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  1. /*
  2. * Copyright (c) 2011 Mans Rullgard <mans@mansr.com>
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include <stdint.h>
  21. #include "libavutil/attributes.h"
  22. #include "libavcodec/ac3dsp.h"
  23. #include "config.h"
  24. void ff_ac3_exponent_min_neon(uint8_t *exp, int num_reuse_blocks, int nb_coefs);
  25. int ff_ac3_max_msb_abs_int16_neon(const int16_t *src, int len);
  26. void ff_ac3_lshift_int16_neon(int16_t *src, unsigned len, unsigned shift);
  27. void ff_ac3_rshift_int32_neon(int32_t *src, unsigned len, unsigned shift);
  28. void ff_float_to_fixed24_neon(int32_t *dst, const float *src, unsigned int len);
  29. void ff_ac3_extract_exponents_neon(uint8_t *exp, int32_t *coef, int nb_coefs);
  30. void ff_ac3_sum_square_butterfly_int32_neon(int64_t sum[4],
  31. const int32_t *coef0,
  32. const int32_t *coef1,
  33. int len);
  34. void ff_ac3_sum_square_butterfly_float_neon(float sum[4],
  35. const float *coef0,
  36. const float *coef1,
  37. int len);
  38. void ff_ac3_bit_alloc_calc_bap_armv6(int16_t *mask, int16_t *psd,
  39. int start, int end,
  40. int snr_offset, int floor,
  41. const uint8_t *bap_tab, uint8_t *bap);
  42. void ff_ac3_update_bap_counts_arm(uint16_t mant_cnt[16], uint8_t *bap, int len);
  43. av_cold void ff_ac3dsp_init_arm(AC3DSPContext *c, int bit_exact)
  44. {
  45. c->update_bap_counts = ff_ac3_update_bap_counts_arm;
  46. if (HAVE_ARMV6) {
  47. c->bit_alloc_calc_bap = ff_ac3_bit_alloc_calc_bap_armv6;
  48. }
  49. if (HAVE_NEON) {
  50. c->ac3_exponent_min = ff_ac3_exponent_min_neon;
  51. c->ac3_max_msb_abs_int16 = ff_ac3_max_msb_abs_int16_neon;
  52. c->ac3_lshift_int16 = ff_ac3_lshift_int16_neon;
  53. c->ac3_rshift_int32 = ff_ac3_rshift_int32_neon;
  54. c->float_to_fixed24 = ff_float_to_fixed24_neon;
  55. c->extract_exponents = ff_ac3_extract_exponents_neon;
  56. c->sum_square_butterfly_int32 = ff_ac3_sum_square_butterfly_int32_neon;
  57. c->sum_square_butterfly_float = ff_ac3_sum_square_butterfly_float_neon;
  58. }
  59. }