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  1. /*
  2. * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
  4. *
  5. * Copyright (C) 2008 NVIDIA
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #ifndef AVCODEC_VDPAU_H
  24. #define AVCODEC_VDPAU_H
  25. /**
  26. * @file
  27. * @ingroup lavc_codec_hwaccel_vdpau
  28. * Public libavcodec VDPAU header.
  29. */
  30. /**
  31. * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
  32. * @ingroup lavc_codec_hwaccel
  33. *
  34. * VDPAU hardware acceleration has two modules
  35. * - VDPAU decoding
  36. * - VDPAU presentation
  37. *
  38. * The VDPAU decoding module parses all headers using Libav
  39. * parsing mechanisms and uses VDPAU for the actual decoding.
  40. *
  41. * As per the current implementation, the actual decoding
  42. * and rendering (API calls) are done as part of the VDPAU
  43. * presentation (vo_vdpau.c) module.
  44. *
  45. * @{
  46. */
  47. #include <vdpau/vdpau.h>
  48. #include "libavutil/attributes.h"
  49. #include "avcodec.h"
  50. #include "version.h"
  51. #if FF_API_BUFS_VDPAU
  52. union AVVDPAUPictureInfo {
  53. VdpPictureInfoH264 h264;
  54. VdpPictureInfoMPEG1Or2 mpeg;
  55. VdpPictureInfoVC1 vc1;
  56. VdpPictureInfoMPEG4Part2 mpeg4;
  57. };
  58. #endif
  59. /**
  60. * This structure is used to share data between the libavcodec library and
  61. * the client video application.
  62. * The user shall zero-allocate the structure and make it available as
  63. * AVCodecContext.hwaccel_context. Members can be set by the user once
  64. * during initialization or through each AVCodecContext.get_buffer()
  65. * function call. In any case, they must be valid prior to calling
  66. * decoding functions.
  67. *
  68. * The size of this structure is not a part of the public ABI and must not
  69. * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an
  70. * AVVDPAUContext.
  71. */
  72. typedef struct AVVDPAUContext {
  73. /**
  74. * VDPAU decoder handle
  75. *
  76. * Set by user.
  77. */
  78. VdpDecoder decoder;
  79. /**
  80. * VDPAU decoder render callback
  81. *
  82. * Set by the user.
  83. */
  84. VdpDecoderRender *render;
  85. #if FF_API_BUFS_VDPAU
  86. /**
  87. * VDPAU picture information
  88. *
  89. * Set by libavcodec.
  90. */
  91. attribute_deprecated
  92. union AVVDPAUPictureInfo info;
  93. /**
  94. * Allocated size of the bitstream_buffers table.
  95. *
  96. * Set by libavcodec.
  97. */
  98. attribute_deprecated
  99. int bitstream_buffers_allocated;
  100. /**
  101. * Useful bitstream buffers in the bitstream buffers table.
  102. *
  103. * Set by libavcodec.
  104. */
  105. attribute_deprecated
  106. int bitstream_buffers_used;
  107. /**
  108. * Table of bitstream buffers.
  109. * The user is responsible for freeing this buffer using av_freep().
  110. *
  111. * Set by libavcodec.
  112. */
  113. attribute_deprecated
  114. VdpBitstreamBuffer *bitstream_buffers;
  115. #endif
  116. } AVVDPAUContext;
  117. /**
  118. * Associate a VDPAU device with a codec context for hardware acceleration.
  119. * This function is meant to be called from the get_format() codec callback,
  120. * or earlier. It can also be called after avcodec_flush_buffers() to change
  121. * the underlying VDPAU device mid-stream (e.g. to recover from non-transparent
  122. * display preemption).
  123. *
  124. * @note get_format() must return AV_PIX_FMT_VDPAU if this function completes
  125. * successfully.
  126. *
  127. * @param avctx decoding context whose get_format() callback is invoked
  128. * @param device VDPAU device handle to use for hardware acceleration
  129. * @param get_proc_address VDPAU device driver
  130. * @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags
  131. *
  132. * @return 0 on success, an AVERROR code on failure.
  133. */
  134. int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device,
  135. VdpGetProcAddress *get_proc_address, unsigned flags);
  136. /**
  137. * Gets the parameters to create an adequate VDPAU video surface for the codec
  138. * context using VDPAU hardware decoding acceleration.
  139. *
  140. * @note Behavior is undefined if the context was not successfully bound to a
  141. * VDPAU device using av_vdpau_bind_context().
  142. *
  143. * @param avctx the codec context being used for decoding the stream
  144. * @param type storage space for the VDPAU video surface chroma type
  145. * (or NULL to ignore)
  146. * @param width storage space for the VDPAU video surface pixel width
  147. * (or NULL to ignore)
  148. * @param height storage space for the VDPAU video surface pixel height
  149. * (or NULL to ignore)
  150. *
  151. * @return 0 on success, a negative AVERROR code on failure.
  152. */
  153. int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type,
  154. uint32_t *width, uint32_t *height);
  155. /**
  156. * Allocate an AVVDPAUContext.
  157. *
  158. * @return Newly-allocated AVVDPAUContext or NULL on failure.
  159. */
  160. AVVDPAUContext *av_vdpau_alloc_context(void);
  161. #if FF_API_VDPAU_PROFILE
  162. /**
  163. * Get a decoder profile that should be used for initializing a VDPAU decoder.
  164. * Should be called from the AVCodecContext.get_format() callback.
  165. *
  166. * @deprecated Use av_vdpau_bind_context() instead.
  167. *
  168. * @param avctx the codec context being used for decoding the stream
  169. * @param profile a pointer into which the result will be written on success.
  170. * The contents of profile are undefined if this function returns
  171. * an error.
  172. *
  173. * @return 0 on success (non-negative), a negative AVERROR on failure.
  174. */
  175. attribute_deprecated
  176. int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile);
  177. #endif
  178. #if FF_API_CAP_VDPAU
  179. /** @brief The videoSurface is used for rendering. */
  180. #define FF_VDPAU_STATE_USED_FOR_RENDER 1
  181. /**
  182. * @brief The videoSurface is needed for reference/prediction.
  183. * The codec manipulates this.
  184. */
  185. #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
  186. /**
  187. * @brief This structure is used as a callback between the Libav
  188. * decoder (vd_) and presentation (vo_) module.
  189. * This is used for defining a video frame containing surface,
  190. * picture parameter, bitstream information etc which are passed
  191. * between the Libav decoder and its clients.
  192. */
  193. struct vdpau_render_state {
  194. VdpVideoSurface surface; ///< Used as rendered surface, never changed.
  195. int state; ///< Holds FF_VDPAU_STATE_* values.
  196. /** picture parameter information for all supported codecs */
  197. union AVVDPAUPictureInfo info;
  198. /** Describe size/location of the compressed video data.
  199. Set to 0 when freeing bitstream_buffers. */
  200. int bitstream_buffers_allocated;
  201. int bitstream_buffers_used;
  202. /** The user is responsible for freeing this buffer using av_freep(). */
  203. VdpBitstreamBuffer *bitstream_buffers;
  204. };
  205. #endif
  206. /* @}*/
  207. #endif /* AVCODEC_VDPAU_H */