Move vector_fmul() from DSPContext to AVFloatDSPContext.tags/n1.0
@@ -30,6 +30,7 @@ | |||
#ifndef AVCODEC_AAC_H | |||
#define AVCODEC_AAC_H | |||
#include "libavutil/float_dsp.h" | |||
#include "avcodec.h" | |||
#include "dsputil.h" | |||
#include "fft.h" | |||
@@ -292,6 +293,7 @@ typedef struct { | |||
FFTContext mdct_ltp; | |||
DSPContext dsp; | |||
FmtConvertContext fmt_conv; | |||
AVFloatDSPContext fdsp; | |||
int random_state; | |||
/** @} */ | |||
@@ -79,7 +79,7 @@ | |||
Parametric Stereo. | |||
*/ | |||
#include "libavutil/float_dsp.h" | |||
#include "avcodec.h" | |||
#include "internal.h" | |||
#include "get_bits.h" | |||
@@ -867,6 +867,7 @@ static av_cold int aac_decode_init(AVCodecContext *avctx) | |||
ff_dsputil_init(&ac->dsp, avctx); | |||
ff_fmt_convert_init(&ac->fmt_conv, avctx); | |||
avpriv_float_dsp_init(&ac->fdsp, avctx->flags & CODEC_FLAG_BITEXACT); | |||
ac->random_state = 0x1f2e3d4c; | |||
@@ -2032,10 +2033,10 @@ static void windowing_and_mdct_ltp(AACContext *ac, float *out, | |||
const float *swindow_prev = ics->use_kb_window[1] ? ff_aac_kbd_short_128 : ff_sine_128; | |||
if (ics->window_sequence[0] != LONG_STOP_SEQUENCE) { | |||
ac->dsp.vector_fmul(in, in, lwindow_prev, 1024); | |||
ac->fdsp.vector_fmul(in, in, lwindow_prev, 1024); | |||
} else { | |||
memset(in, 0, 448 * sizeof(float)); | |||
ac->dsp.vector_fmul(in + 448, in + 448, swindow_prev, 128); | |||
ac->fdsp.vector_fmul(in + 448, in + 448, swindow_prev, 128); | |||
} | |||
if (ics->window_sequence[0] != LONG_START_SEQUENCE) { | |||
ac->dsp.vector_fmul_reverse(in + 1024, in + 1024, lwindow, 1024); | |||
@@ -30,6 +30,7 @@ | |||
* add temporal noise shaping | |||
***********************************/ | |||
#include "libavutil/float_dsp.h" | |||
#include "libavutil/opt.h" | |||
#include "avcodec.h" | |||
#include "put_bits.h" | |||
@@ -182,7 +183,9 @@ static void put_audio_specific_config(AVCodecContext *avctx) | |||
} | |||
#define WINDOW_FUNC(type) \ | |||
static void apply_ ##type ##_window(DSPContext *dsp, SingleChannelElement *sce, const float *audio) | |||
static void apply_ ##type ##_window(DSPContext *dsp, AVFloatDSPContext *fdsp, \ | |||
SingleChannelElement *sce, \ | |||
const float *audio) | |||
WINDOW_FUNC(only_long) | |||
{ | |||
@@ -190,7 +193,7 @@ WINDOW_FUNC(only_long) | |||
const float *pwindow = sce->ics.use_kb_window[1] ? ff_aac_kbd_long_1024 : ff_sine_1024; | |||
float *out = sce->ret; | |||
dsp->vector_fmul (out, audio, lwindow, 1024); | |||
fdsp->vector_fmul (out, audio, lwindow, 1024); | |||
dsp->vector_fmul_reverse(out + 1024, audio + 1024, pwindow, 1024); | |||
} | |||
@@ -200,7 +203,7 @@ WINDOW_FUNC(long_start) | |||
const float *swindow = sce->ics.use_kb_window[0] ? ff_aac_kbd_short_128 : ff_sine_128; | |||
float *out = sce->ret; | |||
dsp->vector_fmul(out, audio, lwindow, 1024); | |||
fdsp->vector_fmul(out, audio, lwindow, 1024); | |||
memcpy(out + 1024, audio + 1024, sizeof(out[0]) * 448); | |||
dsp->vector_fmul_reverse(out + 1024 + 448, audio + 1024 + 448, swindow, 128); | |||
memset(out + 1024 + 576, 0, sizeof(out[0]) * 448); | |||
@@ -213,7 +216,7 @@ WINDOW_FUNC(long_stop) | |||
float *out = sce->ret; | |||
memset(out, 0, sizeof(out[0]) * 448); | |||
dsp->vector_fmul(out + 448, audio + 448, swindow, 128); | |||
fdsp->vector_fmul(out + 448, audio + 448, swindow, 128); | |||
memcpy(out + 576, audio + 576, sizeof(out[0]) * 448); | |||
dsp->vector_fmul_reverse(out + 1024, audio + 1024, lwindow, 1024); | |||
} | |||
@@ -227,7 +230,7 @@ WINDOW_FUNC(eight_short) | |||
int w; | |||
for (w = 0; w < 8; w++) { | |||
dsp->vector_fmul (out, in, w ? pwindow : swindow, 128); | |||
fdsp->vector_fmul (out, in, w ? pwindow : swindow, 128); | |||
out += 128; | |||
in += 128; | |||
dsp->vector_fmul_reverse(out, in, swindow, 128); | |||
@@ -235,7 +238,9 @@ WINDOW_FUNC(eight_short) | |||
} | |||
} | |||
static void (*const apply_window[4])(DSPContext *dsp, SingleChannelElement *sce, const float *audio) = { | |||
static void (*const apply_window[4])(DSPContext *dsp, AVFloatDSPContext *fdsp, | |||
SingleChannelElement *sce, | |||
const float *audio) = { | |||
[ONLY_LONG_SEQUENCE] = apply_only_long_window, | |||
[LONG_START_SEQUENCE] = apply_long_start_window, | |||
[EIGHT_SHORT_SEQUENCE] = apply_eight_short_window, | |||
@@ -248,7 +253,7 @@ static void apply_window_and_mdct(AACEncContext *s, SingleChannelElement *sce, | |||
int i; | |||
float *output = sce->ret; | |||
apply_window[sce->ics.window_sequence[0]](&s->dsp, sce, audio); | |||
apply_window[sce->ics.window_sequence[0]](&s->dsp, &s->fdsp, sce, audio); | |||
if (sce->ics.window_sequence[0] != EIGHT_SHORT_SEQUENCE) | |||
s->mdct1024.mdct_calc(&s->mdct1024, sce->coeffs, output); | |||
@@ -694,6 +699,7 @@ static av_cold int dsp_init(AVCodecContext *avctx, AACEncContext *s) | |||
int ret = 0; | |||
ff_dsputil_init(&s->dsp, avctx); | |||
avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT); | |||
// window init | |||
ff_kbd_window_init(ff_aac_kbd_long_1024, 4.0, 1024); | |||
@@ -22,6 +22,7 @@ | |||
#ifndef AVCODEC_AACENC_H | |||
#define AVCODEC_AACENC_H | |||
#include "libavutil/float_dsp.h" | |||
#include "avcodec.h" | |||
#include "put_bits.h" | |||
#include "dsputil.h" | |||
@@ -58,6 +59,7 @@ typedef struct AACEncContext { | |||
FFTContext mdct1024; ///< long (1024 samples) frame transform context | |||
FFTContext mdct128; ///< short (128 samples) frame transform context | |||
DSPContext dsp; | |||
AVFloatDSPContext fdsp; | |||
float *planar_samples[6]; ///< saved preprocessed input | |||
int samplerate_index; ///< MPEG-4 samplerate index | |||
@@ -2494,6 +2494,7 @@ av_cold int ff_ac3_encode_init(AVCodecContext *avctx) | |||
#endif | |||
ff_dsputil_init(&s->dsp, avctx); | |||
avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT); | |||
ff_ac3dsp_init(&s->ac3dsp, avctx->flags & CODEC_FLAG_BITEXACT); | |||
dprint_options(s); | |||
@@ -29,6 +29,8 @@ | |||
#define AVCODEC_AC3ENC_H | |||
#include <stdint.h> | |||
#include "libavutil/float_dsp.h" | |||
#include "ac3.h" | |||
#include "ac3dsp.h" | |||
#include "avcodec.h" | |||
@@ -158,6 +160,7 @@ typedef struct AC3EncodeContext { | |||
AVCodecContext *avctx; ///< parent AVCodecContext | |||
PutBitContext pb; ///< bitstream writer context | |||
DSPContext dsp; | |||
AVFloatDSPContext fdsp; | |||
AC3DSPContext ac3dsp; ///< AC-3 optimized functions | |||
FFTContext mdct; ///< FFT context for MDCT calculation | |||
const SampleType *mdct_window; ///< MDCT window function array | |||
@@ -68,10 +68,11 @@ av_cold int AC3_NAME(mdct_init)(AC3EncodeContext *s) | |||
/* | |||
* Apply KBD window to input samples prior to MDCT. | |||
*/ | |||
static void apply_window(DSPContext *dsp, int16_t *output, const int16_t *input, | |||
static void apply_window(void *dsp, int16_t *output, const int16_t *input, | |||
const int16_t *window, unsigned int len) | |||
{ | |||
dsp->apply_window_int16(output, input, window, len); | |||
DSPContext *dsp0 = dsp; | |||
dsp0->apply_window_int16(output, input, window, len); | |||
} | |||
@@ -86,10 +86,12 @@ av_cold int ff_ac3_float_mdct_init(AC3EncodeContext *s) | |||
/* | |||
* Apply KBD window to input samples prior to MDCT. | |||
*/ | |||
static void apply_window(DSPContext *dsp, float *output, const float *input, | |||
const float *window, unsigned int len) | |||
static void apply_window(void *dsp, float *output, | |||
const float *input, const float *window, | |||
unsigned int len) | |||
{ | |||
dsp->vector_fmul(output, input, window, len); | |||
AVFloatDSPContext *fdsp = dsp; | |||
fdsp->vector_fmul(output, input, window, len); | |||
} | |||
@@ -33,7 +33,7 @@ | |||
static void scale_coefficients(AC3EncodeContext *s); | |||
static void apply_window(DSPContext *dsp, SampleType *output, | |||
static void apply_window(void *dsp, SampleType *output, | |||
const SampleType *input, const SampleType *window, | |||
unsigned int len); | |||
@@ -107,8 +107,13 @@ static void apply_mdct(AC3EncodeContext *s) | |||
AC3Block *block = &s->blocks[blk]; | |||
const SampleType *input_samples = &s->planar_samples[ch][blk * AC3_BLOCK_SIZE]; | |||
#if CONFIG_AC3ENC_FLOAT | |||
apply_window(&s->fdsp, s->windowed_samples, input_samples, | |||
s->mdct_window, AC3_WINDOW_SIZE); | |||
#else | |||
apply_window(&s->dsp, s->windowed_samples, input_samples, | |||
s->mdct_window, AC3_WINDOW_SIZE); | |||
#endif | |||
if (s->fixed_point) | |||
block->coeff_shift[ch+1] = normalize_samples(s); | |||
@@ -150,7 +150,6 @@ void ff_avg_h264_chroma_mc2_neon(uint8_t *, uint8_t *, int, int, int, int); | |||
void ff_vp3_v_loop_filter_neon(uint8_t *, int, int *); | |||
void ff_vp3_h_loop_filter_neon(uint8_t *, int, int *); | |||
void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len); | |||
void ff_vector_fmul_window_neon(float *dst, const float *src0, | |||
const float *src1, const float *win, int len); | |||
void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul, | |||
@@ -328,7 +327,6 @@ void ff_dsputil_init_neon(DSPContext *c, AVCodecContext *avctx) | |||
c->vp3_idct_dc_add = ff_vp3_idct_dc_add_neon; | |||
} | |||
c->vector_fmul = ff_vector_fmul_neon; | |||
c->vector_fmul_window = ff_vector_fmul_window_neon; | |||
c->vector_fmul_scalar = ff_vector_fmul_scalar_neon; | |||
c->vector_fmac_scalar = ff_vector_fmac_scalar_neon; | |||
@@ -18,20 +18,13 @@ | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "libavutil/arm/cpu.h" | |||
#include "libavcodec/dsputil.h" | |||
#include "dsputil_arm.h" | |||
void ff_vector_fmul_vfp(float *dst, const float *src0, | |||
const float *src1, int len); | |||
void ff_vector_fmul_reverse_vfp(float *dst, const float *src0, | |||
const float *src1, int len); | |||
void ff_dsputil_init_vfp(DSPContext* c, AVCodecContext *avctx) | |||
{ | |||
int cpu_flags = av_get_cpu_flags(); | |||
if (!have_vfpv3(cpu_flags)) | |||
c->vector_fmul = ff_vector_fmul_vfp; | |||
c->vector_fmul_reverse = ff_vector_fmul_reverse_vfp; | |||
} |
@@ -534,45 +534,6 @@ function ff_add_pixels_clamped_neon, export=1 | |||
bx lr | |||
endfunc | |||
function ff_vector_fmul_neon, export=1 | |||
subs r3, r3, #8 | |||
vld1.32 {d0-d3}, [r1,:128]! | |||
vld1.32 {d4-d7}, [r2,:128]! | |||
vmul.f32 q8, q0, q2 | |||
vmul.f32 q9, q1, q3 | |||
beq 3f | |||
bics ip, r3, #15 | |||
beq 2f | |||
1: subs ip, ip, #16 | |||
vld1.32 {d0-d1}, [r1,:128]! | |||
vld1.32 {d4-d5}, [r2,:128]! | |||
vmul.f32 q10, q0, q2 | |||
vld1.32 {d2-d3}, [r1,:128]! | |||
vld1.32 {d6-d7}, [r2,:128]! | |||
vmul.f32 q11, q1, q3 | |||
vst1.32 {d16-d19},[r0,:128]! | |||
vld1.32 {d0-d1}, [r1,:128]! | |||
vld1.32 {d4-d5}, [r2,:128]! | |||
vmul.f32 q8, q0, q2 | |||
vld1.32 {d2-d3}, [r1,:128]! | |||
vld1.32 {d6-d7}, [r2,:128]! | |||
vmul.f32 q9, q1, q3 | |||
vst1.32 {d20-d23},[r0,:128]! | |||
bne 1b | |||
ands r3, r3, #15 | |||
beq 3f | |||
2: vld1.32 {d0-d1}, [r1,:128]! | |||
vld1.32 {d4-d5}, [r2,:128]! | |||
vst1.32 {d16-d17},[r0,:128]! | |||
vmul.f32 q8, q0, q2 | |||
vld1.32 {d2-d3}, [r1,:128]! | |||
vld1.32 {d6-d7}, [r2,:128]! | |||
vst1.32 {d18-d19},[r0,:128]! | |||
vmul.f32 q9, q1, q3 | |||
3: vst1.32 {d16-d19},[r0,:128]! | |||
bx lr | |||
endfunc | |||
function ff_vector_fmul_window_neon, export=1 | |||
push {r4,r5,lr} | |||
ldr lr, [sp, #12] | |||
@@ -36,53 +36,6 @@ | |||
* optimization manuals can be found at http://www.arm.com | |||
*/ | |||
/** | |||
* ARM VFP optimized implementation of 'vector_fmul_c' function. | |||
* Assume that len is a positive number and is multiple of 8 | |||
*/ | |||
@ void ff_vector_fmul_vfp(float *dst, const float *src0, const float *src1, int len) | |||
function ff_vector_fmul_vfp, export=1 | |||
vpush {d8-d15} | |||
fmrx r12, fpscr | |||
orr r12, r12, #(3 << 16) /* set vector size to 4 */ | |||
fmxr fpscr, r12 | |||
vldmia r1!, {s0-s3} | |||
vldmia r2!, {s8-s11} | |||
vldmia r1!, {s4-s7} | |||
vldmia r2!, {s12-s15} | |||
vmul.f32 s8, s0, s8 | |||
1: | |||
subs r3, r3, #16 | |||
vmul.f32 s12, s4, s12 | |||
itttt ge | |||
vldmiage r1!, {s16-s19} | |||
vldmiage r2!, {s24-s27} | |||
vldmiage r1!, {s20-s23} | |||
vldmiage r2!, {s28-s31} | |||
it ge | |||
vmulge.f32 s24, s16, s24 | |||
vstmia r0!, {s8-s11} | |||
vstmia r0!, {s12-s15} | |||
it ge | |||
vmulge.f32 s28, s20, s28 | |||
itttt gt | |||
vldmiagt r1!, {s0-s3} | |||
vldmiagt r2!, {s8-s11} | |||
vldmiagt r1!, {s4-s7} | |||
vldmiagt r2!, {s12-s15} | |||
ittt ge | |||
vmulge.f32 s8, s0, s8 | |||
vstmiage r0!, {s24-s27} | |||
vstmiage r0!, {s28-s31} | |||
bgt 1b | |||
bic r12, r12, #(7 << 16) /* set vector size back to 1 */ | |||
fmxr fpscr, r12 | |||
vpop {d8-d15} | |||
bx lr | |||
endfunc | |||
/** | |||
* ARM VFP optimized implementation of 'vector_fmul_reverse_c' function. | |||
* Assume that len is a positive number and is multiple of 8 | |||
@@ -36,9 +36,9 @@ | |||
#include <stddef.h> | |||
#include <stdio.h> | |||
#include "libavutil/float_dsp.h" | |||
#include "avcodec.h" | |||
#include "get_bits.h" | |||
#include "dsputil.h" | |||
#include "bytestream.h" | |||
#include "fft.h" | |||
#include "fmtconvert.h" | |||
@@ -125,13 +125,13 @@ typedef struct { | |||
FFTContext mdct_ctx; | |||
FmtConvertContext fmt_conv; | |||
AVFloatDSPContext fdsp; | |||
} ATRAC3Context; | |||
static DECLARE_ALIGNED(32, float, mdct_window)[MDCT_SIZE]; | |||
static VLC spectral_coeff_tab[7]; | |||
static float gain_tab1[16]; | |||
static float gain_tab2[31]; | |||
static DSPContext dsp; | |||
/** | |||
@@ -164,7 +164,7 @@ static void IMLT(ATRAC3Context *q, float *pInput, float *pOutput, int odd_band) | |||
q->mdct_ctx.imdct_calc(&q->mdct_ctx,pOutput,pInput); | |||
/* Perform windowing on the output. */ | |||
dsp.vector_fmul(pOutput, pOutput, mdct_window, MDCT_SIZE); | |||
q->fdsp.vector_fmul(pOutput, pOutput, mdct_window, MDCT_SIZE); | |||
} | |||
@@ -1039,7 +1039,7 @@ static av_cold int atrac3_decode_init(AVCodecContext *avctx) | |||
q->matrix_coeff_index_next[i] = 3; | |||
} | |||
ff_dsputil_init(&dsp, avctx); | |||
avpriv_float_dsp_init(&q->fdsp, avctx->flags & CODEC_FLAG_BITEXACT); | |||
ff_fmt_convert_init(&q->fmt_conv, avctx); | |||
q->pUnits = av_mallocz(sizeof(channel_unit)*q->channels); | |||
@@ -2363,12 +2363,6 @@ WRAPPER8_16_SQ(quant_psnr8x8_c, quant_psnr16_c) | |||
WRAPPER8_16_SQ(rd8x8_c, rd16_c) | |||
WRAPPER8_16_SQ(bit8x8_c, bit16_c) | |||
static void vector_fmul_c(float *dst, const float *src0, const float *src1, int len){ | |||
int i; | |||
for(i=0; i<len; i++) | |||
dst[i] = src0[i] * src1[i]; | |||
} | |||
static void vector_fmul_reverse_c(float *dst, const float *src0, const float *src1, int len){ | |||
int i; | |||
src1 += len-1; | |||
@@ -2898,7 +2892,6 @@ av_cold void ff_dsputil_init(DSPContext* c, AVCodecContext *avctx) | |||
#if CONFIG_AC3_DECODER | |||
c->ac3_downmix = ff_ac3_downmix_c; | |||
#endif | |||
c->vector_fmul = vector_fmul_c; | |||
c->vector_fmul_reverse = vector_fmul_reverse_c; | |||
c->vector_fmul_add = vector_fmul_add_c; | |||
c->vector_fmul_window = vector_fmul_window_c; | |||
@@ -399,7 +399,6 @@ typedef struct DSPContext { | |||
void (*vorbis_inverse_coupling)(float *mag, float *ang, int blocksize); | |||
void (*ac3_downmix)(float (*samples)[256], float (*matrix)[2], int out_ch, int in_ch, int len); | |||
/* assume len is a multiple of 16, and arrays are 32-byte aligned */ | |||
void (*vector_fmul)(float *dst, const float *src0, const float *src1, int len); | |||
void (*vector_fmul_reverse)(float *dst, const float *src0, const float *src1, int len); | |||
/* assume len is a multiple of 8, and src arrays are 16-byte aligned */ | |||
void (*vector_fmul_add)(float *dst, const float *src0, const float *src1, const float *src2, int len); | |||
@@ -35,6 +35,7 @@ | |||
* http://wiki.multimedia.cx/index.php?title=Nellymoser | |||
*/ | |||
#include "libavutil/float_dsp.h" | |||
#include "libavutil/mathematics.h" | |||
#include "nellymoser.h" | |||
#include "avcodec.h" | |||
@@ -55,6 +56,7 @@ typedef struct NellyMoserEncodeContext { | |||
AVCodecContext *avctx; | |||
int last_frame; | |||
DSPContext dsp; | |||
AVFloatDSPContext fdsp; | |||
FFTContext mdct_ctx; | |||
AudioFrameQueue afq; | |||
DECLARE_ALIGNED(32, float, mdct_out)[NELLY_SAMPLES]; | |||
@@ -120,11 +122,11 @@ static void apply_mdct(NellyMoserEncodeContext *s) | |||
float *in1 = s->buf + NELLY_BUF_LEN; | |||
float *in2 = s->buf + 2 * NELLY_BUF_LEN; | |||
s->dsp.vector_fmul (s->in_buff, in0, ff_sine_128, NELLY_BUF_LEN); | |||
s->fdsp.vector_fmul (s->in_buff, in0, ff_sine_128, NELLY_BUF_LEN); | |||
s->dsp.vector_fmul_reverse(s->in_buff + NELLY_BUF_LEN, in1, ff_sine_128, NELLY_BUF_LEN); | |||
s->mdct_ctx.mdct_calc(&s->mdct_ctx, s->mdct_out, s->in_buff); | |||
s->dsp.vector_fmul (s->in_buff, in1, ff_sine_128, NELLY_BUF_LEN); | |||
s->fdsp.vector_fmul (s->in_buff, in1, ff_sine_128, NELLY_BUF_LEN); | |||
s->dsp.vector_fmul_reverse(s->in_buff + NELLY_BUF_LEN, in2, ff_sine_128, NELLY_BUF_LEN); | |||
s->mdct_ctx.mdct_calc(&s->mdct_ctx, s->mdct_out + NELLY_BUF_LEN, s->in_buff); | |||
} | |||
@@ -172,6 +174,7 @@ static av_cold int encode_init(AVCodecContext *avctx) | |||
if ((ret = ff_mdct_init(&s->mdct_ctx, 8, 0, 32768.0)) < 0) | |||
goto error; | |||
ff_dsputil_init(&s->dsp, avctx); | |||
avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT); | |||
/* Generate overlap window */ | |||
ff_sine_window_init(ff_sine_128, 128); | |||
@@ -23,21 +23,6 @@ | |||
#include "dsputil_altivec.h" | |||
static void vector_fmul_altivec(float *dst, const float *src0, const float *src1, int len) | |||
{ | |||
int i; | |||
vector float d0, d1, s, zero = (vector float)vec_splat_u32(0); | |||
for(i=0; i<len-7; i+=8) { | |||
d0 = vec_ld(0, src0+i); | |||
s = vec_ld(0, src1+i); | |||
d1 = vec_ld(16, src0+i); | |||
d0 = vec_madd(d0, s, zero); | |||
d1 = vec_madd(d1, vec_ld(16,src1+i), zero); | |||
vec_st(d0, 0, dst+i); | |||
vec_st(d1, 16, dst+i); | |||
} | |||
} | |||
static void vector_fmul_reverse_altivec(float *dst, const float *src0, | |||
const float *src1, int len) | |||
{ | |||
@@ -124,7 +109,6 @@ static void vector_fmul_window_altivec(float *dst, const float *src0, const floa | |||
void ff_float_init_altivec(DSPContext* c, AVCodecContext *avctx) | |||
{ | |||
c->vector_fmul = vector_fmul_altivec; | |||
c->vector_fmul_reverse = vector_fmul_reverse_altivec; | |||
c->vector_fmul_add = vector_fmul_add_altivec; | |||
if(!(avctx->flags & CODEC_FLAG_BITEXACT)) { | |||
@@ -19,6 +19,7 @@ | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "libavutil/float_dsp.h" | |||
#include "avcodec.h" | |||
#define BITSTREAM_READER_LE | |||
#include "get_bits.h" | |||
@@ -26,7 +27,6 @@ | |||
#include "lpc.h" | |||
#include "celp_math.h" | |||
#include "celp_filters.h" | |||
#include "dsputil.h" | |||
#define MAX_BACKWARD_FILTER_ORDER 36 | |||
#define MAX_BACKWARD_FILTER_LEN 40 | |||
@@ -38,6 +38,7 @@ | |||
typedef struct { | |||
AVFrame frame; | |||
DSPContext dsp; | |||
AVFloatDSPContext fdsp; | |||
DECLARE_ALIGNED(32, float, sp_lpc)[FFALIGN(36, 16)]; ///< LPC coefficients for speech data (spec: A) | |||
DECLARE_ALIGNED(32, float, gain_lpc)[FFALIGN(10, 16)]; ///< LPC coefficients for gain (spec: GB) | |||
@@ -62,7 +63,7 @@ static av_cold int ra288_decode_init(AVCodecContext *avctx) | |||
{ | |||
RA288Context *ractx = avctx->priv_data; | |||
avctx->sample_fmt = AV_SAMPLE_FMT_FLT; | |||
ff_dsputil_init(&ractx->dsp, avctx); | |||
avpriv_float_dsp_init(&ractx->fdsp, avctx->flags & CODEC_FLAG_BITEXACT); | |||
avcodec_get_frame_defaults(&ractx->frame); | |||
avctx->coded_frame = &ractx->frame; | |||
@@ -137,7 +138,7 @@ static void do_hybrid_window(RA288Context *ractx, | |||
MAX_BACKWARD_FILTER_LEN + | |||
MAX_BACKWARD_FILTER_NONREC, 16)]); | |||
ractx->dsp.vector_fmul(work, window, hist, FFALIGN(order + n + non_rec, 16)); | |||
ractx->fdsp.vector_fmul(work, window, hist, FFALIGN(order + n + non_rec, 16)); | |||
convolve(buffer1, work + order , n , order); | |||
convolve(buffer2, work + order + n, non_rec, order); | |||
@@ -164,7 +165,7 @@ static void backward_filter(RA288Context *ractx, | |||
do_hybrid_window(ractx, order, n, non_rec, temp, hist, rec, window); | |||
if (!compute_lpc_coefs(temp, order, lpc, 0, 1, 1)) | |||
ractx->dsp.vector_fmul(lpc, lpc, tab, FFALIGN(order, 16)); | |||
ractx->fdsp.vector_fmul(lpc, lpc, tab, FFALIGN(order, 16)); | |||
memmove(hist, hist + n, move_size*sizeof(*hist)); | |||
} | |||
@@ -19,6 +19,7 @@ | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "libavutil/float_dsp.h" | |||
#include "avcodec.h" | |||
#include "get_bits.h" | |||
#include "dsputil.h" | |||
@@ -176,6 +177,7 @@ typedef struct TwinContext { | |||
AVCodecContext *avctx; | |||
AVFrame frame; | |||
DSPContext dsp; | |||
AVFloatDSPContext fdsp; | |||
FFTContext mdct_ctx[3]; | |||
const ModeTab *mtab; | |||
@@ -787,8 +789,8 @@ static void read_and_decode_spectrum(TwinContext *tctx, GetBitContext *gb, | |||
dec_bark_env(tctx, bark1[i][j], bark_use_hist[i][j], i, | |||
tctx->tmp_buf, gain[sub*i+j], ftype); | |||
tctx->dsp.vector_fmul(chunk + block_size*j, chunk + block_size*j, tctx->tmp_buf, | |||
block_size); | |||
tctx->fdsp.vector_fmul(chunk + block_size*j, chunk + block_size*j, | |||
tctx->tmp_buf, block_size); | |||
} | |||
@@ -809,7 +811,7 @@ static void read_and_decode_spectrum(TwinContext *tctx, GetBitContext *gb, | |||
dec_lpc_spectrum_inv(tctx, lsp, ftype, tctx->tmp_buf); | |||
for (j = 0; j < mtab->fmode[ftype].sub; j++) { | |||
tctx->dsp.vector_fmul(chunk, chunk, tctx->tmp_buf, block_size); | |||
tctx->fdsp.vector_fmul(chunk, chunk, tctx->tmp_buf, block_size); | |||
chunk += block_size; | |||
} | |||
} | |||
@@ -1156,6 +1158,7 @@ static av_cold int twin_decode_init(AVCodecContext *avctx) | |||
} | |||
ff_dsputil_init(&tctx->dsp, avctx); | |||
avpriv_float_dsp_init(&tctx->fdsp, avctx->flags & CODEC_FLAG_BITEXACT); | |||
if ((ret = init_mdct_win(tctx))) { | |||
av_log(avctx, AV_LOG_ERROR, "Error initializing MDCT\n"); | |||
twin_decode_close(avctx); | |||
@@ -26,6 +26,7 @@ | |||
#include <math.h> | |||
#define BITSTREAM_READER_LE | |||
#include "libavutil/float_dsp.h" | |||
#include "avcodec.h" | |||
#include "get_bits.h" | |||
#include "dsputil.h" | |||
@@ -124,6 +125,7 @@ typedef struct vorbis_context_s { | |||
AVFrame frame; | |||
GetBitContext gb; | |||
DSPContext dsp; | |||
AVFloatDSPContext fdsp; | |||
FmtConvertContext fmt_conv; | |||
FFTContext mdct[2]; | |||
@@ -983,6 +985,7 @@ static av_cold int vorbis_decode_init(AVCodecContext *avccontext) | |||
vc->avccontext = avccontext; | |||
ff_dsputil_init(&vc->dsp, avccontext); | |||
avpriv_float_dsp_init(&vc->fdsp, avccontext->flags & CODEC_FLAG_BITEXACT); | |||
ff_fmt_convert_init(&vc->fmt_conv, avccontext); | |||
if (avccontext->request_sample_fmt == AV_SAMPLE_FMT_FLT) { | |||
@@ -1605,7 +1608,7 @@ static int vorbis_parse_audio_packet(vorbis_context *vc) | |||
for (j = vc->audio_channels-1;j >= 0; j--) { | |||
ch_floor_ptr = vc->channel_floors + j * blocksize / 2; | |||
ch_res_ptr = vc->channel_residues + res_chan[j] * blocksize / 2; | |||
vc->dsp.vector_fmul(ch_floor_ptr, ch_floor_ptr, ch_res_ptr, blocksize / 2); | |||
vc->fdsp.vector_fmul(ch_floor_ptr, ch_floor_ptr, ch_res_ptr, blocksize / 2); | |||
mdct->imdct_half(mdct, ch_res_ptr, ch_floor_ptr); | |||
} | |||
@@ -2502,11 +2502,6 @@ int ff_add_hfyu_left_prediction_sse4(uint8_t *dst, const uint8_t *src, | |||
float ff_scalarproduct_float_sse(const float *v1, const float *v2, int order); | |||
void ff_vector_fmul_sse(float *dst, const float *src0, const float *src1, | |||
int len); | |||
void ff_vector_fmul_avx(float *dst, const float *src0, const float *src1, | |||
int len); | |||
void ff_vector_fmul_reverse_sse(float *dst, const float *src0, | |||
const float *src1, int len); | |||
void ff_vector_fmul_reverse_avx(float *dst, const float *src0, | |||
@@ -2833,7 +2828,6 @@ static void dsputil_init_sse(DSPContext *c, AVCodecContext *avctx, int mm_flags) | |||
c->vorbis_inverse_coupling = vorbis_inverse_coupling_sse; | |||
c->ac3_downmix = ac3_downmix_sse; | |||
#if HAVE_YASM | |||
c->vector_fmul = ff_vector_fmul_sse; | |||
c->vector_fmul_reverse = ff_vector_fmul_reverse_sse; | |||
c->vector_fmul_add = ff_vector_fmul_add_sse; | |||
#endif | |||
@@ -2995,7 +2989,6 @@ static void dsputil_init_avx(DSPContext *c, AVCodecContext *avctx, int mm_flags) | |||
} | |||
} | |||
c->butterflies_float_interleave = ff_butterflies_float_interleave_avx; | |||
c->vector_fmul = ff_vector_fmul_avx; | |||
c->vector_fmul_reverse = ff_vector_fmul_reverse_avx; | |||
c->vector_fmul_add = ff_vector_fmul_add_avx; | |||
#endif | |||
@@ -1129,38 +1129,6 @@ VECTOR_CLIP_INT32 11, 1, 1, 0 | |||
VECTOR_CLIP_INT32 6, 1, 0, 0 | |||
%endif | |||
;----------------------------------------------------------------------------- | |||
; void vector_fmul(float *dst, const float *src0, const float *src1, int len) | |||
;----------------------------------------------------------------------------- | |||
%macro VECTOR_FMUL 0 | |||
cglobal vector_fmul, 4,4,2, dst, src0, src1, len | |||
lea lenq, [lend*4 - 2*mmsize] | |||
ALIGN 16 | |||
.loop | |||
mova m0, [src0q + lenq] | |||
mova m1, [src0q + lenq + mmsize] | |||
mulps m0, m0, [src1q + lenq] | |||
mulps m1, m1, [src1q + lenq + mmsize] | |||
mova [dstq + lenq], m0 | |||
mova [dstq + lenq + mmsize], m1 | |||
sub lenq, 2*mmsize | |||
jge .loop | |||
%if mmsize == 32 | |||
vzeroupper | |||
RET | |||
%else | |||
REP_RET | |||
%endif | |||
%endmacro | |||
INIT_XMM sse | |||
VECTOR_FMUL | |||
%if HAVE_AVX | |||
INIT_YMM avx | |||
VECTOR_FMUL | |||
%endif | |||
;----------------------------------------------------------------------------- | |||
; void vector_fmul_reverse(float *dst, const float *src0, const float *src1, | |||
; int len) | |||
@@ -57,6 +57,7 @@ OBJS = adler32.o \ | |||
eval.o \ | |||
fifo.o \ | |||
file.o \ | |||
float_dsp.o \ | |||
imgutils.o \ | |||
intfloat_readwrite.o \ | |||
inverse.o \ | |||
@@ -1 +1,8 @@ | |||
OBJS += arm/cpu.o \ | |||
arm/float_dsp_init_arm.o \ | |||
ARMVFP-OBJS += arm/float_dsp_init_vfp.o \ | |||
arm/float_dsp_vfp.o \ | |||
NEON-OBJS += arm/float_dsp_init_neon.o \ | |||
arm/float_dsp_neon.o \ |
@@ -0,0 +1,29 @@ | |||
/* | |||
* Copyright (c) 2009 Mans Rullgard <mans@mansr.com> | |||
* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#ifndef AVUTIL_ARM_FLOAT_DSP_ARM_H | |||
#define AVUTIL_ARM_FLOAT_DSP_ARM_H | |||
#include "libavutil/float_dsp.h" | |||
void ff_dsputil_init_vfp (AVFloatDSPContext *fdsp); | |||
void ff_dsputil_init_neon(AVFloatDSPContext *fdsp); | |||
#endif /* AVUTIL_ARM_FLOAT_DSP_ARM_H */ |
@@ -0,0 +1,33 @@ | |||
/* | |||
* ARM optimized DSP utils | |||
* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "libavutil/arm/cpu.h" | |||
#include "libavutil/float_dsp.h" | |||
#include "float_dsp_arm.h" | |||
void ff_float_dsp_init_arm(AVFloatDSPContext *fdsp) | |||
{ | |||
int cpu_flags = av_get_cpu_flags(); | |||
if (have_vfp(cpu_flags)) | |||
ff_dsputil_init_vfp(fdsp); | |||
if (have_neon(cpu_flags)) | |||
ff_dsputil_init_neon(fdsp); | |||
} |
@@ -0,0 +1,32 @@ | |||
/* | |||
* ARM NEON optimised Float DSP functions | |||
* Copyright (c) 2008 Mans Rullgard <mans@mansr.com> | |||
* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include <stdint.h> | |||
#include "libavutil/float_dsp.h" | |||
#include "float_dsp_arm.h" | |||
void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len); | |||
void ff_dsputil_init_neon(AVFloatDSPContext *fdsp) | |||
{ | |||
c->vector_fmul = ff_vector_fmul_neon; | |||
} |
@@ -0,0 +1,34 @@ | |||
/* | |||
* Copyright (c) 2008 Siarhei Siamashka <ssvb@users.sourceforge.net> | |||
* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "libavutil/arm/cpu.h" | |||
#include "libavutil/float_dsp.h" | |||
#include "float_dsp_arm.h" | |||
void ff_vector_fmul_vfp(float *dst, const float *src0, const float *src1, | |||
int len); | |||
void ff_dsputil_init_vfp(DSPContext* c, AVCodecContext *avctx) | |||
{ | |||
int cpu_flags = av_get_cpu_flags(); | |||
if (!have_vfpv3(cpu_flags)) | |||
c->vector_fmul = ff_vector_fmul_vfp; | |||
} |
@@ -0,0 +1,64 @@ | |||
/* | |||
* ARM NEON optimised Float DSP functions | |||
* Copyright (c) 2008 Mans Rullgard <mans@mansr.com> | |||
* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "config.h" | |||
#include "asm.S" | |||
preserve8 | |||
function ff_vector_fmul_neon, export=1 | |||
subs r3, r3, #8 | |||
vld1.32 {d0-d3}, [r1,:128]! | |||
vld1.32 {d4-d7}, [r2,:128]! | |||
vmul.f32 q8, q0, q2 | |||
vmul.f32 q9, q1, q3 | |||
beq 3f | |||
bics ip, r3, #15 | |||
beq 2f | |||
1: subs ip, ip, #16 | |||
vld1.32 {d0-d1}, [r1,:128]! | |||
vld1.32 {d4-d5}, [r2,:128]! | |||
vmul.f32 q10, q0, q2 | |||
vld1.32 {d2-d3}, [r1,:128]! | |||
vld1.32 {d6-d7}, [r2,:128]! | |||
vmul.f32 q11, q1, q3 | |||
vst1.32 {d16-d19},[r0,:128]! | |||
vld1.32 {d0-d1}, [r1,:128]! | |||
vld1.32 {d4-d5}, [r2,:128]! | |||
vmul.f32 q8, q0, q2 | |||
vld1.32 {d2-d3}, [r1,:128]! | |||
vld1.32 {d6-d7}, [r2,:128]! | |||
vmul.f32 q9, q1, q3 | |||
vst1.32 {d20-d23},[r0,:128]! | |||
bne 1b | |||
ands r3, r3, #15 | |||
beq 3f | |||
2: vld1.32 {d0-d1}, [r1,:128]! | |||
vld1.32 {d4-d5}, [r2,:128]! | |||
vst1.32 {d16-d17},[r0,:128]! | |||
vmul.f32 q8, q0, q2 | |||
vld1.32 {d2-d3}, [r1,:128]! | |||
vld1.32 {d6-d7}, [r2,:128]! | |||
vst1.32 {d18-d19},[r0,:128]! | |||
vmul.f32 q9, q1, q3 | |||
3: vst1.32 {d16-d19},[r0,:128]! | |||
bx lr | |||
endfunc |
@@ -0,0 +1,68 @@ | |||
/* | |||
* Copyright (c) 2008 Siarhei Siamashka <ssvb@users.sourceforge.net> | |||
* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "config.h" | |||
#include "asm.S" | |||
/** | |||
* Assume that len is a positive number and is multiple of 8 | |||
*/ | |||
@ void ff_vector_fmul_vfp(float *dst, const float *src0, const float *src1, int len) | |||
function ff_vector_fmul_vfp, export=1 | |||
vpush {d8-d15} | |||
fmrx r12, fpscr | |||
orr r12, r12, #(3 << 16) /* set vector size to 4 */ | |||
fmxr fpscr, r12 | |||
vldmia r1!, {s0-s3} | |||
vldmia r2!, {s8-s11} | |||
vldmia r1!, {s4-s7} | |||
vldmia r2!, {s12-s15} | |||
vmul.f32 s8, s0, s8 | |||
1: | |||
subs r3, r3, #16 | |||
vmul.f32 s12, s4, s12 | |||
itttt ge | |||
vldmiage r1!, {s16-s19} | |||
vldmiage r2!, {s24-s27} | |||
vldmiage r1!, {s20-s23} | |||
vldmiage r2!, {s28-s31} | |||
it ge | |||
vmulge.f32 s24, s16, s24 | |||
vstmia r0!, {s8-s11} | |||
vstmia r0!, {s12-s15} | |||
it ge | |||
vmulge.f32 s28, s20, s28 | |||
itttt gt | |||
vldmiagt r1!, {s0-s3} | |||
vldmiagt r2!, {s8-s11} | |||
vldmiagt r1!, {s4-s7} | |||
vldmiagt r2!, {s12-s15} | |||
ittt ge | |||
vmulge.f32 s8, s0, s8 | |||
vstmiage r0!, {s24-s27} | |||
vstmiage r0!, {s28-s31} | |||
bgt 1b | |||
bic r12, r12, #(7 << 16) /* set vector size back to 1 */ | |||
fmxr fpscr, r12 | |||
vpop {d8-d15} | |||
bx lr | |||
endfunc |
@@ -0,0 +1,42 @@ | |||
/* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "config.h" | |||
#include "float_dsp.h" | |||
static void vector_fmul_c(float *dst, const float *src0, const float *src1, | |||
int len) | |||
{ | |||
int i; | |||
for (i = 0; i < len; i++) | |||
dst[i] = src0[i] * src1[i]; | |||
} | |||
void avpriv_float_dsp_init(AVFloatDSPContext *fdsp, int bit_exact) | |||
{ | |||
fdsp->vector_fmul = vector_fmul_c; | |||
#if ARCH_ARM | |||
ff_float_dsp_init_arm(fdsp); | |||
#elif ARCH_PPC | |||
ff_float_dsp_init_ppc(fdsp, bit_exact); | |||
#elif ARCH_X86 | |||
ff_float_dsp_init_x86(fdsp); | |||
#endif | |||
} |
@@ -0,0 +1,53 @@ | |||
/* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#ifndef AVUTIL_FLOAT_DSP_H | |||
#define AVUTIL_FLOAT_DSP_H | |||
typedef struct AVFloatDSPContext { | |||
/** | |||
* Calculate the product of two vectors of floats and store the result in | |||
* a vector of floats. | |||
* | |||
* @param dst output vector | |||
* constraints: 32-byte aligned | |||
* @param src0 first input vector | |||
* constraints: 32-byte aligned | |||
* @param src1 second input vector | |||
* constraints: 32-byte aligned | |||
* @param len number of elements in the input | |||
* constraints: multiple of 16 | |||
*/ | |||
void (*vector_fmul)(float *dst, const float *src0, const float *src1, | |||
int len); | |||
} AVFloatDSPContext; | |||
/** | |||
* Initialize a float DSP context. | |||
* | |||
* @param fdsp float DSP context | |||
* @param strict setting to non-zero avoids using functions which may not be IEEE-754 compliant | |||
*/ | |||
void avpriv_float_dsp_init(AVFloatDSPContext *fdsp, int strict); | |||
void ff_float_dsp_init_arm(AVFloatDSPContext *fdsp); | |||
void ff_float_dsp_init_ppc(AVFloatDSPContext *fdsp, int strict); | |||
void ff_float_dsp_init_x86(AVFloatDSPContext *fdsp); | |||
#endif /* AVUTIL_FLOAT_DSP_H */ |
@@ -1 +1,4 @@ | |||
OBJS += ppc/cpu.o \ | |||
ppc/float_dsp_init.o \ | |||
ALTIVEC-OBJS += ppc/float_dsp_altivec.o \ |
@@ -0,0 +1,37 @@ | |||
/* | |||
* Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org> | |||
* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "util_altivec.h" | |||
void ff_vector_fmul_altivec(float *dst, const float *src0, const float *src1, | |||
int len) | |||
{ | |||
int i; | |||
vector float d0, d1, s, zero = (vector float)vec_splat_u32(0); | |||
for (i = 0; i < len - 7; i += 8) { | |||
d0 = vec_ld( 0, src0 + i); | |||
s = vec_ld( 0, src1 + i); | |||
d1 = vec_ld(16, src0 + i); | |||
d0 = vec_madd(d0, s, zero); | |||
d1 = vec_madd(d1, vec_ld(16, src1 + i), zero); | |||
vec_st(d0, 0, dst + i); | |||
vec_st(d1, 16, dst + i); | |||
} | |||
} |
@@ -0,0 +1,37 @@ | |||
/* | |||
* Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org> | |||
* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "libavutil/cpu.h" | |||
#include "libavutil/float_dsp.h" | |||
extern void ff_vector_fmul_altivec(float *dst, const float *src0, | |||
const float *src1, int len); | |||
void ff_float_dsp_init_ppc(AVFloatDSPContext *fdsp, int bit_exact) | |||
{ | |||
#if HAVE_ALTIVEC | |||
int mm_flags = av_get_cpu_flags(); | |||
if (!(mm_flags & AV_CPU_FLAG_ALTIVEC)) | |||
return; | |||
fdsp->vector_fmul = ff_vector_fmul_altivec; | |||
#endif | |||
} |
@@ -1 +1,4 @@ | |||
OBJS += x86/cpu.o \ | |||
x86/float_dsp_init.o \ | |||
YASM-OBJS += x86/float_dsp.o \ |
@@ -0,0 +1,55 @@ | |||
;***************************************************************************** | |||
;* x86-optimized Float DSP functions | |||
;* | |||
;* This file is part of Libav. | |||
;* | |||
;* Libav is free software; you can redistribute it and/or | |||
;* modify it under the terms of the GNU Lesser General Public | |||
;* License as published by the Free Software Foundation; either | |||
;* version 2.1 of the License, or (at your option) any later version. | |||
;* | |||
;* Libav is distributed in the hope that it will be useful, | |||
;* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
;* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
;* Lesser General Public License for more details. | |||
;* | |||
;* You should have received a copy of the GNU Lesser General Public | |||
;* License along with Libav; if not, write to the Free Software | |||
;* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
;****************************************************************************** | |||
%include "x86inc.asm" | |||
SECTION .text | |||
;----------------------------------------------------------------------------- | |||
; void vector_fmul(float *dst, const float *src0, const float *src1, int len) | |||
;----------------------------------------------------------------------------- | |||
%macro VECTOR_FMUL 0 | |||
cglobal vector_fmul, 4,4,2, dst, src0, src1, len | |||
lea lenq, [lend*4 - 2*mmsize] | |||
ALIGN 16 | |||
.loop | |||
mova m0, [src0q + lenq] | |||
mova m1, [src0q + lenq + mmsize] | |||
mulps m0, m0, [src1q + lenq] | |||
mulps m1, m1, [src1q + lenq + mmsize] | |||
mova [dstq + lenq], m0 | |||
mova [dstq + lenq + mmsize], m1 | |||
sub lenq, 2*mmsize | |||
jge .loop | |||
%if mmsize == 32 | |||
vzeroupper | |||
RET | |||
%else | |||
REP_RET | |||
%endif | |||
%endmacro | |||
INIT_XMM sse | |||
VECTOR_FMUL | |||
%if HAVE_AVX | |||
INIT_YMM avx | |||
VECTOR_FMUL | |||
%endif |
@@ -0,0 +1,41 @@ | |||
/* | |||
* This file is part of Libav. | |||
* | |||
* Libav is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Lesser General Public | |||
* License as published by the Free Software Foundation; either | |||
* version 2.1 of the License, or (at your option) any later version. | |||
* | |||
* Libav is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
* Lesser General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU Lesser General Public | |||
* License along with Libav; if not, write to the Free Software | |||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |||
*/ | |||
#include "config.h" | |||
#include "libavutil/cpu.h" | |||
#include "libavutil/float_dsp.h" | |||
extern void ff_vector_fmul_sse(float *dst, const float *src0, const float *src1, | |||
int len); | |||
extern void ff_vector_fmul_avx(float *dst, const float *src0, const float *src1, | |||
int len); | |||
void ff_float_dsp_init_x86(AVFloatDSPContext *fdsp) | |||
{ | |||
#if HAVE_YASM | |||
int mm_flags = av_get_cpu_flags(); | |||
if (mm_flags & AV_CPU_FLAG_SSE && HAVE_SSE) { | |||
fdsp->vector_fmul = ff_vector_fmul_sse; | |||
} | |||
if (mm_flags & AV_CPU_FLAG_AVX && HAVE_AVX) { | |||
fdsp->vector_fmul = ff_vector_fmul_avx; | |||
} | |||
#endif | |||
} |