Fixes: signed integer overflow: 2082471995 * 36 cannot be represented in type 'int'
Fixes: 16025/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_DDS_fuzzer-5136663778426880
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 9cd1e939cf)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: 1510/clusterfuzz-testcase-minimized-5826231746428928
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit afb4632cc3)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: 1380/clusterfuzz-testcase-minimized-650122545122508
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 8a8335de03)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Having both is not valid and can cause a NULL pointer dereference of
frame->data[1] later.
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
(cherry picked from commit 0a8bff788b)
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
A too small buffer will cause segfaults somewhere below
decompress_texture_thread.
Reviewed-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
(cherry picked from commit 9a37d47644)
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
If it is too small av_image_copy_plane segfaults.
Reviewed-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
(cherry picked from commit 1675809d2d)
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
A bug was introduced in 6b2b26e7af whereby when
frame height wasn't divisible by the number of threads, pixels would be omitted
from the bottom rows during decode.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Fixes Ticket4664
The changed fate tests lack red/blue shades and thus look correct
either way
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>