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@@ -96,6 +96,8 @@ static const AVOption v360_options[] = { |
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{ "h_flip", "flip out video horizontally", OFFSET(h_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "h_flip"}, |
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{ "v_flip", "flip out video vertically", OFFSET(v_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "v_flip"}, |
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{ "d_flip", "flip out video indepth", OFFSET(d_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "d_flip"}, |
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{ "ih_flip", "flip in video horizontally", OFFSET(ih_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "ih_flip"}, |
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{ "iv_flip", "flip in video vertically", OFFSET(iv_flip), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "iv_flip"}, |
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{ "in_trans", "transpose video input", OFFSET(in_transpose), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "in_transpose"}, |
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{ "out_trans", "transpose video output", OFFSET(out_transpose), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "out_transpose"}, |
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{ NULL } |
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@@ -815,6 +817,9 @@ static void xyz_to_cube(const V360Context *s, |
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face = s->in_cubemap_face_order[*direction]; |
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rotate_cube_face(uf, vf, s->in_cubemap_face_rotation[face]); |
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(*uf) *= s->input_mirror_modifier[0]; |
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(*vf) *= s->input_mirror_modifier[1]; |
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} |
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/** |
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@@ -1125,7 +1130,6 @@ static void xyz_to_cube3x2(const V360Context *s, |
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new_vi = av_clip(roundf(0.5f * new_ehi * (vf + 1.f)), 0, new_ehi - 1); |
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} |
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us[i + 1][j + 1] = u_shift + new_ui; |
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vs[i + 1][j + 1] = v_shift + new_vi; |
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} |
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@@ -1259,7 +1263,6 @@ static void xyz_to_cube1x6(const V360Context *s, |
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new_vi = av_clip(roundf(0.5f * new_ehi * (vf + 1.f)), 0, new_ehi - 1); |
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} |
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us[i + 1][j + 1] = new_ui; |
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vs[i + 1][j + 1] = v_shift + new_vi; |
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} |
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@@ -1337,7 +1340,6 @@ static void xyz_to_cube6x1(const V360Context *s, |
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new_vi = av_clip(roundf(0.5f * ehi * (vf + 1.f)), 0, ehi - 1); |
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} |
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us[i + 1][j + 1] = u_shift + new_ui; |
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vs[i + 1][j + 1] = new_vi; |
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} |
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@@ -1387,8 +1389,8 @@ static void xyz_to_equirect(const V360Context *s, |
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const float *vec, int width, int height, |
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uint16_t us[4][4], uint16_t vs[4][4], float *du, float *dv) |
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{ |
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const float phi = atan2f(vec[0], -vec[2]); |
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const float theta = asinf(-vec[1]); |
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const float phi = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0]; |
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const float theta = asinf(-vec[1]) * s->input_mirror_modifier[1]; |
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float uf, vf; |
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int ui, vi; |
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int i, j; |
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@@ -1420,19 +1422,51 @@ static int prepare_eac_in(AVFilterContext *ctx) |
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{ |
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V360Context *s = ctx->priv; |
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s->in_cubemap_face_order[RIGHT] = TOP_RIGHT; |
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s->in_cubemap_face_order[LEFT] = TOP_LEFT; |
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s->in_cubemap_face_order[UP] = BOTTOM_RIGHT; |
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s->in_cubemap_face_order[DOWN] = BOTTOM_LEFT; |
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s->in_cubemap_face_order[FRONT] = TOP_MIDDLE; |
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s->in_cubemap_face_order[BACK] = BOTTOM_MIDDLE; |
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if (s->ih_flip && s->iv_flip) { |
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s->in_cubemap_face_order[RIGHT] = BOTTOM_LEFT; |
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s->in_cubemap_face_order[LEFT] = BOTTOM_RIGHT; |
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s->in_cubemap_face_order[UP] = TOP_LEFT; |
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s->in_cubemap_face_order[DOWN] = TOP_RIGHT; |
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s->in_cubemap_face_order[FRONT] = BOTTOM_MIDDLE; |
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s->in_cubemap_face_order[BACK] = TOP_MIDDLE; |
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} else if (s->ih_flip) { |
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s->in_cubemap_face_order[RIGHT] = TOP_LEFT; |
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s->in_cubemap_face_order[LEFT] = TOP_RIGHT; |
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s->in_cubemap_face_order[UP] = BOTTOM_LEFT; |
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s->in_cubemap_face_order[DOWN] = BOTTOM_RIGHT; |
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s->in_cubemap_face_order[FRONT] = TOP_MIDDLE; |
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s->in_cubemap_face_order[BACK] = BOTTOM_MIDDLE; |
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} else if (s->iv_flip) { |
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s->in_cubemap_face_order[RIGHT] = BOTTOM_RIGHT; |
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s->in_cubemap_face_order[LEFT] = BOTTOM_LEFT; |
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s->in_cubemap_face_order[UP] = TOP_RIGHT; |
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s->in_cubemap_face_order[DOWN] = TOP_LEFT; |
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s->in_cubemap_face_order[FRONT] = BOTTOM_MIDDLE; |
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s->in_cubemap_face_order[BACK] = TOP_MIDDLE; |
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} else { |
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s->in_cubemap_face_order[RIGHT] = TOP_RIGHT; |
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s->in_cubemap_face_order[LEFT] = TOP_LEFT; |
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s->in_cubemap_face_order[UP] = BOTTOM_RIGHT; |
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s->in_cubemap_face_order[DOWN] = BOTTOM_LEFT; |
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s->in_cubemap_face_order[FRONT] = TOP_MIDDLE; |
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s->in_cubemap_face_order[BACK] = BOTTOM_MIDDLE; |
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} |
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s->in_cubemap_face_rotation[TOP_LEFT] = ROT_0; |
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s->in_cubemap_face_rotation[TOP_MIDDLE] = ROT_0; |
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s->in_cubemap_face_rotation[TOP_RIGHT] = ROT_0; |
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s->in_cubemap_face_rotation[BOTTOM_LEFT] = ROT_270; |
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s->in_cubemap_face_rotation[BOTTOM_MIDDLE] = ROT_90; |
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s->in_cubemap_face_rotation[BOTTOM_RIGHT] = ROT_270; |
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if (s->iv_flip) { |
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s->in_cubemap_face_rotation[TOP_LEFT] = ROT_270; |
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s->in_cubemap_face_rotation[TOP_MIDDLE] = ROT_90; |
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s->in_cubemap_face_rotation[TOP_RIGHT] = ROT_270; |
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s->in_cubemap_face_rotation[BOTTOM_LEFT] = ROT_0; |
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s->in_cubemap_face_rotation[BOTTOM_MIDDLE] = ROT_0; |
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s->in_cubemap_face_rotation[BOTTOM_RIGHT] = ROT_0; |
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} else { |
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s->in_cubemap_face_rotation[TOP_LEFT] = ROT_0; |
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s->in_cubemap_face_rotation[TOP_MIDDLE] = ROT_0; |
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s->in_cubemap_face_rotation[TOP_RIGHT] = ROT_0; |
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s->in_cubemap_face_rotation[BOTTOM_LEFT] = ROT_270; |
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s->in_cubemap_face_rotation[BOTTOM_MIDDLE] = ROT_90; |
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s->in_cubemap_face_rotation[BOTTOM_RIGHT] = ROT_270; |
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} |
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return 0; |
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} |
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@@ -1694,8 +1728,8 @@ static void xyz_to_dfisheye(const V360Context *s, |
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const float ew = width / 2.f; |
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const float eh = height; |
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const float phi = atan2f(-vec[1], -vec[0]); |
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const float theta = acosf(fabsf(vec[2])) / M_PI; |
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const float phi = atan2f(-vec[1], -vec[0]) * s->input_mirror_modifier[0]; |
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const float theta = acosf(fabsf(vec[2])) / M_PI * s->input_mirror_modifier[1]; |
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float uf = (theta * cosf(phi) * scale + 0.5f) * ew; |
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float vf = (theta * sinf(phi) * scale + 0.5f) * eh; |
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@@ -1818,8 +1852,8 @@ static void xyz_to_barrel(const V360Context *s, |
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{ |
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const float scale = 0.99f; |
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const float phi = atan2f(vec[0], -vec[2]); |
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const float theta = asinf(-vec[1]); |
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const float phi = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0]; |
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const float theta = asinf(-vec[1]) * s->input_mirror_modifier[1]; |
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const float theta_range = M_PI / 4.f; |
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int ew, eh; |
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@@ -1832,7 +1866,7 @@ static void xyz_to_barrel(const V360Context *s, |
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ew = 4 * width / 5; |
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eh = height; |
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u_shift = 0; |
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u_shift = s->ih_flip ? width / 5 : 0; |
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v_shift = 0; |
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uf = (phi / M_PI * scale + 1.f) * ew / 2.f; |
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@@ -1841,7 +1875,7 @@ static void xyz_to_barrel(const V360Context *s, |
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ew = width / 5; |
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eh = height / 2; |
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u_shift = 4 * ew; |
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u_shift = s->ih_flip ? 0 : 4 * ew; |
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if (theta < 0.f) { // UP |
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uf = vec[0] / vec[1]; |
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@@ -1853,6 +1887,9 @@ static void xyz_to_barrel(const V360Context *s, |
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v_shift = eh; |
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} |
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uf *= s->input_mirror_modifier[0] * s->input_mirror_modifier[1]; |
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vf *= s->input_mirror_modifier[1]; |
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uf = 0.5f * ew * (uf * scale + 1.f); |
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vf = 0.5f * eh * (vf * scale + 1.f); |
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} |
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@@ -1869,7 +1906,6 @@ static void xyz_to_barrel(const V360Context *s, |
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vs[i + 1][j + 1] = v_shift + av_clip(vi + i, 0, eh - 1); |
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} |
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} |
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} |
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static void multiply_matrix(float c[3][3], const float a[3][3], const float b[3][3]) |
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@@ -1984,7 +2020,7 @@ static int config_output(AVFilterLink *outlink) |
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int err; |
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int p, h, w; |
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float hf, wf; |
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float mirror_modifier[3]; |
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float output_mirror_modifier[3]; |
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void (*in_transform)(const V360Context *s, |
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const float *vec, int width, int height, |
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uint16_t us[4][4], uint16_t vs[4][4], float *du, float *dv); |
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@@ -1995,6 +2031,9 @@ static int config_output(AVFilterLink *outlink) |
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uint16_t *u, uint16_t *v, int16_t *ker); |
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float rot_mat[3][3]; |
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s->input_mirror_modifier[0] = s->ih_flip ? -1.f : 1.f; |
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s->input_mirror_modifier[1] = s->iv_flip ? -1.f : 1.f; |
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switch (s->interp) { |
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case NEAREST: |
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calculate_kernel = nearest_kernel; |
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@@ -2212,7 +2251,7 @@ static int config_output(AVFilterLink *outlink) |
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} |
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calculate_rotation_matrix(s->yaw, s->pitch, s->roll, rot_mat, s->rotation_order); |
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set_mirror_modifier(s->h_flip, s->v_flip, s->d_flip, mirror_modifier); |
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set_mirror_modifier(s->h_flip, s->v_flip, s->d_flip, output_mirror_modifier); |
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// Calculate remap data |
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for (p = 0; p < s->nb_allocated; p++) { |
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@@ -2236,7 +2275,7 @@ static int config_output(AVFilterLink *outlink) |
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else |
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out_transform(s, i, j, width, height, vec); |
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rotate(rot_mat, vec); |
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mirror(mirror_modifier, vec); |
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mirror(output_mirror_modifier, vec); |
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if (s->in_transpose) |
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in_transform(s, vec, in_height, in_width, r_tmp.v, r_tmp.u, &du, &dv); |
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else |
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