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  1. /*
  2. * The simplest AC-3 encoder
  3. * Copyright (c) 2000 Fabrice Bellard
  4. * Copyright (c) 2006-2010 Justin Ruggles <justin.ruggles@gmail.com>
  5. * Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. /**
  24. * @file
  25. * floating-point AC-3 encoder.
  26. */
  27. #define CONFIG_AC3ENC_FLOAT 1
  28. #include "internal.h"
  29. #include "audiodsp.h"
  30. #include "ac3enc.h"
  31. #include "eac3enc.h"
  32. #include "kbdwin.h"
  33. #define AC3ENC_TYPE AC3ENC_TYPE_AC3
  34. #include "ac3enc_opts_template.c"
  35. static const AVClass ac3enc_class = {
  36. .class_name = "AC-3 Encoder",
  37. .item_name = av_default_item_name,
  38. .option = ac3_options,
  39. .version = LIBAVUTIL_VERSION_INT,
  40. };
  41. #include "ac3enc_template.c"
  42. /**
  43. * Finalize MDCT and free allocated memory.
  44. *
  45. * @param s AC-3 encoder private context
  46. */
  47. av_cold void ff_ac3_float_mdct_end(AC3EncodeContext *s)
  48. {
  49. ff_mdct_end(&s->mdct);
  50. av_freep(&s->mdct_window);
  51. }
  52. /**
  53. * Initialize MDCT tables.
  54. *
  55. * @param s AC-3 encoder private context
  56. * @return 0 on success, negative error code on failure
  57. */
  58. av_cold int ff_ac3_float_mdct_init(AC3EncodeContext *s)
  59. {
  60. float *window;
  61. int i, n, n2;
  62. n = 1 << 9;
  63. n2 = n >> 1;
  64. window = av_malloc_array(n, sizeof(*window));
  65. if (!window) {
  66. av_log(s->avctx, AV_LOG_ERROR, "Cannot allocate memory.\n");
  67. return AVERROR(ENOMEM);
  68. }
  69. ff_kbd_window_init(window, 5.0, n2);
  70. for (i = 0; i < n2; i++)
  71. window[n-1-i] = window[i];
  72. s->mdct_window = window;
  73. return ff_mdct_init(&s->mdct, 9, 0, -2.0 / n);
  74. }
  75. /*
  76. * Normalize the input samples.
  77. * Not needed for the floating-point encoder.
  78. */
  79. static int normalize_samples(AC3EncodeContext *s)
  80. {
  81. return 0;
  82. }
  83. /*
  84. * Scale MDCT coefficients from float to 24-bit fixed-point.
  85. */
  86. static void scale_coefficients(AC3EncodeContext *s)
  87. {
  88. int chan_size = AC3_MAX_COEFS * s->num_blocks;
  89. int cpl = s->cpl_on;
  90. s->ac3dsp.float_to_fixed24(s->fixed_coef_buffer + (chan_size * !cpl),
  91. s->mdct_coef_buffer + (chan_size * !cpl),
  92. chan_size * (s->channels + cpl));
  93. }
  94. static void sum_square_butterfly(AC3EncodeContext *s, float sum[4],
  95. const float *coef0, const float *coef1,
  96. int len)
  97. {
  98. s->ac3dsp.sum_square_butterfly_float(sum, coef0, coef1, len);
  99. }
  100. /*
  101. * Clip MDCT coefficients to allowable range.
  102. */
  103. static void clip_coefficients(AudioDSPContext *adsp, float *coef,
  104. unsigned int len)
  105. {
  106. adsp->vector_clipf(coef, coef, COEF_MIN, COEF_MAX, len);
  107. }
  108. /*
  109. * Calculate a single coupling coordinate.
  110. */
  111. static CoefType calc_cpl_coord(CoefSumType energy_ch, CoefSumType energy_cpl)
  112. {
  113. float coord = 0.125;
  114. if (energy_cpl > 0)
  115. coord *= sqrtf(energy_ch / energy_cpl);
  116. return FFMIN(coord, COEF_MAX);
  117. }
  118. av_cold int ff_ac3_float_encode_init(AVCodecContext *avctx)
  119. {
  120. AC3EncodeContext *s = avctx->priv_data;
  121. s->fdsp = avpriv_float_dsp_alloc(avctx->flags & AV_CODEC_FLAG_BITEXACT);
  122. if (!s->fdsp)
  123. return AVERROR(ENOMEM);
  124. return ff_ac3_encode_init(avctx);
  125. }
  126. AVCodec ff_ac3_encoder = {
  127. .name = "ac3",
  128. .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
  129. .type = AVMEDIA_TYPE_AUDIO,
  130. .id = AV_CODEC_ID_AC3,
  131. .priv_data_size = sizeof(AC3EncodeContext),
  132. .init = ff_ac3_float_encode_init,
  133. .encode2 = ff_ac3_float_encode_frame,
  134. .close = ff_ac3_encode_close,
  135. .sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
  136. AV_SAMPLE_FMT_NONE },
  137. .priv_class = &ac3enc_class,
  138. .channel_layouts = ff_ac3_channel_layouts,
  139. .defaults = ac3_defaults,
  140. };