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| This document is a tutorial/initiation for writing simple filters in | |||
| libavfilter. | |||
| Foreword: just like everything else in FFmpeg, libavfilter is monolithic, which | |||
| means that it is highly recommended that you submit your filters to the FFmpeg | |||
| development mailing-list and make sure it is applied. Otherwise, your filter is | |||
| likely to have a very short lifetime due to more a less regular internal API | |||
| changes, and a limited distribution, review, and testing. | |||
| Bootstrap | |||
| ========= | |||
| Let's say you want to write a new simple video filter called "foobar" which | |||
| takes one frame in input, changes the pixels in whatever fashion you fancy, and | |||
| outputs the modified frame. The most simple way of doing this is to take a | |||
| similar filter. We'll pick edgedetect, but any other should do. You can look | |||
| for others using the `./ffmpeg -v 0 -filters|grep ' V->V '` command. | |||
| - cp libavfilter/vf_{edgedetect,foobar}.c | |||
| - sed -i s/edgedetect/foobar/g -i libavfilter/vf_foobar.c | |||
| - sed -i s/EdgeDetect/Foobar/g -i libavfilter/vf_foobar.c | |||
| - edit libavfilter/Makefile, and add an entry for "foobar" following the | |||
| pattern of the other filters. | |||
| - edit libavfilter/allfilters.c, and add an entry for "foobar" following the | |||
| pattern of the other filters. | |||
| - ./configure ... | |||
| - make -j<whatever> ffmpeg | |||
| - ./ffmpeg -i tests/lena.pnm -vf foobar foobar.png | |||
| If everything went right, you should get a foobar.png with Lena edge-detected. | |||
| That's it, your new playground is ready. | |||
| Some little details about what's going on: | |||
| libavfilter/allfilters.c:avfilter_register_all() is called at runtime to create | |||
| a list of the available filters, but it's important to know that this file is | |||
| also parsed by the configure script, which in turn will define variables for | |||
| the build system and the C: | |||
| --- after running configure --- | |||
| $ grep FOOBAR config.mak | |||
| CONFIG_FOOBAR_FILTER=yes | |||
| $ grep FOOBAR config.h | |||
| #define CONFIG_FOOBAR_FILTER 1 | |||
| CONFIG_FOOBAR_FILTER=yes from the config.mak is later used to enable the filter in | |||
| libavfilter/Makefile and CONFIG_FOOBAR_FILTER=1 from the config.h will be used | |||
| for registering the filter in libavfilter/allfilters.c. | |||
| Filter code layout | |||
| ================== | |||
| You now need some theory about the general code layout of a filter. Open your | |||
| libavfilter/vf_foobar.c. This section will detail the important parts of the | |||
| code you need to understand before messing with it. | |||
| Copyright | |||
| --------- | |||
| First chunk is the copyright. Most filters are LGPL, and we are assuming | |||
| vf_foobar is as well. We are also assuming vf_foobar is not an edge detector | |||
| filter, so you can update the boilerplate with your credits. | |||
| Doxy | |||
| ---- | |||
| Next chunk is the Doxygen about the file. See http://ffmpeg.org/doxygen/trunk/. | |||
| Detail here what the filter is, does, and add some references if you feel like | |||
| it. | |||
| Context | |||
| ------- | |||
| Skip the headers and scroll down to the definition of FoobarContext. This is | |||
| your local state context. It is already filled with 0 when you get it so do not | |||
| worry about uninitialized read into this context. This is where you put every | |||
| "global" information you need, typically the variable storing the user options. | |||
| You'll notice the first field "const AVClass *class"; it's the only field you | |||
| need to keep assuming you have a context. There are some magic you don't care | |||
| about around this field, just let it be (in first position) for now. | |||
| Options | |||
| ------- | |||
| Then comes the options array. This is what will define the user accessible | |||
| options. For example, -vf foobar=mode=colormix:high=0.4:low=0.1. Most options | |||
| have the following pattern: | |||
| name, description, offset, type, default value, minimum value, maximum value, flags | |||
| - name is the option name, keep it simple, lowercase | |||
| - description are short, in lowercase, without period, and describe what they | |||
| do, for example "set the foo of the bar" | |||
| - offset is the offset of the field in your local context, see the OFFSET() | |||
| macro; the option parser will use that information to fill the fields | |||
| according to the user input | |||
| - type is any of AV_OPT_TYPE_* defined in libavutil/opt.h | |||
| - default value is an union where you pick the appropriate type; "{.dbl=0.3}", | |||
| "{.i64=0x234}", "{.str=NULL}", ... | |||
| - min and max values define the range of available values, inclusive | |||
| - flags are AVOption generic flags. See AV_OPT_FLAG_* definitions | |||
| In doubt, just look at the other AVOption definitions all around the codebase, | |||
| there are tons of examples. | |||
| Class | |||
| ----- | |||
| AVFILTER_DEFINE_CLASS(foobar) will define a unique foobar_class with some kind | |||
| of signature referencing the options, etc. which will be referenced in the | |||
| definition of the AVFilter. | |||
| Filter definition | |||
| ----------------- | |||
| At the end of the file, you will find foobar_inputs, foobar_outputs and | |||
| the AVFilter ff_vf_foobar. Don't forget to update the AVFilter.description with | |||
| a description of what the filter does, starting with a capitalized letter and | |||
| ending with a period. You'd better drop the AVFilter.flags entry for now, and | |||
| re-add them later depending on the capabilities of your filter. | |||
| Callbacks | |||
| --------- | |||
| Let's now study the common callbacks. Before going into details, note that all | |||
| these callbacks are explained in details in libavfilter/avfilter.h, so in | |||
| doubt, refer to the doxy in that file. | |||
| init() | |||
| ~~~~~~ | |||
| First one to be called is init(). It's flagged as cold because not called | |||
| often. Look for "cold" on | |||
| http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html for more | |||
| information. | |||
| As the name suggests, init() is where you eventually initialize and allocate | |||
| your buffers, pre-compute your data, etc. Note that at this point, your local | |||
| context already has the user options initialized, but you still haven't any | |||
| clue about the kind of data input you will get, so this function is often | |||
| mainly used to sanitize the user options. | |||
| Some init()s will also define the number of inputs or outputs dynamically | |||
| according to the user options. A good example of this is the split filter, but | |||
| we won't cover this here since vf_foobar is just a simple 1:1 filter. | |||
| uninit() | |||
| ~~~~~~~~ | |||
| Similarly, there is the uninit() callback, doing what the name suggest. Free | |||
| everything you allocated here. | |||
| query_formats() | |||
| ~~~~~~~~~~~~~~~ | |||
| This is following the init() and is used for the format negotiation, basically | |||
| where you say what pixel format(s) (gray, rgb 32, yuv 4:2:0, ...) you accept | |||
| for your inputs, and what you can output. All pixel formats are defined in | |||
| libavutil/pixfmt.h. If you don't change the pixel format between the input and | |||
| the output, you just have to define a pixel formats array and call | |||
| ff_set_common_formats(). For more complex negotiation, you can refer to other | |||
| filters such as vf_scale. | |||
| config_props() | |||
| ~~~~~~~~~~~~~~ | |||
| This callback is not necessary, but you will probably have one or more | |||
| config_props() anyway. It's not a callback for the filter itself but for its | |||
| inputs or outputs (they're called "pads" - AVFilterPad - in libavfilter's | |||
| lexicon). | |||
| Inside the input config_props(), you are at a point where you know which pixel | |||
| format has been picked after query_formats(), and more information such as the | |||
| video width and height (inlink->{w,h}). So if you need to update your internal | |||
| context state depending on your input you can do it here. In edgedetect you can | |||
| see that this callback is used to allocate buffers depending on these | |||
| information. They will be destroyed in uninit(). | |||
| Inside the output config_props(), you can define what you want to change in the | |||
| output. Typically, if your filter is going to double the size of the video, you | |||
| will update outlink->w and outlink->h. | |||
| filter_frame() | |||
| ~~~~~~~~~~~~~~ | |||
| This is the callback you are waiting from the beginning: it is where you | |||
| process the received frames. Along with the frame, you get the input link from | |||
| where the frame comes from. | |||
| static int filter_frame(AVFilterLink *inlink, AVFrame *in) { ... } | |||
| You can get the filter context through that input link: | |||
| AVFilterContext *ctx = inlink->dst; | |||
| Then access your internal state context: | |||
| FoobarContext *foobar = ctx->priv; | |||
| And also the output link where you will send your frame when you are done: | |||
| AVFilterLink *outlink = ctx->outputs[0]; | |||
| Here, we are picking the first output. You can have several, but in our case we | |||
| only have one since we are in a 1:1 input-output situation. | |||
| If you want to define a simple pass-through filter, you can just do: | |||
| return ff_filter_frame(outlink, in); | |||
| But of course, you probably want to change the data of that frame. | |||
| This can be done by accessing frame->data[] and frame->linesize[]. Important | |||
| note here: the width does NOT match the linesize. The linesize is always | |||
| greater or equal to the width. The padding created should not be changed or | |||
| even read. Typically, keep in mind that a previous filter in your chain might | |||
| have altered the frame dimension but not the linesize. Imagine a crop filter | |||
| that halves the video size: the linesizes won't be changed, just the width. | |||
| <-------------- linesize ------------------------> | |||
| +-------------------------------+----------------+ ^ | |||
| | | | | | |||
| | | | | | |||
| | picture | padding | | height | |||
| | | | | | |||
| | | | | | |||
| +-------------------------------+----------------+ v | |||
| <----------- width -------------> | |||
| Before modifying the "in" frame, you have to make sure it is writable, or get a | |||
| new one. Multiple scenarios are possible here depending on the kind of | |||
| processing you are doing. | |||
| Let's say you want to change one pixel depending on multiple pixels (typically | |||
| the surrounding ones) of the input. In that case, you can't do an in-place | |||
| processing of the input so you will need to allocate a new frame, with the same | |||
| properties as the input one, and send that new frame to the next filter: | |||
| AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h); | |||
| if (!out) { | |||
| av_frame_free(&in); | |||
| return AVERROR(ENOMEM); | |||
| } | |||
| av_frame_copy_props(out, in); | |||
| // out->data[...] = foobar(in->data[...]) | |||
| av_frame_free(&in); | |||
| return ff_filter_frame(outlink, out); | |||
| In-place processing | |||
| ~~~~~~~~~~~~~~~~~~~ | |||
| If you can just alter the input frame, you probably just want to do that | |||
| instead: | |||
| av_frame_make_writable(in); | |||
| // in->data[...] = foobar(in->data[...]) | |||
| return ff_filter_frame(outlink, in); | |||
| You may wonder why a frame might not be writable. The answer is that for | |||
| example a previous filter might still own the frame data: imagine a filter | |||
| prior to yours in the filtergraph that needs to cache the frame. You must not | |||
| alter that frame, otherwise it will make that previous filter buggy. This is | |||
| where av_frame_make_writable() helps (it won't have any effect if the frame | |||
| already is writable). | |||
| The problem with using av_frame_make_writable() is that in the worst case it | |||
| will copy the whole input frame before you change it all over again with your | |||
| filter: if the frame is not writable, av_frame_make_writable() will allocate | |||
| new buffers, and copy the input frame data. You don't want that, and you can | |||
| avoid it by just allocating a new buffer if necessary, and process from in to | |||
| out in your filter, saving the memcpy. Generally, this is done following this | |||
| scheme: | |||
| int direct = 0; | |||
| AVFrame *out; | |||
| if (av_frame_is_writable(in)) { | |||
| direct = 1; | |||
| out = in; | |||
| } else { | |||
| out = ff_get_video_buffer(outlink, outlink->w, outlink->h); | |||
| if (!out) { | |||
| av_frame_free(&in); | |||
| return AVERROR(ENOMEM); | |||
| } | |||
| av_frame_copy_props(out, in); | |||
| } | |||
| // out->data[...] = foobar(in->data[...]) | |||
| if (!direct) | |||
| av_frame_free(&in); | |||
| return ff_filter_frame(outlink, out); | |||
| Of course, this will only work if you can do in-place processing. To test if | |||
| your filter handles well the permissions, you can use the perms filter. For | |||
| example with: | |||
| -vf perms=random,foobar | |||
| Make sure no automatic pixel conversion is inserted between perms and foobar, | |||
| otherwise the frames permissions might change again and the test will be | |||
| meaningless: add av_log(0,0,"direct=%d\n",direct) in your code to check that. | |||
| You can avoid the issue with something like: | |||
| -vf format=rgb24,perms=random,foobar | |||
| ...assuming your filter accepts rgb24 of course. This will make sure the | |||
| necessary conversion is inserted before the perms filter. | |||
| Timeline | |||
| ~~~~~~~~ | |||
| Adding timeline support | |||
| (http://ffmpeg.org/ffmpeg-filters.html#Timeline-editing) is often an easy | |||
| feature to add. In the most simple case, you just have to add | |||
| AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC to the AVFilter.flags. You can typically | |||
| do this when your filter does not need to save the previous context frames, or | |||
| basically if your filter just alter whatever goes in and doesn't need | |||
| previous/future information. See for instance commit 86cb986ce that adds | |||
| timeline support to the fieldorder filter. | |||
| In some cases, you might need to reset your context somehow. This is handled by | |||
| the AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL flag which is used if the filter | |||
| must not process the frames but still wants to keep track of the frames going | |||
| through (to keep them in cache for when it's enabled again). See for example | |||
| commit 69d72140a that adds timeline support to the phase filter. | |||
| Threading | |||
| ~~~~~~~~~ | |||
| libavfilter does not yet support frame threading, but you can add slice | |||
| threading to your filters. | |||
| Let's say the foobar filter has the following frame processing function: | |||
| dst = out->data[0]; | |||
| src = in ->data[0]; | |||
| for (y = 0; y < inlink->h; y++) { | |||
| for (x = 0; x < inlink->w; x++) | |||
| dst[x] = foobar(src[x]); | |||
| dst += out->linesize[0]; | |||
| src += in ->linesize[0]; | |||
| } | |||
| The first thing is to make this function work into slices. The new code will | |||
| look like this: | |||
| for (y = slice_start; y < slice_end; y++) { | |||
| for (x = 0; x < inlink->w; x++) | |||
| dst[x] = foobar(src[x]); | |||
| dst += out->linesize[0]; | |||
| src += in ->linesize[0]; | |||
| } | |||
| The source and destination pointers, and slice_start/slice_end will be defined | |||
| according to the number of jobs. Generally, it looks like this: | |||
| const int slice_start = (in->height * jobnr ) / nb_jobs; | |||
| const int slice_end = (in->height * (jobnr+1)) / nb_jobs; | |||
| uint8_t *dst = out->data[0] + slice_start * out->linesize[0]; | |||
| const uint8_t *src = in->data[0] + slice_start * in->linesize[0]; | |||
| This new code will be isolated in a new filter_slice(): | |||
| static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ... } | |||
| Note that we need our input and output frame to define slice_{start,end} and | |||
| dst/src, which are not available in that callback. They will be transmitted | |||
| through the opaque void *arg. You have to define a structure which contains | |||
| everything you need: | |||
| typedef struct ThreadData { | |||
| AVFrame *in, *out; | |||
| } ThreadData; | |||
| If you need some more information from your local context, put them here. | |||
| In you filter_slice function, you access it like that: | |||
| const ThreadData *td = arg; | |||
| Then in your filter_frame() callback, you need to call the threading | |||
| distributor with something like this: | |||
| ThreadData td; | |||
| // ... | |||
| td.in = in; | |||
| td.out = out; | |||
| ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(outlink->h, ctx->graph->nb_threads)); | |||
| // ... | |||
| return ff_filter_frame(outlink, out); | |||
| Last step is to add AVFILTER_FLAG_SLICE_THREADS flag to AVFilter.flags. | |||
| For more example of slice threading additions, you can try to run git log -p | |||
| --grep 'slice threading' libavfilter/ | |||
| Finalization | |||
| ~~~~~~~~~~~~ | |||
| When your awesome filter is finished, you have a few more steps before you're | |||
| done: | |||
| - write its documentation in doc/filters.texi, and test the output with make | |||
| doc/ffmpeg-filters.html. | |||
| - add a FATE test, generally by adding an entry in | |||
| tests/fate/filter-video.mak, add running make fate-filter-foobar GEN=1 to | |||
| generate the data. | |||
| - add an entry in the Changelog | |||
| - edit libavfilter/version.h and increase LIBAVFILTER_VERSION_MINOR by one | |||
| (and reset LIBAVFILTER_VERSION_MICRO to 100) | |||
| - git add ... && git commit -m "avfilter: add foobar filter." && git format-patch -1 | |||
| When all of this is done, you can submit your patch to the ffmpeg-devel | |||
| mailing-list for review. If you need any help, feel free to come on our IRC | |||
| channel, #ffmpeg-devel on irc.freenode.net. | |||