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@@ -95,7 +95,7 @@ typedef struct PacketQueue { |
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SDL_cond *cond; |
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} PacketQueue; |
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#define VIDEO_PICTURE_QUEUE_SIZE 3 |
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#define VIDEO_PICTURE_QUEUE_SIZE 4 |
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#define SUBPICTURE_QUEUE_SIZE 4 |
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typedef struct VideoPicture { |
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@@ -1144,7 +1144,7 @@ static void pictq_prev_picture(VideoState *is) { |
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prevvp = &is->pictq[(is->pictq_rindex + VIDEO_PICTURE_QUEUE_SIZE - 1) % VIDEO_PICTURE_QUEUE_SIZE]; |
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if (prevvp->allocated && !prevvp->skip) { |
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SDL_LockMutex(is->pictq_mutex); |
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if (is->pictq_size < VIDEO_PICTURE_QUEUE_SIZE) { |
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if (is->pictq_size < VIDEO_PICTURE_QUEUE_SIZE - 1) { |
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if (--is->pictq_rindex == -1) |
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is->pictq_rindex = VIDEO_PICTURE_QUEUE_SIZE - 1; |
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is->pictq_size++; |
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@@ -1173,6 +1173,8 @@ static void video_refresh(void *opaque) |
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SubPicture *sp, *sp2; |
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if (is->video_st) { |
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if (is->force_refresh) |
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pictq_prev_picture(is); |
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retry: |
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if (is->pictq_size == 0) { |
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SDL_LockMutex(is->pictq_mutex); |
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@@ -1385,7 +1387,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_ |
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SDL_LockMutex(is->pictq_mutex); |
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/* keep the last already displayed picture in the queue */ |
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while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE - 1 && |
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while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE - 2 && |
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!is->videoq.abort_request) { |
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SDL_CondWait(is->pictq_cond, is->pictq_mutex); |
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} |
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@@ -2898,8 +2900,6 @@ static void event_loop(VideoState *cur_stream) |
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alloc_picture(event.user.data1); |
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break; |
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case FF_REFRESH_EVENT: |
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if (cur_stream->force_refresh) |
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pictq_prev_picture(event.user.data1); |
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video_refresh(event.user.data1); |
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cur_stream->refresh = 0; |
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break; |
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