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h264: always copy linesizes in thread update

Fixes inconsistencies in context

Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
tags/n1.2
Michael Niedermayer 12 years ago
parent
commit
97d190283e
1 changed files with 5 additions and 5 deletions
  1. +5
    -5
      libavcodec/h264.c

+ 5
- 5
libavcodec/h264.c View File

@@ -1216,15 +1216,15 @@ static int decode_update_thread_context(AVCodecContext *dst,
}
h->context_reinitialized = 1;

/* update linesize on resize for h264. The h264 decoder doesn't
* necessarily call ff_MPV_frame_start in the new thread */
s->linesize = s1->linesize;
s->uvlinesize = s1->uvlinesize;

h264_set_parameter_from_sps(h);
//Note we set context_reinitialized which will cause h264_set_parameter_from_sps to be reexecuted
h->cur_chroma_format_idc = h1->cur_chroma_format_idc;
}
/* update linesize on resize for h264. The h264 decoder doesn't
* necessarily call ff_MPV_frame_start in the new thread */
s->linesize = s1->linesize;
s->uvlinesize = s1->uvlinesize;

/* copy block_offset since frame_start may not be called */
memcpy(h->block_offset, h1->block_offset, sizeof(h->block_offset));



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