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vdpau: Add missing #includes to fix standalone header compilation

Signed-off-by: Anton Khirnov <anton@khirnov.net>
tags/n2.2-rc1
Diego Biurrun Anton Khirnov 12 years ago
parent
commit
70cbf33405
2 changed files with 9 additions and 1 deletions
  1. +4
    -0
      libavcodec/vdpau.h
  2. +5
    -1
      libavcodec/vdpau_internal.h

+ 4
- 0
libavcodec/vdpau.h View File

@@ -52,6 +52,10 @@
#include <vdpau/vdpau.h>
#include <vdpau/vdpau_x11.h>

#include "libavutil/attributes.h"

#include "version.h"

#if FF_API_BUFS_VDPAU
union AVVDPAUPictureInfo {
VdpPictureInfoH264 h264;


+ 5
- 1
libavcodec/vdpau_internal.h View File

@@ -26,8 +26,10 @@

#include <stdint.h>
#include <vdpau/vdpau.h>
#include "h264.h"

#include "avcodec.h"
#include "mpegvideo.h"
#include "version.h"

/** Extract VdpVideoSurface from a Picture */
static inline uintptr_t ff_vdpau_get_surface_id(Picture *pic)
@@ -42,6 +44,8 @@ union AVVDPAUPictureInfo {
VdpPictureInfoVC1 vc1;
VdpPictureInfoMPEG4Part2 mpeg4;
};
#else
#include "vdpau.h"
#endif

struct vdpau_picture_context {


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