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@@ -416,6 +416,7 @@ library: |
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@tab Contains header with version and mode info, simplifying playback. |
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@item CRI ADX @tab X @tab X |
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@tab Audio-only format used in console video games. |
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@item CRI AIX @tab @tab X |
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@item CRI HCA @tab @tab X |
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@tab Audio-only format used in console video games. |
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@item Discworld II BMV @tab @tab X |
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@@ -573,9 +574,6 @@ library: |
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@item raw aptX @tab X @tab X |
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@item raw aptX HD @tab X @tab X |
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@item raw Chinese AVS video @tab X @tab X |
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@item raw CRI ADX @tab X @tab X |
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@item raw CRI AIX @tab @tab X |
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@item raw CRI HCA @tab @tab X |
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@item raw Dirac @tab X @tab X |
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@item raw DNxHD @tab X @tab X |
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@item raw DTS @tab X @tab X |
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@@ -1159,6 +1157,7 @@ following image formats are supported: |
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@tab decoding supported through external library libcelt |
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@item codec2 @tab E @tab E |
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@tab en/decoding supported through external library libcodec2 |
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@item CRI HCA @tab @tab X |
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@item Delphine Software International CIN audio @tab @tab X |
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@tab Codec used in Delphine Software International games. |
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@item Digital Speech Standard - Standard Play mode (DSS SP) @tab @tab X |
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