| @@ -2379,22 +2379,23 @@ static void xyz_to_fisheye(const V360Context *s, | |||||
| const float *vec, int width, int height, | const float *vec, int width, int height, | ||||
| int16_t us[4][4], int16_t vs[4][4], float *du, float *dv) | int16_t us[4][4], int16_t vs[4][4], float *du, float *dv) | ||||
| { | { | ||||
| const float h = hypotf(vec[0], vec[1]); | |||||
| const float lh = h > 0.f ? h : 1.f; | |||||
| const float theta = acosf(fabsf(vec[2])) / M_PI; | |||||
| const float phi = -atan2f(hypotf(vec[0], vec[1]), -vec[2]) / M_PI; | |||||
| const float theta = -atan2f(vec[0], vec[1]); | |||||
| const float uf = (theta * ( vec[0] / lh) * s->input_mirror_modifier[0] / s->iflat_range[0] + 0.5f) * width; | |||||
| const float vf = (theta * (-vec[1] / lh) * s->input_mirror_modifier[1] / s->iflat_range[1] + 0.5f) * height; | |||||
| float uf = sinf(theta) * phi * s->input_mirror_modifier[0] / s->iflat_range[0]; | |||||
| float vf = cosf(theta) * phi * s->input_mirror_modifier[1] / s->iflat_range[1]; | |||||
| int visible, ui, vi; | |||||
| const int visible = hypotf(uf, vf) <= 0.5f; | |||||
| int ui, vi; | |||||
| uf = (uf + 0.5f) * width; | |||||
| vf = (vf + 0.5f) * height; | |||||
| ui = floorf(uf); | ui = floorf(uf); | ||||
| vi = floorf(vf); | vi = floorf(vf); | ||||
| visible = vec[2] < 0.f; | |||||
| *du = uf - ui; | |||||
| *dv = vf - vi; | |||||
| *du = visible ? uf - ui : 0.f; | |||||
| *dv = visible ? vf - vi : 0.f; | |||||
| for (int i = -1; i < 3; i++) { | for (int i = -1; i < 3; i++) { | ||||
| for (int j = -1; j < 3; j++) { | for (int j = -1; j < 3; j++) { | ||||