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@@ -67,6 +67,40 @@ void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, |
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#define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d} |
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#endif |
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// Transpose 8x8 matrix of 16-bit elements (in-place) |
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#define TRANSPOSE8(a,b,c,d,e,f,g,h) \ |
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do { \ |
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vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \ |
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vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \ |
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\ |
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A1 = vec_mergeh (a, e); \ |
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B1 = vec_mergel (a, e); \ |
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C1 = vec_mergeh (b, f); \ |
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D1 = vec_mergel (b, f); \ |
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E1 = vec_mergeh (c, g); \ |
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F1 = vec_mergel (c, g); \ |
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G1 = vec_mergeh (d, h); \ |
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H1 = vec_mergel (d, h); \ |
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\ |
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A2 = vec_mergeh (A1, E1); \ |
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B2 = vec_mergel (A1, E1); \ |
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C2 = vec_mergeh (B1, F1); \ |
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D2 = vec_mergel (B1, F1); \ |
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E2 = vec_mergeh (C1, G1); \ |
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F2 = vec_mergel (C1, G1); \ |
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G2 = vec_mergeh (D1, H1); \ |
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H2 = vec_mergel (D1, H1); \ |
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\ |
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a = vec_mergeh (A2, E2); \ |
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b = vec_mergel (A2, E2); \ |
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c = vec_mergeh (B2, F2); \ |
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d = vec_mergel (B2, F2); \ |
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e = vec_mergeh (C2, G2); \ |
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f = vec_mergel (C2, G2); \ |
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g = vec_mergeh (D2, H2); \ |
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h = vec_mergel (D2, H2); \ |
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} while (0) |
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#endif /* HAVE_ALTIVEC */ |
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#endif /* _DSPUTIL_ALTIVEC_ */ |