It's not possible to return EAGAIN when we've passed input EOF and are
in draining mode. If do return EAGAIN, we're saying there's no way to
get any more output - which isn't true in many cases.
So let's handled these cases in an internal loop as best we can.
It seems that without all the other 1:1 heuristics, we don't have
a fundamental problem trusting the interlaced flag on output
pictures. That's a relief.
I'm not sure why, but the mpeg4_unpack_bframes bsf is not
interacting well with seeking. Looking at the code, it should be
ok, with possibly one warning shown, but I see it getting stuck
for an extended period of time after a seek where a packed frame
is cached to be shown later.
So, I gave up on that and went back to making the old hardware
based path work. Turns out that it wasn't broken except that some
samples have a 6 byte drop packet which I wasn't accounting for.
Now it works again and seeks are good.
The new decode API allows for m:n decode patterns, which is what
you need to use this hardware in a sane way. There are so many
situations where 1:1 doesn't happen naturally that it's a miracle
I got it working as well as I did.
With this change, we can throw all of the crazy heuristics and
sleeps(!) out, and things work correctly.
Why on earth the hardware returns garbage for the first sample of
a decoded picture is anyone's guess. The simplest reasonable way
to patch it up is to copy the first sample of the second line. This
should result in the correct chroma values (because the data was
original 4:2:0 upsampled to 4:2:2) even if the luma is isn't.
Also adds a new flag to mark filters which are aware of hwframes and
will perform this task themselves, and marks all appropriate filters
with this flag.
This is required to allow software-mapped hardware frames to work,
because we need to have the frames context available for any later
mapping operation in the filter graph.
The output from the filter graph should only propagate further to an
encoder if the hardware format actually matches the visible format
(mapped frames are valid here and have an hw_frames_ctx, but this
should not be given to the encoder as its hardware context).
This avoids potential rounding errors and guarantees the source aspect
ratio is preserved.
Keep writing pixel values when Stereo 3D Mode is enabled and for WebM,
as the format doesn't support anything else.
This fixes ticket #5743, implementing the suggestion from ticket #5903.
Signed-off-by: James Almer <jamrial@gmail.com>
This avoids continuity check failures in concatenated streams
Reviewed-by: Steven Liu <lingjiujianke@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array read
Fixes: poc.dat
Found-by: Bingchang, Liu @VARAS of IIE
Tested-by: bc L <l.bing.chang.bc@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes the following warning:
libavcodec/hapenc.c:122:20: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 4 has type ‘size_t’ [-Wformat]
Based on a patch by Diego Biurrun.
Fixes remuxing apng streams coming from the apng demuxer.
This is a regression since 940b8908b9.
Found-by: James Almer <jamrial@gmail.com>
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
If there are no index entries, e_old = st->index_entries is only one
byte large, since it was created by av_realloc called with size 0.
Thus accessing e_old[0].timestamp causes a heap buffer overflow.
Reviewed-by: Sasi Inguva <isasi@google.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>