|  |  | @@ -2048,16 +2048,15 @@ static void dfisheye_to_xyz(const V360Context *s, | 
		
	
		
			
			|  |  |  | const float uf = ((2.f * ei) / ew - 1.f) * scale; | 
		
	
		
			
			|  |  |  | const float vf = ((2.f *  j) / eh - 1.f) * scale; | 
		
	
		
			
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			|  |  |  | const float phi   = M_PI + atan2f(vf, uf * m); | 
		
	
		
			
			|  |  |  | const float theta = m * M_PI_2 * (1.f - hypotf(uf, vf)); | 
		
	
		
			
			|  |  |  | const float h     = hypotf(uf, vf); | 
		
	
		
			
			|  |  |  | const float lh    = h > 0.f ? h : 1.f; | 
		
	
		
			
			|  |  |  | const float theta = m * M_PI_2 * (1.f - h); | 
		
	
		
			
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			|  |  |  | const float sin_phi   = sinf(phi); | 
		
	
		
			
			|  |  |  | const float cos_phi   = cosf(phi); | 
		
	
		
			
			|  |  |  | const float sin_theta = sinf(theta); | 
		
	
		
			
			|  |  |  | const float cos_theta = cosf(theta); | 
		
	
		
			
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			|  |  |  | vec[0] = cos_theta * cos_phi; | 
		
	
		
			
			|  |  |  | vec[1] = cos_theta * sin_phi; | 
		
	
		
			
			|  |  |  | vec[0] = cos_theta *  uf / lh; | 
		
	
		
			
			|  |  |  | vec[1] = cos_theta * -vf / lh; | 
		
	
		
			
			|  |  |  | vec[2] = sin_theta; | 
		
	
		
			
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			|  |  |  | normalize_vector(vec); | 
		
	
	
		
			
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