|  | @@ -47,6 +47,8 @@ typedef struct DatascopeContext { | 
														
													
														
															
																|  |  | FFDrawColor black; |  |  | FFDrawColor black; | 
														
													
														
															
																|  |  | FFDrawColor gray; |  |  | FFDrawColor gray; | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  |  |  |  | void (*pick_color)(FFDrawContext *draw, FFDrawColor *color, AVFrame *in, int x, int y, int *value); | 
														
													
														
															
																|  |  |  |  |  | void (*reverse_color)(FFDrawContext *draw, FFDrawColor *color, FFDrawColor *reverse); | 
														
													
														
															
																|  |  | int (*filter)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs); |  |  | int (*filter)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs); | 
														
													
														
															
																|  |  | } DatascopeContext; |  |  | } DatascopeContext; | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
												
													
														
															
																|  | @@ -97,54 +99,66 @@ static void draw_text(DatascopeContext *s, AVFrame *frame, FFDrawColor *color, | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | static void pick_color(FFDrawContext *draw, FFDrawColor *color, AVFrame *in, int x, int y, int *value) |  |  |  | 
														
													
														
															
																|  |  |  |  |  | static void pick_color8(FFDrawContext *draw, FFDrawColor *color, AVFrame *in, int x, int y, int *value) | 
														
													
														
															
																|  |  | { |  |  | { | 
														
													
														
															
																|  |  | int p, i; |  |  | int p, i; | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | color->rgba[3] = 255; |  |  | color->rgba[3] = 255; | 
														
													
														
															
																|  |  | for (p = 0; p < draw->nb_planes; p++) { |  |  | for (p = 0; p < draw->nb_planes; p++) { | 
														
													
														
															
																|  |  | if (draw->desc->comp[p].depth == 8) { |  |  |  | 
														
													
														
															
																|  |  | if (draw->nb_planes == 1) { |  |  |  | 
														
													
														
															
																|  |  | for (i = 0; i < 4; i++) { |  |  |  | 
														
													
														
															
																|  |  | value[i] = in->data[0][y * in->linesize[0] + x * draw->pixelstep[0] + i]; |  |  |  | 
														
													
														
															
																|  |  | color->comp[0].u8[i] = value[i]; |  |  |  | 
														
													
														
															
																|  |  | } |  |  |  | 
														
													
														
															
																|  |  | } else { |  |  |  | 
														
													
														
															
																|  |  | value[p] = in->data[p][(y >> draw->vsub[p]) * in->linesize[p] + (x >> draw->hsub[p])]; |  |  |  | 
														
													
														
															
																|  |  | color->comp[p].u8[0] = value[p]; |  |  |  | 
														
													
														
															
																|  |  |  |  |  | if (draw->nb_planes == 1) { | 
														
													
														
															
																|  |  |  |  |  | for (i = 0; i < 4; i++) { | 
														
													
														
															
																|  |  |  |  |  | value[i] = in->data[0][y * in->linesize[0] + x * draw->pixelstep[0] + i]; | 
														
													
														
															
																|  |  |  |  |  | color->comp[0].u8[i] = value[i]; | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | } else { |  |  | } else { | 
														
													
														
															
																|  |  | if (draw->nb_planes == 1) { |  |  |  | 
														
													
														
															
																|  |  | for (i = 0; i < 4; i++) { |  |  |  | 
														
													
														
															
																|  |  | value[i] = AV_RL16(in->data[0] + y * in->linesize[0] + x * draw->pixelstep[0] + i * 2); |  |  |  | 
														
													
														
															
																|  |  | color->comp[0].u16[i] = value[i]; |  |  |  | 
														
													
														
															
																|  |  | } |  |  |  | 
														
													
														
															
																|  |  | } else { |  |  |  | 
														
													
														
															
																|  |  | value[p] = AV_RL16(in->data[p] + (y >> draw->vsub[p]) * in->linesize[p] + (x >> draw->hsub[p]) * 2); |  |  |  | 
														
													
														
															
																|  |  | color->comp[p].u16[0] = value[p]; |  |  |  | 
														
													
														
															
																|  |  |  |  |  | value[p] = in->data[p][(y >> draw->vsub[p]) * in->linesize[p] + (x >> draw->hsub[p])]; | 
														
													
														
															
																|  |  |  |  |  | color->comp[p].u8[0] = value[p]; | 
														
													
														
															
																|  |  |  |  |  | } | 
														
													
														
															
																|  |  |  |  |  | } | 
														
													
														
															
																|  |  |  |  |  | } | 
														
													
														
															
																|  |  |  |  |  | 
 | 
														
													
														
															
																|  |  |  |  |  | static void pick_color16(FFDrawContext *draw, FFDrawColor *color, AVFrame *in, int x, int y, int *value) | 
														
													
														
															
																|  |  |  |  |  | { | 
														
													
														
															
																|  |  |  |  |  | int p, i; | 
														
													
														
															
																|  |  |  |  |  | 
 | 
														
													
														
															
																|  |  |  |  |  | color->rgba[3] = 255; | 
														
													
														
															
																|  |  |  |  |  | for (p = 0; p < draw->nb_planes; p++) { | 
														
													
														
															
																|  |  |  |  |  | if (draw->nb_planes == 1) { | 
														
													
														
															
																|  |  |  |  |  | for (i = 0; i < 4; i++) { | 
														
													
														
															
																|  |  |  |  |  | value[i] = AV_RL16(in->data[0] + y * in->linesize[0] + x * draw->pixelstep[0] + i * 2); | 
														
													
														
															
																|  |  |  |  |  | color->comp[0].u16[i] = value[i]; | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  |  |  |  | } else { | 
														
													
														
															
																|  |  |  |  |  | value[p] = AV_RL16(in->data[p] + (y >> draw->vsub[p]) * in->linesize[p] + (x >> draw->hsub[p]) * 2); | 
														
													
														
															
																|  |  |  |  |  | color->comp[p].u16[0] = value[p]; | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | static void reverse_color(FFDrawContext *draw, FFDrawColor *color, FFDrawColor *reverse) |  |  |  | 
														
													
														
															
																|  |  |  |  |  | static void reverse_color8(FFDrawContext *draw, FFDrawColor *color, FFDrawColor *reverse) | 
														
													
														
															
																|  |  | { |  |  | { | 
														
													
														
															
																|  |  | int p; |  |  | int p; | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | reverse->rgba[3] = 255; |  |  | reverse->rgba[3] = 255; | 
														
													
														
															
																|  |  | for (p = 0; p < draw->nb_planes; p++) { |  |  | for (p = 0; p < draw->nb_planes; p++) { | 
														
													
														
															
																|  |  | if (draw->desc->comp[p].depth == 8) { |  |  |  | 
														
													
														
															
																|  |  | reverse->comp[p].u8[0] = color->comp[p].u8[0] > 127 ? 0 : 255; |  |  |  | 
														
													
														
															
																|  |  | reverse->comp[p].u8[1] = color->comp[p].u8[1] > 127 ? 0 : 255; |  |  |  | 
														
													
														
															
																|  |  | reverse->comp[p].u8[2] = color->comp[p].u8[2] > 127 ? 0 : 255; |  |  |  | 
														
													
														
															
																|  |  | } else { |  |  |  | 
														
													
														
															
																|  |  | const unsigned max = (1 << draw->desc->comp[p].depth) - 1; |  |  |  | 
														
													
														
															
																|  |  | const unsigned mid = (max + 1) / 2; |  |  |  | 
														
													
														
															
																|  |  |  |  |  | reverse->comp[p].u8[0] = color->comp[p].u8[0] > 127 ? 0 : 255; | 
														
													
														
															
																|  |  |  |  |  | reverse->comp[p].u8[1] = color->comp[p].u8[1] > 127 ? 0 : 255; | 
														
													
														
															
																|  |  |  |  |  | reverse->comp[p].u8[2] = color->comp[p].u8[2] > 127 ? 0 : 255; | 
														
													
														
															
																|  |  |  |  |  | } | 
														
													
														
															
																|  |  |  |  |  | } | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | reverse->comp[p].u16[0] = color->comp[p].u16[0] > mid ? 0 : max; |  |  |  | 
														
													
														
															
																|  |  | reverse->comp[p].u16[1] = color->comp[p].u16[1] > mid ? 0 : max; |  |  |  | 
														
													
														
															
																|  |  | reverse->comp[p].u16[2] = color->comp[p].u16[2] > mid ? 0 : max; |  |  |  | 
														
													
														
															
																|  |  | } |  |  |  | 
														
													
														
															
																|  |  |  |  |  | static void reverse_color16(FFDrawContext *draw, FFDrawColor *color, FFDrawColor *reverse) | 
														
													
														
															
																|  |  |  |  |  | { | 
														
													
														
															
																|  |  |  |  |  | int p; | 
														
													
														
															
																|  |  |  |  |  | 
 | 
														
													
														
															
																|  |  |  |  |  | reverse->rgba[3] = 255; | 
														
													
														
															
																|  |  |  |  |  | for (p = 0; p < draw->nb_planes; p++) { | 
														
													
														
															
																|  |  |  |  |  | const unsigned max = (1 << draw->desc->comp[p].depth) - 1; | 
														
													
														
															
																|  |  |  |  |  | const unsigned mid = (max + 1) / 2; | 
														
													
														
															
																|  |  |  |  |  | 
 | 
														
													
														
															
																|  |  |  |  |  | reverse->comp[p].u16[0] = color->comp[p].u16[0] > mid ? 0 : max; | 
														
													
														
															
																|  |  |  |  |  | reverse->comp[p].u16[1] = color->comp[p].u16[1] > mid ? 0 : max; | 
														
													
														
															
																|  |  |  |  |  | reverse->comp[p].u16[2] = color->comp[p].u16[2] > mid ? 0 : max; | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
												
													
														
															
																|  | @@ -178,8 +192,8 @@ static int filter_color2(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs | 
														
													
														
															
																|  |  | FFDrawColor reverse = { { 0 } }; |  |  | FFDrawColor reverse = { { 0 } }; | 
														
													
														
															
																|  |  | int value[4] = { 0 }; |  |  | int value[4] = { 0 }; | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | pick_color(&s->draw, &color, in, x + s->x, y + s->y, value); |  |  |  | 
														
													
														
															
																|  |  | reverse_color(&s->draw, &color, &reverse); |  |  |  | 
														
													
														
															
																|  |  |  |  |  | s->pick_color(&s->draw, &color, in, x + s->x, y + s->y, value); | 
														
													
														
															
																|  |  |  |  |  | s->reverse_color(&s->draw, &color, &reverse); | 
														
													
														
															
																|  |  | ff_fill_rectangle(&s->draw, &color, out->data, out->linesize, |  |  | ff_fill_rectangle(&s->draw, &color, out->data, out->linesize, | 
														
													
														
															
																|  |  | xoff + x * C * 10, yoff + y * P * 12, C * 10, P * 12); |  |  | xoff + x * C * 10, yoff + y * P * 12, C * 10, P * 12); | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
												
													
														
															
																|  | @@ -219,7 +233,7 @@ static int filter_color(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) | 
														
													
														
															
																|  |  | FFDrawColor color = { { 0 } }; |  |  | FFDrawColor color = { { 0 } }; | 
														
													
														
															
																|  |  | int value[4] = { 0 }; |  |  | int value[4] = { 0 }; | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | pick_color(&s->draw, &color, in, x + s->x, y + s->y, value); |  |  |  | 
														
													
														
															
																|  |  |  |  |  | s->pick_color(&s->draw, &color, in, x + s->x, y + s->y, value); | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | for (p = 0; p < P; p++) { |  |  | for (p = 0; p < P; p++) { | 
														
													
														
															
																|  |  | char text[256]; |  |  | char text[256]; | 
														
													
												
													
														
															
																|  | @@ -257,7 +271,7 @@ static int filter_mono(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) | 
														
													
														
															
																|  |  | FFDrawColor color = { { 0 } }; |  |  | FFDrawColor color = { { 0 } }; | 
														
													
														
															
																|  |  | int value[4] = { 0 }; |  |  | int value[4] = { 0 }; | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  | pick_color(&s->draw, &color, in, x + s->x, y + s->y, value); |  |  |  | 
														
													
														
															
																|  |  |  |  |  | s->pick_color(&s->draw, &color, in, x + s->x, y + s->y, value); | 
														
													
														
															
																|  |  | for (p = 0; p < P; p++) { |  |  | for (p = 0; p < P; p++) { | 
														
													
														
															
																|  |  | char text[256]; |  |  | char text[256]; | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
												
													
														
															
																|  | @@ -354,6 +368,14 @@ static int config_input(AVFilterLink *inlink) | 
														
													
														
															
																|  |  | case 2: s->filter = filter_color2; break; |  |  | case 2: s->filter = filter_color2; break; | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
														
															
																|  |  |  |  |  | if (s->draw.desc->comp[0].depth <= 8) { | 
														
													
														
															
																|  |  |  |  |  | s->pick_color = pick_color8; | 
														
													
														
															
																|  |  |  |  |  | s->reverse_color = reverse_color8; | 
														
													
														
															
																|  |  |  |  |  | } else { | 
														
													
														
															
																|  |  |  |  |  | s->pick_color = pick_color16; | 
														
													
														
															
																|  |  |  |  |  | s->reverse_color = reverse_color16; | 
														
													
														
															
																|  |  |  |  |  | } | 
														
													
														
															
																|  |  |  |  |  | 
 | 
														
													
														
															
																|  |  | return 0; |  |  | return 0; | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  | 
 |  |  | 
 | 
														
													
												
													
														
															
																|  | 
 |