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																@@ -38,7 +38,7 @@ void ff_put_pixels8x8_neon(uint8_t *block, const uint8_t *pixels, | 
															
														
														
													
														
															
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																#define DECL_PUT(X, Y) \ | 
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																#define DECL_PUT(X, Y) \ | 
															
														
														
													
														
															
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																void ff_put_vc1_mspel_mc##X##Y##_neon(uint8_t *dst, const uint8_t *src, \ | 
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																void ff_put_vc1_mspel_mc##X##Y##_neon(uint8_t *dst, const uint8_t *src, \ | 
															
														
														
													
														
															
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																                                      ptrdiff_t stride, int rnd); \ | 
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																                                      ptrdiff_t stride, int rnd); \ | 
															
														
														
													
														
															
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																void ff_put_vc1_mspel_mc##X##Y##_16_neon(uint8_t *dst, const uint8_t *src, \ | 
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																static void ff_put_vc1_mspel_mc##X##Y##_16_neon(uint8_t *dst, const uint8_t *src, \ | 
															
														
														
													
														
															
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																                                         ptrdiff_t stride, int rnd) \ | 
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																                                         ptrdiff_t stride, int rnd) \ | 
															
														
														
													
														
															
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																{ \ | 
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																{ \ | 
															
														
														
													
														
															
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																  ff_put_vc1_mspel_mc##X##Y##_neon(dst+0, src+0, stride, rnd); \ | 
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																  ff_put_vc1_mspel_mc##X##Y##_neon(dst+0, src+0, stride, rnd); \ | 
															
														
														
													
												
													
														
															
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																@@ -78,7 +78,7 @@ void ff_avg_vc1_chroma_mc4_neon(uint8_t *dst, uint8_t *src, int stride, int h, | 
															
														
														
													
														
															
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																                                int x, int y); | 
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																                                int x, int y); | 
															
														
														
													
														
															
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																#define FN_ASSIGN(X, Y) \ | 
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																#define FN_ASSIGN(X, Y) \ | 
															
														
														
													
														
															
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																    dsp->put_vc1_mspel_pixels_tab[0][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_16_neon; | 
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																    dsp->put_vc1_mspel_pixels_tab[0][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_16_neon; \ | 
															
														
														
													
														
															
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																    dsp->put_vc1_mspel_pixels_tab[1][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_neon | 
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																    dsp->put_vc1_mspel_pixels_tab[1][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_neon | 
															
														
														
													
														
															
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																av_cold void ff_vc1dsp_init_neon(VC1DSPContext *dsp) | 
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																av_cold void ff_vc1dsp_init_neon(VC1DSPContext *dsp) | 
															
														
														
													
												
													
														
															
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																@@ -92,8 +92,8 @@ av_cold void ff_vc1dsp_init_neon(VC1DSPContext *dsp) | 
															
														
														
													
														
															
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																    dsp->vc1_inv_trans_8x4_dc = ff_vc1_inv_trans_8x4_dc_neon; | 
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																    dsp->vc1_inv_trans_8x4_dc = ff_vc1_inv_trans_8x4_dc_neon; | 
															
														
														
													
														
															
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																    dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_neon; | 
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																    dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_neon; | 
															
														
														
													
														
															
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																    dsp->put_vc1_mspel_pixels_tab[0][ 0] = ff_put_pixels16x16_neon; | 
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																    dsp->put_vc1_mspel_pixels_tab[1][ 0] = ff_put_pixels8x8_neon; | 
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																    dsp->put_vc1_mspel_pixels_tab[1][ 0] = ff_put_pixels8x8_neon; | 
															
														
														
													
														
															
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																    FN_ASSIGN(1, 0); | 
															
														
														
													
														
															
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																    FN_ASSIGN(2, 0); | 
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																    FN_ASSIGN(2, 0); | 
															
														
														
													
														
															
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																    FN_ASSIGN(3, 0); | 
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																    FN_ASSIGN(3, 0); | 
															
														
														
													
														
															
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