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doc/general: AviSynth+ works on Linux now, AvxSynth is gone.

Related to this are the following changes:
* Mention the GNUmakefile that AviSynth+ provides for installing
  just the headers.
* Expand on users installing AviSynth on their system a little
  more.
tags/n4.3
Stephen Hutchinson Marton Balint 6 years ago
parent
commit
6e959ad680
1 changed files with 11 additions and 9 deletions
  1. +11
    -9
      doc/general.texi

+ 11
- 9
doc/general.texi View File

@@ -50,16 +50,17 @@ This driver can be installed using amdgpu-pro-install script in official amd dri
@section AviSynth

FFmpeg can read AviSynth scripts as input. To enable support, pass
@code{--enable-avisynth} to configure. The correct headers are
included in compat/avisynth/, which allows the user to enable support
without needing to search for these headers themselves.
@code{--enable-avisynth} to configure after installing the headers
provided by @url{https://github.com/AviSynth/AviSynthPlus, AviSynth+}.
AviSynth+ supplies a @code{GNUmakefile} to install only the headers,
as CMake does not make header-only installs an easy task.

For Windows, supported AviSynth variants are
@url{http://avisynth.nl, AviSynth 2.6 RC1 or higher} for 32-bit builds and
@url{http://avisynth.nl/index.php/AviSynth+, AviSynth+ r1718 or higher} for 32-bit and 64-bit builds.

For Linux and OS X, the supported AviSynth variant is
@url{https://github.com/avxsynth/avxsynth, AvxSynth}.
For Linux, macOS, and BSD, the only supported AviSynth variant is
@url{https://github.com/AviSynth/AviSynthPlus, AviSynth+}, starting with version 3.5.

@float NOTE
In 2016, AviSynth+ added support for building with GCC. However, due to
@@ -77,10 +78,11 @@ GCC builds of AviSynth+ without any special flags.
@end float

@float NOTE
AviSynth and AvxSynth are loaded dynamically. Distributors can build FFmpeg
with @code{--enable-avisynth}, and the binaries will work regardless of the
end user having AviSynth or AvxSynth installed - they'll only need to be
installed to use AviSynth scripts (obviously).
AviSynth(+) is loaded dynamically. Distributors can build FFmpeg
with @code{--enable-avisynth}, and the binaries will work regardless
of the end user having AviSynth installed. If/when an end user
would like to use AviSynth scripts, then they can install AviSynth(+)
and FFmpeg will be able to find and use it to open scripts.
@end float

@section Chromaprint


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