Even in this scenario, the frame still contains references to data that
won't be freed if the frame isn't unreferenced. And the AVFrame itself
will leak, too.
Fixes Coverity issue #1441422.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 212077eda4)
apply_palette() would free an AVFrame given to it only via an AVFrame *
(and not via AVFrame **) in three of its four exists (namely in the
normal path and in two error paths). So upon error the caller has no way
to know whether the frame has already been freed or not;
load_apply_palette(), the only caller, opted to free the frame in this
scenario.
This commit changes this by making apply_palette not freeing the frame
at all, which is left to load_apply_palette().
Fixes Coverity issue #1452434.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit adea33f465)
Affected every usage of vf_xbr, e.g. the FATE-tests filter-2xbr,
filter-3xbr, filter-4xbr.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 4294dc3589)
Affected every usage of this filter; in particular, it affected the
FATE-tests filter-2xbr, filter-3xbr and filter-4xbr.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit fa21194326)
The unsharp filter uses an array of arrays of uint32_t, each of which is
separately allocated. These arrays also need to freed separately; but
before doing so, one needs to check whether the array of arrays has
actually been allocated, otherwise one would dereference a NULL pointer.
This fixes#8408.
Furthermore, the array of arrays needs to be zero-initialized so that
no uninitialized pointer will be freed in case an allocation of one of
the individual arrays fails.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 710ab13693)
Fixes: signed integer overflow: 1562273630 * 17 cannot be represented in type 'int'
Fixes: Ticket8323
Found-by: Suhwan
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 0c0ca0f244b823238e5a4f5584168e620da84899)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
A score of 0 is possible
Fixes: Ticket8500
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit dfc4714886)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
score could be 1.0 which lead to uninitialized values
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 6ff2474e02)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
With floats we cannot represent all 32bit integer dimensions
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit c8813b1a98)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Changes to vf_drawtext.c written by
Calvin Walton <calvin.walton@kepstin.ca>
Changes to filters.texi written by
greg Luce <electron.rotoscope@gmail.com>
with lots of help from Moritz Barsnick and Gyan
Fixes#7947.
The linearize function (usually refered to EOTF) is the inverse of
delinearize function (usually referred to OETF). Demarcation point of
EOTF should be beta*delta, but the actual value used now in the source
code is beta.
For ITU Rec.709, they are 0.081 (0.018*4.5) and 0.018 respectively
(beta = 0.018 and delta = 4.5), and they correspond to pixel value 5
and 21 for an 8-bit image. Linearized result of pixel within that range
(5-21) will be different, but this commit will make linearize function
of the filter more accurate in the mathematical sense.
Signed-off-by: Yonglin Luo <vincenluo@tencent.com>
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
low_power mode will use a fixed HW engine (SFC), thus can offload EU usage.
high quality mode will take EU usage (AVS sampler).
Performance and EU usage (Render usage) comparsion on Intel(R) Xeon(R) CPU E3-1225 v5 @ 3.30GHz:
High quality mode : ffmpeg -hwaccel qsv -c:v h264_qsv -i bbb_sunflower_1080p_30fps_normal_2000frames.h264 \
-vf scale_qsv=w=1280:h=736:mode=hq -f null -
fps=389
RENDER usage: 28.10 (provided by MSDK metrics_monitor)
Low Power mode: ffmpeg -hwaccel qsv -c:v h264_qsv -i ~/bbb_sunflower_1080p_30fps_normal_2000frames.h264 \
-vf scale_qsv=w=1280:h=736:mode=low_power -f null -
fps=343
RENDER usage: 0.00
Low power mode (SFC) may be disabled if not supported by
MSDK/Driver/HW, and replaced by AVS mode interanlly.
Signed-off-by: Zhong Li <zhong.li@intel.com>
Redundant condition: '!A || B' is equivalent to '!A || (A && B)' but
more clearly.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Jun Zhao <barryjzhao@tencent.com>
1. Currently output format is hard-coded as NV12, thus means
CSC is always done for not NV12 input such as P010.
Follow original input format as default output.
2. Add an option to specify output format.
Signed-off-by: Zhong Li <zhong.li@intel.com>
The horizontal pass get ~2x performance with the patch
under single thread.
Tested overall performance using the command(avx2 enabled):
./ffmpeg -i 1080p.mp4 -vf gblur -f null /dev/null
./ffmpeg -i 1080p.mp4 -vf gblur=threads=1 -f null /dev/null
For single thread, the fps improves from 43 to 60, about 40%.
For multi-thread, the fps improves from 110 to 130, about 20%.
Signed-off-by: Ruiling Song <ruiling.song@intel.com>