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@@ -56,6 +56,7 @@ typedef struct AudioSurroundContext { |
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float lfe_in; |
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float lfe_out; |
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int lfe_mode; |
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float angle; |
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int win_size; |
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int win_func; |
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float overlap; |
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@@ -312,6 +313,26 @@ static int config_output(AVFilterLink *outlink) |
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return 0; |
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} |
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static void stereo_transform(float *x, float *y, float angle) |
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{ |
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float reference, r, a; |
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if (angle == 90.f) |
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return; |
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reference = angle * M_PI / 180.f; |
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r = hypotf(*x, *y); |
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a = atan2f(*x, *y); |
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if (fabsf(a) <= M_PI_4) |
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a *= reference / M_PI_2; |
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else |
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a = M_PI + 2 * (-2 * M_PI + reference) * (M_PI - fabsf(a)) * FFDIFFSIGN(a, 0) / (3 * M_PI); |
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*x = av_clipf(sinf(a) * r, -1, 1); |
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*y = av_clipf(cosf(a) * r, -1, 1); |
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} |
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static void stereo_position(float a, float p, float *x, float *y) |
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{ |
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*x = av_clipf(a+FFMAX(0, sinf(p-M_PI_2))*FFDIFFSIGN(a,0), -1, 1); |
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@@ -1096,6 +1117,7 @@ static void filter_stereo(AVFilterContext *ctx) |
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phase_dif = 2 * M_PI - phase_dif; |
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stereo_position(mag_dif, phase_dif, &x, &y); |
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stereo_transform(&x, &y, s->angle); |
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s->upmix_stereo(ctx, l_phase, r_phase, c_phase, mag_total, x, y, n); |
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} |
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@@ -1131,6 +1153,7 @@ static void filter_surround(AVFilterContext *ctx) |
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phase_dif = 2 * M_PI - phase_dif; |
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stereo_position(mag_dif, phase_dif, &x, &y); |
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stereo_transform(&x, &y, s->angle); |
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s->upmix_3_0(ctx, l_phase, r_phase, c_phase, c_mag, mag_total, x, y, n); |
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} |
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@@ -1165,6 +1188,7 @@ static void filter_2_1(AVFilterContext *ctx) |
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phase_dif = 2 * M_PI - phase_dif; |
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stereo_position(mag_dif, phase_dif, &x, &y); |
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stereo_transform(&x, &y, s->angle); |
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s->upmix_2_1(ctx, l_phase, r_phase, c_phase, mag_total, lfe_re, lfe_im, x, y, n); |
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} |
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@@ -1674,6 +1698,7 @@ static const AVOption surround_options[] = { |
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{ "lfe_mode", "set LFE channel mode", OFFSET(lfe_mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "lfe_mode" }, |
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{ "add", "just add LFE channel", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 1, FLAGS, "lfe_mode" }, |
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{ "sub", "substract LFE channel with others", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 1, FLAGS, "lfe_mode" }, |
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{ "angle", "set soundfield transform angle", OFFSET(angle), AV_OPT_TYPE_FLOAT, {.dbl=90}, 0, 360, FLAGS }, |
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{ "fc_in", "set front center channel input level", OFFSET(fc_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS }, |
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{ "fc_out", "set front center channel output level", OFFSET(fc_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS }, |
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{ "fl_in", "set front left channel input level", OFFSET(fl_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS }, |
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