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							- /*
 -  * Copyright (c) 2012 Mans Rullgard
 -  *
 -  * This file is part of Libav.
 -  *
 -  * Libav is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * Libav is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with Libav; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #include "config.h"
 - #include "libavutil/attributes.h"
 - #include "libavcodec/sbrdsp.h"
 - 
 - void ff_sbr_sum64x5_neon(float *z);
 - float ff_sbr_sum_square_neon(float (*x)[2], int n);
 - void ff_sbr_neg_odd_64_neon(float *x);
 - void ff_sbr_qmf_pre_shuffle_neon(float *z);
 - void ff_sbr_qmf_post_shuffle_neon(float W[32][2], const float *z);
 - void ff_sbr_qmf_deint_neg_neon(float *v, const float *src);
 - void ff_sbr_qmf_deint_bfly_neon(float *v, const float *src0, const float *src1);
 - void ff_sbr_hf_g_filt_neon(float (*Y)[2], const float (*X_high)[40][2],
 -                            const float *g_filt, int m_max, intptr_t ixh);
 - void ff_sbr_hf_gen_neon(float (*X_high)[2], const float (*X_low)[2],
 -                         const float alpha0[2], const float alpha1[2],
 -                         float bw, int start, int end);
 - void ff_sbr_autocorrelate_neon(const float x[40][2], float phi[3][2][2]);
 - 
 - void ff_sbr_hf_apply_noise_0_neon(float Y[64][2], const float *s_m,
 -                                   const float *q_filt, int noise,
 -                                   int kx, int m_max);
 - void ff_sbr_hf_apply_noise_1_neon(float Y[64][2], const float *s_m,
 -                                   const float *q_filt, int noise,
 -                                   int kx, int m_max);
 - void ff_sbr_hf_apply_noise_2_neon(float Y[64][2], const float *s_m,
 -                                   const float *q_filt, int noise,
 -                                   int kx, int m_max);
 - void ff_sbr_hf_apply_noise_3_neon(float Y[64][2], const float *s_m,
 -                                   const float *q_filt, int noise,
 -                                   int kx, int m_max);
 - 
 - av_cold void ff_sbrdsp_init_arm(SBRDSPContext *s)
 - {
 -     if (HAVE_NEON) {
 -         s->sum64x5 = ff_sbr_sum64x5_neon;
 -         s->sum_square = ff_sbr_sum_square_neon;
 -         s->neg_odd_64 = ff_sbr_neg_odd_64_neon;
 -         s->qmf_pre_shuffle = ff_sbr_qmf_pre_shuffle_neon;
 -         s->qmf_post_shuffle = ff_sbr_qmf_post_shuffle_neon;
 -         s->qmf_deint_neg = ff_sbr_qmf_deint_neg_neon;
 -         s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_neon;
 -         s->hf_g_filt = ff_sbr_hf_g_filt_neon;
 -         s->hf_gen = ff_sbr_hf_gen_neon;
 -         s->autocorrelate = ff_sbr_autocorrelate_neon;
 -         s->hf_apply_noise[0] = ff_sbr_hf_apply_noise_0_neon;
 -         s->hf_apply_noise[1] = ff_sbr_hf_apply_noise_1_neon;
 -         s->hf_apply_noise[2] = ff_sbr_hf_apply_noise_2_neon;
 -         s->hf_apply_noise[3] = ff_sbr_hf_apply_noise_3_neon;
 -     }
 - }
 
 
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