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@@ -485,38 +485,34 @@ static int calc_exp_diff(uint8_t *exp1, uint8_t *exp2, int n) |
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/** |
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* Calculate exponent strategies for all blocks in a single channel. |
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*/ |
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static void compute_exp_strategy_ch(uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS], |
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uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS], |
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int ch, int is_lfe) |
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static void compute_exp_strategy_ch(uint8_t *exp_strategy, uint8_t **exp) |
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{ |
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int blk, blk1; |
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int exp_diff; |
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/* estimate if the exponent variation & decide if they should be |
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reused in the next frame */ |
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exp_strategy[0][ch] = EXP_NEW; |
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exp_strategy[0] = EXP_NEW; |
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for (blk = 1; blk < AC3_MAX_BLOCKS; blk++) { |
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exp_diff = calc_exp_diff(exp[blk][ch], exp[blk-1][ch], AC3_MAX_COEFS); |
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exp_diff = calc_exp_diff(exp[blk], exp[blk-1], AC3_MAX_COEFS); |
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if (exp_diff > EXP_DIFF_THRESHOLD) |
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exp_strategy[blk][ch] = EXP_NEW; |
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exp_strategy[blk] = EXP_NEW; |
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else |
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exp_strategy[blk][ch] = EXP_REUSE; |
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exp_strategy[blk] = EXP_REUSE; |
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} |
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if (is_lfe) |
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return; |
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/* now select the encoding strategy type : if exponents are often |
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recoded, we use a coarse encoding */ |
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blk = 0; |
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while (blk < AC3_MAX_BLOCKS) { |
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blk1 = blk + 1; |
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while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1][ch] == EXP_REUSE) |
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while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1] == EXP_REUSE) |
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blk1++; |
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switch (blk1 - blk) { |
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case 1: exp_strategy[blk][ch] = EXP_D45; break; |
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case 1: exp_strategy[blk] = EXP_D45; break; |
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case 2: |
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case 3: exp_strategy[blk][ch] = EXP_D25; break; |
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default: exp_strategy[blk][ch] = EXP_D15; break; |
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case 3: exp_strategy[blk] = EXP_D25; break; |
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default: exp_strategy[blk] = EXP_D15; break; |
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} |
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blk = blk1; |
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} |
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@@ -525,15 +521,32 @@ static void compute_exp_strategy_ch(uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX |
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/** |
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* Calculate exponent strategies for all channels. |
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* Array arrangement is reversed to simplify the per-channel calculation. |
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*/ |
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static void compute_exp_strategy(AC3EncodeContext *s, |
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uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS], |
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uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS]) |
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{ |
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int ch; |
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uint8_t *exp1[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; |
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uint8_t exp_str1[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; |
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int ch, blk; |
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for (ch = 0; ch < s->channels; ch++) { |
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compute_exp_strategy_ch(exp_strategy, exp, ch, ch == s->lfe_channel); |
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for (ch = 0; ch < s->fbw_channels; ch++) { |
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) { |
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exp1[ch][blk] = exp[blk][ch]; |
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exp_str1[ch][blk] = exp_strategy[blk][ch]; |
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} |
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compute_exp_strategy_ch(exp_str1[ch], exp1[ch]); |
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) |
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exp_strategy[blk][ch] = exp_str1[ch][blk]; |
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} |
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if (s->lfe_on) { |
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ch = s->lfe_channel; |
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exp_strategy[0][ch] = EXP_D15; |
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for (blk = 1; blk < 5; blk++) |
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exp_strategy[blk][ch] = EXP_REUSE; |
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} |
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} |
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