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							- /*
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - 
 - #ifndef AVUTIL_HWCONTEXT_DXVA2_H
 - #define AVUTIL_HWCONTEXT_DXVA2_H
 - 
 - /**
 -  * @file
 -  * An API-specific header for AV_HWDEVICE_TYPE_DXVA2.
 -  *
 -  * Only fixed-size pools are supported.
 -  *
 -  * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
 -  * with the data pointer set to a pointer to IDirect3DSurface9.
 -  */
 - 
 - #include <d3d9.h>
 - #include <dxva2api.h>
 - 
 - /**
 -  * This struct is allocated as AVHWDeviceContext.hwctx
 -  */
 - typedef struct AVDXVA2DeviceContext {
 -     IDirect3DDeviceManager9 *devmgr;
 - } AVDXVA2DeviceContext;
 - 
 - /**
 -  * This struct is allocated as AVHWFramesContext.hwctx
 -  */
 - typedef struct AVDXVA2FramesContext {
 -     /**
 -      * The surface type (e.g. DXVA2_VideoProcessorRenderTarget or
 -      * DXVA2_VideoDecoderRenderTarget). Must be set by the caller.
 -      */
 -     DWORD               surface_type;
 - 
 -     /**
 -      * The surface pool. When an external pool is not provided by the caller,
 -      * this will be managed (allocated and filled on init, freed on uninit) by
 -      * libavutil.
 -      */
 -     IDirect3DSurface9 **surfaces;
 -     int              nb_surfaces;
 - 
 -     /**
 -      * Certain drivers require the decoder to be destroyed before the surfaces.
 -      * To allow internally managed pools to work properly in such cases, this
 -      * field is provided.
 -      *
 -      * If it is non-NULL, libavutil will call IDirectXVideoDecoder_Release() on
 -      * it just before the internal surface pool is freed.
 -      *
 -      * This is for convenience only. Some code uses other methods to manage the
 -      * decoder reference.
 -      */
 -     IDirectXVideoDecoder *decoder_to_release;
 - } AVDXVA2FramesContext;
 - 
 - #endif /* AVUTIL_HWCONTEXT_DXVA2_H */
 
 
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