The x86 runs short on registers because numerous elements are not static.
In addition, splitting them allows more optimized code, at least for x86.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
It is currently declared as a macro who is set to inlinable functions,
among which a Neon and a default C implementations.
Add a DSP parameter to each inline function, unused except by the
default C implementation which calls a function from the DSP context.
On an Arrandale CPU, gain for an inlined SSE2 function vs. a call:
- Win32: 29 to 26 cycles
- Win64: 25 to 23 cycles
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
For the callable function (as opposed to the inline one):
C SSE SSE2 SSE4
Win32: 47 42 29 26
Win64: 30 33 25 23
The SSE version is neither compiled nor set for ARCH_X86_64, as the
inlinable function takes over.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
It is currently declared as a macro who is set to inlinable functions,
among which a Neon and a default C implementations.
Add a DSP parameter to each inline function, unused except by the
default C implementation which calls a function from the DSP context.
On an Arrandale CPU, gain for an inlined SSE2 function vs. a call:
- Win32: 29 to 26 cycles
- Win64: 25 to 23 cycles
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
This reduces the number of false dependencies on header files and
speeds up compilation.
Originally committed as revision 22407 to svn://svn.ffmpeg.org/ffmpeg/trunk
Consistently apply this rule: the guard name is obtained from the
filename by stripping the leading "lib", converting '/' and '.' to
'_' and uppercasing the resulting name. Guard names in the root
directory have to be prefixed by "FFMPEG_".
Originally committed as revision 15120 to svn://svn.ffmpeg.org/ffmpeg/trunk
Patch by Zuxy Meng: zuxy meng gmail com
Original thread:
[FFmpeg-devel] [PATCH] Pure, const and malloc attributes to libavutil
Date: 03/18/2008 6:09 AM
Originally committed as revision 12489 to svn://svn.ffmpeg.org/ffmpeg/trunk