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avcodec/hapqa_extract: remove the AVOption flags

These two are not used for bitstream filters.

Reviewed-by: Martin Vignali <martin.vignali@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
tags/n4.0
James Almer 7 years ago
parent
commit
f706cdda56
1 changed files with 3 additions and 4 deletions
  1. +3
    -4
      libavcodec/hapqa_extract_bsf.c

+ 3
- 4
libavcodec/hapqa_extract_bsf.c View File

@@ -110,11 +110,10 @@ static const enum AVCodecID codec_ids[] = {
};

#define OFFSET(x) offsetof(HapqaExtractContext, x)
#define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
{ "texture", "texture to keep", OFFSET(texture), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, FLAGS, "texture" },
{ "color", "keep HapQ texture", 0, AV_OPT_TYPE_CONST, { .i64 = 0 }, 0, 0, FLAGS, "texture" },
{ "alpha", "keep HapAlphaOnly texture", 0, AV_OPT_TYPE_CONST, { .i64 = 1 }, 0, 0, FLAGS, "texture" },
{ "texture", "texture to keep", OFFSET(texture), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, 0, "texture" },
{ "color", "keep HapQ texture", 0, AV_OPT_TYPE_CONST, { .i64 = 0 }, .unit = "texture" },
{ "alpha", "keep HapAlphaOnly texture", 0, AV_OPT_TYPE_CONST, { .i64 = 1 }, .unit = "texture" },
{ NULL },
};



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