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Redesign packet queue full check to be more robust.

Originally committed as revision 21555 to svn://svn.ffmpeg.org/ffmpeg/trunk
tags/v0.6
Michael Niedermayer 16 years ago
parent
commit
79ee468365
1 changed files with 7 additions and 6 deletions
  1. +7
    -6
      ffplay.c

+ 7
- 6
ffplay.c View File

@@ -49,9 +49,9 @@ const int program_birth_year = 2003;

//#define DEBUG_SYNC

#define MAX_VIDEOQ_SIZE (30 * 256 * 1024)
#define MAX_AUDIOQ_SIZE (20 * 16 * 1024)
#define MAX_SUBTITLEQ_SIZE (5 * 16 * 1024)
#define MAX_QUEUE_SIZE (15 * 1024 * 1024)
#define MIN_AUDIOQ_SIZE (20 * 16 * 1024)
#define MIN_FRAMES 5

/* SDL audio buffer size, in samples. Should be small to have precise
A/V sync as SDL does not have hardware buffer fullness info. */
@@ -2026,9 +2026,10 @@ static int decode_thread(void *arg)
}

/* if the queue are full, no need to read more */
if (is->audioq.size > MAX_AUDIOQ_SIZE ||
is->videoq.size > MAX_VIDEOQ_SIZE ||
is->subtitleq.size > MAX_SUBTITLEQ_SIZE) {
if ( is->audioq.size + is->videoq.size + is->subtitleq.size > MAX_QUEUE_SIZE
|| ( (is->audioq .size > MIN_AUDIOQ_SIZE || is->audio_stream<0)
&& (is->videoq .nb_packets > MIN_FRAMES || is->video_stream<0)
&& (is->subtitleq.nb_packets > MIN_FRAMES || is->subtitle_stream<0))) {
/* wait 10 ms */
SDL_Delay(10);
continue;


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