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@@ -24,7 +24,8 @@ |
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* For more information about the RPZA format, visit: |
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* http://www.pcisys.net/~melanson/codecs/ |
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* |
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* The VQA video decoder outputs PAL8 colorspace data. |
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* The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending |
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* on the type of data in the file. |
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* |
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* This decoder needs the 42-byte VQHD header from the beginning |
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* of the VQA file passed through the extradata field. The VQHD header |
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@@ -32,12 +33,12 @@ |
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* |
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* bytes 0-3 chunk fourcc: 'VQHD' |
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* bytes 4-7 chunk size in big-endian format, should be 0x0000002A |
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* bytes 8-50 VQHD chunk data |
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* bytes 8-49 VQHD chunk data |
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* |
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* Bytes 8-50 are what this decoder expects to see. |
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* Bytes 8-49 are what this decoder expects to see. |
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* |
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* Briefly, VQA is a vector quantized animation format that operates in a |
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* 6-bit VGA palettized colorspace. It operates on pixel vectors (blocks) |
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* VGA palettized colorspace. It operates on pixel vectors (blocks) |
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* of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector |
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* codebooks, palette information, and code maps for rendering vectors onto |
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* frames. Any of these components can also be compressed with a run-length |
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@@ -55,7 +56,7 @@ |
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* V1,2 VQA uses 12-bit codebook indices. If the 12-bit indices were |
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* packed into bytes and then RLE compressed, bytewise, the results would |
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* be poor. That is why the coding method divides each index into 2 parts, |
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* the top 4 bits and the bottom 8 bits, the RL encodes the 4-bit pieces |
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* the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces |
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* together and the 8-bit pieces together. If most of the vectors are |
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* clustered into one group of 256 vectors, most of the 4-bit index pieces |
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* should be the same. |
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@@ -74,12 +75,12 @@ |
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#define VQA_HEADER_SIZE 0x2A |
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#define CHUNK_PREAMBLE_SIZE 8 |
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/* v1, v2 files: each vector codebook entry is 4x2=8 pixels = 8 bytes */ |
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#define V1_2_VECTOR_SIZE 8 |
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#define V1_2_MAX_VECTORS 0xF00 |
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/* v3 files: each vector codebook entry is 4x4=16 pixels = 16 bytes */ |
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#define V3_VECTOR_SIZE 16 |
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#define V3_MAX_VECTORS 0xFF00 |
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/* allocate the maximum vector space, regardless of the file version: |
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* (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */ |
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#define MAX_CODEBOOK_VECTORS 0xFF00 |
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#define SOLID_PIXEL_VECTORS 0x100 |
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#define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS) |
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#define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4) |
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#define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0]) |
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#define BE_16(x) ((((uint8_t*)(x))[0] << 8) | ((uint8_t*)(x))[1]) |
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@@ -128,6 +129,7 @@ typedef struct VqaContext { |
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int vqa_version; /* this should be either 1, 2 or 3 */ |
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unsigned char *codebook; /* the current codebook */ |
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int codebook_size; |
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unsigned char *next_codebook_buffer; /* accumulator for next codebook */ |
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int next_codebook_buffer_index; |
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@@ -144,6 +146,7 @@ static int vqa_decode_init(AVCodecContext *avctx) |
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{ |
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VqaContext *s = (VqaContext *)avctx->priv_data; |
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unsigned char *vqa_header; |
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int i, j, codebook_index;; |
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s->avctx = avctx; |
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avctx->pix_fmt = PIX_FMT_PAL8; |
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@@ -173,12 +176,21 @@ static int vqa_decode_init(AVCodecContext *avctx) |
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} |
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/* allocate codebooks */ |
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if (s->vqa_version == 3) { |
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s->codebook = av_malloc(V3_VECTOR_SIZE * V3_MAX_VECTORS); |
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s->next_codebook_buffer = av_malloc(V3_VECTOR_SIZE * V3_MAX_VECTORS); |
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s->codebook_size = MAX_CODEBOOK_SIZE; |
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s->codebook = av_malloc(s->codebook_size); |
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s->next_codebook_buffer = av_malloc(s->codebook_size); |
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/* initialize the solid-color vectors */ |
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if (s->vector_height == 4) { |
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codebook_index = 0xFF00 * 16; |
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for (i = 0; i < 256; i++) |
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for (j = 0; j < 16; j++) |
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s->codebook[codebook_index++] = i; |
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} else { |
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s->codebook = av_malloc(V1_2_VECTOR_SIZE * V1_2_MAX_VECTORS); |
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s->next_codebook_buffer = av_malloc(V1_2_VECTOR_SIZE * V1_2_MAX_VECTORS); |
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codebook_index = 0xF00 * 8; |
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for (i = 0; i < 256; i++) |
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for (j = 0; j < 8; j++) |
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s->codebook[codebook_index++] = i; |
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} |
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s->next_codebook_buffer_index = 0; |
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@@ -194,14 +206,14 @@ static int vqa_decode_init(AVCodecContext *avctx) |
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#define CHECK_COUNT() \ |
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if (dest_index + count > dest_size) { \ |
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printf ("vqavideo: decode_format80 problem: next op would overflow dest_index\n"); \ |
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printf ("vqavideo: current dest_index = %d, count = %d, dest_size = %d\n", \ |
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printf (" VQA video: decode_format80 problem: next op would overflow dest_index\n"); \ |
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printf (" VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \ |
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dest_index, count, dest_size); \ |
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return; \ |
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} |
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static void decode_format80(unsigned char *src, int src_size, |
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unsigned char *dest, int dest_size) { |
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unsigned char *dest, int dest_size, int check_size) { |
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int src_index = 0; |
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int dest_index = 0; |
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@@ -219,7 +231,7 @@ static void decode_format80(unsigned char *src, int src_size, |
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return; |
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if (dest_index >= dest_size) { |
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printf ("vqavideo: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n", |
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printf (" VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n", |
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dest_index, dest_size); |
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return; |
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} |
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@@ -281,15 +293,18 @@ static void decode_format80(unsigned char *src, int src_size, |
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} |
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} |
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if (dest_index < dest_size) |
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printf ("vqavideo: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n", |
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dest_index, dest_size); |
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/* validate that the entire destination buffer was filled; this is |
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* important for decoding frame maps since each vector needs to have a |
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* codebook entry; it is not important for compressed codebooks because |
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* not every entry needs to be filled */ |
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if (check_size) |
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if (dest_index < dest_size) |
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printf (" VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n", |
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dest_index, dest_size); |
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} |
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static void vqa_decode_chunk(VqaContext *s) |
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{ |
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//static int frame = 0; |
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unsigned int chunk_type; |
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unsigned int chunk_size; |
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int byte_skip; |
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@@ -315,7 +330,6 @@ static void vqa_decode_chunk(VqaContext *s) |
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int lobytes = 0; |
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int hibytes = s->decode_buffer_size / 2; |
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//printf (" **** decoding frame #%d, stride = %d\n", frame++, s->frame.linesize[0]); |
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/* first, traverse through the frame and find the subchunks */ |
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while (index < s->size) { |
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@@ -387,7 +401,7 @@ static void vqa_decode_chunk(VqaContext *s) |
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chunk_size = BE_32(&s->buf[cpl0_chunk + 4]); |
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/* sanity check the palette size */ |
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if (chunk_size / 3 > 256) { |
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printf ("vqavideo: problem: found a palette chunk with %d colors\n", |
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printf (" VQA video: problem: found a palette chunk with %d colors\n", |
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chunk_size / 3); |
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return; |
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} |
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@@ -410,34 +424,24 @@ static void vqa_decode_chunk(VqaContext *s) |
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return; |
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} |
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/* decompress the full codebook chunk into the codebook accumulation |
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* buffer; this is safe since only the first frame is supposed to have |
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* a full codebook */ |
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/* decompress the full codebook chunk */ |
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if (cbfz_chunk != -1) { |
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/* yet to be handled */ |
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chunk_size = BE_32(&s->buf[cbfz_chunk + 4]); |
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cbfz_chunk += CHUNK_PREAMBLE_SIZE; |
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decode_format80(&s->buf[cbfz_chunk], chunk_size, |
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s->codebook, s->codebook_size, 0); |
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} |
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/* copy a full codebook */ |
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if (cbf0_chunk != -1) { |
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index = cbf0_chunk; |
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chunk_size = BE_32(&s->buf[cbf0_chunk + 4]); |
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/* sanity check the full codebook size */ |
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if (s->vqa_version == 3) { |
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if (chunk_size / (V3_VECTOR_SIZE) > V3_MAX_VECTORS) { |
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printf (" VQA video: problem: CBF0 chunk too large (0x%X bytes)\n", |
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chunk_size); |
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return; |
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} |
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} else { |
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if (chunk_size / (V1_2_VECTOR_SIZE) > V1_2_MAX_VECTORS) { |
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printf (" VQA video: problem: CBF0 chunk too large (0x%X bytes)\n", |
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chunk_size); |
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return; |
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} |
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if (chunk_size > MAX_CODEBOOK_SIZE) { |
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printf (" VQA video: problem: CBF0 chunk too large (0x%X bytes)\n", |
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chunk_size); |
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return; |
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} |
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cbf0_chunk += CHUNK_PREAMBLE_SIZE; |
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@@ -452,23 +456,10 @@ static void vqa_decode_chunk(VqaContext *s) |
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return; |
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} |
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/* decode frame */ |
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chunk_size = BE_32(&s->buf[vptz_chunk + 4]); |
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vptz_chunk += CHUNK_PREAMBLE_SIZE; |
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decode_format80(&s->buf[vptz_chunk], chunk_size, |
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s->decode_buffer, s->decode_buffer_size); |
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if (0) |
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{ |
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int count = 0; |
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printf (" finished decoding frame..."); |
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for (index = 8000; index < 16000; index++) |
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if (s->decode_buffer[index] > 0x0F) |
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count++; |
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printf (" %d/8000 hibytes exceeded 0x0F\n", count); |
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} |
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s->decode_buffer, s->decode_buffer_size, 1); |
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/* render the final PAL8 frame */ |
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for (y = 0; y < s->frame.linesize[0] * s->height; |
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@@ -490,15 +481,9 @@ printf (" %d/8000 hibytes exceeded 0x0F\n", count); |
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case 2: |
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lobyte = s->decode_buffer[lobytes]; |
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hibyte = s->decode_buffer[hibytes]; |
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if (hibyte > 0x0F) { |
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printf (" VQA video: problem: vector #%d/%d high byte out of range (0x%X >= 0x0F)\n", |
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lobytes, s->decode_buffer_size / 2, hibyte); |
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hibyte = lobyte = 0; |
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} else if (hibyte == 0x0F) |
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hibyte = 0; |
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vector_index = (hibyte << 8) | lobyte; |
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vector_index *= V1_2_VECTOR_SIZE; |
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lines = 2; |
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vector_index *= 8; |
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lines = s->vector_height; |
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break; |
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case 3: |
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@@ -549,8 +534,26 @@ printf (" %d/8000 hibytes exceeded 0x0F\n", count); |
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if (cbpz_chunk != -1) { |
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/* more partial codebook handling ... */ |
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chunk_size = BE_32(&s->buf[cbpz_chunk + 4]); |
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cbpz_chunk += CHUNK_PREAMBLE_SIZE; |
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/* accumulate partial codebook */ |
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memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index], |
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&s->buf[cbpz_chunk], chunk_size); |
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s->next_codebook_buffer_index += chunk_size; |
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s->partial_countdown--; |
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if (s->partial_countdown == 0) { |
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/* decompress codebook */ |
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decode_format80(s->next_codebook_buffer, |
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s->next_codebook_buffer_index, |
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s->codebook, s->codebook_size, 0); |
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/* reset accounting */ |
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s->next_codebook_buffer_index = 0; |
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s->partial_countdown = s->partial_count; |
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} |
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} |
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} |
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