, 38, 1, 38, 11, 1, 39, 39, 40, 11, 2, 41, 4,
  700. 40, 1, 2, 4, 1, 1, 1, 41, 3, 1, 3, 1, 5, 7, 5, 7},
  701. /* value table */
  702. { 1, -1, 0, 1, 2, -1, -2, 1, -1, 3, -3, 1, -1, 2, -2, 4,
  703. -4, 1, -1, 1, 5, -1, -5, 1, -1, 2, -2, 3, 1, -3, -1, 6,
  704. -6, 0, 1, -1, 7, -7, 1, 2, -1, -2, 1, -1, 4, 8, -4, -8,
  705. 1, -1, 3, -3, 9, -9, 1, 2, -2, -1, 1, 10, -10, -1, 5, -5,
  706. 2, -2, 1, 11, -11, -1, 1, 3, 2, -1, -3, -2, 12, -12, 4, -4,
  707. 2, -2, -6, 6, 13, -13, 1, -1, 14, -14, 1, -1, 3, -3, 7, -7,
  708. 15, -15, 2, 1, -2, -1, 1, 5, -5, -1, -16, 2, 1, 16, -2, 4,
  709. -4, -1, 1, 3, -3, -1, 17, -17, 1, 1, -8, 8, -1, -1, 2, 18,
  710. -18, -2, 3, 1, -3, 19, -19, -1, 3, -3, 6, 1, -6, 20, 2, 9,
  711. -9, -1, -20, -2, 4, -4, 1, -5, 21, 5, -21, -1, 1, -22, -1, 2,
  712. 22, -2, 10, 1, -10, 23, 1, 4, -23, 1, 2, -1, -2, -4, -7, 1,
  713. 7, -24, -1, 24, -1, -1, 1, 3, -1, -25, 25, 4, -3, -4, 11, -11,
  714. 26, -26, 6, 1, 1, -6, -5, -3, 3, 5, -1, -27, 27, 1, 4, -4,
  715. -1, -8, -1, 28, 2, 8, -12, -28, -2, -2, 2, 12, -1, 29, 1, -29,
  716. 30, -30, 5, -5, 1, -31, -1, 3, 31, -1, 1, 1, -3, -13, 1, -7,
  717. -1, -32, 13, 7, 32, 33, -33, -1, -9, -34, 9, 34, -6, 5, 6, -5}
  718. },{
  719. /* MapTab6 */
  720. 2, /* eob_sym */
  721. 13, /* esc_sym */
  722. /* run table */
  723. {1, 1, 0, 1, 1, 2, 2, 1, 1, 3, 3, 1, 1, 0, 2, 2,
  724. 4, 1, 4, 1, 1, 1, 5, 5, 1, 1, 6, 6, 2, 2, 1, 1,
  725. 3, 3, 7, 7, 1, 1, 8, 8, 1, 1, 2, 2, 1, 9, 1, 9,
  726. 4, 4, 10, 1, 1, 10, 1, 1, 11, 11, 3, 3, 1, 2, 1, 2,
  727. 1, 1, 12, 12, 5, 5, 1, 1, 13, 1, 1, 13, 2, 2, 1, 1,
  728. 6, 6, 1, 1, 4, 14, 4, 14, 3, 1, 3, 1, 1, 1, 15, 7,
  729. 15, 2, 2, 7, 1, 1, 1, 8, 1, 8, 16, 16, 1, 1, 1, 1,
  730. 2, 1, 1, 2, 1, 1, 3, 5, 5, 3, 4, 1, 1, 4, 1, 1,
  731. 17, 17, 9, 1, 1, 9, 2, 2, 1, 1, 10, 10, 1, 6, 1, 1,
  732. 6, 18, 1, 1, 18, 1, 1, 1, 2, 2, 3, 1, 3, 1, 1, 1,
  733. 4, 1, 19, 1, 19, 7, 1, 1, 20, 1, 4, 20, 1, 7, 11, 2,
  734. 1, 11, 21, 2, 8, 5, 1, 8, 1, 5, 21, 1, 1, 1, 22, 1,
  735. 1, 22, 1, 1, 3, 3, 1, 23, 2, 12, 24, 1, 1, 2, 1, 1,
  736. 12, 23, 1, 1, 24, 1, 1, 1, 4, 1, 1, 1, 2, 1, 6, 6,
  737. 4, 2, 1, 1, 1, 1, 1, 1, 1, 14, 13, 3, 1, 25, 9, 25,
  738. 14, 1, 9, 3, 13, 1, 1, 1, 1, 1, 10, 1, 1, 2, 10, 2},
  739. /* value table */
  740. {-20, -1, 0, 2, -2, 1, -1, 3, -3, 1, -1, 4, -4, 0, 2, -2,
  741. 1, 5, -1, -5, 6, -6, 1, -1, 7, -7, 1, -1, 3, -3, 8, -8,
  742. 2, -2, 1, -1, 9, -9, 1, -1, 10, -10, 4, -4, 11, 1, -11, -1,
  743. 2, -2, 1, 12, -12, -1, 13, -13, 1, -1, 3, -3, 14, 5, -14, -5,
  744. -15, 15, -1, 1, 2, -2, 16, -16, 1, 17, -17, -1, 6, -6, 18, -18,
  745. 2, -2, -19, 19, -3, 1, 3, -1, 4, 20, -4, 1, -21, 21, 1, 2,
  746. -1, -7, 7, -2, 22, -22, 23, 2, -23, -2, 1, -1, -24, 24, -25, 25,
  747. -8, -26, 26, 8, -27, 27, 5, 3, -3, -5, -4, 28, -28, 4, 29, -29,
  748. 1, -1, -2, -30, 30, 2, 9, -9, -31, 31, 2, -2, -32, 3, 32, -33,
  749. -3, 1, 33, -34, -1, 34, -35, 35, -10, 10, -6, 36, 6, -36, 37, -37,
  750. -5, 38, 1, -38, -1, 3, 39, -39, -1, 40, 5, 1, -40, -3, 2, -11,
  751. -41, -2, 1, 11, -3, -4, 41, 3, 42, 4, -1, -43, -42, 43, 1, -44,
  752. 45, -1, 44, -45, -7, 7, -46, 1, -12, 2, 1, -47, 46, 12, 47, 48,
  753. -2, -1, -48, 49, -1, -50, -49, 50, -6, -51, 51, 52, -13, 53, -4, 4,
  754. 6, 13, -53, -52, -54, 55, 54, -55, -56, -2, 2, -8, 56, 1, -3, -1,
  755. 2, 58, 3, 8, -2, 57, -58, -60, -59, -57, -3, 60, 59, -14, 3, 14}
  756. },{
  757. /* MapTab7 */
  758. 2, /* eob_sym */
  759. 38, /* esc_sym */
  760. /* run table */
  761. {1, 1, 0, 2, 2, 1, 1, 3, 3, 4, 4, 5, 5, 1, 1, 6,
  762. 6, 2, 2, 7, 7, 8, 8, 1, 1, 3, 3, 9, 9, 10, 10, 1,
  763. 1, 2, 2, 4, 4, 11, 0, 11, 12, 12, 13, 13, 1, 1, 5, 5,
  764. 14, 14, 15, 16, 15, 16, 3, 3, 1, 6, 1, 6, 2, 2, 7, 7,
  765. 8, 8, 17, 17, 1, 1, 4, 4, 18, 18, 2, 2, 1, 19, 1, 20,
  766. 19, 20, 21, 21, 3, 3, 22, 22, 5, 5, 24, 1, 1, 23, 9, 23,
  767. 24, 9, 2, 2, 10, 1, 1, 10, 6, 6, 25, 4, 4, 25, 7, 7,
  768. 26, 8, 1, 8, 3, 1, 26, 3, 11, 11, 27, 27, 2, 28, 1, 2,
  769. 28, 1, 12, 12, 5, 5, 29, 13, 13, 29, 32, 1, 1, 33, 31, 30,
  770. 32, 4, 30, 33, 4, 31, 3, 14, 1, 1, 3, 34, 34, 2, 2, 14,
  771. 6, 6, 35, 36, 35, 36, 1, 15, 1, 16, 16, 15, 7, 9, 7, 9,
  772. 37, 8, 8, 37, 1, 1, 39, 2, 38, 39, 2, 40, 5, 38, 40, 5,
  773. 3, 3, 4, 4, 10, 10, 1, 1, 1, 1, 41, 2, 41, 2, 6, 6,
  774. 1, 1, 11, 42, 11, 43, 3, 42, 3, 17, 4, 43, 1, 17, 7, 1,
  775. 8, 44, 4, 7, 44, 5, 8, 2, 5, 1, 2, 48, 45, 1, 12, 45,
  776. 12, 48, 13, 13, 1, 9, 9, 46, 1, 46, 47, 47, 49, 18, 18, 49},
  777. /* value table */
  778. { 1, -1, 0, 1, -1, 2, -2, 1, -1, 1, -1, 1, -1, 3, -3, 1,
  779. -1, -2, 2, 1, -1, 1, -1, 4, -4, -2, 2, 1, -1, 1, -1, 5,
  780. -5, -3, 3, 2, -2, 1, 0, -1, 1, -1, 1, -1, 6, -6, 2, -2,
  781. 1, -1, 1, 1, -1, -1, -3, 3, 7, 2, -7, -2, -4, 4, 2, -2,
  782. 2, -2, 1, -1, 8, -8, 3, -3, 1, -1, -5, 5, 9, 1, -9, 1,
  783. -1, -1, 1, -1, -4, 4, 1, -1, 3, -3, 1, -10, 10, 1, 2, -1,
  784. -1, -2, 6, -6, 2, 11, -11, -2, 3, -3, 1, -4, 4, -1, 3, -3,
  785. 1, 3, 12, -3, -5, -12, -1, 5, 2, -2, 1, -1, -7, 1, 13, 7,
  786. -1, -13, 2, -2, 4, -4, 1, 2, -2, -1, 1, 14, -14, 1, 1, 1,
  787. -1, -5, -1, -1, 5, -1, -6, 2, -15, 15, 6, 1, -1, -8, 8, -2,
  788. -4, 4, 1, 1, -1, -1, 16, 2, -16, -2, 2, -2, 4, 3, -4, -3,
  789. -1, -4, 4, 1, -17, 17, -1, -9, 1, 1, 9, 1, -5, -1, -1, 5,
  790. -7, 7, 6, -6, 3, -3, 18, -18, 19, -19, 1, -10, -1, 10, -5, 5,
  791. 20, -20, -3, 1, 3, 1, 8, -1, -8, 2, 7, -1, -21, -2, 5, 21,
  792. 5, -1, -7, -5, 1, -6, -5, -11, 6, 22, 11, 1, 1, -22, -3, -1,
  793. 3, -1, 3, -3, -23, 4, -4, 1, 23, -1, 1, -1, 1, -2, 2, -1}
  794. },{
  795. /* MapTab8 */
  796. 4, /* eob_sym */
  797. 11, /* esc_sym */
  798. /* run table */
  799. {1, 1, 1, 1, 0, 2, 2, 1, 1, 3, 3, 0, 1, 1, 2, 2,
  800. 4, 4, 1, 1, 5, 5, 1, 1, 2, 2, 3, 3, 6, 6, 1, 1,
  801. 7, 7, 8, 1, 8, 2, 2, 1, 4, 4, 1, 3, 1, 3, 9, 9,
  802. 2, 2, 1, 5, 1, 5, 10, 10, 1, 1, 11, 11, 3, 6, 3, 4,
  803. 4, 6, 2, 2, 1, 12, 1, 12, 7, 13, 7, 13, 1, 1, 8, 8,
  804. 2, 2, 14, 14, 16, 15, 16, 5, 5, 1, 3, 15, 1, 3, 4, 4,
  805. 1, 1, 17, 17, 2, 2, 6, 6, 1, 18, 1, 18, 22, 21, 22, 21,
  806. 25, 24, 25, 19, 9, 20, 9, 23, 19, 24, 20, 3, 23, 7, 3, 1,
  807. 1, 7, 28, 26, 29, 5, 28, 26, 5, 8, 29, 4, 8, 27, 2, 2,
  808. 4, 27, 1, 1, 10, 36, 10, 33, 33, 36, 30, 1, 32, 32, 1, 30,
  809. 6, 31, 31, 35, 3, 6, 11, 11, 3, 2, 35, 2, 34, 1, 34, 1,
  810. 37, 37, 12, 7, 12, 5, 41, 5, 4, 7, 1, 8, 13, 4, 1, 41,
  811. 13, 38, 8, 38, 9, 1, 40, 40, 9, 1, 39, 2, 2, 49, 39, 42,
  812. 3, 3, 14, 16, 49, 14, 16, 42, 43, 43, 6, 6, 15, 1, 1, 15,
  813. 44, 44, 1, 1, 50, 48, 4, 5, 4, 7, 5, 2, 10, 10, 48, 7,
  814. 50, 45, 2, 1, 45, 8, 8, 1, 46, 46, 3, 47, 47, 3, 1, 1},
  815. /* value table */
  816. { 1, -1, 2, -2, 0, 1, -1, 3, -3, 1, -1, 0, 4, -4, 2, -2,
  817. 1, -1, 5, -5, 1, -1, 6, -6, 3, -3, 2, -2, 1, -1, 7, -7,
  818. 1, -1, 1, 8, -1, 4, -4, -8, 2, -2, 9, 3, -9, -3, 1, -1,
  819. 5, -5, 10, 2, -10, -2, 1, -1, 11, -11, 1, -1, -4, 2, 4, 3,
  820. -3, -2, 6, -6, 12, 1, -12, -1, 2, 1, -2, -1, 13, -13, 2, -2,
  821. 7, -7, 1, -1, 1, 1, -1, 3, -3, 14, 5, -1, -14, -5, 4, -4,
  822. 15, -15, 1, -1, 8, -8, -3, 3, 16, 1, -16, -1, 1, 1, -1, -1,
  823. 1, 1, -1, 1, 2, 1, -2, 1, -1, -1, -1, 6, -1, 3, -6, 17,
  824. -17, -3, 1, 1, 1, 4, -1, -1, -4, 3, -1, 5, -3, -1, -9, 9,
  825. -5, 1, 18, -18, 2, 1, -2, 1, -1, -1, 1, 19, -1, 1, -19, -1,
  826. 4, 1, -1, 1, 7, -4, -2, 2, -7, 10, -1, -10, 1, 20, -1, -20,
  827. 1, -1, 2, 4, -2, 5, 1, -5, 6, -4, 21, 4, 2, -6, -21, -1,
  828. -2, 1, -4, -1, -3, 22, -1, 1, 3, -22, -1, 11, -11, 1, 1, 1,
  829. 8, -8, 2, 2, -1, -2, -2, -1, 1, -1, -5, 5, 2, 23, -23, -2,
  830. 1, -1, 24, -24, -1, -1, 7, 6, -7, 5, -6, 12, -3, 3, 1, -5,
  831. 1, 1, -12, 25, -1, -5, 5, -25, -1, 1, 9, 1, -1, -9, 26, -26}
  832. }
  833. };