Fixes: 1735/clusterfuzz-testcase-minimized-5350472347025408
This uses unsigned instead of SUINT because the later was rejected by multiple developers
See: [FFmpeg-devel] [PATCH] avcodec/fft_template: Fix multiple runtime error: signed integer overflow: -1943918714 - 1935113003 cannot be represented in type 'int'
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
AVCodecContext::refs is used to control the DPB size to be used by the
encoder. The default value for AVCodecContext::refs as set in
libavcodec/options_table.h is 1.
This patch sets AVCodecContext::refs to 0 for h264_nvenc and hevc_nvenc in
order to let the driver take the decision of the correct DPB size to use in
all cases.
Signed-off-by: Srinath K R <skr@nvidia.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Fixes: runtime error: index 49 out of bounds for type 'int [48][2][2]'
Fixes: 2159/clusterfuzz-testcase-minimized-5267945972301824
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If the videos starts with B frame, then the minimum composition time
as computed by stts + ctts will be non-zero. Hence we need to shift
the DTS, so that the first pts is zero. This was the intention of that
code-block. However it was subtracting by the wrong amount.
For example, for one of the videos in the bug nonFormatted.mp4 we have
stts:
sample_count duration
960 1001
ctts:
sample_count duration
1 3003
2 0
1 3003
....
The resulting composition times are : 3003, 1001, 2002, 6006, ...
The minimum composition time or PTS is 1001, which should be used to
offset DTS. However the code block was wrongly using ctts[0] which is
3003. Hence the PTS was negative. This change computes the minimum pts
encountered while fixing the index, and then subtracts it from all the
timestamps after the edit list fixes are applied.
Samples files available from:
https://bugs.chromium.org/p/chromium/issues/detail?id=721451https://bugs.chromium.org/p/chromium/issues/detail?id=723537
fate-suite/h264/twofields_packet.mp4 is a similar file starting with 2
B frames. Before this change the PTS of first two B-frames was -6006
and -3003, and I am guessing one of them got dropped when being decoded
and remuxed to the framecrc before, and now it is not being dropped.
Signed-off-by: Sasi Inguva <isasi@google.com>
Due to a peculiarity in the ModR/M addressing encoding, the r12 and r13
registers sometimes requires an additional byte when used as a base register.
r14 and r15 doesn't have that issue, so prefer using them.
We overload the `call` instruction with a macro, but it would misbehave when
the macro argument wasn't a valid identifier. Fix it by explicitly checking
if the argument is an identifier.
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
I want to make it non-mandatory to set a mutex in the D3D11 device
context, and replacing it with user callbacks seems like the best
solution. This is preparation for it. Also makes the code slightly more
readable.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
The actual hwaccel code will need to access an internal context instead
of avctx->hwaccel_context, so add a new DXVA_CONTEXT() macro, that will
dispatch between the "old" external and the new internal context.
Also, the new API requires a new D3D11 pixfmt, so all places which check
for the pixfmt need to be adjusted. Introduce a ff_dxva2_is_d3d11()
function, which does the check.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
So a hwaccel can access avctx->hwaccel in init for whatever reason. This
is for the new d3d hwaccel API. We could create separate entrypoints for
each of the 3 hwaccel types (dxva2, d3d11va, new d3d11va), but this
seems nicer.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
To be used with the new d3d11 hwaccel decode API.
With the new hwaccel API, we don't want surfaces to depend on the
decoder (other than the required dimension and format). The old D3D11VA
pixfmt uses ID3D11VideoDecoderOutputView pointers, which include the
decoder configuration, and thus is incompatible with the new hwaccel
API. This patch introduces AV_PIX_FMT_D3D11, which uses ID3D11Texture2D
and an index. It's simpler and compatible with the new hwaccel API.
The introduced hwcontext supports only the new pixfmt.
Frame upload code untested.
Significantly based on work by Steve Lhomme <robux4@gmail.com>, but with
heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Manojkumar is taking over MIPS maintenance.
Signed-off-by: Nedeljko Babic <nedeljko.babic@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Switches temporary samples for processing to be stored in the encoder's
context, avoids memory leaks if any errors occur while encoding a frame.
Fixes CID1412026
Signed-off-by: Tyler Jones <tdjones879@gmail.com>
Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
We have floor, ceil, and trunc. Let's add round.
Signed-off-by: Kevin Mark <kmark937@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Both libraries provide similar functionality and cannot be used together.
When both are enabled one is used and the other ignored arbitrarily. Error
out instead and have the user choose which library to use.
This test the demuxer discarding non ADTS frames at the beginning and
end of the input.
As a side effect, this commit also enables fate-adts-demux, which was
accidentally disabled in 324f0fbff1.
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
This API is more up-to-date, provides names compatible with filters
and external encoders, and is consistent with the other color
property variables.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Switching the vorbis encoder to use a buffer queue for input frames allows
saving lookahead samples more easily and safely for psychoacoustic systems,
requiring less pointer arithmetic in the case of transient windows.