Avoid anonymously typedeffed structs and enums, drop an unused context member,
fix a small wording mishap, sizeof(type) ---> sizeof(*variable), drop a
needlessly verbose log message, use av_malloc_array() where appropriate.
Now it is possible to adjust compression speed vs R/D when needed
and also skip vintage player compatibility at will.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
version 2013-02-08 Rl
- fixes/optimization in multistrip encoding and codebook size choice,
quality/bitrate is now better than that of the binary proprietary encoder
version 2013-02-12 Rl
- separated codebook training sets, avoided the transfer of wasted bytes,
which yields both better quality and smaller files
- now using the correct colorspace (TODO: move conversion to libswscale)
version 2013-02-14 Rl "Valentine's Day" version:
- made strip division more robust
- minimized bruteforcing the number of strips,
(costs some R/D but speeds up compession a lot), the heuristic
assumption is that score as a function of the number of strips has
one wide minimum which moves slowly, of course not fully true
- simplified codebook generation,
the old code was meant for other optimizations than we actually do
- optimized the codebook generation / error estimation for MODE_MC
version 2013-04-28 Rl
- bugfixed codebook optimization logic
version 2014-01-20 Rl
- made the encoder compatible with vintage decoders
and added some yet unused code for possible future
incremental codebook updates
- fixed a small memory leak
version 2014-01-21 Rl
- believe it or not, now we get even smaller files, with better quality
(which means I missed an optimization earlier :)
Signed-off-by: Diego Biurrun <diego@biurrun.de>
If using the winstore compat library, a fallback LoadLibrary
function does exist, that only calls LoadPackagedLibrary though
(which doesn't work for dynamically loading d3d11 DLLs).
Therefore explicitly check the targeted API family instead.
Make this check a reusable HAVE_* component which other parts
of the libraries can check when necessary as well.
Signed-off-by: Martin Storsjö <martin@martin.st>
when use fmp4 segment type in hls and use codec copy,
there have an error message.
error message:
[mp4 @ 0x25df020] Tag avc1 incompatible with output codec id '28' ([33][0][0][0])
[hls @ 0x2615c80] Some of the provided format options in '(null)' are not recognized
Could not write header for output file #0 (incorrect codec parameters ?): Invalid argument
this patch can fix it.
Signed-off-by: Liu Qi <w_liuqi@kingsoft.com>
Signed-off-by: Steven Liu <lq@onvideo.cn>
Fixes: out of array access
Fixes: 2451/clusterfuzz-testcase-minimized-4781613957251072
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Hendrik Leppkes <h.leppkes@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
noise needs to be zero extended and it can be done implicitly as a side effect
in a subsequent instruction.
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: runtime error: left shift of 1 by 31 places cannot be represented in type 'int'
Fixes: 2377/clusterfuzz-testcase-minimized-6108505935183872
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: 26 + 2147483644 cannot be represented in type 'int'
Fixes: 2456/clusterfuzz-testcase-minimized-4822695051001856
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
ff_mp4_obj_type contains the wrong type of tags for
AVOutputFormat.codec_tag. AVOutputFormat.codec_tag is used to
validate AVCodecParameters.codec_tag so needs to be the same
type of tag.
Creates new tag lists for mp4 and ismv. New tag lists support
same list of codecs found in ff_mp4_obj_type. psp uses the same
tag list as mp4 since these both use mp4_get_codec_tag to look up tags.
(cherry picked from commit 713efb2c0d)
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Skip the codec_tag altogether here, to let the user (try to) set
whichever codec/tag is preferred; the individual chained muxer will
reject invalid codecs anyway.
(cherry picked from commit 61f589e31e)
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
The scale2ref filter will now maintain the DAR of the main input and
not the DAR of the reference input. This previous behavior was deemed
counterintuitive for most (all?) use-cases.
Before:
scale2ref=iw/4:ow/mdar
in w:320 h:240 fmt:rgb24 sar:1/1
ref w:640 h:360 fmt:rgb24 sar:1/1
out w:160 h:120 fmt:rgb24 sar:4/3 flags:0x2
SAR: ((120 * 640) / (160 * 360)) * (1 / 1) = 4 / 3
DAR: (160 / 120) * (4 / 3) = 16 / 9
(main out now same DAR as ref)
Now:
scale2ref=iw/4:ow/mdar
in w:320 h:240 fmt:rgb24 sar:1/1
ref w:640 h:360 fmt:rgb24 sar:1/1
out w:160 h:120 fmt:rgb24 sar:1/1 flags:0x2
SAR: ((120 * 320) / (160 * 240)) * (1 / 1) = 1 / 1
DAR: (160 / 120) * (1 / 1) = 4 / 3
(main out same DAR as main in)
The scale2ref FATE test has also been updated.
Signed-off-by: Kevin Mark <kmark937@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Replicates the logic used in the wrap_hw_buffer path to wrap_sw_buffer
as well.
Fixes decoding issues observed on AMLogic devices with
OMX.amlogic.mpeg2.decoder.awesome, where the decoder would spit out a
constant stream of "mPtsRecoveryCount" errors and decoded frames were
returned in the incorrect order.
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
NVIDIA broke its own API when using VDPAU decoding. If you retrieve the
decoded YUV data, or if you map the surfaces with GL interop, the result
are interlacing artifacts. The only way to get non-broken data is by
using the vdpau video mixer to convert it to RGB. There is no way to
block the non-working operations in a reasonable way (a VdpVideoSurface
has to support all operations).
NVIDIA refuses to fix this issue (they "fixed" it by making it work with
the video mixer, but the rest is still broken). There is no sign of that
changing.
Do not use HEVC by default with the generic hwaccle API. Detect whether
it's the NVIDIA native implementation, and exit with an error. (The same
thing work with the MESA implementation.)
As an escape hatch and to allow applications to use the decoder if they
really want to (perhaps because they make sure to explicitly use the
video mixer), reuse AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH to disable
this check.
Once NVIDIA fixes the bug, working driver versions could be detected,
and it could be allowed again.
Currently, the tags enforced and set on the segmenter muxer level
mismatch what the mp4/ismv muxer uses (since 713efb2c0d).
Skip the codec_tag altogether here, to let the user (try to) set
whichever codec/tag is preferred; the individual chained muxer will
reject invalid codecs anyway.
Signed-off-by: Martin Storsjö <martin@martin.st>
I noticed this with mastering display data. If frame threading is
enabled, this side data is exported only for some frames. It turns out
it's not properly propagated to the worker threads.
I didn't touch A53 captions, because that involves memory allocation and
freeing the data as side data is exported.
Micro bump so that API users can detect the bug fix.
Fixes: runtime error: signed integer overflow: 2113929216 * 2 cannot be represented in type 'int'
Fixes: 2422/clusterfuzz-testcase-minimized-5242114713583616
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Otherwise AVTimebaseSource gets av_apply_bitstream_filters' documentation in doxygen.
Signed-off-by: Max Weber <mii7303@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: division by zero
Fixes: 2408/clusterfuzz-testcase-minimized-5432734438653952
Fixes: 2415/clusterfuzz-testcase-minimized-4672827619803136
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: left shift of negative value -1
Fixes: 2395/clusterfuzz-testcase-minimized-6540529313513472
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>