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@@ -56,6 +56,7 @@ |
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#include "libavutil/avassert.h" |
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#include "libavutil/avstring.h" |
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#include "libavformat/avformat.h" |
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#include "libavformat/internal.h" |
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#include "libavdevice/avdevice.h" |
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#include "opengl_enc_shaders.h" |
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@@ -82,6 +83,7 @@ |
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#define FF_GL_UNSIGNED_BYTE_3_3_2 0x8032 |
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#define FF_GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
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#define FF_GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
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#define FF_GL_UNPACK_ROW_LENGTH 0x0CF2 |
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/* MinGW exposes only OpenGL 1.1 API */ |
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#define FF_GL_ARRAY_BUFFER 0x8892 |
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@@ -185,6 +187,7 @@ typedef struct OpenGLContext { |
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GLint max_viewport_width; ///< Maximum viewport size |
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GLint max_viewport_height; ///< Maximum viewport size |
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int non_pow_2_textures; ///< 1 when non power of 2 textures are supported |
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int unpack_subimage; ///< 1 when GL_EXT_unpack_subimage is available |
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/* Current OpenGL configuration */ |
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GLuint program; ///< Shader program |
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@@ -271,7 +274,7 @@ static const struct OpenGLFormatDesc { |
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}; |
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static av_cold int opengl_prepare_vertex(AVFormatContext *s); |
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static int opengl_draw(AVFormatContext *h, AVPacket *pkt, int repaint); |
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static int opengl_draw(AVFormatContext *h, void *intput, int repaint, int is_pkt); |
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static av_cold int opengl_init_context(OpenGLContext *opengl); |
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static av_cold void opengl_deinit_context(OpenGLContext *opengl) |
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@@ -315,7 +318,7 @@ static int opengl_resize(AVFormatContext *h, int width, int height) |
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} |
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if ((ret = opengl_prepare_vertex(h)) < 0) |
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goto end; |
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ret = opengl_draw(h, NULL, 1); |
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ret = opengl_draw(h, NULL, 1, 0); |
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} |
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end: |
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return ret; |
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@@ -612,8 +615,14 @@ static av_cold int opengl_read_limits(OpenGLContext *opengl) |
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &opengl->max_texture_size); |
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glGetIntegerv(GL_MAX_VIEWPORT_DIMS, &opengl->max_viewport_width); |
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opengl->non_pow_2_textures = major >= 2 || strstr(extensions, "GL_ARB_texture_non_power_of_two"); |
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#if defined(GL_ES_VERSION_2_0) |
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opengl->unpack_subimage = !!strstr(extensions, "GL_EXT_unpack_subimage"); |
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#else |
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opengl->unpack_subimage = 1; |
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#endif |
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av_log(opengl, AV_LOG_DEBUG, "Non Power of 2 textures support: %s\n", opengl->non_pow_2_textures ? "Yes" : "No"); |
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av_log(opengl, AV_LOG_DEBUG, "Unpack Subimage extension support: %s\n", opengl->unpack_subimage ? "Yes" : "No"); |
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av_log(opengl, AV_LOG_DEBUG, "Max texture size: %dx%d\n", opengl->max_texture_size, opengl->max_texture_size); |
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av_log(opengl, AV_LOG_DEBUG, "Max viewport size: %dx%d\n", |
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opengl->max_viewport_width, opengl->max_viewport_height); |
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@@ -1137,7 +1146,45 @@ static uint8_t* opengl_get_plane_pointer(OpenGLContext *opengl, AVPacket *pkt, i |
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return data; |
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} |
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static int opengl_draw(AVFormatContext *h, AVPacket *pkt, int repaint) |
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#define LOAD_TEXTURE_DATA(comp_index, sub) \ |
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{ \ |
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int width = sub ? FF_CEIL_RSHIFT(opengl->width, desc->log2_chroma_w) : opengl->width; \ |
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int height = sub ? FF_CEIL_RSHIFT(opengl->height, desc->log2_chroma_h): opengl->height; \ |
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uint8_t *data; \ |
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int plane = desc->comp[comp_index].plane; \ |
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\ |
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glBindTexture(GL_TEXTURE_2D, opengl->texture_name[comp_index]); \ |
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if (!is_pkt) { \ |
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GLint length = ((AVFrame *)input)->linesize[plane]; \ |
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int bytes_per_pixel = opengl_type_size(opengl->type); \ |
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if (!(desc->flags & AV_PIX_FMT_FLAG_PLANAR)) \ |
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bytes_per_pixel *= desc->nb_components; \ |
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data = ((AVFrame *)input)->data[plane]; \ |
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if (!(length % bytes_per_pixel) && \ |
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(opengl->unpack_subimage || ((length / bytes_per_pixel) == width))) { \ |
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length /= bytes_per_pixel; \ |
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if (length != width) \ |
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glPixelStorei(FF_GL_UNPACK_ROW_LENGTH, length); \ |
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, \ |
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opengl->format, opengl->type, data); \ |
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if (length != width) \ |
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glPixelStorei(FF_GL_UNPACK_ROW_LENGTH, 0); \ |
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} else { \ |
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int h; \ |
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for (h = 0; h < height; h++) { \ |
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, h, width, 1, \ |
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opengl->format, opengl->type, data); \ |
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data += length; \ |
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} \ |
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} \ |
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} else { \ |
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data = opengl_get_plane_pointer(opengl, input, comp_index, desc); \ |
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, \ |
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opengl->format, opengl->type, data); \ |
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} \ |
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} |
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static int opengl_draw(AVFormatContext *h, void *input, int repaint, int is_pkt) |
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{ |
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OpenGLContext *opengl = h->priv_data; |
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enum AVPixelFormat pix_fmt = h->streams[0]->codec->pix_fmt; |
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@@ -1157,23 +1204,12 @@ static int opengl_draw(AVFormatContext *h, AVPacket *pkt, int repaint) |
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glClear(GL_COLOR_BUFFER_BIT); |
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if (!repaint) { |
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glBindTexture(GL_TEXTURE_2D, opengl->texture_name[0]); |
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, opengl->width, opengl->height, opengl->format, opengl->type, |
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opengl_get_plane_pointer(opengl, pkt, 0, desc)); |
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LOAD_TEXTURE_DATA(0, 0) |
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if (desc->flags & AV_PIX_FMT_FLAG_PLANAR) { |
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int width_chroma = FF_CEIL_RSHIFT(opengl->width, desc->log2_chroma_w); |
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int height_chroma = FF_CEIL_RSHIFT(opengl->height, desc->log2_chroma_h); |
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glBindTexture(GL_TEXTURE_2D, opengl->texture_name[1]); |
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width_chroma, height_chroma, opengl->format, opengl->type, |
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opengl_get_plane_pointer(opengl, pkt, 1, desc)); |
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glBindTexture(GL_TEXTURE_2D, opengl->texture_name[2]); |
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width_chroma, height_chroma, opengl->format, opengl->type, |
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opengl_get_plane_pointer(opengl, pkt, 2, desc)); |
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if (desc->flags & AV_PIX_FMT_FLAG_ALPHA) { |
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glBindTexture(GL_TEXTURE_2D, opengl->texture_name[3]); |
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, opengl->width, opengl->height, opengl->format, opengl->type, |
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opengl_get_plane_pointer(opengl, pkt, 3, desc)); |
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} |
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LOAD_TEXTURE_DATA(1, 1) |
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LOAD_TEXTURE_DATA(2, 1) |
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if (desc->flags & AV_PIX_FMT_FLAG_ALPHA) |
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LOAD_TEXTURE_DATA(3, 0) |
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} |
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} |
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ret = AVERROR_EXTERNAL; |
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@@ -1211,7 +1247,15 @@ static int opengl_draw(AVFormatContext *h, AVPacket *pkt, int repaint) |
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static int opengl_write_packet(AVFormatContext *h, AVPacket *pkt) |
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{ |
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return opengl_draw(h, pkt, 0); |
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return opengl_draw(h, pkt, 0, 1); |
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} |
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static int opengl_write_frame(AVFormatContext *h, int stream_index, |
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AVFrame **frame, unsigned flags) |
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{ |
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if ((flags & AV_WRITE_UNCODED_FRAME_QUERY)) |
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return 0; |
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return opengl_draw(h, *frame, 0, 0); |
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} |
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#define OFFSET(x) offsetof(OpenGLContext, x) |
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@@ -1238,6 +1282,7 @@ AVOutputFormat ff_opengl_muxer = { |
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.video_codec = AV_CODEC_ID_RAWVIDEO, |
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.write_header = opengl_write_header, |
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.write_packet = opengl_write_packet, |
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.write_uncoded_frame = opengl_write_frame, |
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.write_trailer = opengl_write_trailer, |
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.control_message = opengl_control_message, |
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.flags = AVFMT_NOFILE | AVFMT_VARIABLE_FPS | AVFMT_NOTIMESTAMPS, |
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