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h264: use av_fast_padded_malloc()

This zeros all the memory once and avoids valgrind warnings.
alternatively the warnings could be suppressed.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
tags/n0.11
Michael Niedermayer 13 years ago
parent
commit
e98a76d3c2
1 changed files with 1 additions and 3 deletions
  1. +1
    -3
      libavcodec/h264.c

+ 1
- 3
libavcodec/h264.c View File

@@ -179,10 +179,8 @@ const uint8_t *ff_h264_decode_nal(H264Context *h, const uint8_t *src, int *dst_l


bufidx = h->nal_unit_type == NAL_DPC ? 1 : 0; // use second escape buffer for inter data bufidx = h->nal_unit_type == NAL_DPC ? 1 : 0; // use second escape buffer for inter data
si=h->rbsp_buffer_size[bufidx]; si=h->rbsp_buffer_size[bufidx];
av_fast_malloc(&h->rbsp_buffer[bufidx], &h->rbsp_buffer_size[bufidx], length+FF_INPUT_BUFFER_PADDING_SIZE+MAX_MBPAIR_SIZE);
av_fast_padded_malloc(&h->rbsp_buffer[bufidx], &h->rbsp_buffer_size[bufidx], length+MAX_MBPAIR_SIZE);
dst= h->rbsp_buffer[bufidx]; dst= h->rbsp_buffer[bufidx];
if(si != h->rbsp_buffer_size[bufidx])
memset(dst + length, 0, FF_INPUT_BUFFER_PADDING_SIZE+MAX_MBPAIR_SIZE);


if (dst == NULL){ if (dst == NULL){
return NULL; return NULL;


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