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@@ -24,6 +24,216 @@ |
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#include <sys/sysctl.h> |
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#include <sys/sysctl.h> |
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#endif |
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#endif |
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int pix_abs16x16_x2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int s, i; |
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vector unsigned char *tv, zero; |
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vector unsigned char pix1v, pix2v, pix2iv, avgv, t5; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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s = 0; |
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zero = vec_splat_u8(0); |
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sad = vec_splat_u32(0); |
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for(i=0;i<16;i++) { |
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/* |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix1v: pix1[0]-pix1[15] |
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] |
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*/ |
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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tv = (vector unsigned char *) &pix2[1]; |
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pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); |
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/* Calculate the average vector */ |
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avgv = vec_avg(pix2v, pix2iv); |
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/* Calculate a sum of abs differences vector */ |
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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int pix_abs16x16_y2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int s, i; |
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vector unsigned char *tv, zero; |
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vector unsigned char pix1v, pix2v, pix3v, avgv, t5; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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uint8_t *pix3 = pix2 + line_size; |
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s = 0; |
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zero = vec_splat_u8(0); |
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sad = vec_splat_u32(0); |
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/* |
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Due to the fact that pix3 = pix2 + line_size, the pix3 of one |
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iteration becomes pix2 in the next iteration. We can use this |
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fact to avoid a potentially expensive unaligned read, each |
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time around the loop. |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix2v: pix2[0]-pix2[15] |
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Split the pixel vectors into shorts |
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*/ |
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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for(i=0;i<16;i++) { |
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/* |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix1v: pix1[0]-pix1[15] |
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pix3v: pix3[0]-pix3[15] |
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*/ |
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix3[0]; |
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pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); |
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/* Calculate the average vector */ |
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avgv = vec_avg(pix2v, pix3v); |
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/* Calculate a sum of abs differences vector */ |
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2v = pix3v; |
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pix3 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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int pix_abs16x16_xy2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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int s, i; |
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uint8_t *pix3 = pix2 + line_size; |
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vector unsigned char *tv, avgv, t5, zero; |
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vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv; |
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vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv; |
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vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; |
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vector unsigned short avghv, avglv, two, shift_mask; |
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vector unsigned short t1, t2, t3, t4; |
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vector unsigned int sad; |
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vector signed int sumdiffs; |
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shift_mask = (vector unsigned short) (0x3fff, 0x3fff, 0x3fff, 0x3fff, |
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0x3fff, 0x3fff, 0x3fff, 0x3fff); |
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zero = vec_splat_u8(0); |
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two = vec_splat_u16(2); |
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sad = vec_splat_u32(0); |
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s = 0; |
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/* |
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Due to the fact that pix3 = pix2 + line_size, the pix3 of one |
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iteration becomes pix2 in the next iteration. We can use this |
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fact to avoid a potentially expensive unaligned read, as well |
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as some splitting, and vector addition each time around the loop. |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] |
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Split the pixel vectors into shorts |
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*/ |
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tv = (vector unsigned char *) &pix2[0]; |
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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tv = (vector unsigned char *) &pix2[1]; |
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pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); |
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pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v); |
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pix2lv = (vector unsigned short) vec_mergel(zero, pix2v); |
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pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv); |
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pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv); |
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t1 = vec_add(pix2hv, pix2ihv); |
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t2 = vec_add(pix2lv, pix2ilv); |
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for(i=0;i<16;i++) { |
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/* |
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Read unaligned pixels into our vectors. The vectors are as follows: |
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pix1v: pix1[0]-pix1[15] |
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pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] |
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*/ |
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tv = (vector unsigned char *) pix1; |
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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tv = (vector unsigned char *) &pix3[0]; |
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pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); |
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tv = (vector unsigned char *) &pix3[1]; |
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pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1])); |
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/* |
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Note that Altivec does have vec_avg, but this works on vector pairs |
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and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding |
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would mean that, for example, avg(3,0,0,1) = 2, when it should be 1. |
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Instead, we have to split the pixel vectors into vectors of shorts, |
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and do the averaging by hand. |
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*/ |
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/* Split the pixel vectors into shorts */ |
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pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v); |
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pix3lv = (vector unsigned short) vec_mergel(zero, pix3v); |
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pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv); |
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pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv); |
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/* Do the averaging on them */ |
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t3 = vec_add(pix3hv, pix3ihv); |
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t4 = vec_add(pix3lv, pix3ilv); |
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avghv = vec_add(vec_add(t1, t3), two); |
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avghv= vec_and(vec_srl(avghv, two), shift_mask); |
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avglv = vec_add(vec_add(t2, t4), two); |
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avglv = vec_and(vec_srl(avglv, two), shift_mask); |
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/* Pack the shorts back into a result */ |
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avgv = vec_pack(avghv, avglv); |
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/* Calculate a sum of abs differences vector */ |
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix3 += line_size; |
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/* Transfer the calculated values for pix3 into pix2 */ |
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t1 = t3; |
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t2 = t4; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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{ |
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{ |
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int i, s; |
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int i, s; |
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@@ -108,6 +318,49 @@ int pix_abs8x8_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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return s; |
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return s; |
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} |
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} |
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int pix_norm1_altivec(uint8_t *pix, int line_size) |
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{ |
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int s, i; |
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vector unsigned char *tv, zero; |
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vector unsigned char pixv; |
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vector unsigned short pixlv, pixhv, zeros; |
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vector unsigned int sv; |
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vector signed int sum; |
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vector unsigned char perm_stoint_h = (vector unsigned char) |
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(16, 16, 0, 1, 16, 16, 2, 3, 16, 16, 4, 5, 16, 16, 6, 7); |
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vector unsigned char perm_stoint_l = (vector unsigned char) |
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(16, 16, 8, 9, 16, 16, 10, 11, 16, 16, 12, 13, 16, 16, 14, 15); |
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zero = vec_splat_u8(0); |
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zeros = vec_splat_u16(0); |
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sv = vec_splat_u32(0); |
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s = 0; |
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for (i = 0; i < 16; i++) { |
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/* Read in the potentially unaligned pixels */ |
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tv = (vector unsigned char *) pix; |
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pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix)); |
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/* Split them into two vectors of shorts */ |
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pixhv = (vector unsigned short) vec_mergeh(zero, pixv); |
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pixlv = (vector unsigned short) vec_mergel(zero, pixv); |
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/* Square the values and add them to our sum */ |
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sv = vec_msum(pixhv, pixhv, sv); |
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sv = vec_msum(pixlv, pixlv, sv); |
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pix += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s */ |
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sum = vec_sums((vector signed int) sv, (vector signed int) zero); |
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sum = vec_splat(sum, 3); |
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vec_ste(sum, 0, &s); |
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return s; |
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} |
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int pix_sum_altivec(UINT8 * pix, int line_size) |
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int pix_sum_altivec(UINT8 * pix, int line_size) |
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{ |
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{ |
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